
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- y z) z))
double code(double x, double y, double z) {
return fma(x, (y - z), z);
}
function code(x, y, z) return fma(x, Float64(y - z), z) end
code[x_, y_, z_] := N[(x * N[(y - z), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y - z, z\right)
\end{array}
Initial program 98.4%
sub-neg98.4%
+-commutative98.4%
distribute-lft1-in98.4%
associate-+r+98.4%
+-commutative98.4%
*-commutative98.4%
neg-mul-198.4%
associate-*r*98.4%
*-commutative98.4%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- z))))
(if (<= x -180000.0)
t_0
(if (<= x 4.3e-49)
z
(if (or (<= x 4.2e+66) (and (not (<= x 3.2e+198)) (<= x 3.9e+254)))
(* x y)
t_0)))))
double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if (x <= -180000.0) {
tmp = t_0;
} else if (x <= 4.3e-49) {
tmp = z;
} else if ((x <= 4.2e+66) || (!(x <= 3.2e+198) && (x <= 3.9e+254))) {
tmp = x * y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * -z
if (x <= (-180000.0d0)) then
tmp = t_0
else if (x <= 4.3d-49) then
tmp = z
else if ((x <= 4.2d+66) .or. (.not. (x <= 3.2d+198)) .and. (x <= 3.9d+254)) then
tmp = x * y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if (x <= -180000.0) {
tmp = t_0;
} else if (x <= 4.3e-49) {
tmp = z;
} else if ((x <= 4.2e+66) || (!(x <= 3.2e+198) && (x <= 3.9e+254))) {
tmp = x * y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * -z tmp = 0 if x <= -180000.0: tmp = t_0 elif x <= 4.3e-49: tmp = z elif (x <= 4.2e+66) or (not (x <= 3.2e+198) and (x <= 3.9e+254)): tmp = x * y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-z)) tmp = 0.0 if (x <= -180000.0) tmp = t_0; elseif (x <= 4.3e-49) tmp = z; elseif ((x <= 4.2e+66) || (!(x <= 3.2e+198) && (x <= 3.9e+254))) tmp = Float64(x * y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -z; tmp = 0.0; if (x <= -180000.0) tmp = t_0; elseif (x <= 4.3e-49) tmp = z; elseif ((x <= 4.2e+66) || (~((x <= 3.2e+198)) && (x <= 3.9e+254))) tmp = x * y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-z)), $MachinePrecision]}, If[LessEqual[x, -180000.0], t$95$0, If[LessEqual[x, 4.3e-49], z, If[Or[LessEqual[x, 4.2e+66], And[N[Not[LessEqual[x, 3.2e+198]], $MachinePrecision], LessEqual[x, 3.9e+254]]], N[(x * y), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-z\right)\\
\mathbf{if}\;x \leq -180000:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 4.3 \cdot 10^{-49}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 4.2 \cdot 10^{+66} \lor \neg \left(x \leq 3.2 \cdot 10^{+198}\right) \land x \leq 3.9 \cdot 10^{+254}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if x < -1.8e5 or 4.20000000000000011e66 < x < 3.1999999999999998e198 or 3.9000000000000001e254 < x Initial program 96.0%
sub-neg96.0%
+-commutative96.0%
distribute-lft1-in96.0%
associate-+r+96.0%
+-commutative96.0%
*-commutative96.0%
neg-mul-196.0%
associate-*r*96.0%
*-commutative96.0%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 99.2%
Taylor expanded in y around 0 66.0%
mul-1-neg66.0%
distribute-rgt-neg-in66.0%
Simplified66.0%
if -1.8e5 < x < 4.30000000000000016e-49Initial program 100.0%
Taylor expanded in x around 0 73.8%
if 4.30000000000000016e-49 < x < 4.20000000000000011e66 or 3.1999999999999998e198 < x < 3.9000000000000001e254Initial program 100.0%
Taylor expanded in y around inf 67.5%
Final simplification69.8%
(FPCore (x y z)
:precision binary64
(if (<= y -6.5e+157)
(* x y)
(if (or (<= y -2.5e+56) (and (not (<= y -1.3e-13)) (<= y 680000000.0)))
(* z (- 1.0 x))
(* x y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -6.5e+157) {
tmp = x * y;
} else if ((y <= -2.5e+56) || (!(y <= -1.3e-13) && (y <= 680000000.0))) {
tmp = z * (1.0 - x);
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-6.5d+157)) then
tmp = x * y
else if ((y <= (-2.5d+56)) .or. (.not. (y <= (-1.3d-13))) .and. (y <= 680000000.0d0)) then
tmp = z * (1.0d0 - x)
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -6.5e+157) {
tmp = x * y;
} else if ((y <= -2.5e+56) || (!(y <= -1.3e-13) && (y <= 680000000.0))) {
tmp = z * (1.0 - x);
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -6.5e+157: tmp = x * y elif (y <= -2.5e+56) or (not (y <= -1.3e-13) and (y <= 680000000.0)): tmp = z * (1.0 - x) else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -6.5e+157) tmp = Float64(x * y); elseif ((y <= -2.5e+56) || (!(y <= -1.3e-13) && (y <= 680000000.0))) tmp = Float64(z * Float64(1.0 - x)); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -6.5e+157) tmp = x * y; elseif ((y <= -2.5e+56) || (~((y <= -1.3e-13)) && (y <= 680000000.0))) tmp = z * (1.0 - x); else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -6.5e+157], N[(x * y), $MachinePrecision], If[Or[LessEqual[y, -2.5e+56], And[N[Not[LessEqual[y, -1.3e-13]], $MachinePrecision], LessEqual[y, 680000000.0]]], N[(z * N[(1.0 - x), $MachinePrecision]), $MachinePrecision], N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.5 \cdot 10^{+157}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq -2.5 \cdot 10^{+56} \lor \neg \left(y \leq -1.3 \cdot 10^{-13}\right) \land y \leq 680000000:\\
\;\;\;\;z \cdot \left(1 - x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if y < -6.5e157 or -2.50000000000000012e56 < y < -1.3e-13 or 6.8e8 < y Initial program 95.8%
Taylor expanded in y around inf 69.1%
if -6.5e157 < y < -2.50000000000000012e56 or -1.3e-13 < y < 6.8e8Initial program 100.0%
Taylor expanded in y around 0 82.6%
