Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A

Percentage Accurate: 87.9% → 99.1%
Time: 5.4s
Alternatives: 10
Speedup: 0.3×

Specification

?
\[\begin{array}{l} \\ \frac{x + y}{1 - \frac{y}{z}} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
def code(x, y, z):
	return (x + y) / (1.0 - (y / z))
function code(x, y, z)
	return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
end
function tmp = code(x, y, z)
	tmp = (x + y) / (1.0 - (y / z));
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 87.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x + y}{1 - \frac{y}{z}} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
def code(x, y, z):
	return (x + y) / (1.0 - (y / z))
function code(x, y, z)
	return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
end
function tmp = code(x, y, z)
	tmp = (x + y) / (1.0 - (y / z));
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}

Alternative 1: 99.1% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x + y}{1 - \frac{y}{z}}\\ \mathbf{if}\;t_0 \leq -1 \cdot 10^{-274} \lor \neg \left(t_0 \leq 3 \cdot 10^{-241}\right):\\ \;\;\;\;t_0\\ \mathbf{else}:\\ \;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z)))))
   (if (or (<= t_0 -1e-274) (not (<= t_0 3e-241)))
     t_0
     (* z (- -1.0 (/ x y))))))
double code(double x, double y, double z) {
	double t_0 = (x + y) / (1.0 - (y / z));
	double tmp;
	if ((t_0 <= -1e-274) || !(t_0 <= 3e-241)) {
		tmp = t_0;
	} else {
		tmp = z * (-1.0 - (x / y));
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = (x + y) / (1.0d0 - (y / z))
    if ((t_0 <= (-1d-274)) .or. (.not. (t_0 <= 3d-241))) then
        tmp = t_0
    else
        tmp = z * ((-1.0d0) - (x / y))
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = (x + y) / (1.0 - (y / z));
	double tmp;
	if ((t_0 <= -1e-274) || !(t_0 <= 3e-241)) {
		tmp = t_0;
	} else {
		tmp = z * (-1.0 - (x / y));
	}
	return tmp;
}
def code(x, y, z):
	t_0 = (x + y) / (1.0 - (y / z))
	tmp = 0
	if (t_0 <= -1e-274) or not (t_0 <= 3e-241):
		tmp = t_0
	else:
		tmp = z * (-1.0 - (x / y))
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
	tmp = 0.0
	if ((t_0 <= -1e-274) || !(t_0 <= 3e-241))
		tmp = t_0;
	else
		tmp = Float64(z * Float64(-1.0 - Float64(x / y)));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = (x + y) / (1.0 - (y / z));
	tmp = 0.0;
	if ((t_0 <= -1e-274) || ~((t_0 <= 3e-241)))
		tmp = t_0;
	else
		tmp = z * (-1.0 - (x / y));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1e-274], N[Not[LessEqual[t$95$0, 3e-241]], $MachinePrecision]], t$95$0, N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -1 \cdot 10^{-274} \lor \neg \left(t_0 \leq 3 \cdot 10^{-241}\right):\\
\;\;\;\;t_0\\

\mathbf{else}:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -9.99999999999999966e-275 or 2.9999999999999999e-241 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z)))

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]

    if -9.99999999999999966e-275 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < 2.9999999999999999e-241

    1. Initial program 12.2%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 99.9%

      \[\leadsto \color{blue}{\left(-1 \cdot z + -1 \cdot \frac{z \cdot x}{y}\right) - \frac{{z}^{2}}{y}} \]
    3. Step-by-step derivation
      1. sub-neg99.9%

        \[\leadsto \color{blue}{\left(-1 \cdot z + -1 \cdot \frac{z \cdot x}{y}\right) + \left(-\frac{{z}^{2}}{y}\right)} \]
      2. mul-1-neg99.9%

        \[\leadsto \left(-1 \cdot z + \color{blue}{\left(-\frac{z \cdot x}{y}\right)}\right) + \left(-\frac{{z}^{2}}{y}\right) \]
      3. unsub-neg99.9%

        \[\leadsto \color{blue}{\left(-1 \cdot z - \frac{z \cdot x}{y}\right)} + \left(-\frac{{z}^{2}}{y}\right) \]
      4. associate-+l-99.9%

        \[\leadsto \color{blue}{-1 \cdot z - \left(\frac{z \cdot x}{y} - \left(-\frac{{z}^{2}}{y}\right)\right)} \]
      5. mul-1-neg99.9%

        \[\leadsto \color{blue}{\left(-z\right)} - \left(\frac{z \cdot x}{y} - \left(-\frac{{z}^{2}}{y}\right)\right) \]
      6. distribute-frac-neg99.9%

        \[\leadsto \left(-z\right) - \left(\frac{z \cdot x}{y} - \color{blue}{\frac{-{z}^{2}}{y}}\right) \]
      7. mul-1-neg99.9%

        \[\leadsto \left(-z\right) - \left(\frac{z \cdot x}{y} - \frac{\color{blue}{-1 \cdot {z}^{2}}}{y}\right) \]
      8. div-sub99.9%

        \[\leadsto \left(-z\right) - \color{blue}{\frac{z \cdot x - -1 \cdot {z}^{2}}{y}} \]
      9. sub-neg99.9%

