
(FPCore (x y z t) :precision binary64 (/ (- (+ x y) z) (* t 2.0)))
double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x + y) - z) / (t * 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
def code(x, y, z, t): return ((x + y) - z) / (t * 2.0)
function code(x, y, z, t) return Float64(Float64(Float64(x + y) - z) / Float64(t * 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x + y) - z) / (t * 2.0); end
code[x_, y_, z_, t_] := N[(N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x + y\right) - z}{t \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (- (+ x y) z) (* t 2.0)))
double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x + y) - z) / (t * 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
def code(x, y, z, t): return ((x + y) - z) / (t * 2.0)
function code(x, y, z, t) return Float64(Float64(Float64(x + y) - z) / Float64(t * 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x + y) - z) / (t * 2.0); end
code[x_, y_, z_, t_] := N[(N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x + y\right) - z}{t \cdot 2}
\end{array}
(FPCore (x y z t) :precision binary64 (/ (- (+ x y) z) (* t 2.0)))
double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x + y) - z) / (t * 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
def code(x, y, z, t): return ((x + y) - z) / (t * 2.0)
function code(x, y, z, t) return Float64(Float64(Float64(x + y) - z) / Float64(t * 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x + y) - z) / (t * 2.0); end
code[x_, y_, z_, t_] := N[(N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x + y\right) - z}{t \cdot 2}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z t) :precision binary64 (if (or (<= z -2.75e+163) (not (<= z 9.2e+149))) (/ (* z -0.5) t) (/ (+ x y) (* t 2.0))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.75e+163) || !(z <= 9.2e+149)) {
tmp = (z * -0.5) / t;
} else {
tmp = (x + y) / (t * 2.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-2.75d+163)) .or. (.not. (z <= 9.2d+149))) then
tmp = (z * (-0.5d0)) / t
else
tmp = (x + y) / (t * 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.75e+163) || !(z <= 9.2e+149)) {
tmp = (z * -0.5) / t;
} else {
tmp = (x + y) / (t * 2.0);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -2.75e+163) or not (z <= 9.2e+149): tmp = (z * -0.5) / t else: tmp = (x + y) / (t * 2.0) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -2.75e+163) || !(z <= 9.2e+149)) tmp = Float64(Float64(z * -0.5) / t); else tmp = Float64(Float64(x + y) / Float64(t * 2.0)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -2.75e+163) || ~((z <= 9.2e+149))) tmp = (z * -0.5) / t; else tmp = (x + y) / (t * 2.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -2.75e+163], N[Not[LessEqual[z, 9.2e+149]], $MachinePrecision]], N[(N[(z * -0.5), $MachinePrecision] / t), $MachinePrecision], N[(N[(x + y), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.75 \cdot 10^{+163} \lor \neg \left(z \leq 9.2 \cdot 10^{+149}\right):\\
\;\;\;\;\frac{z \cdot -0.5}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x + y}{t \cdot 2}\\
\end{array}
\end{array}
if z < -2.75000000000000007e163 or 9.1999999999999993e149 < z Initial program 100.0%
Taylor expanded in z around inf 75.6%
*-commutative75.6%
associate-*l/75.6%
Simplified75.6%
if -2.75000000000000007e163 < z < 9.1999999999999993e149Initial program 100.0%
Taylor expanded in z around 0 84.1%
Final simplification81.8%
(FPCore (x y z t) :precision binary64 (if (<= y 2.05e-235) (/ x (* t 2.0)) (if (<= y 1.22e+58) (/ (* z -0.5) t) (/ y (* t 2.0)))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 2.05e-235) {
tmp = x / (t * 2.0);
} else if (y <= 1.22e+58) {
tmp = (z * -0.5) / t;
} else {
tmp = y / (t * 2.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 2.05d-235) then
tmp = x / (t * 2.0d0)
else if (y <= 1.22d+58) then
tmp = (z * (-0.5d0)) / t
else
tmp = y / (t * 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= 2.05e-235) {
tmp = x / (t * 2.0);
} else if (y <= 1.22e+58) {
tmp = (z * -0.5) / t;
} else {
