
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ x (/ 2.0 y))))))
double code(double x, double y) {
return x - (y / (1.0 + (x / (2.0 / y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + (x / (2.0d0 / y))))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + (x / (2.0 / y))));
}
def code(x, y): return x - (y / (1.0 + (x / (2.0 / y))))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(x / Float64(2.0 / y))))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + (x / (2.0 / y)))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(x / N[(2.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x}{\frac{2}{y}}}
\end{array}
Initial program 100.0%
associate-/l*99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= x -3.4e-9) x (if (<= x -6.6e-104) (/ -2.0 x) (if (<= x 1.45) (- x y) x))))
double code(double x, double y) {
double tmp;
if (x <= -3.4e-9) {
tmp = x;
} else if (x <= -6.6e-104) {
tmp = -2.0 / x;
} else if (x <= 1.45) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.4d-9)) then
tmp = x
else if (x <= (-6.6d-104)) then
tmp = (-2.0d0) / x
else if (x <= 1.45d0) then
tmp = x - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.4e-9) {
tmp = x;
} else if (x <= -6.6e-104) {
tmp = -2.0 / x;
} else if (x <= 1.45) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.4e-9: tmp = x elif x <= -6.6e-104: tmp = -2.0 / x elif x <= 1.45: tmp = x - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -3.4e-9) tmp = x; elseif (x <= -6.6e-104) tmp = Float64(-2.0 / x); elseif (x <= 1.45) tmp = Float64(x - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.4e-9) tmp = x; elseif (x <= -6.6e-104) tmp = -2.0 / x; elseif (x <= 1.45) tmp = x - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.4e-9], x, If[LessEqual[x, -6.6e-104], N[(-2.0 / x), $MachinePrecision], If[LessEqual[x, 1.45], N[(x - y), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.4 \cdot 10^{-9}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq -6.6 \cdot 10^{-104}:\\
\;\;\;\;\frac{-2}{x}\\
\mathbf{elif}\;x \leq 1.45:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -3.3999999999999998e-9 or 1.44999999999999996 < x Initial program 100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around inf 99.2%
Taylor expanded in x around inf 99.6%
if -3.3999999999999998e-9 < x < -6.60000000000000004e-104Initial program 99.9%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in y around inf 64.4%
Taylor expanded in x around 0 64.4%
if -6.60000000000000004e-104 < x < 1.44999999999999996Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in y around 0 77.1%
Final simplification88.9%
(FPCore (x y) :precision binary64 (if (or (<= y -2.1e+139) (not (<= y 4.8e+75))) (- x (/ 2.0 x)) (- x y)))
double code(double x, double y) {
double tmp;
if ((y <= -2.1e+139) || !(y <= 4.8e+75)) {
tmp = x - (2.0 / x);
} else {
tmp = x - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-2.1d+139)) .or. (.not. (y <= 4.8d+75))) then
tmp = x - (2.0d0 / x)
else
tmp = x - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -2.1e+139) || !(y <= 4.8e+75)) {
tmp = x - (2.0 / x);
} else {
tmp = x - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -2.1e+139) or not (y <= 4.8e+75): tmp = x - (2.0 / x) else: tmp = x - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -2.1e+139) || !(y <= 4.8e+75)) tmp = Float64(x - Float64(2.0 / x)); else tmp = Float64(x - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -2.1e+139) || ~((y <= 4.8e+75))) tmp = x - (2.0 / x); else tmp = x - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -2.1e+139], N[Not[LessEqual[y, 4.8e+75]], $MachinePrecision]], N[(x - N[(2.0 / x), $MachinePrecision]), $MachinePrecision], N[(x - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.1 \cdot 10^{+139} \lor \neg \left(y \leq 4.8 \cdot 10^{+75}\right):\\
\;\;\;\;x - \frac{2}{x}\\
\mathbf{else}:\\
\;\;\;\;x - y\\
\end{array}
\end{array}
if y < -2.0999999999999999e139 or 4.8e75 < y Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in y around inf 85.7%
if -2.0999999999999999e139 < y < 4.8e75Initial program 100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around 0 98.7%
Final simplification93.2%
(FPCore (x y) :precision binary64 (if (<= x -1.3e-9) x (if (<= x 1.45) (- x y) x)))
double code(double x, double y) {
double tmp;
if (x <= -1.3e-9) {
tmp = x;
} else if (x <= 1.45) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.3d-9)) then
tmp = x
else if (x <= 1.45d0) then
tmp = x - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.3e-9) {
tmp = x;
} else if (x <= 1.45) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.3e-9: tmp = x elif x <= 1.45: tmp = x - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.3e-9) tmp = x; elseif (x <= 1.45) tmp = Float64(x - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.3e-9) tmp = x; elseif (x <= 1.45) tmp = x - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.3e-9], x, If[LessEqual[x, 1.45], N[(x - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.3 \cdot 10^{-9}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.45:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.3000000000000001e-9 or 1.44999999999999996 < x Initial program 100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around inf 99.2%
Taylor expanded in x around inf 98.9%
if -1.3000000000000001e-9 < x < 1.44999999999999996Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in y around 0 69.6%
Final simplification86.5%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in y around inf 69.7%
Taylor expanded in x around inf 65.8%
Final simplification65.8%
herbie shell --seed 2023200
(FPCore (x y)
:name "Data.Number.Erf:$cinvnormcdf from erf-2.0.0.0, B"
:precision binary64
(- x (/ y (+ 1.0 (/ (* x y) 2.0)))))