        \[\leadsto \left(-z\right) - \frac{\color{blue}{z \cdot x + \left(--1 \cdot {z}^{2}\right)}}{y} \]
      10. mul-1-neg99.9%

        \[\leadsto \left(-z\right) - \frac{z \cdot x + \left(-\color{blue}{\left(-{z}^{2}\right)}\right)}{y} \]
      11. remove-double-neg99.9%

        \[\leadsto \left(-z\right) - \frac{z \cdot x + \color{blue}{{z}^{2}}}{y} \]
      12. unpow299.9%

        \[\leadsto \left(-z\right) - \frac{z \cdot x + \color{blue}{z \cdot z}}{y} \]
      13. distribute-lft-out99.9%

        \[\leadsto \left(-z\right) - \frac{\color{blue}{z \cdot \left(x + z\right)}}{y} \]
    4. Simplified99.9%

      \[\leadsto \color{blue}{\left(-z\right) - \frac{z \cdot \left(x + z\right)}{y}} \]
    5. Taylor expanded in z around 0 100.0%

      \[\leadsto \color{blue}{-1 \cdot \left(\left(1 + \frac{x}{y}\right) \cdot z\right)} \]
    6. Step-by-step derivation
      1. mul-1-neg100.0%

        \[\leadsto \color{blue}{-\left(1 + \frac{x}{y}\right) \cdot z} \]
      2. *-commutative100.0%

        \[\leadsto -\color{blue}{z \cdot \left(1 + \frac{x}{y}\right)} \]
      3. distribute-rgt-neg-in100.0%

        \[\leadsto \color{blue}{z \cdot \left(-\left(1 + \frac{x}{y}\right)\right)} \]
      4. mul-1-neg100.0%

        \[\leadsto z \cdot \color{blue}{\left(-1 \cdot \left(1 + \frac{x}{y}\right)\right)} \]
      5. distribute-lft-in100.0%

        \[\leadsto z \cdot \color{blue}{\left(-1 \cdot 1 + -1 \cdot \frac{x}{y}\right)} \]
      6. metadata-eval100.0%

        \[\leadsto z \cdot \left(\color{blue}{-1} + -1 \cdot \frac{x}{y}\right) \]
      7. mul-1-neg100.0%

        \[\leadsto z \cdot \left(-1 + \color{blue}{\left(-\frac{x}{y}\right)}\right) \]
      8. distribute-neg-frac100.0%

        \[\leadsto z \cdot \left(-1 + \color{blue}{\frac{-x}{y}}\right) \]
    7. Simplified100.0%

      \[\leadsto \color{blue}{z \cdot \left(-1 + \frac{-x}{y}\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification99.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + y}{1 - \frac{y}{z}} \leq -1 \cdot 10^{-274} \lor \neg \left(\frac{x + y}{1 - \frac{y}{z}} \leq 3 \cdot 10^{-241}\right):\\ \;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\ \end{array} \]

Alternative 2: 66.2% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x}{1 - \frac{y}{z}}\\ \mathbf{if}\;y \leq -1.52 \cdot 10^{+153}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq -1 \cdot 10^{-266}:\\ \;\;\;\;t_0\\ \mathbf{elif}\;y \leq 190:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq 2.4 \cdot 10^{+105}:\\ \;\;\;\;t_0\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (/ x (- 1.0 (/ y z)))))
   (if (<= y -1.52e+153)
     (- z)
     (if (<= y -1e-266)
       t_0
       (if (<= y 190.0) (+ x y) (if (<= y 2.4e+105) t_0 (- z)))))))
double code(double x, double y, double z) {
	double t_0 = x / (1.0 - (y / z));
	double tmp;
	if (y <= -1.52e+153) {
		tmp = -z;
	} else if (y <= -1e-266) {
		tmp = t_0;
	} else if (y <= 190.0) {
		tmp = x + y;
	} else if (y <= 2.4e+105) {
		tmp = t_0;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = x / (1.0d0 - (y / z))
    if (y <= (-1.52d+153)) then
        tmp = -z
    else if (y <= (-1d-266)) then
        tmp = t_0
    else if (y <= 190.0d0) then
        tmp = x + y
    else if (y <= 2.4d+105) then
        tmp = t_0
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = x / (1.0 - (y / z));
	double tmp;
	if (y <= -1.52e+153) {
		tmp = -z;
	} else if (y <= -1e-266) {
		tmp = t_0;
	} else if (y <= 190.0) {
		tmp = x + y;
	} else if (y <= 2.4e+105) {
		tmp = t_0;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = x / (1.0 - (y / z))
	tmp = 0
	if y <= -1.52e+153:
		tmp = -z
	elif y <= -1e-266:
		tmp = t_0
	elif y <= 190.0:
		tmp = x + y
	elif y <= 2.4e+105:
		tmp = t_0
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	t_0 = Float64(x / Float64(1.0 - Float64(y / z)))
	tmp = 0.0
	if (y <= -1.52e+153)
		tmp = Float64(-z);
	elseif (y <= -1e-266)
		tmp = t_0;
	elseif (y <= 190.0)
		tmp = Float64(x + y);
	elseif (y <= 2.4e+105)
		tmp = t_0;
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = x / (1.0 - (y / z));
	tmp = 0.0;
	if (y <= -1.52e+153)
		tmp = -z;
	elseif (y <= -1e-266)
		tmp = t_0;
	elseif (y <= 190.0)
		tmp = x + y;
	elseif (y <= 2.4e+105)
		tmp = t_0;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.52e+153], (-z), If[LessEqual[y, -1e-266], t$95$0, If[LessEqual[y, 190.0], N[(x + y), $MachinePrecision], If[LessEqual[y, 2.4e+105], t$95$0, (-z)]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{x}{1 - \frac{y}{z}}\\
\mathbf{if}\;y \leq -1.52 \cdot 10^{+153}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq -1 \cdot 10^{-266}:\\
\;\;\;\;t_0\\

