
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
def code(x, y): return (x - y) / (2.0 - (x + y))
function code(x, y) return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) end
function tmp = code(x, y) tmp = (x - y) / (2.0 - (x + y)); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
def code(x, y): return (x - y) / (2.0 - (x + y))
function code(x, y) return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) end
function tmp = code(x, y) tmp = (x - y) / (2.0 - (x + y)); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}
(FPCore (x y) :precision binary64 (let* ((t_0 (- 2.0 (+ x y)))) (- (/ x t_0) (/ y t_0))))
double code(double x, double y) {
double t_0 = 2.0 - (x + y);
return (x / t_0) - (y / t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = 2.0d0 - (x + y)
code = (x / t_0) - (y / t_0)
end function
public static double code(double x, double y) {
double t_0 = 2.0 - (x + y);
return (x / t_0) - (y / t_0);
}
def code(x, y): t_0 = 2.0 - (x + y) return (x / t_0) - (y / t_0)
function code(x, y) t_0 = Float64(2.0 - Float64(x + y)) return Float64(Float64(x / t_0) - Float64(y / t_0)) end
function tmp = code(x, y) t_0 = 2.0 - (x + y); tmp = (x / t_0) - (y / t_0); end
code[x_, y_] := Block[{t$95$0 = N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]}, N[(N[(x / t$95$0), $MachinePrecision] - N[(y / t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 - \left(x + y\right)\\
\frac{x}{t_0} - \frac{y}{t_0}
\end{array}
\end{array}
Initial program 100.0%
associate--r+100.0%
Simplified100.0%
div-sub100.0%
associate--l-100.0%
associate--l-100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -2.0) -1.0 (if (<= x -4.8e-77) (* x 0.5) (if (<= x 1.8e+110) (- 1.0 (/ x y)) -1.0))))
double code(double x, double y) {
double tmp;
if (x <= -2.0) {
tmp = -1.0;
} else if (x <= -4.8e-77) {
tmp = x * 0.5;
} else if (x <= 1.8e+110) {
tmp = 1.0 - (x / y);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.0d0)) then
tmp = -1.0d0
else if (x <= (-4.8d-77)) then
tmp = x * 0.5d0
else if (x <= 1.8d+110) then
tmp = 1.0d0 - (x / y)
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.0) {
tmp = -1.0;
} else if (x <= -4.8e-77) {
tmp = x * 0.5;
} else if (x <= 1.8e+110) {
tmp = 1.0 - (x / y);
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.0: tmp = -1.0 elif x <= -4.8e-77: tmp = x * 0.5 elif x <= 1.8e+110: tmp = 1.0 - (x / y) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -2.0) tmp = -1.0; elseif (x <= -4.8e-77) tmp = Float64(x * 0.5); elseif (x <= 1.8e+110) tmp = Float64(1.0 - Float64(x / y)); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.0) tmp = -1.0; elseif (x <= -4.8e-77) tmp = x * 0.5; elseif (x <= 1.8e+110) tmp = 1.0 - (x / y); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.0], -1.0, If[LessEqual[x, -4.8e-77], N[(x * 0.5), $MachinePrecision], If[LessEqual[x, 1.8e+110], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], -1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq -4.8 \cdot 10^{-77}:\\
\;\;\;\;x \cdot 0.5\\
\mathbf{elif}\;x \leq 1.8 \cdot 10^{+110}:\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -2 or 1.7999999999999998e110 < x Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around inf 81.8%
if -2 < x < -4.7999999999999998e-77Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around 0 71.1%
Taylor expanded in x around 0 71.1%
*-commutative71.1%
Simplified71.1%
if -4.7999999999999998e-77 < x < 1.7999999999999998e110Initial program 100.0%
associate--r+100.0%
Simplified100.0%
clear-num99.8%
associate-/r/99.8%
associate--l-99.8%
Applied egg-rr99.8%
Taylor expanded in y around inf 56.1%
Taylor expanded in y around 0 56.2%
mul-1-neg56.2%
