
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (fma (log y) (- -0.5 y) (+ y (- x z))))
double code(double x, double y, double z) {
return fma(log(y), (-0.5 - y), (y + (x - z)));
}
function code(x, y, z) return fma(log(y), Float64(-0.5 - y), Float64(y + Float64(x - z))) end
code[x_, y_, z_] := N[(N[Log[y], $MachinePrecision] * N[(-0.5 - y), $MachinePrecision] + N[(y + N[(x - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\log y, -0.5 - y, y + \left(x - z\right)\right)
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
+-commutative99.8%
associate-+l+99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-def99.9%
neg-sub099.9%
+-commutative99.9%
associate--r+99.9%
metadata-eval99.9%
associate-+r-99.9%
+-commutative99.9%
associate-+r-99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- (+ y x) z)))
(if (<= y 6e-84)
t_0
(if (<= y 2.4e-21)
(- (* (log y) -0.5) z)
(if (<= y 1.8e+25)
t_0
(if (<= y 5.3e+45)
(- y (* y (log y)))
(if (<= y 7.5e+135) (- x z) (* y (- 1.0 (log y))))))))))
double code(double x, double y, double z) {
double t_0 = (y + x) - z;
double tmp;
if (y <= 6e-84) {
tmp = t_0;
} else if (y <= 2.4e-21) {
tmp = (log(y) * -0.5) - z;
} else if (y <= 1.8e+25) {
tmp = t_0;
} else if (y <= 5.3e+45) {
tmp = y - (y * log(y));
} else if (y <= 7.5e+135) {
tmp = x - z;
} else {
tmp = y * (1.0 - log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (y + x) - z
if (y <= 6d-84) then
tmp = t_0
else if (y <= 2.4d-21) then
tmp = (log(y) * (-0.5d0)) - z
else if (y <= 1.8d+25) then
tmp = t_0
else if (y <= 5.3d+45) then
tmp = y - (y * log(y))
else if (y <= 7.5d+135) then
tmp = x - z
else
tmp = y * (1.0d0 - log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (y + x) - z;
double tmp;
if (y <= 6e-84) {
tmp = t_0;
} else if (y <= 2.4e-21) {
tmp = (Math.log(y) * -0.5) - z;
} else if (y <= 1.8e+25) {
tmp = t_0;
} else if (y <= 5.3e+45) {
tmp = y - (y * Math.log(y));
} else if (y <= 7.5e+135) {
tmp = x - z;
} else {
tmp = y * (1.0 - Math.log(y));
}
return tmp;
}
def code(x, y, z): t_0 = (y + x) - z tmp = 0 if y <= 6e-84: tmp = t_0 elif y <= 2.4e-21: tmp = (math.log(y) * -0.5) - z elif y <= 1.8e+25: tmp = t_0 elif y <= 5.3e+45: tmp = y - (y * math.log(y)) elif y <= 7.5e+135: tmp = x - z else: tmp = y * (1.0 - math.log(y)) return tmp
function code(x, y, z) t_0 = Float64(Float64(y + x) - z) tmp = 0.0 if (y <= 6e-84) tmp = t_0; elseif (y <= 2.4e-21) tmp = Float64(Float64(log(y) * -0.5) - z); elseif (y <= 1.8e+25) tmp = t_0; elseif (y <= 5.3e+45) tmp = Float64(y - Float64(y * log(y))); elseif (y <= 7.5e+135) tmp = Float64(x - z); else tmp = Float64(y * Float64(1.0 - log(y))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (y + x) - z; tmp = 0.0; if (y <= 6e-84) tmp = t_0; elseif (y <= 2.4e-21) tmp = (log(y) * -0.5) - z; elseif (y <= 1.8e+25) tmp = t_0; elseif (y <= 5.3e+45) tmp = y - (y * log(y)); elseif (y <= 7.5e+135) tmp = x - z; else tmp = y * (1.0 - log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y + x), $MachinePrecision] - z), $MachinePrecision]}, If[LessEqual[y, 6e-84], t$95$0, If[LessEqual[y, 2.4e-21], N[(N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision], If[LessEqual[y, 1.8e+25], t$95$0, If[LessEqual[y, 5.3e+45], N[(y - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 7.5e+135], N[(x - z), $MachinePrecision], N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y + x\right) - z\\
\mathbf{if}\;y \leq 6 \cdot 10^{-84}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 2.4 \cdot 10^{-21}:\\
\;\;\;\;\log y \cdot -0.5 - z\\
\mathbf{elif}\;y \leq 1.8 \cdot 10^{+25}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 5.3 \cdot 10^{+45}:\\
\;\;\;\;y - y \cdot \log y\\
\mathbf{elif}\;y \leq 7.5 \cdot 10^{+135}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 6.0000000000000002e-84 or 2.3999999999999999e-21 < y < 1.80000000000000008e25Initial program 99.9%
