
(FPCore (x y z t) :precision binary64 (* (/ 1.0 3.0) (acos (* (/ (* 3.0 (/ x (* y 27.0))) (* z 2.0)) (sqrt t)))))
double code(double x, double y, double z, double t) {
return (1.0 / 3.0) * acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * sqrt(t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (1.0d0 / 3.0d0) * acos((((3.0d0 * (x / (y * 27.0d0))) / (z * 2.0d0)) * sqrt(t)))
end function
public static double code(double x, double y, double z, double t) {
return (1.0 / 3.0) * Math.acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * Math.sqrt(t)));
}
def code(x, y, z, t): return (1.0 / 3.0) * math.acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * math.sqrt(t)))
function code(x, y, z, t) return Float64(Float64(1.0 / 3.0) * acos(Float64(Float64(Float64(3.0 * Float64(x / Float64(y * 27.0))) / Float64(z * 2.0)) * sqrt(t)))) end
function tmp = code(x, y, z, t) tmp = (1.0 / 3.0) * acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * sqrt(t))); end
code[x_, y_, z_, t_] := N[(N[(1.0 / 3.0), $MachinePrecision] * N[ArcCos[N[(N[(N[(3.0 * N[(x / N[(y * 27.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * 2.0), $MachinePrecision]), $MachinePrecision] * N[Sqrt[t], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (* (/ 1.0 3.0) (acos (* (/ (* 3.0 (/ x (* y 27.0))) (* z 2.0)) (sqrt t)))))
double code(double x, double y, double z, double t) {
return (1.0 / 3.0) * acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * sqrt(t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (1.0d0 / 3.0d0) * acos((((3.0d0 * (x / (y * 27.0d0))) / (z * 2.0d0)) * sqrt(t)))
end function
public static double code(double x, double y, double z, double t) {
return (1.0 / 3.0) * Math.acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * Math.sqrt(t)));
}
def code(x, y, z, t): return (1.0 / 3.0) * math.acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * math.sqrt(t)))
function code(x, y, z, t) return Float64(Float64(1.0 / 3.0) * acos(Float64(Float64(Float64(3.0 * Float64(x / Float64(y * 27.0))) / Float64(z * 2.0)) * sqrt(t)))) end
function tmp = code(x, y, z, t) tmp = (1.0 / 3.0) * acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * sqrt(t))); end
code[x_, y_, z_, t_] := N[(N[(1.0 / 3.0), $MachinePrecision] * N[ArcCos[N[(N[(N[(3.0 * N[(x / N[(y * 27.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * 2.0), $MachinePrecision]), $MachinePrecision] * N[Sqrt[t], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right)
\end{array}
(FPCore (x y z t)
:precision binary64
(if (<= (sqrt t) 4.5e+45)
(+
(exp
(log1p
(*
0.3333333333333333
(acos (* x (* (/ 0.05555555555555555 y) (/ (sqrt t) z)))))))
-1.0)
(*
0.3333333333333333
(acos (* x (* (sqrt t) (/ (/ 0.05555555555555555 y) z)))))))
double code(double x, double y, double z, double t) {
double tmp;
if (sqrt(t) <= 4.5e+45) {
tmp = exp(log1p((0.3333333333333333 * acos((x * ((0.05555555555555555 / y) * (sqrt(t) / z))))))) + -1.0;
} else {
tmp = 0.3333333333333333 * acos((x * (sqrt(t) * ((0.05555555555555555 / y) / z))));
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if (Math.sqrt(t) <= 4.5e+45) {
tmp = Math.exp(Math.log1p((0.3333333333333333 * Math.acos((x * ((0.05555555555555555 / y) * (Math.sqrt(t) / z))))))) + -1.0;
} else {
tmp = 0.3333333333333333 * Math.acos((x * (Math.sqrt(t) * ((0.05555555555555555 / y) / z))));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if math.sqrt(t) <= 4.5e+45: tmp = math.exp(math.log1p((0.3333333333333333 * math.acos((x * ((0.05555555555555555 / y) * (math.sqrt(t) / z))))))) + -1.0 else: tmp = 0.3333333333333333 * math.acos((x * (math.sqrt(t) * ((0.05555555555555555 / y) / z)))) return tmp
