
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (* z t) (- INFINITY)) (/ (/ x t) (- z)) (/ x (- y (* z t)))))
assert(z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -((double) INFINITY)) {
tmp = (x / t) / -z;
} else {
tmp = x / (y - (z * t));
}
return tmp;
}
assert z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -Double.POSITIVE_INFINITY) {
tmp = (x / t) / -z;
} else {
tmp = x / (y - (z * t));
}
return tmp;
}
[z, t] = sort([z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -math.inf: tmp = (x / t) / -z else: tmp = x / (y - (z * t)) return tmp
z, t = sort([z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= Float64(-Inf)) tmp = Float64(Float64(x / t) / Float64(-z)); else tmp = Float64(x / Float64(y - Float64(z * t))); end return tmp end
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -Inf)
tmp = (x / t) / -z;
else
tmp = x / (y - (z * t));
end
tmp_2 = tmp;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], (-Infinity)], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -\infty:\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\end{array}
\end{array}
if (*.f64 z t) < -inf.0Initial program 59.9%
clear-num59.9%
associate-/r/59.9%
Applied egg-rr59.9%
Taylor expanded in y around 0 59.9%
associate-/r*64.1%
Simplified64.1%
add-sqr-sqrt64.1%
sqrt-unprod59.9%
pow259.9%
*-commutative59.9%
div-inv59.9%
associate-*r*70.8%
frac-2neg70.8%
metadata-eval70.8%
div-inv70.8%
clear-num70.8%
unpow-170.8%
div-inv70.9%
unpow-170.9%
clear-num70.9%
add-sqr-sqrt30.1%
sqrt-unprod59.8%
sqr-neg59.8%
sqrt-unprod40.8%
add-sqr-sqrt70.9%
Applied egg-rr70.9%
unpow270.9%
sqrt-prod53.6%
add-sqr-sqrt59.1%
associate-/r*59.9%
add-sqr-sqrt35.4%
sqrt-unprod47.5%
sqr-neg47.5%
sqrt-unprod24.4%
add-sqr-sqrt59.9%
associate-/r*99.8%
frac-2neg99.8%
frac-2neg99.8%
remove-double-neg99.8%
distribute-frac-neg99.8%
frac-2neg99.8%
Applied egg-rr99.8%
if -inf.0 < (*.f64 z t) Initial program 98.3%
Final simplification98.4%
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -1e-67) (not (<= (* z t) 5e-52))) (/ (- x) (* z t)) (/ x y)))
assert(z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e-67) || !((z * t) <= 5e-52)) {
tmp = -x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-1d-67)) .or. (.not. ((z * t) <= 5d-52))) then
tmp = -x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
assert z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e-67) || !((z * t) <= 5e-52)) {
tmp = -x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
[z, t] = sort([z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -1e-67) or not ((z * t) <= 5e-52): tmp = -x / (z * t) else: tmp = x / y return tmp
z, t = sort([z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -1e-67) || !(Float64(z * t) <= 5e-52)) tmp = Float64(Float64(-x) / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -1e-67) || ~(((z * t) <= 5e-52)))
tmp = -x / (z * t);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -1e-67], N[Not[LessEqual[N[(z * t), $MachinePrecision], 5e-52]], $MachinePrecision]], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{-67} \lor \neg \left(z \cdot t \leq 5 \cdot 10^{-52}\right):\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -9.99999999999999943e-68 or 5e-52 < (*.f64 z t) Initial program 92.7%
Taylor expanded in y around 0 72.5%
associate-*r/72.5%
neg-mul-172.5%
Simplified72.5%
if -9.99999999999999943e-68 < (*.f64 z t) < 5e-52Initial program 100.0%
Taylor expanded in y around inf 85.6%
Final simplification78.1%
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -1e-67) (not (<= (* z t) 5e-52))) (/ (/ x t) (- z)) (/ x y)))
assert(z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e-67) || !((z * t) <= 5e-52)) {
tmp = (x / t) / -z;
} else {
tmp = x / y;
}
return tmp;
}
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-1d-67)) .or. (.not. ((z * t) <= 5d-52))) then
