
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (+ x y) (- 1.0 (/ y z)))))
(if (or (<= t_0 -1e-274) (not (<= t_0 3e-241)))
t_0
(* z (- -1.0 (/ x y))))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -1e-274) || !(t_0 <= 3e-241)) {
tmp = t_0;
} else {
tmp = z * (-1.0 - (x / y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-1d-274)) .or. (.not. (t_0 <= 3d-241))) then
tmp = t_0
else
tmp = z * ((-1.0d0) - (x / y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -1e-274) || !(t_0 <= 3e-241)) {
tmp = t_0;
} else {
tmp = z * (-1.0 - (x / y));
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -1e-274) or not (t_0 <= 3e-241): tmp = t_0 else: tmp = z * (-1.0 - (x / y)) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -1e-274) || !(t_0 <= 3e-241)) tmp = t_0; else tmp = Float64(z * Float64(-1.0 - Float64(x / y))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -1e-274) || ~((t_0 <= 3e-241))) tmp = t_0; else tmp = z * (-1.0 - (x / y)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1e-274], N[Not[LessEqual[t$95$0, 3e-241]], $MachinePrecision]], t$95$0, N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -1 \cdot 10^{-274} \lor \neg \left(t_0 \leq 3 \cdot 10^{-241}\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -9.99999999999999966e-275 or 2.9999999999999999e-241 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) Initial program 99.9%
if -9.99999999999999966e-275 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < 2.9999999999999999e-241Initial program 12.2%
Taylor expanded in y around inf 99.9%
sub-neg99.9%
mul-1-neg99.9%
unsub-neg99.9%
associate-+l-99.9%
mul-1-neg99.9%
distribute-frac-neg99.9%
mul-1-neg99.9%
div-sub99.9%
sub-neg99.9%
mul-1-neg99.9%
remove-double-neg99.9%
unpow299.9%
distribute-lft-out99.9%
Simplified99.9%
Taylor expanded in z around 0 100.0%
mul-1-neg100.0%
*-commutative100.0%
distribute-rgt-neg-in100.0%
mul-1-neg100.0%
distribute-lft-in100.0%
metadata-eval100.0%
mul-1-neg100.0%
distribute-neg-frac100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ x (- 1.0 (/ y z)))))
(if (<= y -1.52e+153)
(- z)
(if (<= y -1e-266)
t_0
(if (<= y 190.0) (+ x y) (if (<= y 2.4e+105) t_0 (- z)))))))
double code(double x, double y, double z) {
double t_0 = x / (1.0 - (y / z));
double tmp;
if (y <= -1.52e+153) {
tmp = -z;
} else if (y <= -1e-266) {
tmp = t_0;
} else if (y <= 190.0) {
tmp = x + y;
} else if (y <= 2.4e+105) {
tmp = t_0;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x / (1.0d0 - (y / z))
if (y <= (-1.52d+153)) then
tmp = -z
else if (y <= (-1d-266)) then
tmp = t_0
else if (y <= 190.0d0) then
tmp = x + y
else if (y <= 2.4d+105) then
tmp = t_0
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x / (1.0 - (y / z));
double tmp;
if (y <= -1.52e+153) {
tmp = -z;
} else if (y <= -1e-266) {
tmp = t_0;
} else if (y <= 190.0) {
tmp = x + y;
} else if (y <= 2.4e+105) {
tmp = t_0;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): t_0 = x / (1.0 - (y / z)) tmp = 0 if y <= -1.52e+153: tmp = -z elif y <= -1e-266: tmp = t_0 elif y <= 190.0: tmp = x + y elif y <= 2.4e+105: tmp = t_0 else: tmp = -z return tmp
function code(x, y, z) t_0 = Float64(x / Float64(1.0 - Float64(y / z))) tmp = 0.0 if (y <= -1.52e+153) tmp = Float64(-z); elseif (y <= -1e-266) tmp = t_0; elseif (y <= 190.0) tmp = Float64(x + y); elseif (y <= 2.4e+105) tmp = t_0; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x / (1.0 - (y / z)); tmp = 0.0; if (y <= -1.52e+153) tmp = -z; elseif (y <= -1e-266) tmp = t_0; elseif (y <= 190.0) tmp = x + y; elseif (y <= 2.4e+105) tmp = t_0; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.52e+153], (-z), If[LessEqual[y, -1e-266], t$95$0, If[LessEqual[y, 190.0], N[(x + y), $MachinePrecision], If[LessEqual[y, 2.4e+105], t$95$0, (-z)]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{1 - \frac{y}{z}}\\
\mathbf{if}\;y \leq -1.52 \cdot 10^{+153}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -1 \cdot 10^{-266}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 190:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 2.4 \cdot 10^{+105}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -1.52e153 or 2.39999999999999975e105 < y Initial program 72.9%
