
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c) :precision binary64 (- (fma -0.25 (/ (/ (pow (* c a) 4.0) (/ a 20.0)) (pow b 7.0)) (- (/ (* (* a (* a -2.0)) (pow c 3.0)) (pow b 5.0)) (/ c b))) (/ (* c c) (/ (pow b 3.0) a))))
double code(double a, double b, double c) {
return fma(-0.25, ((pow((c * a), 4.0) / (a / 20.0)) / pow(b, 7.0)), ((((a * (a * -2.0)) * pow(c, 3.0)) / pow(b, 5.0)) - (c / b))) - ((c * c) / (pow(b, 3.0) / a));
}
function code(a, b, c) return Float64(fma(-0.25, Float64(Float64((Float64(c * a) ^ 4.0) / Float64(a / 20.0)) / (b ^ 7.0)), Float64(Float64(Float64(Float64(a * Float64(a * -2.0)) * (c ^ 3.0)) / (b ^ 5.0)) - Float64(c / b))) - Float64(Float64(c * c) / Float64((b ^ 3.0) / a))) end
code[a_, b_, c_] := N[(N[(-0.25 * N[(N[(N[Power[N[(c * a), $MachinePrecision], 4.0], $MachinePrecision] / N[(a / 20.0), $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(N[(a * N[(a * -2.0), $MachinePrecision]), $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(c * c), $MachinePrecision] / N[(N[Power[b, 3.0], $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.25, \frac{\frac{{\left(c \cdot a\right)}^{4}}{\frac{a}{20}}}{{b}^{7}}, \frac{\left(a \cdot \left(a \cdot -2\right)\right) \cdot {c}^{3}}{{b}^{5}} - \frac{c}{b}\right) - \frac{c \cdot c}{\frac{{b}^{3}}{a}}
\end{array}
Initial program 19.7%
/-rgt-identity19.7%
metadata-eval19.7%
associate-/l*19.7%
associate-*r/19.7%
+-commutative19.7%
unsub-neg19.7%
fma-neg19.7%
associate-*l*19.7%
*-commutative19.7%
distribute-rgt-neg-in19.7%
metadata-eval19.7%
associate-/r*19.7%
metadata-eval19.7%
metadata-eval19.7%
Simplified19.7%
Taylor expanded in b around inf 98.1%
Simplified98.1%
Taylor expanded in c around 0 98.1%
associate-/r*98.1%
Simplified98.1%
Final simplification98.1%
(FPCore (a b c) :precision binary64 (- (- (/ (* (* a (* a -2.0)) (pow c 3.0)) (pow b 5.0)) (/ c b)) (/ (* c c) (/ (pow b 3.0) a))))
double code(double a, double b, double c) {
return ((((a * (a * -2.0)) * pow(c, 3.0)) / pow(b, 5.0)) - (c / b)) - ((c * c) / (pow(b, 3.0) / a));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((((a * (a * (-2.0d0))) * (c ** 3.0d0)) / (b ** 5.0d0)) - (c / b)) - ((c * c) / ((b ** 3.0d0) / a))
end function
public static double code(double a, double b, double c) {
return ((((a * (a * -2.0)) * Math.pow(c, 3.0)) / Math.pow(b, 5.0)) - (c / b)) - ((c * c) / (Math.pow(b, 3.0) / a));
}
def code(a, b, c): return ((((a * (a * -2.0)) * math.pow(c, 3.0)) / math.pow(b, 5.0)) - (c / b)) - ((c * c) / (math.pow(b, 3.0) / a))
function code(a, b, c) return Float64(Float64(Float64(Float64(Float64(a * Float64(a * -2.0)) * (c ^ 3.0)) / (b ^ 5.0)) - Float64(c / b)) - Float64(Float64(c * c) / Float64((b ^ 3.0) / a))) end
function tmp = code(a, b, c) tmp = ((((a * (a * -2.0)) * (c ^ 3.0)) / (b ^ 5.0)) - (c / b)) - ((c * c) / ((b ^ 3.0) / a)); end
code[a_, b_, c_] := N[(N[(N[(N[(N[(a * N[(a * -2.0), $MachinePrecision]), $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision] - N[(N[(c * c), $MachinePrecision] / N[(N[Power[b, 3.0], $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{\left(a \cdot \left(a \cdot -2\right)\right) \cdot {c}^{3}}{{b}^{5}} - \frac{c}{b}\right) - \frac{c \cdot c}{\frac{{b}^{3}}{a}}
