
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (+ y z) (- z)))
double code(double x, double y, double z) {
return fma(x, (y + z), -z);
}
function code(x, y, z) return fma(x, Float64(y + z), Float64(-z)) end
code[x_, y_, z_] := N[(x * N[(y + z), $MachinePrecision] + (-z)), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y + z, -z\right)
\end{array}
Initial program 96.8%
*-commutative96.8%
sub-neg96.8%
distribute-rgt-in96.8%
associate-+r+96.8%
distribute-lft-out100.0%
fma-def100.0%
metadata-eval100.0%
mul-1-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= x -1.0)
(* x z)
(if (<= x 5.1e-48)
(- z)
(if (or (<= x 1.08e+71) (and (not (<= x 7.8e+198)) (<= x 1.55e+255)))
(* x y)
(* x z)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.0) {
tmp = x * z;
} else if (x <= 5.1e-48) {
tmp = -z;
} else if ((x <= 1.08e+71) || (!(x <= 7.8e+198) && (x <= 1.55e+255))) {
tmp = x * y;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = x * z
else if (x <= 5.1d-48) then
tmp = -z
else if ((x <= 1.08d+71) .or. (.not. (x <= 7.8d+198)) .and. (x <= 1.55d+255)) then
tmp = x * y
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.0) {
tmp = x * z;
} else if (x <= 5.1e-48) {
tmp = -z;
} else if ((x <= 1.08e+71) || (!(x <= 7.8e+198) && (x <= 1.55e+255))) {
tmp = x * y;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.0: tmp = x * z elif x <= 5.1e-48: tmp = -z elif (x <= 1.08e+71) or (not (x <= 7.8e+198) and (x <= 1.55e+255)): tmp = x * y else: tmp = x * z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.0) tmp = Float64(x * z); elseif (x <= 5.1e-48) tmp = Float64(-z); elseif ((x <= 1.08e+71) || (!(x <= 7.8e+198) && (x <= 1.55e+255))) tmp = Float64(x * y); else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.0) tmp = x * z; elseif (x <= 5.1e-48) tmp = -z; elseif ((x <= 1.08e+71) || (~((x <= 7.8e+198)) && (x <= 1.55e+255))) tmp = x * y; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.0], N[(x * z), $MachinePrecision], If[LessEqual[x, 5.1e-48], (-z), If[Or[LessEqual[x, 1.08e+71], And[N[Not[LessEqual[x, 7.8e+198]], $MachinePrecision], LessEqual[x, 1.55e+255]]], N[(x * y), $MachinePrecision], N[(x * z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 5.1 \cdot 10^{-48}:\\
\;\;\;\;-z\\
\mathbf{elif}\;x \leq 1.08 \cdot 10^{+71} \lor \neg \left(x \leq 7.8 \cdot 10^{+198}\right) \land x \leq 1.55 \cdot 10^{+255}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if x < -1 or 1.08e71 < x < 7.8e198 or 1.5500000000000001e255 < x Initial program 93.1%
Taylor expanded in y around 0 66.2%
sub-neg66.2%
metadata-eval66.2%
*-commutative66.2%
distribute-rgt-in66.2%
mul-1-neg66.2%
sub-neg66.2%
*-commutative66.2%
Simplified66.2%
Taylor expanded in x around inf 65.4%
if -1 < x < 5.10000000000000011e-48Initial program 99.9%
Taylor expanded in x around 0 74.4%
mul-1-neg74.4%
Simplified74.4%
if 5.10000000000000011e-48 < x < 1.08e71 or 7.8e198 < x < 1.5500000000000001e255Initial program 97.2%
Taylor expanded in y around inf 64.1%
Final simplification69.3%
(FPCore (x y z) :precision binary64 (if (or (<= x -4.9e-71) (not (<= x 4.9e-48))) (* x (+ y z)) (- z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -4.9e-71) || !(x <= 4.9e-48)) {
tmp = x * (y + z);
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-4.9d-71)) .or. (.not. (x <= 4.9d-48))) then
tmp = x * (y + z)
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -4.9e-71) || !(x <= 4.9e-48)) {
tmp = x * (y + z);
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -4.9e-71) or not (x <= 4.9e-48): tmp = x * (y + z) else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -4.9e-71) || !(x <= 4.9e-48)) tmp = Float64(x * Float64(y + z)); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -4.9e-71) || ~((x <= 4.9e-48))) tmp = x * (y + z); else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -4.9e-71], N[Not[LessEqual[x, 4.9e-48]], $MachinePrecision]], N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision], (-z)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.9 \cdot 10^{-71} \lor \neg \left(x \leq 4.9 \cdot 10^{-48}\right):\\
\;\;\;\;x \cdot \left(y + z\right)\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if x < -4.8999999999999997e-71 or 4.9000000000000002e-48 < x Initial program 94.7%
Taylor expanded in x around inf 92.2%
+-commutative92.2%