Taylor expanded in y around inf 70.6%
mul-1-neg70.6%
Simplified70.6%
if -1.52e153 < y < -9.9999999999999998e-267 or 190 < y < 2.39999999999999975e105Initial program 94.4%
Taylor expanded in x around inf 71.2%
if -9.9999999999999998e-267 < y < 190Initial program 99.9%
Taylor expanded in z around inf 77.3%
Final simplification72.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (/ y z))) (t_1 (/ x t_0)))
(if (<= x -2.6e+59)
t_1
(if (<= x -1.85e-90)
(- z)
(if (<= x 1.9e-164) (/ y t_0) (if (<= x 86000000000.0) (+ x y) t_1))))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = x / t_0;
double tmp;
if (x <= -2.6e+59) {
tmp = t_1;
} else if (x <= -1.85e-90) {
tmp = -z;
} else if (x <= 1.9e-164) {
tmp = y / t_0;
} else if (x <= 86000000000.0) {
tmp = x + y;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
t_1 = x / t_0
if (x <= (-2.6d+59)) then
tmp = t_1
else if (x <= (-1.85d-90)) then
tmp = -z
else if (x <= 1.9d-164) then
tmp = y / t_0
else if (x <= 86000000000.0d0) then
tmp = x + y
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = x / t_0;
double tmp;
if (x <= -2.6e+59) {
tmp = t_1;
} else if (x <= -1.85e-90) {
tmp = -z;
} else if (x <= 1.9e-164) {
tmp = y / t_0;
} else if (x <= 86000000000.0) {
tmp = x + y;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) t_1 = x / t_0 tmp = 0 if x <= -2.6e+59: tmp = t_1 elif x <= -1.85e-90: tmp = -z elif x <= 1.9e-164: tmp = y / t_0 elif x <= 86000000000.0: tmp = x + y else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) t_1 = Float64(x / t_0) tmp = 0.0 if (x <= -2.6e+59) tmp = t_1; elseif (x <= -1.85e-90) tmp = Float64(-z); elseif (x <= 1.9e-164) tmp = Float64(y / t_0); elseif (x <= 86000000000.0) tmp = Float64(x + y); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); t_1 = x / t_0; tmp = 0.0; if (x <= -2.6e+59) tmp = t_1; elseif (x <= -1.85e-90) tmp = -z; elseif (x <= 1.9e-164) tmp = y / t_0; elseif (x <= 86000000000.0) tmp = x + y; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / t$95$0), $MachinePrecision]}, If[LessEqual[x, -2.6e+59], t$95$1, If[LessEqual[x, -1.85e-90], (-z), If[LessEqual[x, 1.9e-164], N[(y / t$95$0), $MachinePrecision], If[LessEqual[x, 86000000000.0], N[(x + y), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := \frac{x}{t_0}\\
\mathbf{if}\;x \leq -2.6 \cdot 10^{+59}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \leq -1.85 \cdot 10^{-90}:\\
\;\;\;\;-z\\
\mathbf{elif}\;x \leq 1.9 \cdot 10^{-164}:\\
\;\;\;\;\frac{y}{t_0}\\
\mathbf{elif}\;x \leq 86000000000:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if x < -2.59999999999999999e59 or 8.6e10 < x Initial program 89.6%
Taylor expanded in x around inf 75.5%
if -2.59999999999999999e59 < x < -1.85000000000000009e-90Initial program 83.1%
Taylor expanded in y around inf 59.4%
mul-1-neg59.4%
Simplified59.4%
if -1.85000000000000009e-90 < x < 1.89999999999999995e-164Initial program 90.5%
Taylor expanded in x around 0 77.3%
if 1.89999999999999995e-164 < x < 8.6e10Initial program 92.6%
Taylor expanded in z around inf 76.9%
Final simplification74.4%
(FPCore (x y z) :precision binary64 (if (or (<= z -6.2e-5) (not (<= z 4.6))) (+ x y) (- (- z) (/ z (/ y x)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -6.2e-5) || !(z <= 4.6)) {
tmp = x + y;
} else {
tmp = -z - (z / (y / x));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-6.2d-5)) .or. (.not. (z <= 4.6d0))) then
tmp = x + y
else
tmp = -z - (z / (y / x))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -6.2e-5) || !(z <= 4.6)) {
tmp = x + y;
} else {
tmp = -z - (z / (y / x));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -6.2e-5) or not (z <= 4.6): tmp = x + y else: tmp = -z - (z / (y / x)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -6.2e-5) || !(z <= 4.6)) tmp = Float64(x + y); else tmp = Float64(Float64(-z) - Float64(z / Float64(y / x))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -6.2e-5) || ~((z <= 4.6))) tmp = x + y; else tmp = -z - (z / (y / x)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -6.2e-5], N[Not[LessEqual[z, 4.6]], $MachinePrecision]], N[(x + y), $MachinePrecision], N[((-z) - N[(z / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.2 \cdot 10^{-5} \lor \neg \left(z \leq 4.6\right):\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - \frac{z}{\frac{y}{x}}\\
