
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (<= y 31.5) (* x (+ 1.0 (* -0.16666666666666666 (* y y)))) (* (/ x y) (/ 6.0 y))))
double code(double x, double y) {
double tmp;
if (y <= 31.5) {
tmp = x * (1.0 + (-0.16666666666666666 * (y * y)));
} else {
tmp = (x / y) * (6.0 / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 31.5d0) then
tmp = x * (1.0d0 + ((-0.16666666666666666d0) * (y * y)))
else
tmp = (x / y) * (6.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 31.5) {
tmp = x * (1.0 + (-0.16666666666666666 * (y * y)));
} else {
tmp = (x / y) * (6.0 / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 31.5: tmp = x * (1.0 + (-0.16666666666666666 * (y * y))) else: tmp = (x / y) * (6.0 / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 31.5) tmp = Float64(x * Float64(1.0 + Float64(-0.16666666666666666 * Float64(y * y)))); else tmp = Float64(Float64(x / y) * Float64(6.0 / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 31.5) tmp = x * (1.0 + (-0.16666666666666666 * (y * y))); else tmp = (x / y) * (6.0 / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 31.5], N[(x * N[(1.0 + N[(-0.16666666666666666 * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(6.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 31.5:\\
\;\;\;\;x \cdot \left(1 + -0.16666666666666666 \cdot \left(y \cdot y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \frac{6}{y}\\
\end{array}
\end{array}
if y < 31.5Initial program 99.9%
Taylor expanded in y around 0 67.8%
unpow267.8%
Simplified67.8%
if 31.5 < y Initial program 99.6%
clear-num99.5%
un-div-inv99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 27.0%
*-commutative27.0%
unpow227.0%
Simplified27.0%
Taylor expanded in y around inf 27.0%
unpow227.0%
Simplified27.0%
Taylor expanded in x around 0 27.0%
unpow227.0%
associate-*r/27.0%
*-commutative27.0%
times-frac27.0%
Simplified27.0%
Final simplification59.3%
(FPCore (x y) :precision binary64 (if (<= y 2.5) x (* 6.0 (/ x (* y y)))))
double code(double x, double y) {
double tmp;
if (y <= 2.5) {
tmp = x;
} else {
tmp = 6.0 * (x / (y * y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.5d0) then
tmp = x
else
tmp = 6.0d0 * (x / (y * y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.5) {
tmp = x;
} else {
tmp = 6.0 * (x / (y * y));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.5: tmp = x else: tmp = 6.0 * (x / (y * y)) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.5) tmp = x; else tmp = Float64(6.0 * Float64(x / Float64(y * y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.5) tmp = x; else tmp = 6.0 * (x / (y * y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.5], x, N[(6.0 * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.5:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;6 \cdot \frac{x}{y \cdot y}\\
\end{array}
\end{array}
if y < 2.5Initial program 99.9%
Taylor expanded in y around 0 68.4%
if 2.5 < y Initial program 99.6%
clear-num99.5%
un-div-inv99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 27.0%
*-commutative27.0%
unpow227.0%
Simplified27.0%
Taylor expanded in y around inf 27.0%
unpow227.0%
Simplified27.0%
Final simplification59.8%
(FPCore (x y) :precision binary64 (if (<= y 2.5) x (* (/ x y) (/ 6.0 y))))
double code(double x, double y) {
double tmp;
if (y <= 2.5) {
tmp = x;
} else {
tmp = (x / y) * (6.0 / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.5d0) then
tmp = x
else
tmp = (x / y) * (6.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.5) {
tmp = x;
} else {
tmp = (x / y) * (6.0 / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.5: tmp = x else: tmp = (x / y) * (6.0 / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.5) tmp = x; else tmp = Float64(Float64(x / y) * Float64(6.0 / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.5) tmp = x; else tmp = (x / y) * (6.0 / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.5], x, N[(N[(x / y), $MachinePrecision] * N[(6.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.5:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \frac{6}{y}\\
\end{array}
\end{array}
if y < 2.5Initial program 99.9%
Taylor expanded in y around 0 68.4%
if 2.5 < y Initial program 99.6%
clear-num99.5%
un-div-inv99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 27.0%
*-commutative27.0%
unpow227.0%
Simplified27.0%
Taylor expanded in y around inf 27.0%
unpow227.0%
Simplified27.0%
Taylor expanded in x around 0 27.0%
unpow227.0%
associate-*r/27.0%
*-commutative27.0%
times-frac27.0%
Simplified27.0%
Final simplification59.8%
(FPCore (x y) :precision binary64 (/ x (+ 1.0 (* y (* y 0.16666666666666666)))))
double code(double x, double y) {
return x / (1.0 + (y * (y * 0.16666666666666666)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (1.0d0 + (y * (y * 0.16666666666666666d0)))
end function
public static double code(double x, double y) {
return x / (1.0 + (y * (y * 0.16666666666666666)));
}
def code(x, y): return x / (1.0 + (y * (y * 0.16666666666666666)))
function code(x, y) return Float64(x / Float64(1.0 + Float64(y * Float64(y * 0.16666666666666666)))) end
function tmp = code(x, y) tmp = x / (1.0 + (y * (y * 0.16666666666666666))); end
code[x_, y_] := N[(x / N[(1.0 + N[(y * N[(y * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + y \cdot \left(y \cdot 0.16666666666666666\right)}
\end{array}
Initial program 99.8%
clear-num99.8%
un-div-inv99.8%
Applied egg-rr99.8%
Taylor expanded in y around 0 66.3%
*-commutative66.3%
unpow266.3%
Simplified66.3%
Taylor expanded in y around 0 66.3%
*-commutative66.3%
unpow266.3%
associate-*l*66.3%
Simplified66.3%
Final simplification66.3%
(FPCore (x y) :precision binary64 (if (<= y 1.5e+38) x (* y (/ x y))))
double code(double x, double y) {
double tmp;
if (y <= 1.5e+38) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.5d+38) then
tmp = x
else
tmp = y * (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.5e+38) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.5e+38: tmp = x else: tmp = y * (x / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 1.5e+38) tmp = x; else tmp = Float64(y * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.5e+38) tmp = x; else tmp = y * (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.5e+38], x, N[(y * N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.5 \cdot 10^{+38}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{y}\\
\end{array}
\end{array}
if y < 1.5000000000000001e38Initial program 99.9%
Taylor expanded in y around 0 67.5%
if 1.5000000000000001e38 < y Initial program 99.5%
Taylor expanded in x around 0 99.6%
Taylor expanded in y around 0 4.0%
associate-/l*27.4%
div-inv27.4%
clear-num24.6%
Applied egg-rr24.6%
Final simplification59.1%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 55.1%
Final simplification55.1%
herbie shell --seed 2023199
(FPCore (x y)
:name "Linear.Quaternion:$cexp from linear-1.19.1.3"
:precision binary64
(* x (/ (sin y) y)))