Simplified92.2%
if -4.8999999999999997e-71 < x < 4.9000000000000002e-48Initial program 100.0%
Taylor expanded in x around 0 79.0%
mul-1-neg79.0%
Simplified79.0%
Final simplification86.9%
(FPCore (x y z) :precision binary64 (if (or (<= x -2.8e-71) (not (<= x 2.4e-49))) (* x (+ y z)) (- (* x z) z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.8e-71) || !(x <= 2.4e-49)) {
tmp = x * (y + z);
} else {
tmp = (x * z) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2.8d-71)) .or. (.not. (x <= 2.4d-49))) then
tmp = x * (y + z)
else
tmp = (x * z) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -2.8e-71) || !(x <= 2.4e-49)) {
tmp = x * (y + z);
} else {
tmp = (x * z) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -2.8e-71) or not (x <= 2.4e-49): tmp = x * (y + z) else: tmp = (x * z) - z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -2.8e-71) || !(x <= 2.4e-49)) tmp = Float64(x * Float64(y + z)); else tmp = Float64(Float64(x * z) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -2.8e-71) || ~((x <= 2.4e-49))) tmp = x * (y + z); else tmp = (x * z) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.8e-71], N[Not[LessEqual[x, 2.4e-49]], $MachinePrecision]], N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision], N[(N[(x * z), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.8 \cdot 10^{-71} \lor \neg \left(x \leq 2.4 \cdot 10^{-49}\right):\\
\;\;\;\;x \cdot \left(y + z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot z - z\\
\end{array}
\end{array}
if x < -2.8e-71 or 2.39999999999999992e-49 < x Initial program 94.7%
Taylor expanded in x around inf 92.2%
+-commutative92.2%
Simplified92.2%
if -2.8e-71 < x < 2.39999999999999992e-49Initial program 100.0%
Taylor expanded in y around 0 79.0%
sub-neg79.0%
metadata-eval79.0%
*-commutative79.0%
distribute-rgt-in79.0%
mul-1-neg79.0%
sub-neg79.0%
*-commutative79.0%
Simplified79.0%
Final simplification86.9%
(FPCore (x y z) :precision binary64 (if (<= x -4.2e-71) (* x y) (if (<= x 3.6e-48) (- z) (* x y))))
double code(double x, double y, double z) {
double tmp;
if (x <= -4.2e-71) {
tmp = x * y;
} else if (x <= 3.6e-48) {
tmp = -z;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-4.2d-71)) then
tmp = x * y
else if (x <= 3.6d-48) then
tmp = -z
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -4.2e-71) {
tmp = x * y;
} else if (x <= 3.6e-48) {
tmp = -z;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -4.2e-71: tmp = x * y elif x <= 3.6e-48: tmp = -z else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (x <= -4.2e-71) tmp = Float64(x * y); elseif (x <= 3.6e-48) tmp = Float64(-z); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -4.2e-71) tmp = x * y; elseif (x <= 3.6e-48) tmp = -z; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -4.2e-71], N[(x * y), $MachinePrecision], If[LessEqual[x, 3.6e-48], (-z), N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.2 \cdot 10^{-71}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 3.6 \cdot 10^{-48}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -4.2000000000000002e-71 or 3.6000000000000002e-48 < x Initial program 94.7%
Taylor expanded in y around inf 45.9%
if -4.2000000000000002e-71 < x < 3.6000000000000002e-48Initial program 100.0%
Taylor expanded in x around 0 79.0%
mul-1-neg79.0%
Simplified79.0%
Final simplification59.2%
(FPCore (x y z) :precision binary64 (- (* x (+ y z)) z))
double code(double x, double y, double z) {
return (x * (y + z)) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y + z)) - z
end function
public static double code(double x, double y, double z) {
return (x * (y + z)) - z;
}
def code(x, y, z): return (x * (y + z)) - z
function code(x, y, z) return Float64(Float64(x * Float64(y + z)) - z) end
function tmp = code(x, y, z) tmp = (x * (y + z)) - z; end
code[x_, y_, z_] := N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(y + z\right) - z
\end{array}
Initial program 96.8%
*-commutative96.8%
sub-neg96.8%
distribute-rgt-in96.8%
associate-+r+96.8%
metadata-eval96.8%
mul-1-neg96.8%
unsub-neg96.8%
distribute-lft-out100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 96.8%
Taylor expanded in x around 0 37.2%
mul-1-neg37.2%
Simplified37.2%
Final simplification37.2%
herbie shell --seed 2023200
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1.0) z)))