
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t_0\right) \cdot n0_i + \left(\sin \left(u \cdot normAngle\right) \cdot t_0\right) \cdot n1_i
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t_0\right) \cdot n0_i + \left(\sin \left(u \cdot normAngle\right) \cdot t_0\right) \cdot n1_i
\end{array}
\end{array}
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma (- (/ n1_i (/ (sin normAngle) normAngle)) n0_i) u n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(((n1_i / (sinf(normAngle) / normAngle)) - n0_i), u, n0_i);
}
function code(normAngle, u, n0_i, n1_i) return fma(Float32(Float32(n1_i / Float32(sin(normAngle) / normAngle)) - n0_i), u, n0_i) end
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{n1_i}{\frac{\sin normAngle}{normAngle}} - n0_i, u, n0_i\right)
\end{array}
Initial program 97.1%
Taylor expanded in normAngle around 0 96.6%
Taylor expanded in u around 0 89.2%
fma-def89.3%
associate-/l*99.1%
mul-1-neg99.1%
Simplified99.1%
Final simplification99.1%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma u (- (* normAngle (/ n1_i (sin normAngle))) n0_i) n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(u, ((normAngle * (n1_i / sinf(normAngle))) - n0_i), n0_i);
}
function code(normAngle, u, n0_i, n1_i) return fma(u, Float32(Float32(normAngle * Float32(n1_i / sin(normAngle))) - n0_i), n0_i) end
\begin{array}{l}
\\
\mathsf{fma}\left(u, normAngle \cdot \frac{n1_i}{\sin normAngle} - n0_i, n0_i\right)
\end{array}
Initial program 97.1%
Taylor expanded in normAngle around 0 96.6%
Taylor expanded in u around 0 89.2%
*-commutative89.2%
fma-def89.3%
mul-1-neg89.3%
unsub-neg89.3%
associate-/l*99.1%
associate-/r/99.0%
Simplified99.0%
Final simplification99.0%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(+
n0_i
(fma
u
(- n1_i n0_i)
(*
(* u (* normAngle normAngle))
(+ (* n0_i 0.3333333333333333) (* n1_i 0.16666666666666666))))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i + fmaf(u, (n1_i - n0_i), ((u * (normAngle * normAngle)) * ((n0_i * 0.3333333333333333f) + (n1_i * 0.16666666666666666f))));
}
function code(normAngle, u, n0_i, n1_i) return Float32(n0_i + fma(u, Float32(n1_i - n0_i), Float32(Float32(u * Float32(normAngle * normAngle)) * Float32(Float32(n0_i * Float32(0.3333333333333333)) + Float32(n1_i * Float32(0.16666666666666666)))))) end
\begin{array}{l}
\\
n0_i + \mathsf{fma}\left(u, n1_i - n0_i, \left(u \cdot \left(normAngle \cdot normAngle\right)\right) \cdot \left(n0_i \cdot 0.3333333333333333 + n1_i \cdot 0.16666666666666666\right)\right)
\end{array}
Initial program 97.1%
fma-def97.1%
associate-*r/97.2%
*-rgt-identity97.2%
associate-*r/97.3%
*-rgt-identity97.3%
Simplified97.3%
Taylor expanded in u around 0 86.4%
*-commutative86.4%
associate-*r/86.4%
mul-1-neg86.4%
*-commutative86.4%
Simplified86.4%
Taylor expanded in normAngle around 0 98.7%
*-commutative98.7%
fma-def98.7%
mul-1-neg98.7%
unsub-neg98.7%
cancel-sign-sub-inv98.7%
metadata-eval98.7%
+-commutative98.7%
*-commutative98.7%
mul-1-neg98.7%
distribute-rgt-out--98.7%
distribute-rgt-neg-in98.7%
metadata-eval98.7%
metadata-eval98.7%
unpow298.7%
Simplified98.7%
Final simplification98.7%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(+
n0_i
(*
u
(-
(+
n1_i
(*
(pow normAngle 2.0)
(+ (* n0_i 0.3333333333333333) (* n1_i 0.16666666666666666))))
n0_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i + (u * ((n1_i + (powf(normAngle, 2.0f) * ((n0_i * 0.3333333333333333f) + (n1_i * 0.16666666666666666f)))) - n0_i));
