
(FPCore (x y z t a b) :precision binary64 (- (* (* 2.0 (sqrt x)) (cos (- y (/ (* z t) 3.0)))) (/ a (* b 3.0))))
double code(double x, double y, double z, double t, double a, double b) {
return ((2.0 * sqrt(x)) * cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((2.0d0 * sqrt(x)) * cos((y - ((z * t) / 3.0d0)))) - (a / (b * 3.0d0))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((2.0 * Math.sqrt(x)) * Math.cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
}
def code(x, y, z, t, a, b): return ((2.0 * math.sqrt(x)) * math.cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0))
function code(x, y, z, t, a, b) return Float64(Float64(Float64(2.0 * sqrt(x)) * cos(Float64(y - Float64(Float64(z * t) / 3.0)))) - Float64(a / Float64(b * 3.0))) end
function tmp = code(x, y, z, t, a, b) tmp = ((2.0 * sqrt(x)) * cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(y - N[(N[(z * t), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(a / N[(b * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (- (* (* 2.0 (sqrt x)) (cos (- y (/ (* z t) 3.0)))) (/ a (* b 3.0))))
double code(double x, double y, double z, double t, double a, double b) {
return ((2.0 * sqrt(x)) * cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((2.0d0 * sqrt(x)) * cos((y - ((z * t) / 3.0d0)))) - (a / (b * 3.0d0))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((2.0 * Math.sqrt(x)) * Math.cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
}
def code(x, y, z, t, a, b): return ((2.0 * math.sqrt(x)) * math.cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0))
function code(x, y, z, t, a, b) return Float64(Float64(Float64(2.0 * sqrt(x)) * cos(Float64(y - Float64(Float64(z * t) / 3.0)))) - Float64(a / Float64(b * 3.0))) end
function tmp = code(x, y, z, t, a, b) tmp = ((2.0 * sqrt(x)) * cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(y - N[(N[(z * t), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(a / N[(b * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3}
\end{array}
(FPCore (x y z t a b) :precision binary64 (fma 2.0 (* (sqrt x) (cos y)) (/ (* -0.3333333333333333 a) b)))
double code(double x, double y, double z, double t, double a, double b) {
return fma(2.0, (sqrt(x) * cos(y)), ((-0.3333333333333333 * a) / b));
}
function code(x, y, z, t, a, b) return fma(2.0, Float64(sqrt(x) * cos(y)), Float64(Float64(-0.3333333333333333 * a) / b)) end
code[x_, y_, z_, t_, a_, b_] := N[(2.0 * N[(N[Sqrt[x], $MachinePrecision] * N[Cos[y], $MachinePrecision]), $MachinePrecision] + N[(N[(-0.3333333333333333 * a), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(2, \sqrt{x} \cdot \cos y, \frac{-0.3333333333333333 \cdot a}{b}\right)
\end{array}
Initial program 71.3%
associate-*l*71.3%
fma-neg71.3%
sub-neg71.3%
+-commutative71.3%
associate-*l/71.2%
*-commutative71.2%
distribute-rgt-neg-in71.2%
fma-def71.2%
distribute-frac-neg71.2%
neg-mul-171.2%
associate-/l*71.1%
associate-/r/71.3%
metadata-eval71.3%
distribute-neg-frac71.3%
associate-/l/71.7%
neg-mul-171.7%
associate-/l*71.6%
Simplified71.6%
Taylor expanded in t around 0 79.7%
Final simplification79.7%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ a (* b 3.0))) (t_2 (* 2.0 (sqrt x))))
(if (<= t_1 -2e-58)
(- t_2 (/ (* a 0.3333333333333333) b))
(if (<= t_1 5e-110) (* (sqrt x) (* 2.0 (cos y))) (- t_2 t_1)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a / (b * 3.0);
double t_2 = 2.0 * sqrt(x);
