
(FPCore (x y) :precision binary64 (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))
double code(double x, double y) {
return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 * sqrt(x)) * ((y + (1.0d0 / (x * 9.0d0))) - 1.0d0)
end function
public static double code(double x, double y) {
return (3.0 * Math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
def code(x, y): return (3.0 * math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0)
function code(x, y) return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) - 1.0)) end
function tmp = code(x, y) tmp = (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0); end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))
double code(double x, double y) {
return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 * sqrt(x)) * ((y + (1.0d0 / (x * 9.0d0))) - 1.0d0)
end function
public static double code(double x, double y) {
return (3.0 * Math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
def code(x, y): return (3.0 * math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0)
function code(x, y) return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) - 1.0)) end
function tmp = code(x, y) tmp = (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0); end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)
\end{array}
(FPCore (x y) :precision binary64 (* (* 3.0 (sqrt x)) (+ (+ y (/ 1.0 (* x 9.0))) -1.0)))
double code(double x, double y) {
return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) + -1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 * sqrt(x)) * ((y + (1.0d0 / (x * 9.0d0))) + (-1.0d0))
end function
public static double code(double x, double y) {
return (3.0 * Math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) + -1.0);
}
def code(x, y): return (3.0 * math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) + -1.0)
function code(x, y) return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) + -1.0)) end
function tmp = code(x, y) tmp = (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) + -1.0); end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) + -1\right)
\end{array}
Initial program 99.5%
Final simplification99.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* 3.0 (* (sqrt x) y))) (t_1 (sqrt (/ 0.1111111111111111 x))))
(if (<= y -1.22e+83)
t_0
(if (<= y -1.35e-148)
t_1
(if (<= y -3.85e-208)
(* (sqrt x) -3.0)
(if (<= y -1.05e-307)
t_1
(if (<= y 1.0) (- (sqrt (* x 9.0))) t_0)))))))
double code(double x, double y) {
double t_0 = 3.0 * (sqrt(x) * y);
double t_1 = sqrt((0.1111111111111111 / x));
double tmp;
if (y <= -1.22e+83) {
tmp = t_0;
} else if (y <= -1.35e-148) {
tmp = t_1;
} else if (y <= -3.85e-208) {
tmp = sqrt(x) * -3.0;
} else if (y <= -1.05e-307) {
tmp = t_1;
} else if (y <= 1.0) {
tmp = -sqrt((x * 9.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 3.0d0 * (sqrt(x) * y)
t_1 = sqrt((0.1111111111111111d0 / x))
if (y <= (-1.22d+83)) then
tmp = t_0
else if (y <= (-1.35d-148)) then
tmp = t_1
else if (y <= (-3.85d-208)) then
tmp = sqrt(x) * (-3.0d0)
else if (y <= (-1.05d-307)) then
tmp = t_1
else if (y <= 1.0d0) then
tmp = -sqrt((x * 9.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 3.0 * (Math.sqrt(x) * y);
double t_1 = Math.sqrt((0.1111111111111111 / x));
double tmp;
if (y <= -1.22e+83) {
tmp = t_0;
} else if (y <= -1.35e-148) {
tmp = t_1;
} else if (y <= -3.85e-208) {
tmp = Math.sqrt(x) * -3.0;
} else if (y <= -1.05e-307) {
tmp = t_1;
} else if (y <= 1.0) {