function code(x, y, z, t) tmp = 0.0 if (sqrt(t) <= 4.5e+45) tmp = Float64(exp(log1p(Float64(0.3333333333333333 * acos(Float64(x * Float64(Float64(0.05555555555555555 / y) * Float64(sqrt(t) / z))))))) + -1.0); else tmp = Float64(0.3333333333333333 * acos(Float64(x * Float64(sqrt(t) * Float64(Float64(0.05555555555555555 / y) / z))))); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[Sqrt[t], $MachinePrecision], 4.5e+45], N[(N[Exp[N[Log[1 + N[(0.3333333333333333 * N[ArcCos[N[(x * N[(N[(0.05555555555555555 / y), $MachinePrecision] * N[(N[Sqrt[t], $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] + -1.0), $MachinePrecision], N[(0.3333333333333333 * N[ArcCos[N[(x * N[(N[Sqrt[t], $MachinePrecision] * N[(N[(0.05555555555555555 / y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{t} \leq 4.5 \cdot 10^{+45}:\\
\;\;\;\;e^{\mathsf{log1p}\left(0.3333333333333333 \cdot \cos^{-1} \left(x \cdot \left(\frac{0.05555555555555555}{y} \cdot \frac{\sqrt{t}}{z}\right)\right)\right)} + -1\\
\mathbf{else}:\\
\;\;\;\;0.3333333333333333 \cdot \cos^{-1} \left(x \cdot \left(\sqrt{t} \cdot \frac{\frac{0.05555555555555555}{y}}{z}\right)\right)\\
\end{array}
\end{array}
if (sqrt.f64 t) < 4.4999999999999998e45Initial program 98.0%
metadata-eval98.0%
times-frac98.0%
associate-*r/98.0%
times-frac96.9%
*-commutative96.9%
times-frac98.0%
associate-/l*98.0%
associate-*l/98.0%
associate-*r/98.0%
associate-/r/98.0%
*-commutative98.0%
associate-*r*98.0%
metadata-eval98.0%
metadata-eval98.0%
Simplified98.0%
expm1-log1p-u98.0%
expm1-udef99.4%
Applied egg-rr99.9%
if 4.4999999999999998e45 < (sqrt.f64 t) Initial program 98.1%
metadata-eval98.1%
associate-*l/98.1%
*-commutative98.1%
associate-*l*98.1%
times-frac98.1%
*-commutative98.1%
associate-/l/98.5%
associate-*r/95.7%
associate-*l/98.5%
Simplified98.5%
clear-num98.5%
associate-/r/98.5%
associate-*r*98.5%
*-commutative98.5%
associate-/r*98.5%
associate-/r*98.5%
metadata-eval98.5%
Applied egg-rr98.5%
Final simplification99.6%
(FPCore (x y z t)
:precision binary64
(+
(exp
(log1p
(*
0.3333333333333333
(acos (/ (* (* x (/ 0.05555555555555555 y)) (sqrt t)) z)))))
-1.0))
double code(double x, double y, double z, double t) {
return exp(log1p((0.3333333333333333 * acos((((x * (0.05555555555555555 / y)) * sqrt(t)) / z))))) + -1.0;
}
public static double code(double x, double y, double z, double t) {
return Math.exp(Math.log1p((0.3333333333333333 * Math.acos((((x * (0.05555555555555555 / y)) * Math.sqrt(t)) / z))))) + -1.0;
}
def code(x, y, z, t): return math.exp(math.log1p((0.3333333333333333 * math.acos((((x * (0.05555555555555555 / y)) * math.sqrt(t)) / z))))) + -1.0
function code(x, y, z, t) return Float64(exp(log1p(Float64(0.3333333333333333 * acos(Float64(Float64(Float64(x * Float64(0.05555555555555555 / y)) * sqrt(t)) / z))))) + -1.0) end
code[x_, y_, z_, t_] := N[(N[Exp[N[Log[1 + N[(0.3333333333333333 * N[ArcCos[N[(N[(N[(x * N[(0.05555555555555555 / y), $MachinePrecision]), $MachinePrecision] * N[Sqrt[t], $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
e^{\mathsf{log1p}\left(0.3333333333333333 \cdot \cos^{-1} \left(\frac{\left(x \cdot \frac{0.05555555555555555}{y}\right) \cdot \sqrt{t}}{z}\right)\right)} + -1
\end{array}
Initial program 98.0%
metadata-eval98.0%
times-frac98.0%
associate-*r/98.0%
times-frac97.3%
*-commutative97.3%
times-frac97.9%
associate-/l*97.9%
associate-*l/97.9%
associate-*r/96.9%
associate-/r/96.9%
*-commutative96.9%
associate-*r*96.9%
metadata-eval96.9%
metadata-eval96.9%
Simplified96.9%
expm1-log1p-u96.9%
expm1-udef98.4%
Applied egg-rr98.0%
associate-*r*97.6%
associate-*r/99.4%
Applied egg-rr99.4%
Final simplification99.4%
(FPCore (x y z t) :precision binary64 (* 0.3333333333333333 (acos (* (sqrt t) (/ (* 3.0 (/ x (* y 27.0))) (* z 2.0))))))
double code(double x, double y, double z, double t) {
return 0.3333333333333333 * acos((sqrt(t) * ((3.0 * (x / (y * 27.0))) / (z * 2.0))));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 0.3333333333333333d0 * acos((sqrt(t) * ((3.0d0 * (x / (y * 27.0d0))) / (z * 2.0d0))))
end function
public static double code(double x, double y, double z, double t) {
return 0.3333333333333333 * Math.acos((Math.sqrt(t) * ((3.0 * (x / (y * 27.0))) / (z * 2.0))));
}