unsub-neg56.2%
Simplified56.2%
Final simplification67.1%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ (/ y x) -1.0)))
(if (<= x -3e-7)
t_0
(if (<= x -1.7e-77)
(* x 0.5)
(if (<= x 1.42e+110) (- 1.0 (/ x y)) t_0)))))
double code(double x, double y) {
double t_0 = (y / x) + -1.0;
double tmp;
if (x <= -3e-7) {
tmp = t_0;
} else if (x <= -1.7e-77) {
tmp = x * 0.5;
} else if (x <= 1.42e+110) {
tmp = 1.0 - (x / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (y / x) + (-1.0d0)
if (x <= (-3d-7)) then
tmp = t_0
else if (x <= (-1.7d-77)) then
tmp = x * 0.5d0
else if (x <= 1.42d+110) then
tmp = 1.0d0 - (x / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y / x) + -1.0;
double tmp;
if (x <= -3e-7) {
tmp = t_0;
} else if (x <= -1.7e-77) {
tmp = x * 0.5;
} else if (x <= 1.42e+110) {
tmp = 1.0 - (x / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (y / x) + -1.0 tmp = 0 if x <= -3e-7: tmp = t_0 elif x <= -1.7e-77: tmp = x * 0.5 elif x <= 1.42e+110: tmp = 1.0 - (x / y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(y / x) + -1.0) tmp = 0.0 if (x <= -3e-7) tmp = t_0; elseif (x <= -1.7e-77) tmp = Float64(x * 0.5); elseif (x <= 1.42e+110) tmp = Float64(1.0 - Float64(x / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (y / x) + -1.0; tmp = 0.0; if (x <= -3e-7) tmp = t_0; elseif (x <= -1.7e-77) tmp = x * 0.5; elseif (x <= 1.42e+110) tmp = 1.0 - (x / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y / x), $MachinePrecision] + -1.0), $MachinePrecision]}, If[LessEqual[x, -3e-7], t$95$0, If[LessEqual[x, -1.7e-77], N[(x * 0.5), $MachinePrecision], If[LessEqual[x, 1.42e+110], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y}{x} + -1\\
\mathbf{if}\;x \leq -3 \cdot 10^{-7}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -1.7 \cdot 10^{-77}:\\
\;\;\;\;x \cdot 0.5\\
\mathbf{elif}\;x \leq 1.42 \cdot 10^{+110}:\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if x < -2.9999999999999999e-7 or 1.4200000000000001e110 < x Initial program 100.0%
associate--r+100.0%
Simplified100.0%
clear-num100.0%
associate-/r/99.7%
associate--l-99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 81.1%
Taylor expanded in x around 0 81.3%
if -2.9999999999999999e-7 < x < -1.69999999999999991e-77Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around 0 75.4%
Taylor expanded in x around 0 75.4%
*-commutative75.4%
Simplified75.4%
if -1.69999999999999991e-77 < x < 1.4200000000000001e110Initial program 100.0%
associate--r+100.0%
Simplified100.0%
clear-num99.8%
associate-/r/99.8%
associate--l-99.8%
Applied egg-rr99.8%
Taylor expanded in y around inf 56.1%
Taylor expanded in y around 0 56.2%
mul-1-neg56.2%
unsub-neg56.2%
Simplified56.2%
Final simplification67.2%
(FPCore (x y) :precision binary64 (if (or (<= y -4.6e+27) (not (<= y 5.1e+45))) (- 1.0 (/ x y)) (/ x (- 2.0 x))))
double code(double x, double y) {
double tmp;
if ((y <= -4.6e+27) || !(y <= 5.1e+45)) {
tmp = 1.0 - (x / y);
} else {
tmp = x / (2.0 - x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-4.6d+27)) .or. (.not. (y <= 5.1d+45))) then
tmp = 1.0d0 - (x / y)
else
tmp = x / (2.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -4.6e+27) || !(y <= 5.1e+45)) {
tmp = 1.0 - (x / y);
} else {
tmp = x / (2.0 - x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -4.6e+27) or not (y <= 5.1e+45): tmp = 1.0 - (x / y) else: tmp = x / (2.0 - x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -4.6e+27) || !(y <= 5.1e+45)) tmp = Float64(1.0 - Float64(x / y)); else tmp = Float64(x / Float64(2.0 - x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -4.6e+27) || ~((y <= 5.1e+45))) tmp = 1.0 - (x / y); else tmp = x / (2.0 - x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -4.6e+27], N[Not[LessEqual[y, 5.1e+45]], $MachinePrecision]], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.6 \cdot 10^{+27} \lor \neg \left(y \leq 5.1 \cdot 10^{+45}\right):\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{2 - x}\\