tmp = -Math.sqrt((x * 9.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 3.0 * (math.sqrt(x) * y) t_1 = math.sqrt((0.1111111111111111 / x)) tmp = 0 if y <= -1.22e+83: tmp = t_0 elif y <= -1.35e-148: tmp = t_1 elif y <= -3.85e-208: tmp = math.sqrt(x) * -3.0 elif y <= -1.05e-307: tmp = t_1 elif y <= 1.0: tmp = -math.sqrt((x * 9.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(3.0 * Float64(sqrt(x) * y)) t_1 = sqrt(Float64(0.1111111111111111 / x)) tmp = 0.0 if (y <= -1.22e+83) tmp = t_0; elseif (y <= -1.35e-148) tmp = t_1; elseif (y <= -3.85e-208) tmp = Float64(sqrt(x) * -3.0); elseif (y <= -1.05e-307) tmp = t_1; elseif (y <= 1.0) tmp = Float64(-sqrt(Float64(x * 9.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 3.0 * (sqrt(x) * y); t_1 = sqrt((0.1111111111111111 / x)); tmp = 0.0; if (y <= -1.22e+83) tmp = t_0; elseif (y <= -1.35e-148) tmp = t_1; elseif (y <= -3.85e-208) tmp = sqrt(x) * -3.0; elseif (y <= -1.05e-307) tmp = t_1; elseif (y <= 1.0) tmp = -sqrt((x * 9.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(3.0 * N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(0.1111111111111111 / x), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[y, -1.22e+83], t$95$0, If[LessEqual[y, -1.35e-148], t$95$1, If[LessEqual[y, -3.85e-208], N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision], If[LessEqual[y, -1.05e-307], t$95$1, If[LessEqual[y, 1.0], (-N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision]), t$95$0]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 3 \cdot \left(\sqrt{x} \cdot y\right)\\
t_1 := \sqrt{\frac{0.1111111111111111}{x}}\\
\mathbf{if}\;y \leq -1.22 \cdot 10^{+83}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -1.35 \cdot 10^{-148}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq -3.85 \cdot 10^{-208}:\\
\;\;\;\;\sqrt{x} \cdot -3\\
\mathbf{elif}\;y \leq -1.05 \cdot 10^{-307}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;-\sqrt{x \cdot 9}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -1.22e83 or 1 < y Initial program 99.6%
Taylor expanded in y around inf 85.3%
if -1.22e83 < y < -1.34999999999999994e-148 or -3.84999999999999986e-208 < y < -1.0500000000000001e-307Initial program 99.4%
associate-/r*99.4%
+-commutative99.4%
associate-/r*99.4%
inv-pow99.4%
*-commutative99.4%
unpow-prod-down99.2%
metadata-eval99.2%
inv-pow99.2%
div-inv99.3%
associate-+r-99.3%
add-sqr-sqrt60.6%
pow260.6%
Applied egg-rr60.6%
add-sqr-sqrt60.3%
sqrt-unprod60.6%
unpow260.6%
add-sqr-sqrt60.7%
*-commutative60.7%
unpow260.7%
add-sqr-sqrt61.2%
*-commutative61.2%
swap-sqr38.5%
Applied egg-rr38.5%
Taylor expanded in x around 0 34.1%
unpow234.1%
Simplified34.1%
Taylor expanded in x around 0 56.9%
if -1.34999999999999994e-148 < y < -3.84999999999999986e-208Initial program 99.9%
Taylor expanded in x around inf 75.3%
Taylor expanded in y around 0 75.3%
*-commutative75.3%
Simplified75.3%
if -1.0500000000000001e-307 < y < 1Initial program 99.5%
Taylor expanded in x around inf 60.2%
Taylor expanded in y around 0 59.5%
*-commutative59.5%
Simplified59.5%
add-sqr-sqrt0.0%
sqrt-unprod3.2%
pow23.2%
Applied egg-rr3.2%
unpow23.2%
swap-sqr3.2%
rem-square-sqrt3.2%
metadata-eval3.2%
Simplified3.2%
sqrt-prod3.2%
metadata-eval3.2%
metadata-eval3.2%
distribute-rgt-neg-in3.2%
add-cbrt-cube3.2%
metadata-eval3.2%
metadata-eval3.2%
add-sqr-sqrt0.0%
distribute-rgt-neg-in0.0%
Applied egg-rr59.3%
distribute-rgt-neg-out59.3%
pow-sqr59.5%
metadata-eval59.5%
unpow1/259.5%
Simplified59.5%
Final simplification71.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (sqrt (/ 0.1111111111111111 x))))
(if (<= y -1.2e+83)
(* 3.0 (* (sqrt x) y))
(if (<= y -9.2e-149)
t_0
(if (<= y -4e-205)
(* (sqrt x) -3.0)
(if (<= y -8.2e-308)
t_0
(if (<= y 1.0) (- (sqrt (* x 9.0))) (* (* 3.0 (sqrt x)) y))))))))
double code(double x, double y) {
double t_0 = sqrt((0.1111111111111111 / x));
double tmp;
if (y <= -1.2e+83) {
tmp = 3.0 * (sqrt(x) * y);
} else if (y <= -9.2e-149) {
tmp = t_0;
} else if (y <= -4e-205) {
