
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -9e-14) (not (<= y 7e-5))) (/ y (+ y 1.0)) (+ x (* y (- 1.0 x)))))
double code(double x, double y) {
double tmp;
if ((y <= -9e-14) || !(y <= 7e-5)) {
tmp = y / (y + 1.0);
} else {
tmp = x + (y * (1.0 - x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-9d-14)) .or. (.not. (y <= 7d-5))) then
tmp = y / (y + 1.0d0)
else
tmp = x + (y * (1.0d0 - x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -9e-14) || !(y <= 7e-5)) {
tmp = y / (y + 1.0);
} else {
tmp = x + (y * (1.0 - x));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -9e-14) or not (y <= 7e-5): tmp = y / (y + 1.0) else: tmp = x + (y * (1.0 - x)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -9e-14) || !(y <= 7e-5)) tmp = Float64(y / Float64(y + 1.0)); else tmp = Float64(x + Float64(y * Float64(1.0 - x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -9e-14) || ~((y <= 7e-5))) tmp = y / (y + 1.0); else tmp = x + (y * (1.0 - x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -9e-14], N[Not[LessEqual[y, 7e-5]], $MachinePrecision]], N[(y / N[(y + 1.0), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9 \cdot 10^{-14} \lor \neg \left(y \leq 7 \cdot 10^{-5}\right):\\
\;\;\;\;\frac{y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if y < -8.9999999999999995e-14 or 6.9999999999999994e-5 < y Initial program 100.0%
Taylor expanded in x around 0 74.3%
+-commutative74.3%
Simplified74.3%
if -8.9999999999999995e-14 < y < 6.9999999999999994e-5Initial program 100.0%
Taylor expanded in y around 0 99.7%
Final simplification87.7%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ 1.0 (/ (+ x -1.0) y)) (+ x (* y (- 1.0 x)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 + ((x + -1.0) / y);
} else {
tmp = x + (y * (1.0 - x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 + ((x + (-1.0d0)) / y)
else
tmp = x + (y * (1.0d0 - x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 + ((x + -1.0) / y);
} else {
tmp = x + (y * (1.0 - x));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = 1.0 + ((x + -1.0) / y) else: tmp = x + (y * (1.0 - x)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(1.0 + Float64(Float64(x + -1.0) / y)); else tmp = Float64(x + Float64(y * Float64(1.0 - x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = 1.0 + ((x + -1.0) / y); else tmp = x + (y * (1.0 - x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 + \frac{x + -1}{y}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around -inf 99.4%
mul-1-neg99.4%
unsub-neg99.4%
mul-1-neg99.4%
sub-neg99.4%
Simplified99.4%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 99.6%
Final simplification99.5%
(FPCore (x y) :precision binary64 (if (or (<= y -9e-14) (not (<= y 2e-6))) (/ y (+ y 1.0)) (+ x y)))
double code(double x, double y) {
double tmp;
if ((y <= -9e-14) || !(y <= 2e-6)) {
tmp = y / (y + 1.0);
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-9d-14)) .or. (.not. (y <= 2d-6))) then
tmp = y / (y + 1.0d0)
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -9e-14) || !(y <= 2e-6)) {
tmp = y / (y + 1.0);
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -9e-14) or not (y <= 2e-6): tmp = y / (y + 1.0) else: tmp = x + y return tmp
function code(x, y) tmp = 0.0 if ((y <= -9e-14) || !(y <= 2e-6)) tmp = Float64(y / Float64(y + 1.0)); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -9e-14) || ~((y <= 2e-6))) tmp = y / (y + 1.0); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -9e-14], N[Not[LessEqual[y, 2e-6]], $MachinePrecision]], N[(y / N[(y + 1.0), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9 \cdot 10^{-14} \lor \neg \left(y \leq 2 \cdot 10^{-6}\right):\\
\;\;\;\;\frac{y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -8.9999999999999995e-14 or 1.99999999999999991e-6 < y Initial program 100.0%
Taylor expanded in x around 0 74.3%
+-commutative74.3%
Simplified74.3%
if -8.9999999999999995e-14 < y < 1.99999999999999991e-6Initial program 100.0%
Taylor expanded in y around 0 99.7%
Taylor expanded in x around 0 99.4%
Final simplification87.5%
(FPCore (x y) :precision binary64 (if (<= y -1.0) 1.0 (if (<= y 205.0) (+ x y) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 205.0) {
tmp = x + y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0
else if (y <= 205.0d0) then
tmp = x + y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 205.0) {
tmp = x + y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 elif y <= 205.0: tmp = x + y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = 1.0; elseif (y <= 205.0) tmp = Float64(x + y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0; elseif (y <= 205.0) tmp = x + y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 205.0], N[(x + y), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 205:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1 or 205 < y Initial program 100.0%
Taylor expanded in y around inf 73.2%
if -1 < y < 205Initial program 100.0%
Taylor expanded in y around 0 99.6%
Taylor expanded in x around 0 99.3%
Final simplification87.0%
(FPCore (x y) :precision binary64 (if (<= y -1.0) 1.0 (if (<= y 2.9) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 2.9) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0
else if (y <= 2.9d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 2.9) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 elif y <= 2.9: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = 1.0; elseif (y <= 2.9) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0; elseif (y <= 2.9) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 2.9], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 2.9:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1 or 2.89999999999999991 < y Initial program 100.0%
Taylor expanded in y around inf 73.2%
if -1 < y < 2.89999999999999991Initial program 100.0%
Taylor expanded in y around 0 76.5%
Final simplification74.9%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 36.3%
Final simplification36.3%
herbie shell --seed 2023199
(FPCore (x y)
:name "Data.Colour.SRGB:invTransferFunction from colour-2.3.3"
:precision binary64
(/ (+ x y) (+ y 1.0)))