double tmp;
if (t_1 <= -2e-58) {
tmp = t_2 - ((a * 0.3333333333333333) / b);
} else if (t_1 <= 5e-110) {
tmp = sqrt(x) * (2.0 * cos(y));
} else {
tmp = t_2 - t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = a / (b * 3.0d0)
t_2 = 2.0d0 * sqrt(x)
if (t_1 <= (-2d-58)) then
tmp = t_2 - ((a * 0.3333333333333333d0) / b)
else if (t_1 <= 5d-110) then
tmp = sqrt(x) * (2.0d0 * cos(y))
else
tmp = t_2 - t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a / (b * 3.0);
double t_2 = 2.0 * Math.sqrt(x);
double tmp;
if (t_1 <= -2e-58) {
tmp = t_2 - ((a * 0.3333333333333333) / b);
} else if (t_1 <= 5e-110) {
tmp = Math.sqrt(x) * (2.0 * Math.cos(y));
} else {
tmp = t_2 - t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = a / (b * 3.0) t_2 = 2.0 * math.sqrt(x) tmp = 0 if t_1 <= -2e-58: tmp = t_2 - ((a * 0.3333333333333333) / b) elif t_1 <= 5e-110: tmp = math.sqrt(x) * (2.0 * math.cos(y)) else: tmp = t_2 - t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(a / Float64(b * 3.0)) t_2 = Float64(2.0 * sqrt(x)) tmp = 0.0 if (t_1 <= -2e-58) tmp = Float64(t_2 - Float64(Float64(a * 0.3333333333333333) / b)); elseif (t_1 <= 5e-110) tmp = Float64(sqrt(x) * Float64(2.0 * cos(y))); else tmp = Float64(t_2 - t_1); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = a / (b * 3.0); t_2 = 2.0 * sqrt(x); tmp = 0.0; if (t_1 <= -2e-58) tmp = t_2 - ((a * 0.3333333333333333) / b); elseif (t_1 <= 5e-110) tmp = sqrt(x) * (2.0 * cos(y)); else tmp = t_2 - t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a / N[(b * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e-58], N[(t$95$2 - N[(N[(a * 0.3333333333333333), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e-110], N[(N[Sqrt[x], $MachinePrecision] * N[(2.0 * N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$2 - t$95$1), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{a}{b \cdot 3}\\
t_2 := 2 \cdot \sqrt{x}\\
\mathbf{if}\;t_1 \leq -2 \cdot 10^{-58}:\\
\;\;\;\;t_2 - \frac{a \cdot 0.3333333333333333}{b}\\
\mathbf{elif}\;t_1 \leq 5 \cdot 10^{-110}:\\
\;\;\;\;\sqrt{x} \cdot \left(2 \cdot \cos y\right)\\
\mathbf{else}:\\
\;\;\;\;t_2 - t_1\\
\end{array}
\end{array}
if (/.f64 a (*.f64 b 3)) < -2.0000000000000001e-58Initial program 85.5%
Taylor expanded in z around 0 94.5%
associate-*r*94.5%
Simplified94.5%
Taylor expanded in y around 0 93.1%
associate-*r/93.1%
Applied egg-rr93.1%
if -2.0000000000000001e-58 < (/.f64 a (*.f64 b 3)) < 5e-110Initial program 58.1%
associate-*l*58.1%
fma-neg58.1%
sub-neg58.1%
+-commutative58.1%
associate-*l/58.1%
*-commutative58.1%
distribute-rgt-neg-in58.1%
fma-def58.3%
distribute-frac-neg58.3%
neg-mul-158.3%
associate-/l*58.3%
associate-/r/58.1%
metadata-eval58.1%
distribute-neg-frac58.1%
associate-/l/59.2%
neg-mul-159.2%
associate-/l*59.2%
Simplified59.2%
Taylor expanded in t around 0 60.5%
Taylor expanded in a around 0 58.7%
associate-*r*58.7%
*-commutative58.7%
*-commutative58.7%
*-commutative58.7%
Simplified58.7%
if 5e-110 < (/.f64 a (*.f64 b 3)) Initial program 72.0%
Taylor expanded in z around 0 86.2%
associate-*r*86.2%
Simplified86.2%
Taylor expanded in y around 0 83.6%
*-commutative83.6%
Simplified83.6%
Final simplification77.7%
(FPCore (x y z t a b) :precision binary64 (+ (* (sqrt x) (* 2.0 (cos y))) (/ -0.3333333333333333 (/ b a))))
double code(double x, double y, double z, double t, double a, double b) {