def code(x, y, z, t): return 0.3333333333333333 * math.acos((math.sqrt(t) * ((3.0 * (x / (y * 27.0))) / (z * 2.0))))
function code(x, y, z, t) return Float64(0.3333333333333333 * acos(Float64(sqrt(t) * Float64(Float64(3.0 * Float64(x / Float64(y * 27.0))) / Float64(z * 2.0))))) end
function tmp = code(x, y, z, t) tmp = 0.3333333333333333 * acos((sqrt(t) * ((3.0 * (x / (y * 27.0))) / (z * 2.0)))); end
code[x_, y_, z_, t_] := N[(0.3333333333333333 * N[ArcCos[N[(N[Sqrt[t], $MachinePrecision] * N[(N[(3.0 * N[(x / N[(y * 27.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.3333333333333333 \cdot \cos^{-1} \left(\sqrt{t} \cdot \frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2}\right)
\end{array}
Initial program 98.0%
Final simplification98.0%
(FPCore (x y z t) :precision binary64 (* 0.3333333333333333 (acos (* x (* (sqrt t) (/ (/ 0.05555555555555555 y) z))))))
double code(double x, double y, double z, double t) {
return 0.3333333333333333 * acos((x * (sqrt(t) * ((0.05555555555555555 / y) / z))));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 0.3333333333333333d0 * acos((x * (sqrt(t) * ((0.05555555555555555d0 / y) / z))))
end function
public static double code(double x, double y, double z, double t) {
return 0.3333333333333333 * Math.acos((x * (Math.sqrt(t) * ((0.05555555555555555 / y) / z))));
}
def code(x, y, z, t): return 0.3333333333333333 * math.acos((x * (math.sqrt(t) * ((0.05555555555555555 / y) / z))))
function code(x, y, z, t) return Float64(0.3333333333333333 * acos(Float64(x * Float64(sqrt(t) * Float64(Float64(0.05555555555555555 / y) / z))))) end
function tmp = code(x, y, z, t) tmp = 0.3333333333333333 * acos((x * (sqrt(t) * ((0.05555555555555555 / y) / z)))); end
code[x_, y_, z_, t_] := N[(0.3333333333333333 * N[ArcCos[N[(x * N[(N[Sqrt[t], $MachinePrecision] * N[(N[(0.05555555555555555 / y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.3333333333333333 \cdot \cos^{-1} \left(x \cdot \left(\sqrt{t} \cdot \frac{\frac{0.05555555555555555}{y}}{z}\right)\right)
\end{array}
Initial program 98.0%
metadata-eval98.0%
associate-*l/98.0%
*-commutative98.0%
associate-*l*98.0%
times-frac98.0%
*-commutative98.0%
associate-/l/97.3%
associate-*r/96.6%
associate-*l/97.3%
Simplified97.3%
clear-num97.3%
associate-/r/97.3%
associate-*r*97.3%
*-commutative97.3%
associate-/r*97.3%
associate-/r*97.3%
metadata-eval97.3%
Applied egg-rr97.3%
Final simplification97.3%
(FPCore (x y z t) :precision binary64 (/ (acos (* (/ (/ x 27.0) (* y z)) (/ (sqrt t) (/ 2.0 3.0)))) 3.0))
double code(double x, double y, double z, double t) {
return acos((((x / 27.0) / (y * z)) * (sqrt(t) / (2.0 / 3.0)))) / 3.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = acos((((x / 27.0d0) / (y * z)) * (sqrt(t) / (2.0d0 / 3.0d0)))) / 3.0d0
end function
public static double code(double x, double y, double z, double t) {
return Math.acos((((x / 27.0) / (y * z)) * (Math.sqrt(t) / (2.0 / 3.0)))) / 3.0;
}
def code(x, y, z, t): return math.acos((((x / 27.0) / (y * z)) * (math.sqrt(t) / (2.0 / 3.0)))) / 3.0
function code(x, y, z, t) return Float64(acos(Float64(Float64(Float64(x / 27.0) / Float64(y * z)) * Float64(sqrt(t) / Float64(2.0 / 3.0)))) / 3.0) end
function tmp = code(x, y, z, t) tmp = acos((((x / 27.0) / (y * z)) * (sqrt(t) / (2.0 / 3.0)))) / 3.0; end
code[x_, y_, z_, t_] := N[(N[ArcCos[N[(N[(N[(x / 27.0), $MachinePrecision] / N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[t], $MachinePrecision] / N[(2.0 / 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / 3.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cos^{-1} \left(\frac{\frac{x}{27}}{y \cdot z} \cdot \frac{\sqrt{t}}{\frac{2}{3}}\right)}{3}
\end{array}
herbie shell --seed 2023200
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, D"
:precision binary64
:herbie-target
(/ (acos (* (/ (/ x 27.0) (* y z)) (/ (sqrt t) (/ 2.0 3.0)))) 3.0)
(* (/ 1.0 3.0) (acos (* (/ (* 3.0 (/ x (* y 27.0))) (* z 2.0)) (sqrt t)))))