\mathbf{elif}\;y \leq 190:\\
\;\;\;\;x + y\\

\mathbf{elif}\;y \leq 2.4 \cdot 10^{+105}:\\
\;\;\;\;t_0\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -1.52e153 or 2.39999999999999975e105 < y

    1. Initial program 72.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 70.6%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    3. Step-by-step derivation
      1. mul-1-neg70.6%

        \[\leadsto \color{blue}{-z} \]
    4. Simplified70.6%

      \[\leadsto \color{blue}{-z} \]

    if -1.52e153 < y < -9.9999999999999998e-267 or 190 < y < 2.39999999999999975e105

    1. Initial program 94.4%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around inf 71.2%

      \[\leadsto \color{blue}{\frac{x}{1 - \frac{y}{z}}} \]

    if -9.9999999999999998e-267 < y < 190

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around inf 77.3%

      \[\leadsto \color{blue}{y + x} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification72.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.52 \cdot 10^{+153}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq -1 \cdot 10^{-266}:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \mathbf{elif}\;y \leq 190:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq 2.4 \cdot 10^{+105}:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]

Alternative 3: 66.2% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 - \frac{y}{z}\\ t_1 := \frac{x}{t_0}\\ \mathbf{if}\;x \leq -2.6 \cdot 10^{+59}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;x \leq -1.85 \cdot 10^{-90}:\\ \;\;\;\;-z\\ \mathbf{elif}\;x \leq 1.9 \cdot 10^{-164}:\\ \;\;\;\;\frac{y}{t_0}\\ \mathbf{elif}\;x \leq 86000000000:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;t_1\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (- 1.0 (/ y z))) (t_1 (/ x t_0)))
   (if (<= x -2.6e+59)
     t_1
     (if (<= x -1.85e-90)
       (- z)
       (if (<= x 1.9e-164) (/ y t_0) (if (<= x 86000000000.0) (+ x y) t_1))))))
double code(double x, double y, double z) {
	double t_0 = 1.0 - (y / z);
	double t_1 = x / t_0;
	double tmp;
	if (x <= -2.6e+59) {
		tmp = t_1;
	} else if (x <= -1.85e-90) {
		tmp = -z;
	} else if (x <= 1.9e-164) {
		tmp = y / t_0;
	} else if (x <= 86000000000.0) {
		tmp = x + y;
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = 1.0d0 - (y / z)
    t_1 = x / t_0
    if (x <= (-2.6d+59)) then
        tmp = t_1
    else if (x <= (-1.85d-90)) then
        tmp = -z
    else if (x <= 1.9d-164) then
        tmp = y / t_0
    else if (x <= 86000000000.0d0) then
        tmp = x + y
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = 1.0 - (y / z);
	double t_1 = x / t_0;
	double tmp;
	if (x <= -2.6e+59) {
		tmp = t_1;
	} else if (x <= -1.85e-90) {
		tmp = -z;
	} else if (x <= 1.9e-164) {
		tmp = y / t_0;
	} else if (x <= 86000000000.0) {
		tmp = x + y;
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = 1.0 - (y / z)
	t_1 = x / t_0
	tmp = 0
	if x <= -2.6e+59:
		tmp = t_1
	elif x <= -1.85e-90:
		tmp = -z
	elif x <= 1.9e-164:
		tmp = y / t_0
	elif x <= 86000000000.0:
		tmp = x + y
	else:
		tmp = t_1
	return tmp
function code(x, y, z)
	t_0 = Float64(1.0 - Float64(y / z))
	t_1 = Float64(x / t_0)
	tmp = 0.0
	if (x <= -2.6e+59)
		tmp = t_1;
	elseif (x <= -1.85e-90)
		tmp = Float64(-z);
	elseif (x <= 1.9e-164)
		tmp = Float64(y / t_0);
	elseif (x <= 86000000000.0)
		tmp = Float64(x + y);
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = 1.0 - (y / z);
	t_1 = x / t_0;
	tmp = 0.0;
	if (x <= -2.6e+59)
		tmp = t_1;
	elseif (x <= -1.85e-90)
		tmp = -z;
	elseif (x <= 1.9e-164)
		tmp = y / t_0;
	elseif (x <= 86000000000.0)
		tmp = x + y;
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / t$95$0), $MachinePrecision]}, If[LessEqual[x, -2.6e+59], t$95$1, If[LessEqual[x, -1.85e-90], (-z), If[LessEqual[x, 1.9e-164], N[(y / t$95$0), $MachinePrecision], If[LessEqual[x, 86000000000.0], N[(x + y), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := \frac{x}{t_0}\\
\mathbf{if}\;x \leq -2.6 \cdot 10^{+59}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;x \leq -1.85 \cdot 10^{-90}:\\
\;\;\;\;-z\\