tmp = sqrt(x) * -3.0;
} else if (y <= -8.2e-308) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = -sqrt((x * 9.0));
} else {
tmp = (3.0 * sqrt(x)) * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((0.1111111111111111d0 / x))
if (y <= (-1.2d+83)) then
tmp = 3.0d0 * (sqrt(x) * y)
else if (y <= (-9.2d-149)) then
tmp = t_0
else if (y <= (-4d-205)) then
tmp = sqrt(x) * (-3.0d0)
else if (y <= (-8.2d-308)) then
tmp = t_0
else if (y <= 1.0d0) then
tmp = -sqrt((x * 9.0d0))
else
tmp = (3.0d0 * sqrt(x)) * y
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt((0.1111111111111111 / x));
double tmp;
if (y <= -1.2e+83) {
tmp = 3.0 * (Math.sqrt(x) * y);
} else if (y <= -9.2e-149) {
tmp = t_0;
} else if (y <= -4e-205) {
tmp = Math.sqrt(x) * -3.0;
} else if (y <= -8.2e-308) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = -Math.sqrt((x * 9.0));
} else {
tmp = (3.0 * Math.sqrt(x)) * y;
}
return tmp;
}
def code(x, y): t_0 = math.sqrt((0.1111111111111111 / x)) tmp = 0 if y <= -1.2e+83: tmp = 3.0 * (math.sqrt(x) * y) elif y <= -9.2e-149: tmp = t_0 elif y <= -4e-205: tmp = math.sqrt(x) * -3.0 elif y <= -8.2e-308: tmp = t_0 elif y <= 1.0: tmp = -math.sqrt((x * 9.0)) else: tmp = (3.0 * math.sqrt(x)) * y return tmp
function code(x, y) t_0 = sqrt(Float64(0.1111111111111111 / x)) tmp = 0.0 if (y <= -1.2e+83) tmp = Float64(3.0 * Float64(sqrt(x) * y)); elseif (y <= -9.2e-149) tmp = t_0; elseif (y <= -4e-205) tmp = Float64(sqrt(x) * -3.0); elseif (y <= -8.2e-308) tmp = t_0; elseif (y <= 1.0) tmp = Float64(-sqrt(Float64(x * 9.0))); else tmp = Float64(Float64(3.0 * sqrt(x)) * y); end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt((0.1111111111111111 / x)); tmp = 0.0; if (y <= -1.2e+83) tmp = 3.0 * (sqrt(x) * y); elseif (y <= -9.2e-149) tmp = t_0; elseif (y <= -4e-205) tmp = sqrt(x) * -3.0; elseif (y <= -8.2e-308) tmp = t_0; elseif (y <= 1.0) tmp = -sqrt((x * 9.0)); else tmp = (3.0 * sqrt(x)) * y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Sqrt[N[(0.1111111111111111 / x), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[y, -1.2e+83], N[(3.0 * N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -9.2e-149], t$95$0, If[LessEqual[y, -4e-205], N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision], If[LessEqual[y, -8.2e-308], t$95$0, If[LessEqual[y, 1.0], (-N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision]), N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\frac{0.1111111111111111}{x}}\\
\mathbf{if}\;y \leq -1.2 \cdot 10^{+83}:\\
\;\;\;\;3 \cdot \left(\sqrt{x} \cdot y\right)\\
\mathbf{elif}\;y \leq -9.2 \cdot 10^{-149}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -4 \cdot 10^{-205}:\\
\;\;\;\;\sqrt{x} \cdot -3\\
\mathbf{elif}\;y \leq -8.2 \cdot 10^{-308}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;-\sqrt{x \cdot 9}\\
\mathbf{else}:\\
\;\;\;\;\left(3 \cdot \sqrt{x}\right) \cdot y\\
\end{array}
\end{array}
if y < -1.19999999999999996e83Initial program 99.6%
Taylor expanded in y around inf 93.0%
if -1.19999999999999996e83 < y < -9.1999999999999999e-149 or -4e-205 < y < -8.19999999999999965e-308Initial program 99.4%
associate-/r*99.4%
+-commutative99.4%
associate-/r*99.4%
inv-pow99.4%
*-commutative99.4%
unpow-prod-down99.2%
metadata-eval99.2%
inv-pow99.2%
div-inv99.3%
associate-+r-99.3%
add-sqr-sqrt60.6%
pow260.6%
Applied egg-rr60.6%
add-sqr-sqrt60.3%
sqrt-unprod60.6%
unpow260.6%
add-sqr-sqrt60.7%
*-commutative60.7%
unpow260.7%
add-sqr-sqrt61.2%
*-commutative61.2%
swap-sqr38.5%
Applied egg-rr38.5%
Taylor expanded in x around 0 34.1%
unpow234.1%
Simplified34.1%
Taylor expanded in x around 0 56.9%
if -9.1999999999999999e-149 < y < -4e-205Initial program 99.9%
Taylor expanded in x around inf 75.3%