\end{array}
Initial program 19.7%
/-rgt-identity19.7%
metadata-eval19.7%
associate-/l*19.7%
associate-*r/19.7%
+-commutative19.7%
unsub-neg19.7%
fma-neg19.7%
associate-*l*19.7%
*-commutative19.7%
distribute-rgt-neg-in19.7%
metadata-eval19.7%
associate-/r*19.7%
metadata-eval19.7%
metadata-eval19.7%
Simplified19.7%
Taylor expanded in b around inf 97.4%
+-commutative97.4%
mul-1-neg97.4%
unsub-neg97.4%
Simplified97.4%
Final simplification97.4%
(FPCore (a b c) :precision binary64 (- (/ (- c) b) (/ (* c c) (/ (pow b 3.0) a))))
double code(double a, double b, double c) {
return (-c / b) - ((c * c) / (pow(b, 3.0) / a));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-c / b) - ((c * c) / ((b ** 3.0d0) / a))
end function
public static double code(double a, double b, double c) {
return (-c / b) - ((c * c) / (Math.pow(b, 3.0) / a));
}
def code(a, b, c): return (-c / b) - ((c * c) / (math.pow(b, 3.0) / a))
function code(a, b, c) return Float64(Float64(Float64(-c) / b) - Float64(Float64(c * c) / Float64((b ^ 3.0) / a))) end
function tmp = code(a, b, c) tmp = (-c / b) - ((c * c) / ((b ^ 3.0) / a)); end
code[a_, b_, c_] := N[(N[((-c) / b), $MachinePrecision] - N[(N[(c * c), $MachinePrecision] / N[(N[Power[b, 3.0], $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b} - \frac{c \cdot c}{\frac{{b}^{3}}{a}}
\end{array}
Initial program 19.7%
/-rgt-identity19.7%
metadata-eval19.7%
associate-/l*19.7%
associate-*r/19.7%
+-commutative19.7%
unsub-neg19.7%
fma-neg19.7%
associate-*l*19.7%
*-commutative19.7%
distribute-rgt-neg-in19.7%
metadata-eval19.7%
associate-/r*19.7%
metadata-eval19.7%
metadata-eval19.7%
Simplified19.7%
Taylor expanded in b around inf 95.6%
+-commutative95.6%
mul-1-neg95.6%
unsub-neg95.6%
mul-1-neg95.6%
distribute-neg-frac95.6%
associate-/l*95.6%
unpow295.6%
Simplified95.6%
Final simplification95.6%
(FPCore (a b c) :precision binary64 (/ (- c) b))
double code(double a, double b, double c) {
return -c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -c / b
end function
public static double code(double a, double b, double c) {
return -c / b;
}
def code(a, b, c): return -c / b
function code(a, b, c) return Float64(Float64(-c) / b) end
function tmp = code(a, b, c) tmp = -c / b; end
code[a_, b_, c_] := N[((-c) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b}
\end{array}
Initial program 19.7%
/-rgt-identity19.7%
metadata-eval19.7%
associate-/l*19.7%
associate-*r/19.7%
+-commutative19.7%
unsub-neg19.7%
fma-neg19.7%
associate-*l*19.7%
*-commutative19.7%
distribute-rgt-neg-in19.7%
metadata-eval19.7%
associate-/r*19.7%
metadata-eval19.7%
metadata-eval19.7%
Simplified19.7%
Taylor expanded in b around inf 89.4%
mul-1-neg89.4%
distribute-neg-frac89.4%
Simplified89.4%
Final simplification89.4%
herbie shell --seed 2023199
(FPCore (a b c)
:name "Quadratic roots, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))