\end{array}
\end{array}
if y < -4.6000000000000001e27 or 5.0999999999999997e45 < y Initial program 99.9%
associate--r+99.9%
Simplified99.9%
clear-num100.0%
associate-/r/99.8%
associate--l-99.8%
Applied egg-rr99.8%
Taylor expanded in y around inf 81.8%
Taylor expanded in y around 0 81.9%
mul-1-neg81.9%
unsub-neg81.9%
Simplified81.9%
if -4.6000000000000001e27 < y < 5.0999999999999997e45Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around 0 74.0%
Final simplification77.6%
(FPCore (x y) :precision binary64 (if (<= y -5.6e-25) (/ (- y) (- 2.0 y)) (if (<= y 4.7e+44) (/ x (- 2.0 x)) (- 1.0 (/ x y)))))
double code(double x, double y) {
double tmp;
if (y <= -5.6e-25) {
tmp = -y / (2.0 - y);
} else if (y <= 4.7e+44) {
tmp = x / (2.0 - x);
} else {
tmp = 1.0 - (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-5.6d-25)) then
tmp = -y / (2.0d0 - y)
else if (y <= 4.7d+44) then
tmp = x / (2.0d0 - x)
else
tmp = 1.0d0 - (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -5.6e-25) {
tmp = -y / (2.0 - y);
} else if (y <= 4.7e+44) {
tmp = x / (2.0 - x);
} else {
tmp = 1.0 - (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -5.6e-25: tmp = -y / (2.0 - y) elif y <= 4.7e+44: tmp = x / (2.0 - x) else: tmp = 1.0 - (x / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -5.6e-25) tmp = Float64(Float64(-y) / Float64(2.0 - y)); elseif (y <= 4.7e+44) tmp = Float64(x / Float64(2.0 - x)); else tmp = Float64(1.0 - Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -5.6e-25) tmp = -y / (2.0 - y); elseif (y <= 4.7e+44) tmp = x / (2.0 - x); else tmp = 1.0 - (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -5.6e-25], N[((-y) / N[(2.0 - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 4.7e+44], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.6 \cdot 10^{-25}:\\
\;\;\;\;\frac{-y}{2 - y}\\
\mathbf{elif}\;y \leq 4.7 \cdot 10^{+44}:\\
\;\;\;\;\frac{x}{2 - x}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{x}{y}\\
\end{array}
\end{array}
if y < -5.59999999999999976e-25Initial program 99.9%
associate--r+99.9%
Simplified99.9%
Taylor expanded in x around 0 83.5%
mul-1-neg83.5%
distribute-neg-frac83.5%
Simplified83.5%
if -5.59999999999999976e-25 < y < 4.70000000000000018e44Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around 0 77.4%
if 4.70000000000000018e44 < y Initial program 99.9%
associate--r+99.9%
Simplified99.9%
clear-num100.0%
associate-/r/99.8%
associate--l-99.8%
Applied egg-rr99.8%
Taylor expanded in y around inf 79.4%
Taylor expanded in y around 0 79.5%
mul-1-neg79.5%
unsub-neg79.5%
Simplified79.5%
Final simplification79.4%
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
def code(x, y): return (x - y) / (2.0 - (x + y))
function code(x, y) return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) end
function tmp = code(x, y) tmp = (x - y) / (2.0 - (x + y)); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -2.0) -1.0 (if (<= x -7.5e-78) (* x 0.5) (if (<= x 1.42e+110) 1.0 -1.0))))
double code(double x, double y) {
double tmp;
if (x <= -2.0) {
tmp = -1.0;
} else if (x <= -7.5e-78) {
tmp = x * 0.5;
} else if (x <= 1.42e+110) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.0d0)) then
tmp = -1.0d0
else if (x <= (-7.5d-78)) then
tmp = x * 0.5d0
else if (x <= 1.42d+110) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.0) {
tmp = -1.0;
} else if (x <= -7.5e-78) {
tmp = x * 0.5;