Taylor expanded in y around 0 75.3%
*-commutative75.3%
Simplified75.3%
if -8.19999999999999965e-308 < y < 1Initial program 99.5%
Taylor expanded in x around inf 60.2%
Taylor expanded in y around 0 59.5%
*-commutative59.5%
Simplified59.5%
add-sqr-sqrt0.0%
sqrt-unprod3.2%
pow23.2%
Applied egg-rr3.2%
unpow23.2%
swap-sqr3.2%
rem-square-sqrt3.2%
metadata-eval3.2%
Simplified3.2%
sqrt-prod3.2%
metadata-eval3.2%
metadata-eval3.2%
distribute-rgt-neg-in3.2%
add-cbrt-cube3.2%
metadata-eval3.2%
metadata-eval3.2%
add-sqr-sqrt0.0%
distribute-rgt-neg-in0.0%
Applied egg-rr59.3%
distribute-rgt-neg-out59.3%
pow-sqr59.5%
metadata-eval59.5%
unpow1/259.5%
Simplified59.5%
if 1 < y Initial program 99.6%
Taylor expanded in y around inf 79.2%
Final simplification71.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (sqrt (/ 0.1111111111111111 x))))
(if (<= x 4e-73)
t_0
(if (<= x 2.9e-24)
(* 3.0 (* (sqrt x) y))
(if (<= x 0.056) t_0 (* 3.0 (* (sqrt x) (+ y -1.0))))))))
double code(double x, double y) {
double t_0 = sqrt((0.1111111111111111 / x));
double tmp;
if (x <= 4e-73) {
tmp = t_0;
} else if (x <= 2.9e-24) {
tmp = 3.0 * (sqrt(x) * y);
} else if (x <= 0.056) {
tmp = t_0;
} else {
tmp = 3.0 * (sqrt(x) * (y + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((0.1111111111111111d0 / x))
if (x <= 4d-73) then
tmp = t_0
else if (x <= 2.9d-24) then
tmp = 3.0d0 * (sqrt(x) * y)
else if (x <= 0.056d0) then
tmp = t_0
else
tmp = 3.0d0 * (sqrt(x) * (y + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt((0.1111111111111111 / x));
double tmp;
if (x <= 4e-73) {
tmp = t_0;
} else if (x <= 2.9e-24) {
tmp = 3.0 * (Math.sqrt(x) * y);
} else if (x <= 0.056) {
tmp = t_0;
} else {
tmp = 3.0 * (Math.sqrt(x) * (y + -1.0));
}
return tmp;
}
def code(x, y): t_0 = math.sqrt((0.1111111111111111 / x)) tmp = 0 if x <= 4e-73: tmp = t_0 elif x <= 2.9e-24: tmp = 3.0 * (math.sqrt(x) * y) elif x <= 0.056: tmp = t_0 else: tmp = 3.0 * (math.sqrt(x) * (y + -1.0)) return tmp
function code(x, y) t_0 = sqrt(Float64(0.1111111111111111 / x)) tmp = 0.0 if (x <= 4e-73) tmp = t_0; elseif (x <= 2.9e-24) tmp = Float64(3.0 * Float64(sqrt(x) * y)); elseif (x <= 0.056) tmp = t_0; else tmp = Float64(3.0 * Float64(sqrt(x) * Float64(y + -1.0))); end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt((0.1111111111111111 / x)); tmp = 0.0; if (x <= 4e-73) tmp = t_0; elseif (x <= 2.9e-24) tmp = 3.0 * (sqrt(x) * y); elseif (x <= 0.056) tmp = t_0; else tmp = 3.0 * (sqrt(x) * (y + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Sqrt[N[(0.1111111111111111 / x), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[x, 4e-73], t$95$0, If[LessEqual[x, 2.9e-24], N[(3.0 * N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 0.056], t$95$0, N[(3.0 * N[(N[Sqrt[x], $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\frac{0.1111111111111111}{x}}\\
\mathbf{if}\;x \leq 4 \cdot 10^{-73}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 2.9 \cdot 10^{-24}:\\
\;\;\;\;3 \cdot \left(\sqrt{x} \cdot y\right)\\
\mathbf{elif}\;x \leq 0.056:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;3 \cdot \left(\sqrt{x} \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if x < 3.99999999999999999e-73 or 2.8999999999999999e-24 < x < 0.0560000000000000012Initial program 99.4%
associate-/r*99.3%
+-commutative99.3%
associate-/r*99.4%
inv-pow99.4%
*-commutative99.4%
unpow-prod-down99.2%
metadata-eval99.2%
inv-pow99.2%
div-inv99.3%
associate-+r-99.3%
add-sqr-sqrt84.8%
pow284.8%
Applied egg-rr84.8%
add-sqr-sqrt84.4%
sqrt-unprod82.1%
unpow282.1%
add-sqr-sqrt82.3%
*-commutative82.3%
unpow282.3%
add-sqr-sqrt82.4%
*-commutative82.4%
swap-sqr41.2%
Applied egg-rr41.2%
Taylor expanded in x around 0 34.2%
unpow234.2%
Simplified34.2%
Taylor expanded in x around 0 70.3%