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i + (u * ((n1_i + ((normangle ** 2.0e0) * ((n0_i * 0.3333333333333333e0) + (n1_i * 0.16666666666666666e0)))) - n0_i))
end function
function code(normAngle, u, n0_i, n1_i) return Float32(n0_i + Float32(u * Float32(Float32(n1_i + Float32((normAngle ^ Float32(2.0)) * Float32(Float32(n0_i * Float32(0.3333333333333333)) + Float32(n1_i * Float32(0.16666666666666666))))) - n0_i))) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i + (u * ((n1_i + ((normAngle ^ single(2.0)) * ((n0_i * single(0.3333333333333333)) + (n1_i * single(0.16666666666666666))))) - n0_i)); end
\begin{array}{l}
\\
n0_i + u \cdot \left(\left(n1_i + {normAngle}^{2} \cdot \left(n0_i \cdot 0.3333333333333333 + n1_i \cdot 0.16666666666666666\right)\right) - n0_i\right)
\end{array}
Initial program 97.1%
fma-def97.1%
associate-*r/97.2%
*-rgt-identity97.2%
associate-*r/97.3%
*-rgt-identity97.3%
Simplified97.3%
Taylor expanded in u around 0 86.4%
*-commutative86.4%
associate-*r/86.4%
mul-1-neg86.4%
*-commutative86.4%
Simplified86.4%
Taylor expanded in normAngle around 0 98.7%
*-commutative98.7%
fma-def98.7%
mul-1-neg98.7%
unsub-neg98.7%
cancel-sign-sub-inv98.7%
metadata-eval98.7%
+-commutative98.7%
*-commutative98.7%
mul-1-neg98.7%
distribute-rgt-out--98.7%
distribute-rgt-neg-in98.7%
metadata-eval98.7%
metadata-eval98.7%
unpow298.7%
Simplified98.7%
Taylor expanded in u around 0 98.6%
Final simplification98.6%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma u (- n1_i n0_i) n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(u, (n1_i - n0_i), n0_i);
}
function code(normAngle, u, n0_i, n1_i) return fma(u, Float32(n1_i - n0_i), n0_i) end
\begin{array}{l}
\\
\mathsf{fma}\left(u, n1_i - n0_i, n0_i\right)
\end{array}
Initial program 97.1%
fma-def97.1%
associate-*r/97.2%
*-rgt-identity97.2%
associate-*r/97.3%
*-rgt-identity97.3%
Simplified97.3%
Taylor expanded in normAngle around 0 97.3%
Taylor expanded in u around 0 97.5%
*-commutative97.5%
fma-def97.8%
mul-1-neg97.8%
unsub-neg97.8%
Simplified97.8%
Final simplification97.8%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(if (or (<= n0_i -3.0000000340435383e-19)
(not (<= n0_i 9.999999682655225e-22)))
(* n0_i (- 1.0 u))
(* n1_i u)))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if ((n0_i <= -3.0000000340435383e-19f) || !(n0_i <= 9.999999682655225e-22f)) {
tmp = n0_i * (1.0f - u);
} else {
tmp = n1_i * u;
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if ((n0_i <= (-3.0000000340435383e-19)) .or. (.not. (n0_i <= 9.999999682655225e-22))) then
tmp = n0_i * (1.0e0 - u)
else
tmp = n1_i * u
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if ((n0_i <= Float32(-3.0000000340435383e-19)) || !(n0_i <= Float32(9.999999682655225e-22))) tmp = Float32(n0_i * Float32(Float32(1.0) - u)); else tmp = Float32(n1_i * u); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if ((n0_i <= single(-3.0000000340435383e-19)) || ~((n0_i <= single(9.999999682655225e-22)))) tmp = n0_i * (single(1.0) - u); else tmp = n1_i * u; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n0_i \leq -3.0000000340435383 \cdot 10^{-19} \lor \neg \left(n0_i \leq 9.999999682655225 \cdot 10^{-22}\right):\\
\;\;\;\;n0_i \cdot \left(1 - u\right)\\
\mathbf{else}:\\
\;\;\;\;n1_i \cdot u\\
\end{array}
\end{array}
if n0_i < -3.00000003e-19 or 9.9999997e-22 < n0_i Initial program 97.2%
fma-def97.3%
associate-*r/97.5%
*-rgt-identity97.5%
associate-*r/97.5%
*-rgt-identity97.5%
Simplified97.5%