\mathbf{elif}\;x \leq 1.9 \cdot 10^{-164}:\\
\;\;\;\;\frac{y}{t_0}\\

\mathbf{elif}\;x \leq 86000000000:\\
\;\;\;\;x + y\\

\mathbf{else}:\\
\;\;\;\;t_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if x < -2.59999999999999999e59 or 8.6e10 < x

    1. Initial program 89.6%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around inf 75.5%

      \[\leadsto \color{blue}{\frac{x}{1 - \frac{y}{z}}} \]

    if -2.59999999999999999e59 < x < -1.85000000000000009e-90

    1. Initial program 83.1%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 59.4%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    3. Step-by-step derivation
      1. mul-1-neg59.4%

        \[\leadsto \color{blue}{-z} \]
    4. Simplified59.4%

      \[\leadsto \color{blue}{-z} \]

    if -1.85000000000000009e-90 < x < 1.89999999999999995e-164

    1. Initial program 90.5%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around 0 77.3%

      \[\leadsto \color{blue}{\frac{y}{1 - \frac{y}{z}}} \]

    if 1.89999999999999995e-164 < x < 8.6e10

    1. Initial program 92.6%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around inf 76.9%

      \[\leadsto \color{blue}{y + x} \]
  3. Recombined 4 regimes into one program.
  4. Final simplification74.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -2.6 \cdot 10^{+59}:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \mathbf{elif}\;x \leq -1.85 \cdot 10^{-90}:\\ \;\;\;\;-z\\ \mathbf{elif}\;x \leq 1.9 \cdot 10^{-164}:\\ \;\;\;\;\frac{y}{1 - \frac{y}{z}}\\ \mathbf{elif}\;x \leq 86000000000:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \end{array} \]

Alternative 4: 73.9% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -6.2 \cdot 10^{-5} \lor \neg \left(z \leq 4.6\right):\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;\left(-z\right) - \frac{z}{\frac{y}{x}}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= z -6.2e-5) (not (<= z 4.6))) (+ x y) (- (- z) (/ z (/ y x)))))
double code(double x, double y, double z) {
	double tmp;
	if ((z <= -6.2e-5) || !(z <= 4.6)) {
		tmp = x + y;
	} else {
		tmp = -z - (z / (y / x));
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((z <= (-6.2d-5)) .or. (.not. (z <= 4.6d0))) then
        tmp = x + y
    else
        tmp = -z - (z / (y / x))
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((z <= -6.2e-5) || !(z <= 4.6)) {
		tmp = x + y;
	} else {
		tmp = -z - (z / (y / x));
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (z <= -6.2e-5) or not (z <= 4.6):
		tmp = x + y
	else:
		tmp = -z - (z / (y / x))
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((z <= -6.2e-5) || !(z <= 4.6))
		tmp = Float64(x + y);
	else
		tmp = Float64(Float64(-z) - Float64(z / Float64(y / x)));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((z <= -6.2e-5) || ~((z <= 4.6)))
		tmp = x + y;
	else
		tmp = -z - (z / (y / x));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[z, -6.2e-5], N[Not[LessEqual[z, 4.6]], $MachinePrecision]], N[(x + y), $MachinePrecision], N[((-z) - N[(z / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.2 \cdot 10^{-5} \lor \neg \left(z \leq 4.6\right):\\
\;\;\;\;x + y\\

\mathbf{else}:\\
\;\;\;\;\left(-z\right) - \frac{z}{\frac{y}{x}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -6.20000000000000027e-5 or 4.5999999999999996 < z

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around inf 77.5%

      \[\leadsto \color{blue}{y + x} \]

    if -6.20000000000000027e-5 < z < 4.5999999999999996

    1. Initial program 77.5%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 77.1%

      \[\leadsto \color{blue}{\left(-1 \cdot z + -1 \cdot \frac{z \cdot x}{y}\right) - \frac{{z}^{2}}{y}} \]
    3. Step-by-step derivation
      1. sub-neg77.1%

        \[\leadsto \color{blue}{\left(-1 \cdot z + -1 \cdot \frac{z \cdot x}{y}\right) + \left(-\frac{{z}^{2}}{y}\right)} \]
      2. mul-1-neg77.1%

        \[\leadsto \left(-1 \cdot z + \color{blue}{\left(-\frac{z \cdot x}{y}\right)}\right) + \left(-\frac{{z}^{2}}{y}\right) \]
      3. unsub-neg77.1%

        \[\leadsto \color{blue}{\left(-1 \cdot z - \frac{z \cdot x}{y}\right)} + \left(-\frac{{z}^{2}}{y}\right) \]
      4. associate-+l-77.1%

        \[\leadsto \color{blue}{-1 \cdot z - \left(\frac{z \cdot x}{y} - \left(-\frac{{z}^{2}}{y}\right)\right)} \]
      5. mul-1-neg77.1%

        \[\leadsto \color{blue}{\left(-z\right)} - \left(\frac{z \cdot x}{y} - \left(-\frac{{z}^{2}}{y}\right)\right) \]
      6. distribute-frac-neg77.1%