if 3.99999999999999999e-73 < x < 2.8999999999999999e-24Initial program 99.5%
Taylor expanded in y around inf 76.3%
if 0.0560000000000000012 < x Initial program 99.7%
associate-/r*99.7%
+-commutative99.7%
associate-/r*99.7%
inv-pow99.7%
*-commutative99.7%
unpow-prod-down99.7%
metadata-eval99.7%
inv-pow99.7%
div-inv99.7%
associate-+r-99.7%
add-sqr-sqrt24.2%
pow224.2%
Applied egg-rr24.2%
Taylor expanded in y around 0 99.6%
distribute-lft-out99.6%
*-commutative99.6%
sub-neg99.6%
associate-*r/99.6%
metadata-eval99.6%
metadata-eval99.6%
*-commutative99.6%
distribute-lft-in99.6%
associate-+r+99.6%
associate-+r+99.6%
+-commutative99.6%
+-commutative99.6%
remove-double-neg99.6%
sub-neg99.6%
distribute-neg-frac99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around inf 98.5%
Final simplification84.9%
(FPCore (x y) :precision binary64 (* (* 3.0 (sqrt x)) (+ y (+ (/ (/ 1.0 x) 9.0) -1.0))))
double code(double x, double y) {
return (3.0 * sqrt(x)) * (y + (((1.0 / x) / 9.0) + -1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 * sqrt(x)) * (y + (((1.0d0 / x) / 9.0d0) + (-1.0d0)))
end function
public static double code(double x, double y) {
return (3.0 * Math.sqrt(x)) * (y + (((1.0 / x) / 9.0) + -1.0));
}
def code(x, y): return (3.0 * math.sqrt(x)) * (y + (((1.0 / x) / 9.0) + -1.0))
function code(x, y) return Float64(Float64(3.0 * sqrt(x)) * Float64(y + Float64(Float64(Float64(1.0 / x) / 9.0) + -1.0))) end
function tmp = code(x, y) tmp = (3.0 * sqrt(x)) * (y + (((1.0 / x) / 9.0) + -1.0)); end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(y + N[(N[(N[(1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(y + \left(\frac{\frac{1}{x}}{9} + -1\right)\right)
\end{array}
Initial program 99.5%
associate--l+99.5%
associate-/r*99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x y)
:precision binary64
(if (<= y -1.2e+83)
(* 3.0 (* (sqrt x) y))
(if (<= y 7200000000000.0)
(* (sqrt x) (+ (/ 0.3333333333333333 x) -3.0))
(* 3.0 (* (sqrt x) (+ y -1.0))))))
double code(double x, double y) {
double tmp;
if (y <= -1.2e+83) {
tmp = 3.0 * (sqrt(x) * y);
} else if (y <= 7200000000000.0) {
tmp = sqrt(x) * ((0.3333333333333333 / x) + -3.0);
} else {
tmp = 3.0 * (sqrt(x) * (y + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.2d+83)) then
tmp = 3.0d0 * (sqrt(x) * y)
else if (y <= 7200000000000.0d0) then
tmp = sqrt(x) * ((0.3333333333333333d0 / x) + (-3.0d0))
else
tmp = 3.0d0 * (sqrt(x) * (y + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.2e+83) {
tmp = 3.0 * (Math.sqrt(x) * y);
} else if (y <= 7200000000000.0) {
tmp = Math.sqrt(x) * ((0.3333333333333333 / x) + -3.0);
} else {
tmp = 3.0 * (Math.sqrt(x) * (y + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.2e+83: tmp = 3.0 * (math.sqrt(x) * y) elif y <= 7200000000000.0: tmp = math.sqrt(x) * ((0.3333333333333333 / x) + -3.0) else: tmp = 3.0 * (math.sqrt(x) * (y + -1.0)) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.2e+83) tmp = Float64(3.0 * Float64(sqrt(x) * y)); elseif (y <= 7200000000000.0) tmp = Float64(sqrt(x) * Float64(Float64(0.3333333333333333 / x) + -3.0)); else tmp = Float64(3.0 * Float64(sqrt(x) * Float64(y + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.2e+83) tmp = 3.0 * (sqrt(x) * y); elseif (y <= 7200000000000.0) tmp = sqrt(x) * ((0.3333333333333333 / x) + -3.0); else tmp = 3.0 * (sqrt(x) * (y + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.2e+83], N[(3.0 * N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 7200000000000.0], N[(N[Sqrt[x], $MachinePrecision] * N[(N[(0.3333333333333333 / x), $MachinePrecision] + -3.0), $MachinePrecision]), $MachinePrecision], N[(3.0 * N[(N[Sqrt[x], $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.2 \cdot 10^{+83}:\\