Taylor expanded in normAngle around 0 98.0%
Taylor expanded in n1_i around 0 77.3%
if -3.00000003e-19 < n0_i < 9.9999997e-22Initial program 96.9%
fma-def96.9%
associate-*r/96.9%
*-rgt-identity96.9%
associate-*r/97.1%
*-rgt-identity97.1%
Simplified97.1%
Taylor expanded in normAngle around 0 96.6%
Taylor expanded in n1_i around inf 67.5%
*-commutative67.5%
Simplified67.5%
Final simplification72.7%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (if (<= n0_i -3.0000000340435383e-19) n0_i (if (<= n0_i 9.999999682655225e-22) (* n1_i u) n0_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if (n0_i <= -3.0000000340435383e-19f) {
tmp = n0_i;
} else if (n0_i <= 9.999999682655225e-22f) {
tmp = n1_i * u;
} else {
tmp = n0_i;
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if (n0_i <= (-3.0000000340435383e-19)) then
tmp = n0_i
else if (n0_i <= 9.999999682655225e-22) then
tmp = n1_i * u
else
tmp = n0_i
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if (n0_i <= Float32(-3.0000000340435383e-19)) tmp = n0_i; elseif (n0_i <= Float32(9.999999682655225e-22)) tmp = Float32(n1_i * u); else tmp = n0_i; end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if (n0_i <= single(-3.0000000340435383e-19)) tmp = n0_i; elseif (n0_i <= single(9.999999682655225e-22)) tmp = n1_i * u; else tmp = n0_i; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n0_i \leq -3.0000000340435383 \cdot 10^{-19}:\\
\;\;\;\;n0_i\\
\mathbf{elif}\;n0_i \leq 9.999999682655225 \cdot 10^{-22}:\\
\;\;\;\;n1_i \cdot u\\
\mathbf{else}:\\
\;\;\;\;n0_i\\
\end{array}
\end{array}
if n0_i < -3.00000003e-19 or 9.9999997e-22 < n0_i Initial program 97.2%
fma-def97.3%
associate-*r/97.5%
*-rgt-identity97.5%
associate-*r/97.5%
*-rgt-identity97.5%
Simplified97.5%
Taylor expanded in u around 0 59.0%
if -3.00000003e-19 < n0_i < 9.9999997e-22Initial program 96.9%
fma-def96.9%
associate-*r/96.9%
*-rgt-identity96.9%
associate-*r/97.1%
*-rgt-identity97.1%
Simplified97.1%
Taylor expanded in normAngle around 0 96.6%
Taylor expanded in n1_i around inf 67.5%
*-commutative67.5%
Simplified67.5%
Final simplification63.0%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (if (<= n0_i -9.9999998245167e-14) (* n0_i (- 1.0 u)) (+ n0_i (* n1_i u))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if (n0_i <= -9.9999998245167e-14f) {
tmp = n0_i * (1.0f - u);
} else {
tmp = n0_i + (n1_i * u);
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if (n0_i <= (-9.9999998245167e-14)) then
tmp = n0_i * (1.0e0 - u)
else
tmp = n0_i + (n1_i * u)
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if (n0_i <= Float32(-9.9999998245167e-14)) tmp = Float32(n0_i * Float32(Float32(1.0) - u)); else tmp = Float32(n0_i + Float32(n1_i * u)); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if (n0_i <= single(-9.9999998245167e-14)) tmp = n0_i * (single(1.0) - u); else tmp = n0_i + (n1_i * u); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n0_i \leq -9.9999998245167 \cdot 10^{-14}:\\
\;\;\;\;n0_i \cdot \left(1 - u\right)\\
\mathbf{else}:\\
\;\;\;\;n0_i + n1_i \cdot u\\
\end{array}
\end{array}
if n0_i < -9.99999982e-14Initial program 98.9%
fma-def98.9%
associate-*r/98.8%
*-rgt-identity98.8%
associate-*r/98.8%
*-rgt-identity98.8%
Simplified98.8%
Taylor expanded in normAngle around 0 98.3%
Taylor expanded in n1_i around 0 94.0%
if -9.99999982e-14 < n0_i Initial program 96.6%
fma-def96.7%
associate-*r/96.8%
*-rgt-identity96.8%
associate-*r/96.9%
*-rgt-identity96.9%
Simplified96.9%
Taylor expanded in normAngle around 0 97.1%