return (sqrt(x) * (2.0 * cos(y))) + (-0.3333333333333333 / (b / a));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (sqrt(x) * (2.0d0 * cos(y))) + ((-0.3333333333333333d0) / (b / a))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (Math.sqrt(x) * (2.0 * Math.cos(y))) + (-0.3333333333333333 / (b / a));
}
def code(x, y, z, t, a, b): return (math.sqrt(x) * (2.0 * math.cos(y))) + (-0.3333333333333333 / (b / a))
function code(x, y, z, t, a, b) return Float64(Float64(sqrt(x) * Float64(2.0 * cos(y))) + Float64(-0.3333333333333333 / Float64(b / a))) end
function tmp = code(x, y, z, t, a, b) tmp = (sqrt(x) * (2.0 * cos(y))) + (-0.3333333333333333 / (b / a)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[Sqrt[x], $MachinePrecision] * N[(2.0 * N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.3333333333333333 / N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x} \cdot \left(2 \cdot \cos y\right) + \frac{-0.3333333333333333}{\frac{b}{a}}
\end{array}
Initial program 71.3%
associate-*l*71.3%
fma-neg71.3%
sub-neg71.3%
+-commutative71.3%
associate-*l/71.2%
*-commutative71.2%
distribute-rgt-neg-in71.2%
fma-def71.2%
distribute-frac-neg71.2%
neg-mul-171.2%
associate-/l*71.1%
associate-/r/71.3%
metadata-eval71.3%
distribute-neg-frac71.3%
associate-/l/71.7%
neg-mul-171.7%
associate-/l*71.6%
Simplified71.6%
Taylor expanded in t around 0 79.7%
fma-udef79.7%
*-commutative79.7%
associate-*l*79.7%
*-commutative79.7%
*-commutative79.7%
associate-/l*79.6%
Applied egg-rr79.6%
Final simplification79.6%
(FPCore (x y z t a b) :precision binary64 (- (* 2.0 (sqrt x)) (* 0.3333333333333333 (/ a b))))
double code(double x, double y, double z, double t, double a, double b) {
return (2.0 * sqrt(x)) - (0.3333333333333333 * (a / b));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (2.0d0 * sqrt(x)) - (0.3333333333333333d0 * (a / b))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (2.0 * Math.sqrt(x)) - (0.3333333333333333 * (a / b));
}
def code(x, y, z, t, a, b): return (2.0 * math.sqrt(x)) - (0.3333333333333333 * (a / b))
function code(x, y, z, t, a, b) return Float64(Float64(2.0 * sqrt(x)) - Float64(0.3333333333333333 * Float64(a / b))) end
function tmp = code(x, y, z, t, a, b) tmp = (2.0 * sqrt(x)) - (0.3333333333333333 * (a / b)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(0.3333333333333333 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sqrt{x} - 0.3333333333333333 \cdot \frac{a}{b}
\end{array}
Initial program 71.3%
Taylor expanded in z around 0 79.3%
associate-*r*79.3%
Simplified79.3%
Taylor expanded in y around 0 67.4%
Final simplification67.4%
(FPCore (x y z t a b) :precision binary64 (- (* 2.0 (sqrt x)) (/ (* a 0.3333333333333333) b)))
double code(double x, double y, double z, double t, double a, double b) {
return (2.0 * sqrt(x)) - ((a * 0.3333333333333333) / b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (2.0d0 * sqrt(x)) - ((a * 0.3333333333333333d0) / b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (2.0 * Math.sqrt(x)) - ((a * 0.3333333333333333) / b);
}
def code(x, y, z, t, a, b): return (2.0 * math.sqrt(x)) - ((a * 0.3333333333333333) / b)
function code(x, y, z, t, a, b) return Float64(Float64(2.0 * sqrt(x)) - Float64(Float64(a * 0.3333333333333333) / b)) end
function tmp = code(x, y, z, t, a, b) tmp = (2.0 * sqrt(x)) - ((a * 0.3333333333333333) / b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(N[(a * 0.3333333333333333), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sqrt{x} - \frac{a \cdot 0.3333333333333333}{b}