tmp = (x / t) / -z
else
tmp = x / y
end if
code = tmp
end function
assert z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e-67) || !((z * t) <= 5e-52)) {
tmp = (x / t) / -z;
} else {
tmp = x / y;
}
return tmp;
}
[z, t] = sort([z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -1e-67) or not ((z * t) <= 5e-52): tmp = (x / t) / -z else: tmp = x / y return tmp
z, t = sort([z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -1e-67) || !(Float64(z * t) <= 5e-52)) tmp = Float64(Float64(x / t) / Float64(-z)); else tmp = Float64(x / y); end return tmp end
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -1e-67) || ~(((z * t) <= 5e-52)))
tmp = (x / t) / -z;
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -1e-67], N[Not[LessEqual[N[(z * t), $MachinePrecision], 5e-52]], $MachinePrecision]], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{-67} \lor \neg \left(z \cdot t \leq 5 \cdot 10^{-52}\right):\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -9.99999999999999943e-68 or 5e-52 < (*.f64 z t) Initial program 92.7%
clear-num91.8%
associate-/r/92.5%
Applied egg-rr92.5%
Taylor expanded in y around 0 72.4%
associate-/r*72.9%
Simplified72.9%
add-sqr-sqrt50.5%
sqrt-unprod49.7%
pow249.7%
*-commutative49.7%
div-inv49.7%
associate-*r*51.6%
frac-2neg51.6%
metadata-eval51.6%
div-inv51.6%
clear-num51.6%
unpow-151.6%
div-inv51.7%
unpow-151.7%
clear-num51.7%
add-sqr-sqrt21.9%
sqrt-unprod45.0%
sqr-neg45.0%
sqrt-unprod29.7%
add-sqr-sqrt51.7%
Applied egg-rr51.7%
unpow251.7%
sqrt-prod32.1%
add-sqr-sqrt33.9%
associate-/r*32.0%
add-sqr-sqrt17.9%
sqrt-unprod41.5%
sqr-neg41.5%
sqrt-unprod32.4%
add-sqr-sqrt72.5%
associate-/r*76.0%
frac-2neg76.0%
frac-2neg76.0%
remove-double-neg76.0%
distribute-frac-neg76.0%
frac-2neg76.0%
Applied egg-rr76.0%
if -9.99999999999999943e-68 < (*.f64 z t) < 5e-52Initial program 100.0%
Taylor expanded in y around inf 85.6%
Final simplification80.1%
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (* z t) -1e-67) (/ (/ x z) (- t)) (if (<= (* z t) 5e-52) (/ x y) (/ (/ x t) (- z)))))
assert(z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -1e-67) {
tmp = (x / z) / -t;
} else if ((z * t) <= 5e-52) {
tmp = x / y;
} else {
tmp = (x / t) / -z;
}
return tmp;
}
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-1d-67)) then
tmp = (x / z) / -t
else if ((z * t) <= 5d-52) then
tmp = x / y
else
tmp = (x / t) / -z
end if
code = tmp
end function
assert z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -1e-67) {
tmp = (x / z) / -t;
} else if ((z * t) <= 5e-52) {
tmp = x / y;
} else {
tmp = (x / t) / -z;
}
return tmp;
}
[z, t] = sort([z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -1e-67: tmp = (x / z) / -t elif (z * t) <= 5e-52: tmp = x / y else: tmp = (x / t) / -z return tmp
z, t = sort([z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -1e-67) tmp = Float64(Float64(x / z) / Float64(-t)); elseif (Float64(z * t) <= 5e-52) tmp = Float64(x / y); else tmp = Float64(Float64(x / t) / Float64(-z)); end return tmp end
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -1e-67)
tmp = (x / z) / -t;
elseif ((z * t) <= 5e-52)
tmp = x / y;
else
tmp = (x / t) / -z;
end
tmp_2 = tmp;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -1e-67], N[(N[(x / z), $MachinePrecision] / (-t)), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 5e-52], N[(x / y), $MachinePrecision], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision]]]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{-67}:\\
\;\;\;\;\frac{\frac{x}{z}}{-t}\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{-52}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\end{array}
\end{array}
if (*.f64 z t) < -9.99999999999999943e-68Initial program 90.9%
Taylor expanded in y around 0 70.5%