\;\;\;\;3 \cdot \left(\sqrt{x} \cdot y\right)\\
\mathbf{elif}\;y \leq 7200000000000:\\
\;\;\;\;\sqrt{x} \cdot \left(\frac{0.3333333333333333}{x} + -3\right)\\
\mathbf{else}:\\
\;\;\;\;3 \cdot \left(\sqrt{x} \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if y < -1.19999999999999996e83Initial program 99.6%
Taylor expanded in y around inf 93.0%
if -1.19999999999999996e83 < y < 7.2e12Initial program 99.5%
Taylor expanded in y around 0 91.4%
associate-*r*91.4%
*-commutative91.4%
associate-*r/91.4%
metadata-eval91.4%
sub-neg91.4%
metadata-eval91.4%
distribute-rgt-in91.4%
associate-*l/91.4%
metadata-eval91.4%
metadata-eval91.4%
Simplified91.4%
if 7.2e12 < y Initial program 99.6%
associate-/r*99.6%
+-commutative99.6%
associate-/r*99.6%
inv-pow99.6%
*-commutative99.6%
unpow-prod-down99.6%
metadata-eval99.6%
inv-pow99.6%
div-inv99.6%
associate-+r-99.6%
add-sqr-sqrt99.1%
pow299.1%
Applied egg-rr99.1%
Taylor expanded in y around 0 99.5%
distribute-lft-out99.5%
*-commutative99.5%
sub-neg99.5%
associate-*r/99.5%
metadata-eval99.5%
metadata-eval99.5%
*-commutative99.5%
distribute-lft-in99.4%
associate-+r+99.4%
associate-+r+99.4%
+-commutative99.4%
+-commutative99.4%
remove-double-neg99.4%
sub-neg99.4%
distribute-neg-frac99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in x around inf 81.7%
Final simplification89.4%
(FPCore (x y)
:precision binary64
(if (<= y -1.2e+83)
(* 3.0 (* (sqrt x) y))
(if (<= y 9200000000000.0)
(* (sqrt x) (+ (/ 0.3333333333333333 x) -3.0))
(* (* 3.0 (sqrt x)) (+ y -1.0)))))
double code(double x, double y) {
double tmp;
if (y <= -1.2e+83) {
tmp = 3.0 * (sqrt(x) * y);
} else if (y <= 9200000000000.0) {
tmp = sqrt(x) * ((0.3333333333333333 / x) + -3.0);
} else {
tmp = (3.0 * sqrt(x)) * (y + -1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.2d+83)) then
tmp = 3.0d0 * (sqrt(x) * y)
else if (y <= 9200000000000.0d0) then
tmp = sqrt(x) * ((0.3333333333333333d0 / x) + (-3.0d0))
else
tmp = (3.0d0 * sqrt(x)) * (y + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.2e+83) {
tmp = 3.0 * (Math.sqrt(x) * y);
} else if (y <= 9200000000000.0) {
tmp = Math.sqrt(x) * ((0.3333333333333333 / x) + -3.0);
} else {
tmp = (3.0 * Math.sqrt(x)) * (y + -1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.2e+83: tmp = 3.0 * (math.sqrt(x) * y) elif y <= 9200000000000.0: tmp = math.sqrt(x) * ((0.3333333333333333 / x) + -3.0) else: tmp = (3.0 * math.sqrt(x)) * (y + -1.0) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.2e+83) tmp = Float64(3.0 * Float64(sqrt(x) * y)); elseif (y <= 9200000000000.0) tmp = Float64(sqrt(x) * Float64(Float64(0.3333333333333333 / x) + -3.0)); else tmp = Float64(Float64(3.0 * sqrt(x)) * Float64(y + -1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.2e+83) tmp = 3.0 * (sqrt(x) * y); elseif (y <= 9200000000000.0) tmp = sqrt(x) * ((0.3333333333333333 / x) + -3.0); else tmp = (3.0 * sqrt(x)) * (y + -1.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.2e+83], N[(3.0 * N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 9200000000000.0], N[(N[Sqrt[x], $MachinePrecision] * N[(N[(0.3333333333333333 / x), $MachinePrecision] + -3.0), $MachinePrecision]), $MachinePrecision], N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.2 \cdot 10^{+83}:\\
\;\;\;\;3 \cdot \left(\sqrt{x} \cdot y\right)\\
\mathbf{elif}\;y \leq 9200000000000:\\
\;\;\;\;\sqrt{x} \cdot \left(\frac{0.3333333333333333}{x} + -3\right)\\
\mathbf{else}:\\
\;\;\;\;\left(3 \cdot \sqrt{x}\right) \cdot \left(y + -1\right)\\
\end{array}
\end{array}
if y < -1.19999999999999996e83Initial program 99.6%
Taylor expanded in y around inf 93.0%
if -1.19999999999999996e83 < y < 9.2e12Initial program 99.5%
Taylor expanded in y around 0 91.4%
associate-*r*91.4%
*-commutative91.4%