\end{array}
Initial program 71.3%
Taylor expanded in z around 0 79.3%
associate-*r*79.3%
Simplified79.3%
Taylor expanded in y around 0 67.4%
associate-*r/67.5%
Applied egg-rr67.5%
Final simplification67.5%
(FPCore (x y z t a b) :precision binary64 (if (or (<= b -6e+187) (not (<= b 5e+191))) (* 2.0 (sqrt x)) (/ (* -0.3333333333333333 a) b)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((b <= -6e+187) || !(b <= 5e+191)) {
tmp = 2.0 * sqrt(x);
} else {
tmp = (-0.3333333333333333 * a) / b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b <= (-6d+187)) .or. (.not. (b <= 5d+191))) then
tmp = 2.0d0 * sqrt(x)
else
tmp = ((-0.3333333333333333d0) * a) / b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((b <= -6e+187) || !(b <= 5e+191)) {
tmp = 2.0 * Math.sqrt(x);
} else {
tmp = (-0.3333333333333333 * a) / b;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (b <= -6e+187) or not (b <= 5e+191): tmp = 2.0 * math.sqrt(x) else: tmp = (-0.3333333333333333 * a) / b return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((b <= -6e+187) || !(b <= 5e+191)) tmp = Float64(2.0 * sqrt(x)); else tmp = Float64(Float64(-0.3333333333333333 * a) / b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((b <= -6e+187) || ~((b <= 5e+191))) tmp = 2.0 * sqrt(x); else tmp = (-0.3333333333333333 * a) / b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[b, -6e+187], N[Not[LessEqual[b, 5e+191]], $MachinePrecision]], N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(N[(-0.3333333333333333 * a), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -6 \cdot 10^{+187} \lor \neg \left(b \leq 5 \cdot 10^{+191}\right):\\
\;\;\;\;2 \cdot \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.3333333333333333 \cdot a}{b}\\
\end{array}
\end{array}
if b < -5.9999999999999998e187 or 5.0000000000000002e191 < b Initial program 62.6%
Taylor expanded in z around 0 64.6%
associate-*r*64.6%
Simplified64.6%
Taylor expanded in y around 0 48.4%
Taylor expanded in a around 0 36.8%
if -5.9999999999999998e187 < b < 5.0000000000000002e191Initial program 73.8%
associate-*l*73.8%
fma-neg73.8%
sub-neg73.8%
+-commutative73.8%
associate-*l/73.6%
*-commutative73.6%
distribute-rgt-neg-in73.6%
fma-def73.6%
distribute-frac-neg73.6%
neg-mul-173.6%
associate-/l*73.4%
associate-/r/73.8%
metadata-eval73.8%
distribute-neg-frac73.8%
associate-/l/73.8%
neg-mul-173.8%
associate-/l*73.8%
Simplified73.7%
Taylor expanded in t around 0 83.6%
Taylor expanded in y around inf 83.5%
associate-*r*83.5%
*-commutative83.5%
*-commutative83.5%
fma-def83.5%
*-commutative83.5%
Simplified83.5%
Taylor expanded in x around 0 63.2%
associate-*r/63.3%
Applied egg-rr63.3%
Final simplification57.3%
(FPCore (x y z t a b) :precision binary64 (if (or (<= b -9.5e+181) (not (<= b 5.5e+191))) (* 2.0 (sqrt x)) (/ (- a) (* b 3.0))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((b <= -9.5e+181) || !(b <= 5.5e+191)) {
tmp = 2.0 * sqrt(x);
} else {
tmp = -a / (b * 3.0);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b <= (-9.5d+181)) .or. (.not. (b <= 5.5d+191))) then
tmp = 2.0d0 * sqrt(x)
else
tmp = -a / (b * 3.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((b <= -9.5e+181) || !(b <= 5.5e+191)) {
tmp = 2.0 * Math.sqrt(x);
} else {
