
(FPCore (x) :precision binary64 (log (+ (/ 1.0 x) (/ (sqrt (- 1.0 (* x x))) x))))
double code(double x) {
return log(((1.0 / x) + (sqrt((1.0 - (x * x))) / x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log(((1.0d0 / x) + (sqrt((1.0d0 - (x * x))) / x)))
end function
public static double code(double x) {
return Math.log(((1.0 / x) + (Math.sqrt((1.0 - (x * x))) / x)));
}
def code(x): return math.log(((1.0 / x) + (math.sqrt((1.0 - (x * x))) / x)))
function code(x) return log(Float64(Float64(1.0 / x) + Float64(sqrt(Float64(1.0 - Float64(x * x))) / x))) end
function tmp = code(x) tmp = log(((1.0 / x) + (sqrt((1.0 - (x * x))) / x))); end
code[x_] := N[Log[N[(N[(1.0 / x), $MachinePrecision] + N[(N[Sqrt[N[(1.0 - N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(\frac{1}{x} + \frac{\sqrt{1 - x \cdot x}}{x}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (log (+ (/ 1.0 x) (/ (sqrt (- 1.0 (* x x))) x))))
double code(double x) {
return log(((1.0 / x) + (sqrt((1.0 - (x * x))) / x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log(((1.0d0 / x) + (sqrt((1.0d0 - (x * x))) / x)))
end function
public static double code(double x) {
return Math.log(((1.0 / x) + (Math.sqrt((1.0 - (x * x))) / x)));
}
def code(x): return math.log(((1.0 / x) + (math.sqrt((1.0 - (x * x))) / x)))
function code(x) return log(Float64(Float64(1.0 / x) + Float64(sqrt(Float64(1.0 - Float64(x * x))) / x))) end
function tmp = code(x) tmp = log(((1.0 / x) + (sqrt((1.0 - (x * x))) / x))); end
code[x_] := N[Log[N[(N[(1.0 / x), $MachinePrecision] + N[(N[Sqrt[N[(1.0 - N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(\frac{1}{x} + \frac{\sqrt{1 - x \cdot x}}{x}\right)
\end{array}
(FPCore (x) :precision binary64 (- (log (/ x (+ 1.0 (sqrt (- 1.0 (* x x))))))))
double code(double x) {
return -log((x / (1.0 + sqrt((1.0 - (x * x))))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = -log((x / (1.0d0 + sqrt((1.0d0 - (x * x))))))
end function
public static double code(double x) {
return -Math.log((x / (1.0 + Math.sqrt((1.0 - (x * x))))));
}
def code(x): return -math.log((x / (1.0 + math.sqrt((1.0 - (x * x))))))
function code(x) return Float64(-log(Float64(x / Float64(1.0 + sqrt(Float64(1.0 - Float64(x * x))))))) end
function tmp = code(x) tmp = -log((x / (1.0 + sqrt((1.0 - (x * x)))))); end
code[x_] := (-N[Log[N[(x / N[(1.0 + N[Sqrt[N[(1.0 - N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision])
\begin{array}{l}
\\
-\log \left(\frac{x}{1 + \sqrt{1 - x \cdot x}}\right)
\end{array}
Initial program 99.6%
expm1-log1p-u99.6%
expm1-udef99.6%
*-un-lft-identity99.6%
div-inv99.6%
distribute-rgt-out99.6%
Applied egg-rr99.6%
expm1-def99.6%
expm1-log1p99.6%
associate-*l/99.6%
*-lft-identity99.6%
Simplified99.6%
clear-num99.6%
log-rec100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (log (/ (+ 1.0 (sqrt (- 1.0 (* x x)))) x)))
double code(double x) {
return log(((1.0 + sqrt((1.0 - (x * x)))) / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log(((1.0d0 + sqrt((1.0d0 - (x * x)))) / x))
end function
public static double code(double x) {
return Math.log(((1.0 + Math.sqrt((1.0 - (x * x)))) / x));
}
def code(x): return math.log(((1.0 + math.sqrt((1.0 - (x * x)))) / x))
function code(x) return log(Float64(Float64(1.0 + sqrt(Float64(1.0 - Float64(x * x)))) / x)) end
function tmp = code(x) tmp = log(((1.0 + sqrt((1.0 - (x * x)))) / x)); end
code[x_] := N[Log[N[(N[(1.0 + N[Sqrt[N[(1.0 - N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(\frac{1 + \sqrt{1 - x \cdot x}}{x}\right)
\end{array}
Initial program 99.6%