\end{array}
\end{array}
if z < -6.20000000000000027e-5 or 4.5999999999999996 < z Initial program 99.9%
Taylor expanded in z around inf 77.5%
if -6.20000000000000027e-5 < z < 4.5999999999999996Initial program 77.5%
Taylor expanded in y around inf 77.1%
sub-neg77.1%
mul-1-neg77.1%
unsub-neg77.1%
associate-+l-77.1%
mul-1-neg77.1%
distribute-frac-neg77.1%
mul-1-neg77.1%
div-sub77.1%
sub-neg77.1%
mul-1-neg77.1%
remove-double-neg77.1%
unpow277.1%
distribute-lft-out77.1%
Simplified77.1%
Taylor expanded in z around 0 77.1%
associate-/l*72.4%
Simplified72.4%
Final simplification75.2%
(FPCore (x y z) :precision binary64 (if (<= z -1.8e-6) (+ x y) (if (<= z 0.021) (/ (* z (- (- y) x)) y) (+ x y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.8e-6) {
tmp = x + y;
} else if (z <= 0.021) {
tmp = (z * (-y - x)) / y;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.8d-6)) then
tmp = x + y
else if (z <= 0.021d0) then
tmp = (z * (-y - x)) / y
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.8e-6) {
tmp = x + y;
} else if (z <= 0.021) {
tmp = (z * (-y - x)) / y;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.8e-6: tmp = x + y elif z <= 0.021: tmp = (z * (-y - x)) / y else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.8e-6) tmp = Float64(x + y); elseif (z <= 0.021) tmp = Float64(Float64(z * Float64(Float64(-y) - x)) / y); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.8e-6) tmp = x + y; elseif (z <= 0.021) tmp = (z * (-y - x)) / y; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.8e-6], N[(x + y), $MachinePrecision], If[LessEqual[z, 0.021], N[(N[(z * N[((-y) - x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(x + y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.8 \cdot 10^{-6}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;z \leq 0.021:\\
\;\;\;\;\frac{z \cdot \left(\left(-y\right) - x\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if z < -1.79999999999999992e-6 or 0.0210000000000000013 < z Initial program 99.9%
Taylor expanded in z around inf 77.5%
if -1.79999999999999992e-6 < z < 0.0210000000000000013Initial program 77.5%
Taylor expanded in z around 0 73.9%
associate-*r/73.9%
+-commutative73.9%
*-commutative73.9%
associate-*r*73.9%
mul-1-neg73.9%
+-commutative73.9%
Simplified73.9%
Final simplification75.9%
(FPCore (x y z) :precision binary64 (if (<= z -0.000105) (+ x y) (if (<= z 19.0) (* z (- -1.0 (/ x y))) (+ x y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -0.000105) {
tmp = x + y;
} else if (z <= 19.0) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-0.000105d0)) then
tmp = x + y
else if (z <= 19.0d0) then
tmp = z * ((-1.0d0) - (x / y))
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -0.000105) {
tmp = x + y;
} else if (z <= 19.0) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -0.000105: tmp = x + y elif z <= 19.0: tmp = z * (-1.0 - (x / y)) else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if (z <= -0.000105) tmp = Float64(x + y); elseif (z <= 19.0) tmp = Float64(z * Float64(-1.0 - Float64(x / y))); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -0.000105) tmp = x + y; elseif (z <= 19.0) tmp = z * (-1.0 - (x / y)); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -0.000105], N[(x + y), $MachinePrecision], If[LessEqual[z, 19.0], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.000105:\\
\;\;\;\;x + y\\
\mathbf{elif}\;z \leq 19:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if z < -1.05e-4 or 19 < z Initial program 99.9%
Taylor expanded in z around inf 77.5%
if -1.05e-4 < z < 19Initial program 77.5%
Taylor expanded in y around inf 77.1%
sub-neg77.1%
mul-1-neg77.1%
unsub-neg77.1%
associate-+l-77.1%
mul-1-neg77.1%
distribute-frac-neg77.1%
mul-1-neg77.1%
div-sub77.1%
sub-neg77.1%
mul-1-neg77.1%
remove-double-neg77.1%
unpow277.1%
distribute-lft-out77.1%
Simplified77.1%
Taylor expanded in z around 0 72.3%
mul-1-neg72.3%
*-commutative72.3%
distribute-rgt-neg-in72.3%
mul-1-neg72.3%
distribute-lft-in72.3%
metadata-eval72.3%
mul-1-neg72.3%
distribute-neg-frac72.3%
Simplified72.3%