tmp = -a / (b * 3.0);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (b <= -9.5e+181) or not (b <= 5.5e+191): tmp = 2.0 * math.sqrt(x) else: tmp = -a / (b * 3.0) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((b <= -9.5e+181) || !(b <= 5.5e+191)) tmp = Float64(2.0 * sqrt(x)); else tmp = Float64(Float64(-a) / Float64(b * 3.0)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((b <= -9.5e+181) || ~((b <= 5.5e+191))) tmp = 2.0 * sqrt(x); else tmp = -a / (b * 3.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[b, -9.5e+181], N[Not[LessEqual[b, 5.5e+191]], $MachinePrecision]], N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[((-a) / N[(b * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -9.5 \cdot 10^{+181} \lor \neg \left(b \leq 5.5 \cdot 10^{+191}\right):\\
\;\;\;\;2 \cdot \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{-a}{b \cdot 3}\\
\end{array}
\end{array}
if b < -9.50000000000000032e181 or 5.5000000000000002e191 < b Initial program 62.6%
Taylor expanded in z around 0 64.6%
associate-*r*64.6%
Simplified64.6%
Taylor expanded in y around 0 48.4%
Taylor expanded in a around 0 36.8%
if -9.50000000000000032e181 < b < 5.5000000000000002e191Initial program 73.8%
associate-*l*73.8%
fma-neg73.8%
remove-double-neg73.8%
fma-neg73.8%
remove-double-neg73.8%
associate-*l/73.6%
*-commutative73.6%
Simplified73.6%
log1p-expm1-u46.7%
log1p-udef39.5%
*-commutative39.5%
div-inv39.6%
metadata-eval39.6%
Applied egg-rr39.6%
Taylor expanded in x around 0 63.3%
Final simplification57.3%
(FPCore (x y z t a b) :precision binary64 (* -0.3333333333333333 (/ a b)))
double code(double x, double y, double z, double t, double a, double b) {
return -0.3333333333333333 * (a / b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (-0.3333333333333333d0) * (a / b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return -0.3333333333333333 * (a / b);
}
def code(x, y, z, t, a, b): return -0.3333333333333333 * (a / b)
function code(x, y, z, t, a, b) return Float64(-0.3333333333333333 * Float64(a / b)) end
function tmp = code(x, y, z, t, a, b) tmp = -0.3333333333333333 * (a / b); end
code[x_, y_, z_, t_, a_, b_] := N[(-0.3333333333333333 * N[(a / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.3333333333333333 \cdot \frac{a}{b}
\end{array}
Initial program 71.3%
associate-*l*71.3%
fma-neg71.3%
sub-neg71.3%
+-commutative71.3%
associate-*l/71.2%
*-commutative71.2%
distribute-rgt-neg-in71.2%
fma-def71.2%
distribute-frac-neg71.2%
neg-mul-171.2%
associate-/l*71.1%
associate-/r/71.3%
metadata-eval71.3%
distribute-neg-frac71.3%
associate-/l/71.7%
neg-mul-171.7%
associate-/l*71.6%
Simplified71.6%
Taylor expanded in t around 0 79.7%
Taylor expanded in y around inf 79.6%
associate-*r*79.6%
*-commutative79.6%
*-commutative79.6%
fma-def79.6%
*-commutative79.6%
Simplified79.6%
Taylor expanded in x around 0 52.2%
Final simplification52.2%
(FPCore (x y z t a b) :precision binary64 (/ -0.3333333333333333 (/ b a)))
double code(double x, double y, double z, double t, double a, double b) {
return -0.3333333333333333 / (b / a);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (-0.3333333333333333d0) / (b / a)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return -0.3333333333333333 / (b / a);
}
def code(x, y, z, t, a, b): return -0.3333333333333333 / (b / a)
function code(x, y, z, t, a, b) return Float64(-0.3333333333333333 / Float64(b / a)) end
function tmp = code(x, y, z, t, a, b) tmp = -0.3333333333333333 / (b / a); end