} else if (x <= 1.42e+110) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.0: tmp = -1.0 elif x <= -7.5e-78: tmp = x * 0.5 elif x <= 1.42e+110: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -2.0) tmp = -1.0; elseif (x <= -7.5e-78) tmp = Float64(x * 0.5); elseif (x <= 1.42e+110) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.0) tmp = -1.0; elseif (x <= -7.5e-78) tmp = x * 0.5; elseif (x <= 1.42e+110) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.0], -1.0, If[LessEqual[x, -7.5e-78], N[(x * 0.5), $MachinePrecision], If[LessEqual[x, 1.42e+110], 1.0, -1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq -7.5 \cdot 10^{-78}:\\
\;\;\;\;x \cdot 0.5\\
\mathbf{elif}\;x \leq 1.42 \cdot 10^{+110}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -2 or 1.4200000000000001e110 < x Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around inf 81.8%
if -2 < x < -7.50000000000000041e-78Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around 0 71.1%
Taylor expanded in x around 0 71.1%
*-commutative71.1%
Simplified71.1%
if -7.50000000000000041e-78 < x < 1.4200000000000001e110Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around inf 56.1%
Final simplification67.1%
(FPCore (x y) :precision binary64 (if (<= y -1e+35) 1.0 (if (<= y 1.15e+44) -1.0 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1e+35) {
tmp = 1.0;
} else if (y <= 1.15e+44) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1d+35)) then
tmp = 1.0d0
else if (y <= 1.15d+44) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1e+35) {
tmp = 1.0;
} else if (y <= 1.15e+44) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1e+35: tmp = 1.0 elif y <= 1.15e+44: tmp = -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1e+35) tmp = 1.0; elseif (y <= 1.15e+44) tmp = -1.0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1e+35) tmp = 1.0; elseif (y <= 1.15e+44) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1e+35], 1.0, If[LessEqual[y, 1.15e+44], -1.0, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{+35}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1.15 \cdot 10^{+44}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -9.9999999999999997e34 or 1.15000000000000002e44 < y Initial program 99.9%
associate--r+99.9%
Simplified99.9%
Taylor expanded in y around inf 81.4%
if -9.9999999999999997e34 < y < 1.15000000000000002e44Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around inf 51.8%
Final simplification65.2%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around inf 36.7%
Final simplification36.7%
(FPCore (x y) :precision binary64 (let* ((t_0 (- 2.0 (+ x y)))) (- (/ x t_0) (/ y t_0))))
double code(double x, double y) {
double t_0 = 2.0 - (x + y);
return (x / t_0) - (y / t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = 2.0d0 - (x + y)
code = (x / t_0) - (y / t_0)
end function
public static double code(double x, double y) {
double t_0 = 2.0 - (x + y);
return (x / t_0) - (y / t_0);
}
def code(x, y): t_0 = 2.0 - (x + y) return (x / t_0) - (y / t_0)
function code(x, y) t_0 = Float64(2.0 - Float64(x + y)) return Float64(Float64(x / t_0) - Float64(y / t_0)) end
function tmp = code(x, y) t_0 = 2.0 - (x + y); tmp = (x / t_0) - (y / t_0); end
code[x_, y_] := Block[{t$95$0 = N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]}, N[(N[(x / t$95$0), $MachinePrecision] - N[(y / t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 - \left(x + y\right)\\
\frac{x}{t_0} - \frac{y}{t_0}
\end{array}
\end{array}
herbie shell --seed 2023200
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, C"
:precision binary64
:herbie-target
(- (/ x (- 2.0 (+ x y))) (/ y (- 2.0 (+ x y))))
(/ (- x y) (- 2.0 (+ x y))))