        \[\leadsto \left(-z\right) - \left(\frac{z \cdot x}{y} - \color{blue}{\frac{-{z}^{2}}{y}}\right) \]
      7. mul-1-neg77.1%

        \[\leadsto \left(-z\right) - \left(\frac{z \cdot x}{y} - \frac{\color{blue}{-1 \cdot {z}^{2}}}{y}\right) \]
      8. div-sub77.1%

        \[\leadsto \left(-z\right) - \color{blue}{\frac{z \cdot x - -1 \cdot {z}^{2}}{y}} \]
      9. sub-neg77.1%

        \[\leadsto \left(-z\right) - \frac{\color{blue}{z \cdot x + \left(--1 \cdot {z}^{2}\right)}}{y} \]
      10. mul-1-neg77.1%

        \[\leadsto \left(-z\right) - \frac{z \cdot x + \left(-\color{blue}{\left(-{z}^{2}\right)}\right)}{y} \]
      11. remove-double-neg77.1%

        \[\leadsto \left(-z\right) - \frac{z \cdot x + \color{blue}{{z}^{2}}}{y} \]
      12. unpow277.1%

        \[\leadsto \left(-z\right) - \frac{z \cdot x + \color{blue}{z \cdot z}}{y} \]
      13. distribute-lft-out77.1%

        \[\leadsto \left(-z\right) - \frac{\color{blue}{z \cdot \left(x + z\right)}}{y} \]
    4. Simplified77.1%

      \[\leadsto \color{blue}{\left(-z\right) - \frac{z \cdot \left(x + z\right)}{y}} \]
    5. Taylor expanded in z around 0 77.1%

      \[\leadsto \left(-z\right) - \color{blue}{\frac{z \cdot x}{y}} \]
    6. Step-by-step derivation
      1. associate-/l*72.4%

        \[\leadsto \left(-z\right) - \color{blue}{\frac{z}{\frac{y}{x}}} \]
    7. Simplified72.4%

      \[\leadsto \left(-z\right) - \color{blue}{\frac{z}{\frac{y}{x}}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification75.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -6.2 \cdot 10^{-5} \lor \neg \left(z \leq 4.6\right):\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;\left(-z\right) - \frac{z}{\frac{y}{x}}\\ \end{array} \]

Alternative 5: 73.2% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -1.8 \cdot 10^{-6}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;z \leq 0.021:\\ \;\;\;\;\frac{z \cdot \left(\left(-y\right) - x\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= z -1.8e-6) (+ x y) (if (<= z 0.021) (/ (* z (- (- y) x)) y) (+ x y))))
double code(double x, double y, double z) {
	double tmp;
	if (z <= -1.8e-6) {
		tmp = x + y;
	} else if (z <= 0.021) {
		tmp = (z * (-y - x)) / y;
	} else {
		tmp = x + y;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= (-1.8d-6)) then
        tmp = x + y
    else if (z <= 0.021d0) then
        tmp = (z * (-y - x)) / y
    else
        tmp = x + y
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (z <= -1.8e-6) {
		tmp = x + y;
	} else if (z <= 0.021) {
		tmp = (z * (-y - x)) / y;
	} else {
		tmp = x + y;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if z <= -1.8e-6:
		tmp = x + y
	elif z <= 0.021:
		tmp = (z * (-y - x)) / y
	else:
		tmp = x + y
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (z <= -1.8e-6)
		tmp = Float64(x + y);
	elseif (z <= 0.021)
		tmp = Float64(Float64(z * Float64(Float64(-y) - x)) / y);
	else
		tmp = Float64(x + y);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (z <= -1.8e-6)
		tmp = x + y;
	elseif (z <= 0.021)
		tmp = (z * (-y - x)) / y;
	else
		tmp = x + y;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[z, -1.8e-6], N[(x + y), $MachinePrecision], If[LessEqual[z, 0.021], N[(N[(z * N[((-y) - x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(x + y), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.8 \cdot 10^{-6}:\\
\;\;\;\;x + y\\

\mathbf{elif}\;z \leq 0.021:\\
\;\;\;\;\frac{z \cdot \left(\left(-y\right) - x\right)}{y}\\

\mathbf{else}:\\
\;\;\;\;x + y\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -1.79999999999999992e-6 or 0.0210000000000000013 < z

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around inf 77.5%

      \[\leadsto \color{blue}{y + x} \]

    if -1.79999999999999992e-6 < z < 0.0210000000000000013

    1. Initial program 77.5%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around 0 73.9%

      \[\leadsto \color{blue}{-1 \cdot \frac{\left(y + x\right) \cdot z}{y}} \]
    3. Step-by-step derivation
      1. associate-*r/73.9%

        \[\leadsto \color{blue}{\frac{-1 \cdot \left(\left(y + x\right) \cdot z\right)}{y}} \]
      2. +-commutative73.9%

        \[\leadsto \frac{-1 \cdot \left(\color{blue}{\left(x + y\right)} \cdot z\right)}{y} \]
      3. *-commutative73.9%

        \[\leadsto \frac{-1 \cdot \color{blue}{\left(z \cdot \left(x + y\right)\right)}}{y} \]
      4. associate-*r*73.9%