code[x_, y_, z_, t_, a_, b_] := N[(-0.3333333333333333 / N[(b / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.3333333333333333}{\frac{b}{a}}
\end{array}
Initial program 71.3%
associate-*l*71.3%
fma-neg71.3%
sub-neg71.3%
+-commutative71.3%
associate-*l/71.2%
*-commutative71.2%
distribute-rgt-neg-in71.2%
fma-def71.2%
distribute-frac-neg71.2%
neg-mul-171.2%
associate-/l*71.1%
associate-/r/71.3%
metadata-eval71.3%
distribute-neg-frac71.3%
associate-/l/71.7%
neg-mul-171.7%
associate-/l*71.6%
Simplified71.6%
Taylor expanded in t around 0 79.7%
Taylor expanded in y around inf 79.6%
associate-*r*79.6%
*-commutative79.6%
*-commutative79.6%
fma-def79.6%
*-commutative79.6%
Simplified79.6%
Taylor expanded in x around 0 52.2%
expm1-log1p-u30.5%
expm1-udef25.7%
associate-*r/25.7%
Applied egg-rr25.7%
expm1-def30.5%
expm1-log1p52.3%
associate-/l*52.2%
Simplified52.2%
Final simplification52.2%
(FPCore (x y z t a b) :precision binary64 (/ (* -0.3333333333333333 a) b))
double code(double x, double y, double z, double t, double a, double b) {
return (-0.3333333333333333 * a) / b;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((-0.3333333333333333d0) * a) / b
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (-0.3333333333333333 * a) / b;
}
def code(x, y, z, t, a, b): return (-0.3333333333333333 * a) / b
function code(x, y, z, t, a, b) return Float64(Float64(-0.3333333333333333 * a) / b) end
function tmp = code(x, y, z, t, a, b) tmp = (-0.3333333333333333 * a) / b; end
code[x_, y_, z_, t_, a_, b_] := N[(N[(-0.3333333333333333 * a), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.3333333333333333 \cdot a}{b}
\end{array}
Initial program 71.3%
associate-*l*71.3%
fma-neg71.3%
sub-neg71.3%
+-commutative71.3%
associate-*l/71.2%
*-commutative71.2%
distribute-rgt-neg-in71.2%
fma-def71.2%
distribute-frac-neg71.2%
neg-mul-171.2%
associate-/l*71.1%
associate-/r/71.3%
metadata-eval71.3%
distribute-neg-frac71.3%
associate-/l/71.7%
neg-mul-171.7%
associate-/l*71.6%
Simplified71.6%
Taylor expanded in t around 0 79.7%
Taylor expanded in y around inf 79.6%
associate-*r*79.6%
*-commutative79.6%
*-commutative79.6%
fma-def79.6%
*-commutative79.6%
Simplified79.6%
Taylor expanded in x around 0 52.2%
associate-*r/52.3%
Applied egg-rr52.3%
Final simplification52.3%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (/ 0.3333333333333333 z) t))
(t_2 (/ (/ a 3.0) b))
(t_3 (* 2.0 (sqrt x))))
(if (< z -1.3793337487235141e+129)
(- (* t_3 (cos (- (/ 1.0 y) t_1))) t_2)
(if (< z 3.516290613555987e+106)
(- (* (* (sqrt x) 2.0) (cos (- y (* (/ t 3.0) z)))) t_2)
(- (* (cos (- y t_1)) t_3) (/ (/ a b) 3.0))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (0.3333333333333333 / z) / t;
double t_2 = (a / 3.0) / b;
double t_3 = 2.0 * sqrt(x);
double tmp;
if (z < -1.3793337487235141e+129) {
tmp = (t_3 * cos(((1.0 / y) - t_1))) - t_2;
} else if (z < 3.516290613555987e+106) {
tmp = ((sqrt(x) * 2.0) * cos((y - ((t / 3.0) * z)))) - t_2;
} else {
tmp = (cos((y - t_1)) * t_3) - ((a / b) / 3.0);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = (0.3333333333333333d0 / z) / t
t_2 = (a / 3.0d0) / b
t_3 = 2.0d0 * sqrt(x)
if (z < (-1.3793337487235141d+129)) then
tmp = (t_3 * cos(((1.0d0 / y) - t_1))) - t_2
else if (z < 3.516290613555987d+106) then
tmp = ((sqrt(x) * 2.0d0) * cos((y - ((t / 3.0d0) * z)))) - t_2
else
tmp = (cos((y - t_1)) * t_3) - ((a / b) / 3.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (0.3333333333333333 / z) / t;