Taylor expanded in y around inf 81.1%
mul-1-neg81.1%
distribute-rgt-neg-in81.1%
log-rec81.1%
remove-double-neg81.1%
Simplified81.1%
add-cube-cbrt80.4%
pow380.4%
Applied egg-rr80.4%
Taylor expanded in y around 0 80.1%
pow-base-180.1%
*-lft-identity80.1%
Simplified80.1%
if 6.0000000000000002e-84 < y < 2.3999999999999999e-21Initial program 100.0%
Taylor expanded in y around 0 100.0%
Taylor expanded in x around 0 79.2%
mul-1-neg79.2%
*-commutative79.2%
distribute-neg-in79.2%
unsub-neg79.2%
distribute-rgt-neg-in79.2%
metadata-eval79.2%
Simplified79.2%
if 1.80000000000000008e25 < y < 5.29999999999999991e45Initial program 99.8%
Taylor expanded in x around 0 69.4%
Taylor expanded in z around 0 63.7%
Taylor expanded in y around inf 63.7%
mul-1-neg63.7%
distribute-rgt-neg-in63.7%
log-rec63.7%
remove-double-neg63.7%
Simplified63.7%
if 5.29999999999999991e45 < y < 7.49999999999999947e135Initial program 99.8%
Taylor expanded in x around inf 75.9%
if 7.49999999999999947e135 < y Initial program 99.6%
Taylor expanded in x around 0 91.5%
Taylor expanded in z around 0 80.6%
Taylor expanded in y around inf 80.8%
mul-1-neg80.8%
log-rec80.8%
remove-double-neg80.8%
Simplified80.8%
Final simplification78.6%
(FPCore (x y z) :precision binary64 (if (<= y 1.9e+25) (- (+ y x) z) (if (or (<= y 4.5e+45) (not (<= y 8e+135))) (* y (- 1.0 (log y))) (- x z))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.9e+25) {
tmp = (y + x) - z;
} else if ((y <= 4.5e+45) || !(y <= 8e+135)) {
tmp = y * (1.0 - log(y));
} else {
tmp = x - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.9d+25) then
tmp = (y + x) - z
else if ((y <= 4.5d+45) .or. (.not. (y <= 8d+135))) then
tmp = y * (1.0d0 - log(y))
else
tmp = x - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.9e+25) {
tmp = (y + x) - z;
} else if ((y <= 4.5e+45) || !(y <= 8e+135)) {
tmp = y * (1.0 - Math.log(y));
} else {
tmp = x - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.9e+25: tmp = (y + x) - z elif (y <= 4.5e+45) or not (y <= 8e+135): tmp = y * (1.0 - math.log(y)) else: tmp = x - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.9e+25) tmp = Float64(Float64(y + x) - z); elseif ((y <= 4.5e+45) || !(y <= 8e+135)) tmp = Float64(y * Float64(1.0 - log(y))); else tmp = Float64(x - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.9e+25) tmp = (y + x) - z; elseif ((y <= 4.5e+45) || ~((y <= 8e+135))) tmp = y * (1.0 - log(y)); else tmp = x - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.9e+25], N[(N[(y + x), $MachinePrecision] - z), $MachinePrecision], If[Or[LessEqual[y, 4.5e+45], N[Not[LessEqual[y, 8e+135]], $MachinePrecision]], N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.9 \cdot 10^{+25}:\\
\;\;\;\;\left(y + x\right) - z\\
\mathbf{elif}\;y \leq 4.5 \cdot 10^{+45} \lor \neg \left(y \leq 8 \cdot 10^{+135}\right):\\
\;\;\;\;y \cdot \left(1 - \log y\right)\\
\mathbf{else}:\\
\;\;\;\;x - z\\
\end{array}
\end{array}
if y < 1.9e25Initial program 99.9%
Taylor expanded in y around inf 77.0%
mul-1-neg77.0%
distribute-rgt-neg-in77.0%
log-rec77.0%
remove-double-neg77.0%
Simplified77.0%
add-cube-cbrt76.4%
pow376.4%
Applied egg-rr76.4%
Taylor expanded in y around 0 76.2%
pow-base-176.2%
*-lft-identity76.2%
Simplified76.2%
if 1.9e25 < y < 4.4999999999999998e45 or 7.99999999999999969e135 < y Initial program 99.6%
Taylor expanded in x around 0 87.7%
Taylor expanded in z around 0 77.7%
Taylor expanded in y around inf 77.8%
mul-1-neg77.8%
log-rec77.8%
remove-double-neg77.8%
Simplified77.8%
if 4.4999999999999998e45 < y < 7.99999999999999969e135Initial program 99.8%
Taylor expanded in x around inf 75.9%
Final simplification76.7%
(FPCore (x y z)
:precision binary64
(if (<= y 1.15e+24)
(- (+ y x) z)
(if (<= y 7.8e+45)