associate-*r/91.4%
metadata-eval91.4%
sub-neg91.4%
metadata-eval91.4%
distribute-rgt-in91.4%
associate-*l/91.4%
metadata-eval91.4%
metadata-eval91.4%
Simplified91.4%
if 9.2e12 < y Initial program 99.6%
Taylor expanded in x around inf 81.8%
Final simplification89.4%
(FPCore (x y) :precision binary64 (if (<= x 0.112) (* 3.0 (* (sqrt x) (+ y (/ 0.1111111111111111 x)))) (* (* 3.0 (sqrt x)) (+ y -1.0))))
double code(double x, double y) {
double tmp;
if (x <= 0.112) {
tmp = 3.0 * (sqrt(x) * (y + (0.1111111111111111 / x)));
} else {
tmp = (3.0 * sqrt(x)) * (y + -1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.112d0) then
tmp = 3.0d0 * (sqrt(x) * (y + (0.1111111111111111d0 / x)))
else
tmp = (3.0d0 * sqrt(x)) * (y + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.112) {
tmp = 3.0 * (Math.sqrt(x) * (y + (0.1111111111111111 / x)));
} else {
tmp = (3.0 * Math.sqrt(x)) * (y + -1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.112: tmp = 3.0 * (math.sqrt(x) * (y + (0.1111111111111111 / x))) else: tmp = (3.0 * math.sqrt(x)) * (y + -1.0) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.112) tmp = Float64(3.0 * Float64(sqrt(x) * Float64(y + Float64(0.1111111111111111 / x)))); else tmp = Float64(Float64(3.0 * sqrt(x)) * Float64(y + -1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.112) tmp = 3.0 * (sqrt(x) * (y + (0.1111111111111111 / x))); else tmp = (3.0 * sqrt(x)) * (y + -1.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.112], N[(3.0 * N[(N[Sqrt[x], $MachinePrecision] * N[(y + N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.112:\\
\;\;\;\;3 \cdot \left(\sqrt{x} \cdot \left(y + \frac{0.1111111111111111}{x}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(3 \cdot \sqrt{x}\right) \cdot \left(y + -1\right)\\
\end{array}
\end{array}
if x < 0.112000000000000002Initial program 99.4%
associate-/r*99.4%
+-commutative99.4%
associate-/r*99.4%
inv-pow99.4%
*-commutative99.4%
unpow-prod-down99.3%
metadata-eval99.3%
inv-pow99.3%
div-inv99.3%
associate-+r-99.3%
add-sqr-sqrt79.9%
pow279.9%
Applied egg-rr79.9%
Taylor expanded in y around 0 99.3%
distribute-lft-out99.3%
*-commutative99.3%
sub-neg99.3%
associate-*r/99.4%
metadata-eval99.4%
metadata-eval99.4%
*-commutative99.4%
distribute-lft-in99.3%
associate-+r+99.3%
associate-+r+99.3%
+-commutative99.3%
+-commutative99.3%
remove-double-neg99.3%
sub-neg99.3%
distribute-neg-frac99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in x around 0 96.5%
if 0.112000000000000002 < x Initial program 99.7%
Taylor expanded in x around inf 98.5%
Final simplification97.5%
(FPCore (x y) :precision binary64 (* 3.0 (* (sqrt x) (+ y (- -1.0 (/ -0.1111111111111111 x))))))
double code(double x, double y) {
return 3.0 * (sqrt(x) * (y + (-1.0 - (-0.1111111111111111 / x))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 3.0d0 * (sqrt(x) * (y + ((-1.0d0) - ((-0.1111111111111111d0) / x))))
end function
public static double code(double x, double y) {
return 3.0 * (Math.sqrt(x) * (y + (-1.0 - (-0.1111111111111111 / x))));
}
def code(x, y): return 3.0 * (math.sqrt(x) * (y + (-1.0 - (-0.1111111111111111 / x))))
function code(x, y) return Float64(3.0 * Float64(sqrt(x) * Float64(y + Float64(-1.0 - Float64(-0.1111111111111111 / x))))) end
function tmp = code(x, y) tmp = 3.0 * (sqrt(x) * (y + (-1.0 - (-0.1111111111111111 / x)))); end
code[x_, y_] := N[(3.0 * N[(N[Sqrt[x], $MachinePrecision] * N[(y + N[(-1.0 - N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
3 \cdot \left(\sqrt{x} \cdot \left(y + \left(-1 - \frac{-0.1111111111111111}{x}\right)\right)\right)
\end{array}
Initial program 99.5%
associate-/r*99.5%
+-commutative99.5%
associate-/r*99.5%
inv-pow99.5%
*-commutative99.5%
unpow-prod-down99.5%
metadata-eval99.5%