Final simplification75.1%
(FPCore (x y z) :precision binary64 (if (<= y -1.19e+82) (- z) (if (<= y 2.6e+84) (+ x y) (- z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.19e+82) {
tmp = -z;
} else if (y <= 2.6e+84) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.19d+82)) then
tmp = -z
else if (y <= 2.6d+84) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.19e+82) {
tmp = -z;
} else if (y <= 2.6e+84) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.19e+82: tmp = -z elif y <= 2.6e+84: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.19e+82) tmp = Float64(-z); elseif (y <= 2.6e+84) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.19e+82) tmp = -z; elseif (y <= 2.6e+84) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.19e+82], (-z), If[LessEqual[y, 2.6e+84], N[(x + y), $MachinePrecision], (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.19 \cdot 10^{+82}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 2.6 \cdot 10^{+84}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -1.1899999999999999e82 or 2.6000000000000001e84 < y Initial program 72.4%
Taylor expanded in y around inf 63.4%
mul-1-neg63.4%
Simplified63.4%
if -1.1899999999999999e82 < y < 2.6000000000000001e84Initial program 99.9%
Taylor expanded in z around inf 71.3%
Final simplification68.3%
(FPCore (x y z) :precision binary64 (if (<= y -3.1e-5) (- z) (if (<= y 1.18e+83) x (- z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -3.1e-5) {
tmp = -z;
} else if (y <= 1.18e+83) {
tmp = x;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.1d-5)) then
tmp = -z
else if (y <= 1.18d+83) then
tmp = x
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3.1e-5) {
tmp = -z;
} else if (y <= 1.18e+83) {
tmp = x;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -3.1e-5: tmp = -z elif y <= 1.18e+83: tmp = x else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -3.1e-5) tmp = Float64(-z); elseif (y <= 1.18e+83) tmp = x; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -3.1e-5) tmp = -z; elseif (y <= 1.18e+83) tmp = x; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -3.1e-5], (-z), If[LessEqual[y, 1.18e+83], x, (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.1 \cdot 10^{-5}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 1.18 \cdot 10^{+83}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -3.10000000000000014e-5 or 1.1799999999999999e83 < y Initial program 75.5%
Taylor expanded in y around inf 60.3%
mul-1-neg60.3%
Simplified60.3%
if -3.10000000000000014e-5 < y < 1.1799999999999999e83Initial program 99.9%
Taylor expanded in y around 0 57.3%
Final simplification58.6%
(FPCore (x y z) :precision binary64 (if (<= x -2.6e-90) x (if (<= x 1.35e-124) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -2.6e-90) {
tmp = x;
} else if (x <= 1.35e-124) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2.6d-90)) then
tmp = x
else if (x <= 1.35d-124) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2.6e-90) {
tmp = x;
} else if (x <= 1.35e-124) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -2.6e-90: tmp = x elif x <= 1.35e-124: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -2.6e-90) tmp = x; elseif (x <= 1.35e-124) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -2.6e-90) tmp = x; elseif (x <= 1.35e-124) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -2.6e-90], x, If[LessEqual[x, 1.35e-124], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.6 \cdot 10^{-90}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.35 \cdot 10^{-124}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -2.6e-90 or 1.35000000000000009e-124 < x Initial program 88.8%
Taylor expanded in y around 0 47.4%
if -2.6e-90 < x < 1.35000000000000009e-124Initial program 91.5%
Taylor expanded in x around 0 77.2%
Taylor expanded in y around 0 39.9%
Final simplification45.1%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 89.6%
Taylor expanded in y around 0 38.0%
Final simplification38.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023199
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:herbie-target
(if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))
(/ (+ x y) (- 1.0 (/ y z))))