Final simplification77.5%
(FPCore (x y z) :precision binary64 (if (or (<= x -4.9e-71) (not (<= x 4.7e-48))) (* x (- y z)) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -4.9e-71) || !(x <= 4.7e-48)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-4.9d-71)) .or. (.not. (x <= 4.7d-48))) then
tmp = x * (y - z)
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -4.9e-71) || !(x <= 4.7e-48)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -4.9e-71) or not (x <= 4.7e-48): tmp = x * (y - z) else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -4.9e-71) || !(x <= 4.7e-48)) tmp = Float64(x * Float64(y - z)); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -4.9e-71) || ~((x <= 4.7e-48))) tmp = x * (y - z); else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -4.9e-71], N[Not[LessEqual[x, 4.7e-48]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.9 \cdot 10^{-71} \lor \neg \left(x \leq 4.7 \cdot 10^{-48}\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -4.8999999999999997e-71 or 4.6999999999999998e-48 < x Initial program 97.4%
sub-neg97.4%
+-commutative97.4%
distribute-lft1-in97.4%
associate-+r+97.4%
+-commutative97.4%
*-commutative97.4%
neg-mul-197.4%
associate-*r*97.4%
*-commutative97.4%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 92.2%
if -4.8999999999999997e-71 < x < 4.6999999999999998e-48Initial program 100.0%
Taylor expanded in x around 0 78.9%
Final simplification86.9%
(FPCore (x y z) :precision binary64 (if (or (<= x -16200000.0) (not (<= x 0.09))) (* x (- y z)) (+ z (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -16200000.0) || !(x <= 0.09)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-16200000.0d0)) .or. (.not. (x <= 0.09d0))) then
tmp = x * (y - z)
else
tmp = z + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -16200000.0) || !(x <= 0.09)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -16200000.0) or not (x <= 0.09): tmp = x * (y - z) else: tmp = z + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -16200000.0) || !(x <= 0.09)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -16200000.0) || ~((x <= 0.09))) tmp = x * (y - z); else tmp = z + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -16200000.0], N[Not[LessEqual[x, 0.09]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -16200000 \lor \neg \left(x \leq 0.09\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z + x \cdot y\\
\end{array}
\end{array}
if x < -1.62e7 or 0.089999999999999997 < x Initial program 96.9%
sub-neg96.9%
+-commutative96.9%
distribute-lft1-in96.9%
associate-+r+96.9%
+-commutative96.9%
*-commutative96.9%
neg-mul-196.9%
associate-*r*96.9%
*-commutative96.9%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 98.9%
if -1.62e7 < x < 0.089999999999999997Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
distribute-lft1-in100.0%
associate-+r+100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
associate-*r*100.0%
*-commutative100.0%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in y around inf 98.7%
Final simplification98.8%
(FPCore (x y z) :precision binary64 (if (<= x -7.5e-52) (* x y) (if (<= x 5.1e-48) z (* x y))))
double code(double x, double y, double z) {
double tmp;
if (x <= -7.5e-52) {
tmp = x * y;
} else if (x <= 5.1e-48) {
tmp = z;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-7.5d-52)) then
tmp = x * y
else if (x <= 5.1d-48) then
tmp = z
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -7.5e-52) {
tmp = x * y;
} else if (x <= 5.1e-48) {
tmp = z;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -7.5e-52: tmp = x * y elif x <= 5.1e-48: tmp = z else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (x <= -7.5e-52) tmp = Float64(x * y); elseif (x <= 5.1e-48) tmp = z; else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -7.5e-52) tmp = x * y; elseif (x <= 5.1e-48) tmp = z; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -7.5e-52], N[(x * y), $MachinePrecision], If[LessEqual[x, 5.1e-48], z, N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.5 \cdot 10^{-52}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 5.1 \cdot 10^{-48}:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -7.50000000000000006e-52 or 5.10000000000000011e-48 < x Initial program 97.3%
Taylor expanded in y around inf 48.6%
if -7.50000000000000006e-52 < x < 5.10000000000000011e-48Initial program 100.0%
Taylor expanded in x around 0 78.4%
Final simplification60.8%
(FPCore (x y z) :precision binary64 (+ z (* x (- y z))))
double code(double x, double y, double z) {
return z + (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (x * (y - z))
end function
public static double code(double x, double y, double z) {
return z + (x * (y - z));
}
def code(x, y, z): return z + (x * (y - z))
function code(x, y, z) return Float64(z + Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = z + (x * (y - z)); end
code[x_, y_, z_] := N[(z + N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + x \cdot \left(y - z\right)
\end{array}
Initial program 98.4%
sub-neg98.4%
+-commutative98.4%
distribute-lft1-in98.4%
associate-+r+98.4%
+-commutative98.4%
*-commutative98.4%
neg-mul-198.4%
associate-*r*98.4%
*-commutative98.4%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 98.4%
Taylor expanded in x around 0 37.3%
Final simplification37.3%
herbie shell --seed 2023200
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
:precision binary64
(+ (* x y) (* (- 1.0 x) z)))