
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y 5.4e-165) (and (not (<= y 8.5e-151)) (<= y 9e-80))) (+ x x) (+ (* x x) (* y y))))
double code(double x, double y) {
double tmp;
if ((y <= 5.4e-165) || (!(y <= 8.5e-151) && (y <= 9e-80))) {
tmp = x + x;
} else {
tmp = (x * x) + (y * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= 5.4d-165) .or. (.not. (y <= 8.5d-151)) .and. (y <= 9d-80)) then
tmp = x + x
else
tmp = (x * x) + (y * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= 5.4e-165) || (!(y <= 8.5e-151) && (y <= 9e-80))) {
tmp = x + x;
} else {
tmp = (x * x) + (y * y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= 5.4e-165) or (not (y <= 8.5e-151) and (y <= 9e-80)): tmp = x + x else: tmp = (x * x) + (y * y) return tmp
function code(x, y) tmp = 0.0 if ((y <= 5.4e-165) || (!(y <= 8.5e-151) && (y <= 9e-80))) tmp = Float64(x + x); else tmp = Float64(Float64(x * x) + Float64(y * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= 5.4e-165) || (~((y <= 8.5e-151)) && (y <= 9e-80))) tmp = x + x; else tmp = (x * x) + (y * y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, 5.4e-165], And[N[Not[LessEqual[y, 8.5e-151]], $MachinePrecision], LessEqual[y, 9e-80]]], N[(x + x), $MachinePrecision], N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.4 \cdot 10^{-165} \lor \neg \left(y \leq 8.5 \cdot 10^{-151}\right) \land y \leq 9 \cdot 10^{-80}:\\
\;\;\;\;x + x\\
\mathbf{else}:\\
\;\;\;\;x \cdot x + y \cdot y\\
\end{array}
\end{array}
if y < 5.3999999999999995e-165 or 8.49999999999999999e-151 < y < 9.0000000000000006e-80Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 65.5%
count-265.5%
Simplified65.5%
Taylor expanded in x around inf 33.4%
count-233.4%
Simplified33.4%
if 5.3999999999999995e-165 < y < 8.49999999999999999e-151 or 9.0000000000000006e-80 < y Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 94.0%
unpow294.0%
Simplified94.0%
Final simplification49.3%
(FPCore (x y) :precision binary64 (if (or (<= x -2.0) (not (<= x 2.0))) (+ (* x x) (* y y)) (+ (* y y) (+ x x))))
double code(double x, double y) {
double tmp;
if ((x <= -2.0) || !(x <= 2.0)) {
tmp = (x * x) + (y * y);
} else {
tmp = (y * y) + (x + x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.0d0)) .or. (.not. (x <= 2.0d0))) then
tmp = (x * x) + (y * y)
else
tmp = (y * y) + (x + x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.0) || !(x <= 2.0)) {
tmp = (x * x) + (y * y);
} else {
tmp = (y * y) + (x + x);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.0) or not (x <= 2.0): tmp = (x * x) + (y * y) else: tmp = (y * y) + (x + x) return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.0) || !(x <= 2.0)) tmp = Float64(Float64(x * x) + Float64(y * y)); else tmp = Float64(Float64(y * y) + Float64(x + x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.0) || ~((x <= 2.0))) tmp = (x * x) + (y * y); else tmp = (y * y) + (x + x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.0], N[Not[LessEqual[x, 2.0]], $MachinePrecision]], N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision], N[(N[(y * y), $MachinePrecision] + N[(x + x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \lor \neg \left(x \leq 2\right):\\
\;\;\;\;x \cdot x + y \cdot y\\
\mathbf{else}:\\
\;\;\;\;y \cdot y + \left(x + x\right)\\
\end{array}
\end{array}
if x < -2 or 2 < x Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 99.1%
unpow299.1%
Simplified99.1%
if -2 < x < 2Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 98.7%
count-298.7%
Simplified98.7%
Final simplification98.9%
(FPCore (x y) :precision binary64 (+ (* y y) (* x (+ x 2.0))))
double code(double x, double y) {
return (y * y) + (x * (x + 2.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + (x * (x + 2.0d0))
end function
public static double code(double x, double y) {
return (y * y) + (x * (x + 2.0));
}
def code(x, y): return (y * y) + (x * (x + 2.0))
function code(x, y) return Float64(Float64(y * y) + Float64(x * Float64(x + 2.0))) end
function tmp = code(x, y) tmp = (y * y) + (x * (x + 2.0)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + x \cdot \left(x + 2\right)
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= y 1.6e-31) (+ x x) (* y y)))
double code(double x, double y) {
double tmp;
if (y <= 1.6e-31) {
tmp = x + x;
} else {
tmp = y * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.6d-31) then
tmp = x + x
else
tmp = y * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.6e-31) {
tmp = x + x;
} else {
tmp = y * y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.6e-31: tmp = x + x else: tmp = y * y return tmp
function code(x, y) tmp = 0.0 if (y <= 1.6e-31) tmp = Float64(x + x); else tmp = Float64(y * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.6e-31) tmp = x + x; else tmp = y * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.6e-31], N[(x + x), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.6 \cdot 10^{-31}:\\
\;\;\;\;x + x\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if y < 1.60000000000000009e-31Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 65.0%
count-265.0%
Simplified65.0%
Taylor expanded in x around inf 34.1%
count-234.1%
Simplified34.1%
if 1.60000000000000009e-31 < y Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 82.4%
count-282.4%
Simplified82.4%
Taylor expanded in x around 0 82.5%
unpow282.5%
Simplified82.5%
Final simplification45.3%
(FPCore (x y) :precision binary64 (* y y))
double code(double x, double y) {
return y * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * y
end function
public static double code(double x, double y) {
return y * y;
}
def code(x, y): return y * y
function code(x, y) return Float64(y * y) end
function tmp = code(x, y) tmp = y * y; end
code[x_, y_] := N[(y * y), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 69.0%
count-269.0%
Simplified69.0%
Taylor expanded in x around 0 44.9%
unpow244.9%
Simplified44.9%
Final simplification44.9%
(FPCore (x y) :precision binary64 (+ (* y y) (+ (* 2.0 x) (* x x))))
double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + ((2.0d0 * x) + (x * x))
end function
public static double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
def code(x, y): return (y * y) + ((2.0 * x) + (x * x))
function code(x, y) return Float64(Float64(y * y) + Float64(Float64(2.0 * x) + Float64(x * x))) end
function tmp = code(x, y) tmp = (y * y) + ((2.0 * x) + (x * x)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(N[(2.0 * x), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + \left(2 \cdot x + x \cdot x\right)
\end{array}
herbie shell --seed 2023199
(FPCore (x y)
:name "Numeric.Log:$clog1p from log-domain-0.10.2.1, A"
:precision binary64
:herbie-target
(+ (* y y) (+ (* 2.0 x) (* x x)))
(+ (+ (* x 2.0) (* x x)) (* y y)))