(- y (* y (log y)))
(if (<= y 1.85e+134) (- x z) (* y (- 1.0 (log y)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.15e+24) {
tmp = (y + x) - z;
} else if (y <= 7.8e+45) {
tmp = y - (y * log(y));
} else if (y <= 1.85e+134) {
tmp = x - z;
} else {
tmp = y * (1.0 - log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.15d+24) then
tmp = (y + x) - z
else if (y <= 7.8d+45) then
tmp = y - (y * log(y))
else if (y <= 1.85d+134) then
tmp = x - z
else
tmp = y * (1.0d0 - log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.15e+24) {
tmp = (y + x) - z;
} else if (y <= 7.8e+45) {
tmp = y - (y * Math.log(y));
} else if (y <= 1.85e+134) {
tmp = x - z;
} else {
tmp = y * (1.0 - Math.log(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.15e+24: tmp = (y + x) - z elif y <= 7.8e+45: tmp = y - (y * math.log(y)) elif y <= 1.85e+134: tmp = x - z else: tmp = y * (1.0 - math.log(y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.15e+24) tmp = Float64(Float64(y + x) - z); elseif (y <= 7.8e+45) tmp = Float64(y - Float64(y * log(y))); elseif (y <= 1.85e+134) tmp = Float64(x - z); else tmp = Float64(y * Float64(1.0 - log(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.15e+24) tmp = (y + x) - z; elseif (y <= 7.8e+45) tmp = y - (y * log(y)); elseif (y <= 1.85e+134) tmp = x - z; else tmp = y * (1.0 - log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.15e+24], N[(N[(y + x), $MachinePrecision] - z), $MachinePrecision], If[LessEqual[y, 7.8e+45], N[(y - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.85e+134], N[(x - z), $MachinePrecision], N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.15 \cdot 10^{+24}:\\
\;\;\;\;\left(y + x\right) - z\\
\mathbf{elif}\;y \leq 7.8 \cdot 10^{+45}:\\
\;\;\;\;y - y \cdot \log y\\
\mathbf{elif}\;y \leq 1.85 \cdot 10^{+134}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 1.15e24Initial program 99.9%
Taylor expanded in y around inf 77.0%
mul-1-neg77.0%
distribute-rgt-neg-in77.0%
log-rec77.0%
remove-double-neg77.0%
Simplified77.0%
add-cube-cbrt76.4%
pow376.4%
Applied egg-rr76.4%
Taylor expanded in y around 0 76.2%
pow-base-176.2%
*-lft-identity76.2%
Simplified76.2%
if 1.15e24 < y < 7.7999999999999999e45Initial program 99.8%
Taylor expanded in x around 0 69.4%
Taylor expanded in z around 0 63.7%
Taylor expanded in y around inf 63.7%
mul-1-neg63.7%
distribute-rgt-neg-in63.7%
log-rec63.7%
remove-double-neg63.7%
Simplified63.7%
if 7.7999999999999999e45 < y < 1.85000000000000007e134Initial program 99.8%
Taylor expanded in x around inf 75.9%
if 1.85000000000000007e134 < y Initial program 99.6%
Taylor expanded in x around 0 91.5%
Taylor expanded in z around 0 80.6%
Taylor expanded in y around inf 80.8%
mul-1-neg80.8%
log-rec80.8%
remove-double-neg80.8%
Simplified80.8%
Final simplification76.8%
(FPCore (x y z) :precision binary64 (if (<= x -4.4e+50) (- x z) (if (<= x 2.3e+35) (- (* y (- 1.0 (log y))) z) (- x z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -4.4e+50) {
tmp = x - z;
} else if (x <= 2.3e+35) {
tmp = (y * (1.0 - log(y))) - z;
} else {
tmp = x - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-4.4d+50)) then
tmp = x - z
else if (x <= 2.3d+35) then
tmp = (y * (1.0d0 - log(y))) - z
else
tmp = x - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -4.4e+50) {
tmp = x - z;
} else if (x <= 2.3e+35) {
tmp = (y * (1.0 - Math.log(y))) - z;
} else {
tmp = x - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -4.4e+50: tmp = x - z elif x <= 2.3e+35: tmp = (y * (1.0 - math.log(y))) - z else: tmp = x - z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -4.4e+50) tmp = Float64(x - z); elseif (x <= 2.3e+35) tmp = Float64(Float64(y * Float64(1.0 - log(y))) - z); else tmp = Float64(x - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -4.4e+50) tmp = x - z; elseif (x <= 2.3e+35) tmp = (y * (1.0 - log(y))) - z; else tmp = x - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -4.4e+50], N[(x - z), $MachinePrecision], If[LessEqual[x, 2.3e+35], N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(x - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.4 \cdot 10^{+50}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;x \leq 2.3 \cdot 10^{+35}:\\