Taylor expanded in u around 0 82.9%
Final simplification85.1%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (if (<= n0_i -9.9999998245167e-14) (- n0_i (* n0_i u)) (+ n0_i (* n1_i u))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if (n0_i <= -9.9999998245167e-14f) {
tmp = n0_i - (n0_i * u);
} else {
tmp = n0_i + (n1_i * u);
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if (n0_i <= (-9.9999998245167e-14)) then
tmp = n0_i - (n0_i * u)
else
tmp = n0_i + (n1_i * u)
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if (n0_i <= Float32(-9.9999998245167e-14)) tmp = Float32(n0_i - Float32(n0_i * u)); else tmp = Float32(n0_i + Float32(n1_i * u)); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if (n0_i <= single(-9.9999998245167e-14)) tmp = n0_i - (n0_i * u); else tmp = n0_i + (n1_i * u); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n0_i \leq -9.9999998245167 \cdot 10^{-14}:\\
\;\;\;\;n0_i - n0_i \cdot u\\
\mathbf{else}:\\
\;\;\;\;n0_i + n1_i \cdot u\\
\end{array}
\end{array}
if n0_i < -9.99999982e-14Initial program 98.9%
fma-def98.9%
associate-*r/98.8%
*-rgt-identity98.8%
associate-*r/98.8%
*-rgt-identity98.8%
Simplified98.8%
Taylor expanded in normAngle around 0 98.3%
flip-+97.7%
Applied egg-rr97.7%
Taylor expanded in n1_i around 0 94.0%
sub-neg94.0%
mul-1-neg94.0%
+-commutative94.0%
distribute-rgt1-in94.4%
associate-*r*94.4%
mul-1-neg94.4%
*-commutative94.4%
unsub-neg94.4%
*-commutative94.4%
Simplified94.4%
if -9.99999982e-14 < n0_i Initial program 96.6%
fma-def96.7%
associate-*r/96.8%
*-rgt-identity96.8%
associate-*r/96.9%
*-rgt-identity96.9%
Simplified96.9%
Taylor expanded in normAngle around 0 97.1%
Taylor expanded in u around 0 82.9%
Final simplification85.1%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (+ n0_i (* u (- n1_i n0_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i + (u * (n1_i - n0_i));
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i + (u * (n1_i - n0_i))
end function
function code(normAngle, u, n0_i, n1_i) return Float32(n0_i + Float32(u * Float32(n1_i - n0_i))) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i + (u * (n1_i - n0_i)); end
\begin{array}{l}
\\
n0_i + u \cdot \left(n1_i - n0_i\right)
\end{array}
Initial program 97.1%
fma-def97.1%
associate-*r/97.2%
*-rgt-identity97.2%
associate-*r/97.3%
*-rgt-identity97.3%
Simplified97.3%
Taylor expanded in normAngle around 0 97.3%
Taylor expanded in u around -inf 97.5%
+-commutative97.5%
mul-1-neg97.5%
unsub-neg97.5%
+-commutative97.5%
mul-1-neg97.5%
unsub-neg97.5%
Simplified97.5%
Final simplification97.5%
(FPCore (normAngle u n0_i n1_i) :precision binary32 n0_i)
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i
end function
function code(normAngle, u, n0_i, n1_i) return n0_i end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i; end
\begin{array}{l}
\\
n0_i
\end{array}
Initial program 97.1%
fma-def97.1%
associate-*r/97.2%
*-rgt-identity97.2%
associate-*r/97.3%
*-rgt-identity97.3%
Simplified97.3%
Taylor expanded in u around 0 43.7%
Final simplification43.7%
herbie shell --seed 2023199
(FPCore (normAngle u n0_i n1_i)
:name "Curve intersection, scale width based on ribbon orientation"
:precision binary32
:pre (and (and (and (and (<= 0.0 normAngle) (<= normAngle (/ PI 2.0))) (and (<= -1.0 n0_i) (<= n0_i 1.0))) (and (<= -1.0 n1_i) (<= n1_i 1.0))) (and (<= 2.328306437e-10 u) (<= u 1.0)))
(+ (* (* (sin (* (- 1.0 u) normAngle)) (/ 1.0 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1.0 (sin normAngle))) n1_i)))