
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (* y (- x)))) (if (<= x -1.2e+261) t_0 (if (<= x -9.2e-179) x (if (<= x 1.0) y t_0)))))
double code(double x, double y) {
double t_0 = y * -x;
double tmp;
if (x <= -1.2e+261) {
tmp = t_0;
} else if (x <= -9.2e-179) {
tmp = x;
} else if (x <= 1.0) {
tmp = y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * -x
if (x <= (-1.2d+261)) then
tmp = t_0
else if (x <= (-9.2d-179)) then
tmp = x
else if (x <= 1.0d0) then
tmp = y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * -x;
double tmp;
if (x <= -1.2e+261) {
tmp = t_0;
} else if (x <= -9.2e-179) {
tmp = x;
} else if (x <= 1.0) {
tmp = y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = y * -x tmp = 0 if x <= -1.2e+261: tmp = t_0 elif x <= -9.2e-179: tmp = x elif x <= 1.0: tmp = y else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(y * Float64(-x)) tmp = 0.0 if (x <= -1.2e+261) tmp = t_0; elseif (x <= -9.2e-179) tmp = x; elseif (x <= 1.0) tmp = y; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = y * -x; tmp = 0.0; if (x <= -1.2e+261) tmp = t_0; elseif (x <= -9.2e-179) tmp = x; elseif (x <= 1.0) tmp = y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * (-x)), $MachinePrecision]}, If[LessEqual[x, -1.2e+261], t$95$0, If[LessEqual[x, -9.2e-179], x, If[LessEqual[x, 1.0], y, t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-x\right)\\
\mathbf{if}\;x \leq -1.2 \cdot 10^{+261}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -9.2 \cdot 10^{-179}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if x < -1.1999999999999999e261 or 1 < x Initial program 100.0%
Taylor expanded in y around inf 64.1%
Taylor expanded in x around inf 64.1%
mul-1-neg64.1%
distribute-rgt-neg-out64.1%
Simplified64.1%
if -1.1999999999999999e261 < x < -9.1999999999999995e-179Initial program 100.0%
Taylor expanded in y around 0 51.0%
if -9.1999999999999995e-179 < x < 1Initial program 100.0%
Taylor expanded in x around 0 82.9%
Final simplification66.1%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (* y (- x)) (if (<= y 2.7e-113) x (* y (- 1.0 x)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = y * -x;
} else if (y <= 2.7e-113) {
tmp = x;
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = y * -x
else if (y <= 2.7d-113) then
tmp = x
else
tmp = y * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = y * -x;
} else if (y <= 2.7e-113) {
tmp = x;
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = y * -x elif y <= 2.7e-113: tmp = x else: tmp = y * (1.0 - x) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(y * Float64(-x)); elseif (y <= 2.7e-113) tmp = x; else tmp = Float64(y * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = y * -x; elseif (y <= 2.7e-113) tmp = x; else tmp = y * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(y * (-x)), $MachinePrecision], If[LessEqual[y, 2.7e-113], x, N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;y \cdot \left(-x\right)\\
\mathbf{elif}\;y \leq 2.7 \cdot 10^{-113}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if y < -1Initial program 100.0%
Taylor expanded in y around inf 98.2%
Taylor expanded in x around inf 56.5%
mul-1-neg56.5%
distribute-rgt-neg-out56.5%
Simplified56.5%
if -1 < y < 2.69999999999999996e-113Initial program 100.0%
Taylor expanded in y around 0 74.7%
if 2.69999999999999996e-113 < y Initial program 100.0%
Taylor expanded in y around inf 85.3%
Final simplification73.8%
(FPCore (x y) :precision binary64 (if (<= x -4.3e-188) (- x (* x y)) (* y (- 1.0 x))))
double code(double x, double y) {
double tmp;
if (x <= -4.3e-188) {
tmp = x - (x * y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4.3d-188)) then
tmp = x - (x * y)
else
tmp = y * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -4.3e-188) {
tmp = x - (x * y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -4.3e-188: tmp = x - (x * y) else: tmp = y * (1.0 - x) return tmp
function code(x, y) tmp = 0.0 if (x <= -4.3e-188) tmp = Float64(x - Float64(x * y)); else tmp = Float64(y * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -4.3e-188) tmp = x - (x * y); else tmp = y * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -4.3e-188], N[(x - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.3 \cdot 10^{-188}:\\
\;\;\;\;x - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if x < -4.29999999999999988e-188Initial program 100.0%
Taylor expanded in x around inf 77.8%
*-commutative77.8%
distribute-rgt-out--77.8%
*-lft-identity77.8%
Simplified77.8%
if -4.29999999999999988e-188 < x Initial program 100.0%
Taylor expanded in y around inf 75.3%
Final simplification76.3%
(FPCore (x y) :precision binary64 (if (<= y 2.7e-113) x y))
double code(double x, double y) {
double tmp;
if (y <= 2.7e-113) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.7d-113) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.7e-113) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.7e-113: tmp = x else: tmp = y return tmp
function code(x, y) tmp = 0.0 if (y <= 2.7e-113) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.7e-113) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.7e-113], x, y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.7 \cdot 10^{-113}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < 2.69999999999999996e-113Initial program 100.0%
Taylor expanded in y around 0 47.2%
if 2.69999999999999996e-113 < y Initial program 100.0%
Taylor expanded in x around 0 53.1%
Final simplification49.3%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 35.7%
Final simplification35.7%
herbie shell --seed 2023200
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, A"
:precision binary64
(- (+ x y) (* x y)))