
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (+ x z) x))
double code(double x, double y, double z) {
return fma(y, (x + z), x);
}
function code(x, y, z) return fma(y, Float64(x + z), x) end
code[x_, y_, z_] := N[(y * N[(x + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x + z, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (<= y -2e+169) (* y x) (if (<= y -2.5e-33) (* y z) (if (<= y 8e-11) x (* y z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2e+169) {
tmp = y * x;
} else if (y <= -2.5e-33) {
tmp = y * z;
} else if (y <= 8e-11) {
tmp = x;
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2d+169)) then
tmp = y * x
else if (y <= (-2.5d-33)) then
tmp = y * z
else if (y <= 8d-11) then
tmp = x
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2e+169) {
tmp = y * x;
} else if (y <= -2.5e-33) {
tmp = y * z;
} else if (y <= 8e-11) {
tmp = x;
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2e+169: tmp = y * x elif y <= -2.5e-33: tmp = y * z elif y <= 8e-11: tmp = x else: tmp = y * z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2e+169) tmp = Float64(y * x); elseif (y <= -2.5e-33) tmp = Float64(y * z); elseif (y <= 8e-11) tmp = x; else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2e+169) tmp = y * x; elseif (y <= -2.5e-33) tmp = y * z; elseif (y <= 8e-11) tmp = x; else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2e+169], N[(y * x), $MachinePrecision], If[LessEqual[y, -2.5e-33], N[(y * z), $MachinePrecision], If[LessEqual[y, 8e-11], x, N[(y * z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{+169}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq -2.5 \cdot 10^{-33}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 8 \cdot 10^{-11}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if y < -1.99999999999999987e169Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in z around 0 66.4%
if -1.99999999999999987e169 < y < -2.50000000000000014e-33 or 7.99999999999999952e-11 < y Initial program 99.9%
Taylor expanded in y around inf 97.3%
Taylor expanded in z around inf 61.4%
if -2.50000000000000014e-33 < y < 7.99999999999999952e-11Initial program 100.0%
Taylor expanded in y around 0 75.4%
Final simplification68.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.05e-33) (not (<= y 5.5e-11))) (* y (+ x z)) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.05e-33) || !(y <= 5.5e-11)) {
tmp = y * (x + z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.05d-33)) .or. (.not. (y <= 5.5d-11))) then
tmp = y * (x + z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.05e-33) || !(y <= 5.5e-11)) {
tmp = y * (x + z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.05e-33) or not (y <= 5.5e-11): tmp = y * (x + z) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.05e-33) || !(y <= 5.5e-11)) tmp = Float64(y * Float64(x + z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.05e-33) || ~((y <= 5.5e-11))) tmp = y * (x + z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.05e-33], N[Not[LessEqual[y, 5.5e-11]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.05 \cdot 10^{-33} \lor \neg \left(y \leq 5.5 \cdot 10^{-11}\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1.05e-33 or 5.49999999999999975e-11 < y Initial program 99.9%
Taylor expanded in y around inf 97.9%
if -1.05e-33 < y < 5.49999999999999975e-11Initial program 100.0%
Taylor expanded in y around 0 75.4%
Final simplification87.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -6.3e-38) (not (<= y 9e-11))) (* y (+ x z)) (* x (+ y 1.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -6.3e-38) || !(y <= 9e-11)) {
tmp = y * (x + z);
} else {
tmp = x * (y + 1.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-6.3d-38)) .or. (.not. (y <= 9d-11))) then
tmp = y * (x + z)
else
tmp = x * (y + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -6.3e-38) || !(y <= 9e-11)) {
tmp = y * (x + z);
} else {
tmp = x * (y + 1.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -6.3e-38) or not (y <= 9e-11): tmp = y * (x + z) else: tmp = x * (y + 1.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -6.3e-38) || !(y <= 9e-11)) tmp = Float64(y * Float64(x + z)); else tmp = Float64(x * Float64(y + 1.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -6.3e-38) || ~((y <= 9e-11))) tmp = y * (x + z); else tmp = x * (y + 1.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -6.3e-38], N[Not[LessEqual[y, 9e-11]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], N[(x * N[(y + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.3 \cdot 10^{-38} \lor \neg \left(y \leq 9 \cdot 10^{-11}\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y + 1\right)\\
\end{array}
\end{array}
if y < -6.2999999999999996e-38 or 8.9999999999999999e-11 < y Initial program 99.9%
Taylor expanded in y around inf 97.9%
if -6.2999999999999996e-38 < y < 8.9999999999999999e-11Initial program 100.0%
Taylor expanded in x around inf 75.6%
Final simplification87.2%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.015))) (* y (+ x z)) (+ x (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 0.015)) {
tmp = y * (x + z);
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.015d0))) then
tmp = y * (x + z)
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 0.015)) {
tmp = y * (x + z);
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.0) or not (y <= 0.015): tmp = y * (x + z) else: tmp = x + (y * z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.015)) tmp = Float64(y * Float64(x + z)); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.015))) tmp = y * (x + z); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.015]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.015\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if y < -1 or 0.014999999999999999 < y Initial program 99.9%
Taylor expanded in y around inf 98.5%
if -1 < y < 0.014999999999999999Initial program 100.0%
Taylor expanded in z around inf 99.8%
Final simplification99.1%
(FPCore (x y z) :precision binary64 (if (<= y -6.5e-15) (* y x) (if (<= y 0.015) x (* y x))))
double code(double x, double y, double z) {
double tmp;
if (y <= -6.5e-15) {
tmp = y * x;
} else if (y <= 0.015) {
tmp = x;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-6.5d-15)) then
tmp = y * x
else if (y <= 0.015d0) then
tmp = x
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -6.5e-15) {
tmp = y * x;
} else if (y <= 0.015) {
tmp = x;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -6.5e-15: tmp = y * x elif y <= 0.015: tmp = x else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -6.5e-15) tmp = Float64(y * x); elseif (y <= 0.015) tmp = x; else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -6.5e-15) tmp = y * x; elseif (y <= 0.015) tmp = x; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -6.5e-15], N[(y * x), $MachinePrecision], If[LessEqual[y, 0.015], x, N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.5 \cdot 10^{-15}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 0.015:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -6.49999999999999991e-15 or 0.014999999999999999 < y Initial program 99.9%
Taylor expanded in y around inf 98.5%
Taylor expanded in z around 0 46.1%
if -6.49999999999999991e-15 < y < 0.014999999999999999Initial program 100.0%
Taylor expanded in y around 0 73.3%
Final simplification59.7%
(FPCore (x y z) :precision binary64 (+ x (* y (+ x z))))
double code(double x, double y, double z) {
return x + (y * (x + z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (x + z))
end function
public static double code(double x, double y, double z) {
return x + (y * (x + z));
}
def code(x, y, z): return x + (y * (x + z))
function code(x, y, z) return Float64(x + Float64(y * Float64(x + z))) end
function tmp = code(x, y, z) tmp = x + (y * (x + z)); end
code[x_, y_, z_] := N[(x + N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(x + z\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 38.1%
Final simplification38.1%
herbie shell --seed 2023199
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))