tmp = y / (t * 2.0);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= 2.05e-235: tmp = x / (t * 2.0) elif y <= 1.22e+58: tmp = (z * -0.5) / t else: tmp = y / (t * 2.0) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= 2.05e-235) tmp = Float64(x / Float64(t * 2.0)); elseif (y <= 1.22e+58) tmp = Float64(Float64(z * -0.5) / t); else tmp = Float64(y / Float64(t * 2.0)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= 2.05e-235) tmp = x / (t * 2.0); elseif (y <= 1.22e+58) tmp = (z * -0.5) / t; else tmp = y / (t * 2.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, 2.05e-235], N[(x / N[(t * 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.22e+58], N[(N[(z * -0.5), $MachinePrecision] / t), $MachinePrecision], N[(y / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.05 \cdot 10^{-235}:\\
\;\;\;\;\frac{x}{t \cdot 2}\\
\mathbf{elif}\;y \leq 1.22 \cdot 10^{+58}:\\
\;\;\;\;\frac{z \cdot -0.5}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t \cdot 2}\\
\end{array}
\end{array}
if y < 2.04999999999999998e-235Initial program 100.0%
Taylor expanded in x around inf 43.5%
if 2.04999999999999998e-235 < y < 1.21999999999999995e58Initial program 100.0%
Taylor expanded in z around inf 53.8%
*-commutative53.8%
associate-*l/53.8%
Simplified53.8%
if 1.21999999999999995e58 < y Initial program 100.0%
Taylor expanded in y around inf 78.5%
Final simplification54.0%
(FPCore (x y z t) :precision binary64 (if (<= y 1.75e+41) (/ (- x z) (* t 2.0)) (/ (+ x y) (* t 2.0))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 1.75e+41) {
tmp = (x - z) / (t * 2.0);
} else {
tmp = (x + y) / (t * 2.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 1.75d+41) then
tmp = (x - z) / (t * 2.0d0)
else
tmp = (x + y) / (t * 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= 1.75e+41) {
tmp = (x - z) / (t * 2.0);
} else {
tmp = (x + y) / (t * 2.0);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= 1.75e+41: tmp = (x - z) / (t * 2.0) else: tmp = (x + y) / (t * 2.0) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= 1.75e+41) tmp = Float64(Float64(x - z) / Float64(t * 2.0)); else tmp = Float64(Float64(x + y) / Float64(t * 2.0)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= 1.75e+41) tmp = (x - z) / (t * 2.0); else tmp = (x + y) / (t * 2.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, 1.75e+41], N[(N[(x - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(x + y), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.75 \cdot 10^{+41}:\\
\;\;\;\;\frac{x - z}{t \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{x + y}{t \cdot 2}\\
\end{array}
\end{array}
if y < 1.75e41Initial program 100.0%
Taylor expanded in y around 0 79.9%
if 1.75e41 < y Initial program 100.0%
Taylor expanded in z around 0 87.5%
Final simplification81.7%
(FPCore (x y z t) :precision binary64 (if (<= y 2.6e-10) (/ (- x z) (* t 2.0)) (/ (- y z) (* t 2.0))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 2.6e-10) {
tmp = (x - z) / (t * 2.0);
} else {
tmp = (y - z) / (t * 2.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 2.6d-10) then
tmp = (x - z) / (t * 2.0d0)
else
tmp = (y - z) / (t * 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= 2.6e-10) {
tmp = (x - z) / (t * 2.0);
} else {
tmp = (y - z) / (t * 2.0);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= 2.6e-10: tmp = (x - z) / (t * 2.0) else: tmp = (y - z) / (t * 2.0) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= 2.6e-10) tmp = Float64(Float64(x - z) / Float64(t * 2.0)); else tmp = Float64(Float64(y - z) / Float64(t * 2.0)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= 2.6e-10) tmp = (x - z) / (t * 2.0); else tmp = (y - z) / (t * 2.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, 2.6e-10], N[(N[(x - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(y - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.6 \cdot 10^{-10}:\\
\;\;\;\;\frac{x - z}{t \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y - z}{t \cdot 2}\\
\end{array}
\end{array}
if y < 2.59999999999999981e-10Initial program 100.0%