\;\;\;\;y \cdot \left(1 - \log y\right) - z\\
\mathbf{else}:\\
\;\;\;\;x - z\\
\end{array}
\end{array}
if x < -4.40000000000000034e50 or 2.2999999999999998e35 < x Initial program 99.9%
Taylor expanded in x around inf 79.3%
if -4.40000000000000034e50 < x < 2.2999999999999998e35Initial program 99.8%
Taylor expanded in y around inf 80.0%
cancel-sign-sub-inv80.0%
metadata-eval80.0%
*-lft-identity80.0%
log-rec80.0%
sub-neg80.0%
Simplified80.0%
Final simplification79.7%
(FPCore (x y z) :precision binary64 (if (<= y 7.2e-18) (- (- x (* (log y) 0.5)) z) (- (+ y (- x (* y (log y)))) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= 7.2e-18) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = (y + (x - (y * log(y)))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 7.2d-18) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = (y + (x - (y * log(y)))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 7.2e-18) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = (y + (x - (y * Math.log(y)))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 7.2e-18: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = (y + (x - (y * math.log(y)))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= 7.2e-18) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(Float64(y + Float64(x - Float64(y * log(y)))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 7.2e-18) tmp = (x - (log(y) * 0.5)) - z; else tmp = (y + (x - (y * log(y)))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 7.2e-18], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(y + N[(x - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 7.2 \cdot 10^{-18}:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;\left(y + \left(x - y \cdot \log y\right)\right) - z\\
\end{array}
\end{array}
if y < 7.20000000000000021e-18Initial program 99.9%
Taylor expanded in y around 0 99.9%
if 7.20000000000000021e-18 < y Initial program 99.7%
Taylor expanded in y around inf 99.2%
mul-1-neg99.2%
distribute-rgt-neg-in99.2%
log-rec99.2%
remove-double-neg99.2%
Simplified99.2%
Final simplification99.5%
(FPCore (x y z) :precision binary64 (- (+ y (- x (* (log y) (+ y 0.5)))) z))
double code(double x, double y, double z) {
return (y + (x - (log(y) * (y + 0.5)))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x - (log(y) * (y + 0.5d0)))) - z
end function
public static double code(double x, double y, double z) {
return (y + (x - (Math.log(y) * (y + 0.5)))) - z;
}
def code(x, y, z): return (y + (x - (math.log(y) * (y + 0.5)))) - z
function code(x, y, z) return Float64(Float64(y + Float64(x - Float64(log(y) * Float64(y + 0.5)))) - z) end
function tmp = code(x, y, z) tmp = (y + (x - (log(y) * (y + 0.5)))) - z; end
code[x_, y_, z_] := N[(N[(y + N[(x - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \left(x - \log y \cdot \left(y + 0.5\right)\right)\right) - z
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (<= y 1.3e+24) (- (- x (* (log y) 0.5)) z) (- (* y (- 1.0 (log y))) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.3e+24) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = (y * (1.0 - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.3d+24) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = (y * (1.0d0 - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.3e+24) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = (y * (1.0 - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.3e+24: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = (y * (1.0 - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.3e+24) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(Float64(y * Float64(1.0 - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.3e+24) tmp = (x - (log(y) * 0.5)) - z; else tmp = (y * (1.0 - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.3e+24], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.3 \cdot 10^{+24}:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right) - z\\