expm1-log1p-u99.6%
expm1-udef99.6%
*-un-lft-identity99.6%
div-inv99.6%
distribute-rgt-out99.6%
Applied egg-rr99.6%
expm1-def99.6%
expm1-log1p99.6%
associate-*l/99.6%
*-lft-identity99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x) :precision binary64 (log (+ (/ 1.0 x) (/ (+ 1.0 (* (* x x) -0.5)) x))))
double code(double x) {
return log(((1.0 / x) + ((1.0 + ((x * x) * -0.5)) / x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log(((1.0d0 / x) + ((1.0d0 + ((x * x) * (-0.5d0))) / x)))
end function
public static double code(double x) {
return Math.log(((1.0 / x) + ((1.0 + ((x * x) * -0.5)) / x)));
}
def code(x): return math.log(((1.0 / x) + ((1.0 + ((x * x) * -0.5)) / x)))
function code(x) return log(Float64(Float64(1.0 / x) + Float64(Float64(1.0 + Float64(Float64(x * x) * -0.5)) / x))) end
function tmp = code(x) tmp = log(((1.0 / x) + ((1.0 + ((x * x) * -0.5)) / x))); end
code[x_] := N[Log[N[(N[(1.0 / x), $MachinePrecision] + N[(N[(1.0 + N[(N[(x * x), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(\frac{1}{x} + \frac{1 + \left(x \cdot x\right) \cdot -0.5}{x}\right)
\end{array}
Initial program 99.6%
Taylor expanded in x around 0 99.2%
unpow299.2%
Simplified99.2%
Final simplification99.2%
(FPCore (x) :precision binary64 (log (+ (* x -0.5) (* (/ 1.0 x) 2.0))))
double code(double x) {
return log(((x * -0.5) + ((1.0 / x) * 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log(((x * (-0.5d0)) + ((1.0d0 / x) * 2.0d0)))
end function
public static double code(double x) {
return Math.log(((x * -0.5) + ((1.0 / x) * 2.0)));
}
def code(x): return math.log(((x * -0.5) + ((1.0 / x) * 2.0)))
function code(x) return log(Float64(Float64(x * -0.5) + Float64(Float64(1.0 / x) * 2.0))) end
function tmp = code(x) tmp = log(((x * -0.5) + ((1.0 / x) * 2.0))); end
code[x_] := N[Log[N[(N[(x * -0.5), $MachinePrecision] + N[(N[(1.0 / x), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(x \cdot -0.5 + \frac{1}{x} \cdot 2\right)
\end{array}
Initial program 99.6%
Taylor expanded in x around 0 99.2%
Final simplification99.2%
(FPCore (x) :precision binary64 (- (log (* x 0.5))))
double code(double x) {
return -log((x * 0.5));
}
real(8) function code(x)
real(8), intent (in) :: x
code = -log((x * 0.5d0))
end function
public static double code(double x) {
return -Math.log((x * 0.5));
}
def code(x): return -math.log((x * 0.5))
function code(x) return Float64(-log(Float64(x * 0.5))) end
function tmp = code(x) tmp = -log((x * 0.5)); end
code[x_] := (-N[Log[N[(x * 0.5), $MachinePrecision]], $MachinePrecision])
\begin{array}{l}
\\
-\log \left(x \cdot 0.5\right)
\end{array}
Initial program 99.6%
Taylor expanded in x around 0 98.7%
clear-num98.7%
log-div99.1%
metadata-eval99.1%
div-inv99.1%
metadata-eval99.1%
Applied egg-rr99.1%
neg-sub099.1%
Simplified99.1%
Final simplification99.1%
(FPCore (x) :precision binary64 (log (/ 2.0 x)))
double code(double x) {
return log((2.0 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((2.0d0 / x))
end function
public static double code(double x) {
return Math.log((2.0 / x));
}
def code(x): return math.log((2.0 / x))
function code(x) return log(Float64(2.0 / x)) end
function tmp = code(x) tmp = log((2.0 / x)); end
code[x_] := N[Log[N[(2.0 / x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(\frac{2}{x}\right)
\end{array}
Initial program 99.6%
Taylor expanded in x around 0 98.7%
Final simplification98.7%
herbie shell --seed 2023200
(FPCore (x)
:name "Hyperbolic arc-(co)secant"
:precision binary64
(log (+ (/ 1.0 x) (/ (sqrt (- 1.0 (* x x))) x))))