        \[\leadsto \frac{\color{blue}{\left(-1 \cdot z\right) \cdot \left(x + y\right)}}{y} \]
      5. mul-1-neg73.9%

        \[\leadsto \frac{\color{blue}{\left(-z\right)} \cdot \left(x + y\right)}{y} \]
      6. +-commutative73.9%

        \[\leadsto \frac{\left(-z\right) \cdot \color{blue}{\left(y + x\right)}}{y} \]
    4. Simplified73.9%

      \[\leadsto \color{blue}{\frac{\left(-z\right) \cdot \left(y + x\right)}{y}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification75.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1.8 \cdot 10^{-6}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;z \leq 0.021:\\ \;\;\;\;\frac{z \cdot \left(\left(-y\right) - x\right)}{y}\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \]

Alternative 6: 73.7% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -0.000105:\\ \;\;\;\;x + y\\ \mathbf{elif}\;z \leq 19:\\ \;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= z -0.000105) (+ x y) (if (<= z 19.0) (* z (- -1.0 (/ x y))) (+ x y))))
double code(double x, double y, double z) {
	double tmp;
	if (z <= -0.000105) {
		tmp = x + y;
	} else if (z <= 19.0) {
		tmp = z * (-1.0 - (x / y));
	} else {
		tmp = x + y;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= (-0.000105d0)) then
        tmp = x + y
    else if (z <= 19.0d0) then
        tmp = z * ((-1.0d0) - (x / y))
    else
        tmp = x + y
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (z <= -0.000105) {
		tmp = x + y;
	} else if (z <= 19.0) {
		tmp = z * (-1.0 - (x / y));
	} else {
		tmp = x + y;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if z <= -0.000105:
		tmp = x + y
	elif z <= 19.0:
		tmp = z * (-1.0 - (x / y))
	else:
		tmp = x + y
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (z <= -0.000105)
		tmp = Float64(x + y);
	elseif (z <= 19.0)
		tmp = Float64(z * Float64(-1.0 - Float64(x / y)));
	else
		tmp = Float64(x + y);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (z <= -0.000105)
		tmp = x + y;
	elseif (z <= 19.0)
		tmp = z * (-1.0 - (x / y));
	else
		tmp = x + y;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[z, -0.000105], N[(x + y), $MachinePrecision], If[LessEqual[z, 19.0], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.000105:\\
\;\;\;\;x + y\\

\mathbf{elif}\;z \leq 19:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\

\mathbf{else}:\\
\;\;\;\;x + y\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -1.05e-4 or 19 < z

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around inf 77.5%

      \[\leadsto \color{blue}{y + x} \]

    if -1.05e-4 < z < 19

    1. Initial program 77.5%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 77.1%

      \[\leadsto \color{blue}{\left(-1 \cdot z + -1 \cdot \frac{z \cdot x}{y}\right) - \frac{{z}^{2}}{y}} \]
    3. Step-by-step derivation
      1. sub-neg77.1%

        \[\leadsto \color{blue}{\left(-1 \cdot z + -1 \cdot \frac{z \cdot x}{y}\right) + \left(-\frac{{z}^{2}}{y}\right)} \]
      2. mul-1-neg77.1%

        \[\leadsto \left(-1 \cdot z + \color{blue}{\left(-\frac{z \cdot x}{y}\right)}\right) + \left(-\frac{{z}^{2}}{y}\right) \]
      3. unsub-neg77.1%

        \[\leadsto \color{blue}{\left(-1 \cdot z - \frac{z \cdot x}{y}\right)} + \left(-\frac{{z}^{2}}{y}\right) \]
      4. associate-+l-77.1%

        \[\leadsto \color{blue}{-1 \cdot z - \left(\frac{z \cdot x}{y} - \left(-\frac{{z}^{2}}{y}\right)\right)} \]
      5. mul-1-neg77.1%

        \[\leadsto \color{blue}{\left(-z\right)} - \left(\frac{z \cdot x}{y} - \left(-\frac{{z}^{2}}{y}\right)\right) \]
      6. distribute-frac-neg77.1%

        \[\leadsto \left(-z\right) - \left(\frac{z \cdot x}{y} - \color{blue}{\frac{-{z}^{2}}{y}}\right) \]
      7. mul-1-neg77.1%

        \[\leadsto \left(-z\right) - \left(\frac{z \cdot x}{y} - \frac{\color{blue}{-1 \cdot {z}^{2}}}{y}\right) \]
      8. div-sub77.1%

        \[\leadsto \left(-z\right) - \color{blue}{\frac{z \cdot x - -1 \cdot {z}^{2}}{y}} \]
      9. sub-neg77.1%

        \[\leadsto \left(-z\right) - \frac{\color{blue}{z \cdot x + \left(--1 \cdot {z}^{2}\right)}}{y} \]
      10. mul-1-neg77.1%

        \[\leadsto \left(-z\right) - \frac{z \cdot x + \left(-\color{blue}{\left(-{z}^{2}\right)}\right)}{y} \]
      11. remove-double-neg77.1%

        \[\leadsto \left(-z\right) - \frac{z \cdot x + \color{blue}{{z}^{2}}}{y} \]
      12. unpow277.1%