double t_2 = (a / 3.0) / b;
double t_3 = 2.0 * Math.sqrt(x);
double tmp;
if (z < -1.3793337487235141e+129) {
tmp = (t_3 * Math.cos(((1.0 / y) - t_1))) - t_2;
} else if (z < 3.516290613555987e+106) {
tmp = ((Math.sqrt(x) * 2.0) * Math.cos((y - ((t / 3.0) * z)))) - t_2;
} else {
tmp = (Math.cos((y - t_1)) * t_3) - ((a / b) / 3.0);
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (0.3333333333333333 / z) / t t_2 = (a / 3.0) / b t_3 = 2.0 * math.sqrt(x) tmp = 0 if z < -1.3793337487235141e+129: tmp = (t_3 * math.cos(((1.0 / y) - t_1))) - t_2 elif z < 3.516290613555987e+106: tmp = ((math.sqrt(x) * 2.0) * math.cos((y - ((t / 3.0) * z)))) - t_2 else: tmp = (math.cos((y - t_1)) * t_3) - ((a / b) / 3.0) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(0.3333333333333333 / z) / t) t_2 = Float64(Float64(a / 3.0) / b) t_3 = Float64(2.0 * sqrt(x)) tmp = 0.0 if (z < -1.3793337487235141e+129) tmp = Float64(Float64(t_3 * cos(Float64(Float64(1.0 / y) - t_1))) - t_2); elseif (z < 3.516290613555987e+106) tmp = Float64(Float64(Float64(sqrt(x) * 2.0) * cos(Float64(y - Float64(Float64(t / 3.0) * z)))) - t_2); else tmp = Float64(Float64(cos(Float64(y - t_1)) * t_3) - Float64(Float64(a / b) / 3.0)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (0.3333333333333333 / z) / t; t_2 = (a / 3.0) / b; t_3 = 2.0 * sqrt(x); tmp = 0.0; if (z < -1.3793337487235141e+129) tmp = (t_3 * cos(((1.0 / y) - t_1))) - t_2; elseif (z < 3.516290613555987e+106) tmp = ((sqrt(x) * 2.0) * cos((y - ((t / 3.0) * z)))) - t_2; else tmp = (cos((y - t_1)) * t_3) - ((a / b) / 3.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(0.3333333333333333 / z), $MachinePrecision] / t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(a / 3.0), $MachinePrecision] / b), $MachinePrecision]}, Block[{t$95$3 = N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[Less[z, -1.3793337487235141e+129], N[(N[(t$95$3 * N[Cos[N[(N[(1.0 / y), $MachinePrecision] - t$95$1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - t$95$2), $MachinePrecision], If[Less[z, 3.516290613555987e+106], N[(N[(N[(N[Sqrt[x], $MachinePrecision] * 2.0), $MachinePrecision] * N[Cos[N[(y - N[(N[(t / 3.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - t$95$2), $MachinePrecision], N[(N[(N[Cos[N[(y - t$95$1), $MachinePrecision]], $MachinePrecision] * t$95$3), $MachinePrecision] - N[(N[(a / b), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{0.3333333333333333}{z}}{t}\\
t_2 := \frac{\frac{a}{3}}{b}\\
t_3 := 2 \cdot \sqrt{x}\\
\mathbf{if}\;z < -1.3793337487235141 \cdot 10^{+129}:\\
\;\;\;\;t_3 \cdot \cos \left(\frac{1}{y} - t_1\right) - t_2\\
\mathbf{elif}\;z < 3.516290613555987 \cdot 10^{+106}:\\
\;\;\;\;\left(\sqrt{x} \cdot 2\right) \cdot \cos \left(y - \frac{t}{3} \cdot z\right) - t_2\\
\mathbf{else}:\\
\;\;\;\;\cos \left(y - t_1\right) \cdot t_3 - \frac{\frac{a}{b}}{3}\\
\end{array}
\end{array}
herbie shell --seed 2023200
(FPCore (x y z t a b)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, K"
:precision binary64
:herbie-target
(if (< z -1.3793337487235141e+129) (- (* (* 2.0 (sqrt x)) (cos (- (/ 1.0 y) (/ (/ 0.3333333333333333 z) t)))) (/ (/ a 3.0) b)) (if (< z 3.516290613555987e+106) (- (* (* (sqrt x) 2.0) (cos (- y (* (/ t 3.0) z)))) (/ (/ a 3.0) b)) (- (* (cos (- y (/ (/ 0.3333333333333333 z) t))) (* 2.0 (sqrt x))) (/ (/ a b) 3.0))))
(- (* (* 2.0 (sqrt x)) (cos (- y (/ (* z t) 3.0)))) (/ a (* b 3.0))))