associate-*r/70.5%
neg-mul-170.5%
Simplified70.5%
frac-2neg70.5%
*-commutative70.5%
div-inv70.4%
remove-double-neg70.4%
distribute-rgt-neg-in70.4%
Applied egg-rr70.4%
associate-*r/70.5%
*-rgt-identity70.5%
associate-/r*73.2%
Simplified73.2%
if -9.99999999999999943e-68 < (*.f64 z t) < 5e-52Initial program 100.0%
Taylor expanded in y around inf 85.6%
if 5e-52 < (*.f64 z t) Initial program 94.6%
clear-num94.5%
associate-/r/94.5%
Applied egg-rr94.5%
Taylor expanded in y around 0 74.6%
associate-/r*74.6%
Simplified74.6%
add-sqr-sqrt48.9%
sqrt-unprod50.2%
pow250.2%
*-commutative50.2%
div-inv50.3%
associate-*r*51.5%
frac-2neg51.5%
metadata-eval51.5%
div-inv51.6%
clear-num51.6%
unpow-151.6%
div-inv51.6%
unpow-151.6%
clear-num51.7%
add-sqr-sqrt20.7%
sqrt-unprod43.3%
sqr-neg43.3%
sqrt-unprod30.8%
add-sqr-sqrt51.7%
Applied egg-rr51.7%
unpow251.7%
sqrt-prod30.7%
add-sqr-sqrt32.1%
associate-/r*30.8%
add-sqr-sqrt16.4%
sqrt-unprod41.1%
sqr-neg41.1%
sqrt-unprod33.4%
add-sqr-sqrt74.6%
associate-/r*73.4%
frac-2neg73.4%
frac-2neg73.4%
remove-double-neg73.4%
distribute-frac-neg73.4%
frac-2neg73.4%
Applied egg-rr73.4%
Final simplification78.5%
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -5e+126) (not (<= (* z t) 1e+122))) (/ x (* z t)) (/ x y)))
assert(z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+126) || !((z * t) <= 1e+122)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-5d+126)) .or. (.not. ((z * t) <= 1d+122))) then
tmp = x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
assert z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+126) || !((z * t) <= 1e+122)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
[z, t] = sort([z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -5e+126) or not ((z * t) <= 1e+122): tmp = x / (z * t) else: tmp = x / y return tmp
z, t = sort([z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -5e+126) || !(Float64(z * t) <= 1e+122)) tmp = Float64(x / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -5e+126) || ~(((z * t) <= 1e+122)))
tmp = x / (z * t);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -5e+126], N[Not[LessEqual[N[(z * t), $MachinePrecision], 1e+122]], $MachinePrecision]], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+126} \lor \neg \left(z \cdot t \leq 10^{+122}\right):\\
\;\;\;\;\frac{x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -4.99999999999999977e126 or 1.00000000000000001e122 < (*.f64 z t) Initial program 85.9%
clear-num85.3%
associate-/r/85.9%
Applied egg-rr85.9%
Taylor expanded in y around 0 80.6%
associate-/r*81.6%
Simplified81.6%
*-commutative81.6%
div-inv81.5%
associate-*r*93.0%
frac-2neg93.0%
metadata-eval93.0%
div-inv93.1%
clear-num93.2%
unpow-193.2%
inv-pow93.2%
pow-prod-down92.4%
expm1-log1p-u88.2%
expm1-udef60.7%
Applied egg-rr55.8%
expm1-def54.0%
expm1-log1p54.1%
associate-/r*54.3%
Simplified54.3%
if -4.99999999999999977e126 < (*.f64 z t) < 1.00000000000000001e122Initial program 99.9%
Taylor expanded in y around inf 68.0%
Final simplification64.0%
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x y))
assert(z < t);
double code(double x, double y, double z, double t) {
return x / y;
}
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
assert z < t;
public static double code(double x, double y, double z, double t) {
return x / y;
}
[z, t] = sort([z, t]) def code(x, y, z, t): return x / y
z, t = sort([z, t]) function code(x, y, z, t) return Float64(x / y) end
z, t = num2cell(sort([z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / y;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\frac{x}{y}
\end{array}
Initial program 95.8%
Taylor expanded in y around inf 54.8%
Final simplification54.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2023199
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))