        \[\leadsto \left(-z\right) - \frac{z \cdot x + \color{blue}{z \cdot z}}{y} \]
      13. distribute-lft-out77.1%

        \[\leadsto \left(-z\right) - \frac{\color{blue}{z \cdot \left(x + z\right)}}{y} \]
    4. Simplified77.1%

      \[\leadsto \color{blue}{\left(-z\right) - \frac{z \cdot \left(x + z\right)}{y}} \]
    5. Taylor expanded in z around 0 72.3%

      \[\leadsto \color{blue}{-1 \cdot \left(\left(1 + \frac{x}{y}\right) \cdot z\right)} \]
    6. Step-by-step derivation
      1. mul-1-neg72.3%

        \[\leadsto \color{blue}{-\left(1 + \frac{x}{y}\right) \cdot z} \]
      2. *-commutative72.3%

        \[\leadsto -\color{blue}{z \cdot \left(1 + \frac{x}{y}\right)} \]
      3. distribute-rgt-neg-in72.3%

        \[\leadsto \color{blue}{z \cdot \left(-\left(1 + \frac{x}{y}\right)\right)} \]
      4. mul-1-neg72.3%

        \[\leadsto z \cdot \color{blue}{\left(-1 \cdot \left(1 + \frac{x}{y}\right)\right)} \]
      5. distribute-lft-in72.3%

        \[\leadsto z \cdot \color{blue}{\left(-1 \cdot 1 + -1 \cdot \frac{x}{y}\right)} \]
      6. metadata-eval72.3%

        \[\leadsto z \cdot \left(\color{blue}{-1} + -1 \cdot \frac{x}{y}\right) \]
      7. mul-1-neg72.3%

        \[\leadsto z \cdot \left(-1 + \color{blue}{\left(-\frac{x}{y}\right)}\right) \]
      8. distribute-neg-frac72.3%

        \[\leadsto z \cdot \left(-1 + \color{blue}{\frac{-x}{y}}\right) \]
    7. Simplified72.3%

      \[\leadsto \color{blue}{z \cdot \left(-1 + \frac{-x}{y}\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification75.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -0.000105:\\ \;\;\;\;x + y\\ \mathbf{elif}\;z \leq 19:\\ \;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \]

Alternative 7: 68.2% accurate, 1.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.19 \cdot 10^{+82}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 2.6 \cdot 10^{+84}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -1.19e+82) (- z) (if (<= y 2.6e+84) (+ x y) (- z))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.19e+82) {
		tmp = -z;
	} else if (y <= 2.6e+84) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-1.19d+82)) then
        tmp = -z
    else if (y <= 2.6d+84) then
        tmp = x + y
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.19e+82) {
		tmp = -z;
	} else if (y <= 2.6e+84) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -1.19e+82:
		tmp = -z
	elif y <= 2.6e+84:
		tmp = x + y
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -1.19e+82)
		tmp = Float64(-z);
	elseif (y <= 2.6e+84)
		tmp = Float64(x + y);
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -1.19e+82)
		tmp = -z;
	elseif (y <= 2.6e+84)
		tmp = x + y;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -1.19e+82], (-z), If[LessEqual[y, 2.6e+84], N[(x + y), $MachinePrecision], (-z)]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.19 \cdot 10^{+82}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq 2.6 \cdot 10^{+84}:\\
\;\;\;\;x + y\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -1.1899999999999999e82 or 2.6000000000000001e84 < y

    1. Initial program 72.4%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 63.4%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    3. Step-by-step derivation
      1. mul-1-neg63.4%

        \[\leadsto \color{blue}{-z} \]
    4. Simplified63.4%

      \[\leadsto \color{blue}{-z} \]

    if -1.1899999999999999e82 < y < 2.6000000000000001e84

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around inf 71.3%

      \[\leadsto \color{blue}{y + x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification68.3%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.19 \cdot 10^{+82}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 2.6 \cdot 10^{+84}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]

Alternative 8: 57.5% accurate, 1.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -3.1 \cdot 10^{-5}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 1.18 \cdot 10^{+83}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -3.1e-5) (- z) (if (<= y 1.18e+83) x (- z))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -3.1e-5) {
		tmp = -z;
	} else if (y <= 1.18e+83) {
		tmp = x;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-3.1d-5)) then
        tmp = -z
    else if (y <= 1.18d+83) then
        tmp = x
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -3.1e-5) {
		tmp = -z;
	} else if (y <= 1.18e+83) {
		tmp = x;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -3.1e-5:
		tmp = -z
	elif y <= 1.18e+83:
		tmp = x
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -3.1e-5)
		tmp = Float64(-z);
	elseif (y <= 1.18e+83)
		tmp = x;
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -3.1e-5)
		tmp = -z;
	elseif (y <= 1.18e+83)
		tmp = x;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -3.1e-5], (-z), If[LessEqual[y, 1.18e+83], x, (-z)]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.1 \cdot 10^{-5}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq 1.18 \cdot 10^{+83}:\\
\;\;\;\;x\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -3.10000000000000014e-5 or 1.1799999999999999e83 < y