\end{array}
\end{array}
if y < 1.2999999999999999e24Initial program 99.9%
Taylor expanded in y around 0 98.6%
if 1.2999999999999999e24 < y Initial program 99.7%
Taylor expanded in y around inf 81.8%
cancel-sign-sub-inv81.8%
metadata-eval81.8%
*-lft-identity81.8%
log-rec81.8%
sub-neg81.8%
Simplified81.8%
Final simplification89.8%
(FPCore (x y z) :precision binary64 (if (<= x -1e+51) x (if (<= x 2.75e+134) (- z) x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -1e+51) {
tmp = x;
} else if (x <= 2.75e+134) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1d+51)) then
tmp = x
else if (x <= 2.75d+134) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1e+51) {
tmp = x;
} else if (x <= 2.75e+134) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1e+51: tmp = x elif x <= 2.75e+134: tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1e+51) tmp = x; elseif (x <= 2.75e+134) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1e+51) tmp = x; elseif (x <= 2.75e+134) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1e+51], x, If[LessEqual[x, 2.75e+134], (-z), x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \cdot 10^{+51}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 2.75 \cdot 10^{+134}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1e51 or 2.7499999999999999e134 < x Initial program 99.9%
Taylor expanded in y around 0 80.6%
Taylor expanded in x around inf 66.1%
if -1e51 < x < 2.7499999999999999e134Initial program 99.8%
Taylor expanded in z around inf 40.5%
neg-mul-140.5%
Simplified40.5%
Final simplification48.7%
(FPCore (x y z) :precision binary64 (- x z))
double code(double x, double y, double z) {
return x - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - z
end function
public static double code(double x, double y, double z) {
return x - z;
}
def code(x, y, z): return x - z
function code(x, y, z) return Float64(x - z) end
function tmp = code(x, y, z) tmp = x - z; end
code[x_, y_, z_] := N[(x - z), $MachinePrecision]
\begin{array}{l}
\\
x - z
\end{array}
Initial program 99.8%
Taylor expanded in x around inf 56.1%
Final simplification56.1%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 67.4%
Taylor expanded in x around inf 25.3%
Final simplification25.3%
(FPCore (x y z) :precision binary64 (- (- (+ y x) z) (* (+ y 0.5) (log y))))
double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * log(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((y + x) - z) - ((y + 0.5d0) * log(y))
end function
public static double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * Math.log(y));
}
def code(x, y, z): return ((y + x) - z) - ((y + 0.5) * math.log(y))
function code(x, y, z) return Float64(Float64(Float64(y + x) - z) - Float64(Float64(y + 0.5) * log(y))) end
function tmp = code(x, y, z) tmp = ((y + x) - z) - ((y + 0.5) * log(y)); end
code[x_, y_, z_] := N[(N[(N[(y + x), $MachinePrecision] - z), $MachinePrecision] - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(y + x\right) - z\right) - \left(y + 0.5\right) \cdot \log y
\end{array}
herbie shell --seed 2023200
(FPCore (x y z)
:name "Numeric.SpecFunctions:stirlingError from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(- (- (+ y x) z) (* (+ y 0.5) (log y)))
(- (+ (- x (* (+ y 0.5) (log y))) y) z))