
(FPCore (x y) :precision binary64 (* (* x y) (- 1.0 y)))
double code(double x, double y) {
return (x * y) * (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * y) * (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x * y) * (1.0 - y);
}
def code(x, y): return (x * y) * (1.0 - y)
function code(x, y) return Float64(Float64(x * y) * Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x * y) * (1.0 - y); end
code[x_, y_] := N[(N[(x * y), $MachinePrecision] * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y\right) \cdot \left(1 - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* (* x y) (- 1.0 y)))
double code(double x, double y) {
return (x * y) * (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * y) * (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x * y) * (1.0 - y);
}
def code(x, y): return (x * y) * (1.0 - y)
function code(x, y) return Float64(Float64(x * y) * Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x * y) * (1.0 - y); end
code[x_, y_] := N[(N[(x * y), $MachinePrecision] * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y\right) \cdot \left(1 - y\right)
\end{array}
(FPCore (x y) :precision binary64 (* y (* (- 1.0 y) x)))
double code(double x, double y) {
return y * ((1.0 - y) * x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * ((1.0d0 - y) * x)
end function
public static double code(double x, double y) {
return y * ((1.0 - y) * x);
}
def code(x, y): return y * ((1.0 - y) * x)
function code(x, y) return Float64(y * Float64(Float64(1.0 - y) * x)) end
function tmp = code(x, y) tmp = y * ((1.0 - y) * x); end
code[x_, y_] := N[(y * N[(N[(1.0 - y), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(\left(1 - y\right) \cdot x\right)
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= y -7.8e+43) (not (<= y 1e+16))) (* y (* y (- x))) (* x (- y (* y y)))))
double code(double x, double y) {
double tmp;
if ((y <= -7.8e+43) || !(y <= 1e+16)) {
tmp = y * (y * -x);
} else {
tmp = x * (y - (y * y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-7.8d+43)) .or. (.not. (y <= 1d+16))) then
tmp = y * (y * -x)
else
tmp = x * (y - (y * y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -7.8e+43) || !(y <= 1e+16)) {
tmp = y * (y * -x);
} else {
tmp = x * (y - (y * y));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -7.8e+43) or not (y <= 1e+16): tmp = y * (y * -x) else: tmp = x * (y - (y * y)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -7.8e+43) || !(y <= 1e+16)) tmp = Float64(y * Float64(y * Float64(-x))); else tmp = Float64(x * Float64(y - Float64(y * y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -7.8e+43) || ~((y <= 1e+16))) tmp = y * (y * -x); else tmp = x * (y - (y * y)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -7.8e+43], N[Not[LessEqual[y, 1e+16]], $MachinePrecision]], N[(y * N[(y * (-x)), $MachinePrecision]), $MachinePrecision], N[(x * N[(y - N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.8 \cdot 10^{+43} \lor \neg \left(y \leq 10^{+16}\right):\\
\;\;\;\;y \cdot \left(y \cdot \left(-x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y - y \cdot y\right)\\
\end{array}
\end{array}
if y < -7.8000000000000001e43 or 1e16 < y Initial program 99.8%
distribute-lft-out--86.0%
*-rgt-identity86.0%
associate-*l*71.2%
distribute-lft-out--85.0%
Simplified85.0%
Taylor expanded in y around inf 85.0%
unpow285.0%
associate-*r*85.0%
mul-1-neg85.0%
distribute-rgt-neg-out85.0%
associate-*l*99.8%
*-commutative99.8%
Simplified99.8%
if -7.8000000000000001e43 < y < 1e16Initial program 99.9%
distribute-lft-out--99.9%
*-rgt-identity99.9%
associate-*l*99.9%
distribute-lft-out--99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (* x (* y (- y))) (* y x)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x * (y * -y);
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x * (y * -y)
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x * (y * -y);
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x * (y * -y) else: tmp = y * x return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x * Float64(y * Float64(-y))); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x * (y * -y); else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x * N[(y * (-y)), $MachinePrecision]), $MachinePrecision], N[(y * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x \cdot \left(y \cdot \left(-y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 99.8%
distribute-lft-out--88.4%
*-rgt-identity88.4%
associate-*l*76.2%
distribute-lft-out--87.6%
Simplified87.6%
Taylor expanded in y around inf 84.1%
unpow284.1%
mul-1-neg84.1%
distribute-rgt-neg-out84.1%
Simplified84.1%
if -1 < y < 1Initial program 100.0%
distribute-lft-out--100.0%
*-rgt-identity100.0%
associate-*l*100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in y around 0 97.8%
Final simplification91.7%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (* y (* y (- x))) (* y x)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y * (y * -x);
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = y * (y * -x)
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y * (y * -x);
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = y * (y * -x) else: tmp = y * x return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(y * Float64(y * Float64(-x))); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = y * (y * -x); else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(y * N[(y * (-x)), $MachinePrecision]), $MachinePrecision], N[(y * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;y \cdot \left(y \cdot \left(-x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 99.8%
distribute-lft-out--88.4%
*-rgt-identity88.4%
associate-*l*76.2%
distribute-lft-out--87.6%
Simplified87.6%
Taylor expanded in y around inf 84.1%
unpow284.1%
associate-*r*84.1%
mul-1-neg84.1%
distribute-rgt-neg-out84.1%
associate-*l*96.3%
*-commutative96.3%
Simplified96.3%
if -1 < y < 1Initial program 100.0%
distribute-lft-out--100.0%
*-rgt-identity100.0%
associate-*l*100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in y around 0 97.8%
Final simplification97.1%
(FPCore (x y) :precision binary64 (* y x))
double code(double x, double y) {
return y * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * x
end function
public static double code(double x, double y) {
return y * x;
}
def code(x, y): return y * x
function code(x, y) return Float64(y * x) end
function tmp = code(x, y) tmp = y * x; end
code[x_, y_] := N[(y * x), $MachinePrecision]
\begin{array}{l}
\\
y \cdot x
\end{array}
Initial program 99.9%
distribute-lft-out--94.8%
*-rgt-identity94.8%
associate-*l*89.4%
distribute-lft-out--94.4%
Simplified94.4%
Taylor expanded in y around 0 60.4%
Final simplification60.4%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
distribute-lft-out--94.8%
*-rgt-identity94.8%
associate-*l*89.4%
distribute-lft-out--94.4%
Simplified94.4%
*-un-lft-identity94.4%
distribute-rgt-out--94.4%
associate-*l*99.9%
flip--94.5%
associate-*r/93.0%
metadata-eval93.0%
+-commutative93.0%
Applied egg-rr93.0%
*-commutative93.0%
associate-/l*93.8%
*-commutative93.8%
Simplified93.8%
Taylor expanded in y around inf 39.9%
Taylor expanded in y around 0 3.0%
Final simplification3.0%
herbie shell --seed 2023199
(FPCore (x y)
:name "Statistics.Distribution.Binomial:$cvariance from math-functions-0.1.5.2"
:precision binary64
(* (* x y) (- 1.0 y)))