    1. Initial program 75.5%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 60.3%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    3. Step-by-step derivation
      1. mul-1-neg60.3%

        \[\leadsto \color{blue}{-z} \]
    4. Simplified60.3%

      \[\leadsto \color{blue}{-z} \]

    if -3.10000000000000014e-5 < y < 1.1799999999999999e83

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around 0 57.3%

      \[\leadsto \color{blue}{x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification58.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -3.1 \cdot 10^{-5}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 1.18 \cdot 10^{+83}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]

Alternative 9: 41.3% accurate, 1.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -2.6 \cdot 10^{-90}:\\ \;\;\;\;x\\ \mathbf{elif}\;x \leq 1.35 \cdot 10^{-124}:\\ \;\;\;\;y\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= x -2.6e-90) x (if (<= x 1.35e-124) y x)))
double code(double x, double y, double z) {
	double tmp;
	if (x <= -2.6e-90) {
		tmp = x;
	} else if (x <= 1.35e-124) {
		tmp = y;
	} else {
		tmp = x;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (x <= (-2.6d-90)) then
        tmp = x
    else if (x <= 1.35d-124) then
        tmp = y
    else
        tmp = x
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (x <= -2.6e-90) {
		tmp = x;
	} else if (x <= 1.35e-124) {
		tmp = y;
	} else {
		tmp = x;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if x <= -2.6e-90:
		tmp = x
	elif x <= 1.35e-124:
		tmp = y
	else:
		tmp = x
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (x <= -2.6e-90)
		tmp = x;
	elseif (x <= 1.35e-124)
		tmp = y;
	else
		tmp = x;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (x <= -2.6e-90)
		tmp = x;
	elseif (x <= 1.35e-124)
		tmp = y;
	else
		tmp = x;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[x, -2.6e-90], x, If[LessEqual[x, 1.35e-124], y, x]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.6 \cdot 10^{-90}:\\
\;\;\;\;x\\

\mathbf{elif}\;x \leq 1.35 \cdot 10^{-124}:\\
\;\;\;\;y\\

\mathbf{else}:\\
\;\;\;\;x\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -2.6e-90 or 1.35000000000000009e-124 < x

    1. Initial program 88.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around 0 47.4%

      \[\leadsto \color{blue}{x} \]

    if -2.6e-90 < x < 1.35000000000000009e-124

    1. Initial program 91.5%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around 0 77.2%

      \[\leadsto \color{blue}{\frac{y}{1 - \frac{y}{z}}} \]
    3. Taylor expanded in y around 0 39.9%

      \[\leadsto \color{blue}{y} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification45.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -2.6 \cdot 10^{-90}:\\ \;\;\;\;x\\ \mathbf{elif}\;x \leq 1.35 \cdot 10^{-124}:\\ \;\;\;\;y\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \]

Alternative 10: 35.1% accurate, 9.0× speedup?

\[\begin{array}{l} \\ x \end{array} \]
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
	return x;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x
end function
public static double code(double x, double y, double z) {
	return x;
}
def code(x, y, z):
	return x
function code(x, y, z)
	return x
end
function tmp = code(x, y, z)
	tmp = x;
end
code[x_, y_, z_] := x
\begin{array}{l}

\\
x
\end{array}
Derivation
  1. Initial program 89.6%

    \[\frac{x + y}{1 - \frac{y}{z}} \]
  2. Taylor expanded in y around 0 38.0%

    \[\leadsto \color{blue}{x} \]
  3. Final simplification38.0%

    \[\leadsto x \]

Developer target: 93.4% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y + x}{-y} \cdot z\\ \mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\ \;\;\;\;t_0\\ \mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\ \;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;t_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (* (/ (+ y x) (- y)) z)))
   (if (< y -3.7429310762689856e+171)
     t_0
     (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
	double t_0 = ((y + x) / -y) * z;
	double tmp;
	if (y < -3.7429310762689856e+171) {
		tmp = t_0;
	} else if (y < 3.5534662456086734e+168) {
		tmp = (x + y) / (1.0 - (y / z));
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = ((y + x) / -y) * z
    if (y < (-3.7429310762689856d+171)) then
        tmp = t_0
    else if (y < 3.5534662456086734d+168) then
        tmp = (x + y) / (1.0d0 - (y / z))
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = ((y + x) / -y) * z;
	double tmp;
	if (y < -3.7429310762689856e+171) {
		tmp = t_0;
	} else if (y < 3.5534662456086734e+168) {
		tmp = (x + y) / (1.0 - (y / z));
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = ((y + x) / -y) * z
	tmp = 0
	if y < -3.7429310762689856e+171:
		tmp = t_0
	elif y < 3.5534662456086734e+168:
		tmp = (x + y) / (1.0 - (y / z))
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z)
	tmp = 0.0
	if (y < -3.7429310762689856e+171)
		tmp = t_0;
	elseif (y < 3.5534662456086734e+168)
		tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)));
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = ((y + x) / -y) * z;
	tmp = 0.0;
	if (y < -3.7429310762689856e+171)
		tmp = t_0;
	elseif (y < 3.5534662456086734e+168)
		tmp = (x + y) / (1.0 - (y / z));
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t_0\\

\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\

\mathbf{else}:\\
\;\;\;\;t_0\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2023199 
(FPCore (x y z)
  :name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
  :precision binary64

  :herbie-target
  (if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))

  (/ (+ x y) (- 1.0 (/ y z))))