Taylor expanded in y around 0 80.4%
if 2.59999999999999981e-10 < y Initial program 100.0%
Taylor expanded in x around 0 83.8%
Final simplification81.4%
(FPCore (x y z t) :precision binary64 (if (<= y 2.55e-10) (/ x (* t 2.0)) (* y (/ 0.5 t))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 2.55e-10) {
tmp = x / (t * 2.0);
} else {
tmp = y * (0.5 / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 2.55d-10) then
tmp = x / (t * 2.0d0)
else
tmp = y * (0.5d0 / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= 2.55e-10) {
tmp = x / (t * 2.0);
} else {
tmp = y * (0.5 / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= 2.55e-10: tmp = x / (t * 2.0) else: tmp = y * (0.5 / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= 2.55e-10) tmp = Float64(x / Float64(t * 2.0)); else tmp = Float64(y * Float64(0.5 / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= 2.55e-10) tmp = x / (t * 2.0); else tmp = y * (0.5 / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, 2.55e-10], N[(x / N[(t * 2.0), $MachinePrecision]), $MachinePrecision], N[(y * N[(0.5 / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.55 \cdot 10^{-10}:\\
\;\;\;\;\frac{x}{t \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{0.5}{t}\\
\end{array}
\end{array}
if y < 2.54999999999999998e-10Initial program 100.0%
Taylor expanded in x around inf 44.3%
if 2.54999999999999998e-10 < y Initial program 100.0%
associate--l+100.0%
flip-+52.9%
Applied egg-rr52.9%
Taylor expanded in y around inf 100.0%
Taylor expanded in x around 0 83.8%
Taylor expanded in y around inf 64.4%
*-commutative64.4%
associate-*l/64.4%
associate-*r/64.3%
Simplified64.3%
Final simplification50.1%
(FPCore (x y z t) :precision binary64 (if (<= y 2.35e-10) (/ x (* t 2.0)) (/ y (* t 2.0))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 2.35e-10) {
tmp = x / (t * 2.0);
} else {
tmp = y / (t * 2.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 2.35d-10) then
tmp = x / (t * 2.0d0)
else
tmp = y / (t * 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= 2.35e-10) {
tmp = x / (t * 2.0);
} else {
tmp = y / (t * 2.0);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= 2.35e-10: tmp = x / (t * 2.0) else: tmp = y / (t * 2.0) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= 2.35e-10) tmp = Float64(x / Float64(t * 2.0)); else tmp = Float64(y / Float64(t * 2.0)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= 2.35e-10) tmp = x / (t * 2.0); else tmp = y / (t * 2.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, 2.35e-10], N[(x / N[(t * 2.0), $MachinePrecision]), $MachinePrecision], N[(y / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.35 \cdot 10^{-10}:\\
\;\;\;\;\frac{x}{t \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t \cdot 2}\\
\end{array}
\end{array}
if y < 2.3500000000000002e-10Initial program 100.0%
Taylor expanded in x around inf 44.3%
if 2.3500000000000002e-10 < y Initial program 100.0%
Taylor expanded in y around inf 64.4%
Final simplification50.1%
(FPCore (x y z t) :precision binary64 (* y (/ 0.5 t)))
double code(double x, double y, double z, double t) {
return y * (0.5 / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y * (0.5d0 / t)
end function
public static double code(double x, double y, double z, double t) {
return y * (0.5 / t);
}
def code(x, y, z, t): return y * (0.5 / t)
function code(x, y, z, t) return Float64(y * Float64(0.5 / t)) end
function tmp = code(x, y, z, t) tmp = y * (0.5 / t); end
code[x_, y_, z_, t_] := N[(y * N[(0.5 / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \frac{0.5}{t}
\end{array}
Initial program 100.0%
associate--l+100.0%
flip-+58.5%
Applied egg-rr58.5%
Taylor expanded in y around inf 100.0%
Taylor expanded in x around 0 68.9%
Taylor expanded in y around inf 38.3%
*-commutative38.3%
associate-*l/38.3%
associate-*r/38.2%
Simplified38.2%
Final simplification38.2%
herbie shell --seed 2023200
(FPCore (x y z t)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, B"
:precision binary64
(/ (- (+ x y) z) (* t 2.0)))