inv-pow99.5%
div-inv99.5%
associate-+r-99.5%
add-sqr-sqrt52.3%
pow252.3%
Applied egg-rr52.3%
Taylor expanded in y around 0 99.4%
distribute-lft-out99.5%
*-commutative99.5%
sub-neg99.5%
associate-*r/99.5%
metadata-eval99.5%
metadata-eval99.5%
*-commutative99.5%
distribute-lft-in99.5%
associate-+r+99.5%
associate-+r+99.5%
+-commutative99.5%
+-commutative99.5%
remove-double-neg99.5%
sub-neg99.5%
distribute-neg-frac99.5%
metadata-eval99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x y) :precision binary64 (* (* 3.0 (sqrt x)) (+ (/ 0.1111111111111111 x) (+ y -1.0))))
double code(double x, double y) {
return (3.0 * sqrt(x)) * ((0.1111111111111111 / x) + (y + -1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 * sqrt(x)) * ((0.1111111111111111d0 / x) + (y + (-1.0d0)))
end function
public static double code(double x, double y) {
return (3.0 * Math.sqrt(x)) * ((0.1111111111111111 / x) + (y + -1.0));
}
def code(x, y): return (3.0 * math.sqrt(x)) * ((0.1111111111111111 / x) + (y + -1.0))
function code(x, y) return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(0.1111111111111111 / x) + Float64(y + -1.0))) end
function tmp = code(x, y) tmp = (3.0 * sqrt(x)) * ((0.1111111111111111 / x) + (y + -1.0)); end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(0.1111111111111111 / x), $MachinePrecision] + N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\frac{0.1111111111111111}{x} + \left(y + -1\right)\right)
\end{array}
Initial program 99.5%
+-commutative99.5%
associate--l+99.5%
distribute-rgt-in99.5%
remove-double-neg99.5%
distribute-lft-neg-in99.5%
distribute-rgt-neg-in99.5%
mul-1-neg99.5%
metadata-eval99.5%
*-commutative99.5%
associate-/r*99.5%
distribute-neg-frac99.5%
*-commutative99.5%
associate-/r/99.5%
associate-/l/99.5%
associate-/r/99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x y) :precision binary64 (if (<= x 0.112) (sqrt (/ 0.1111111111111111 x)) (- (sqrt (* x 9.0)))))
double code(double x, double y) {
double tmp;
if (x <= 0.112) {
tmp = sqrt((0.1111111111111111 / x));
} else {
tmp = -sqrt((x * 9.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.112d0) then
tmp = sqrt((0.1111111111111111d0 / x))
else
tmp = -sqrt((x * 9.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.112) {
tmp = Math.sqrt((0.1111111111111111 / x));
} else {
tmp = -Math.sqrt((x * 9.0));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.112: tmp = math.sqrt((0.1111111111111111 / x)) else: tmp = -math.sqrt((x * 9.0)) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.112) tmp = sqrt(Float64(0.1111111111111111 / x)); else tmp = Float64(-sqrt(Float64(x * 9.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.112) tmp = sqrt((0.1111111111111111 / x)); else tmp = -sqrt((x * 9.0)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.112], N[Sqrt[N[(0.1111111111111111 / x), $MachinePrecision]], $MachinePrecision], (-N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision])]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.112:\\
\;\;\;\;\sqrt{\frac{0.1111111111111111}{x}}\\
\mathbf{else}:\\
\;\;\;\;-\sqrt{x \cdot 9}\\
\end{array}
\end{array}
if x < 0.112000000000000002Initial program 99.4%
associate-/r*99.4%
+-commutative99.4%
associate-/r*99.4%
inv-pow99.4%
*-commutative99.4%
unpow-prod-down99.3%
metadata-eval99.3%
inv-pow99.3%
div-inv99.3%
associate-+r-99.3%
add-sqr-sqrt79.9%
pow279.9%
Applied egg-rr79.9%
add-sqr-sqrt79.6%
sqrt-unprod74.1%
unpow274.1%
add-sqr-sqrt74.3%
*-commutative74.3%
unpow274.3%
add-sqr-sqrt74.4%
*-commutative74.4%
swap-sqr40.5%
Applied egg-rr40.5%
Taylor expanded in x around 0 32.7%
unpow232.7%
Simplified32.7%
Taylor expanded in x around 0 61.8%
if 0.112000000000000002 < x Initial program 99.7%
Taylor expanded in x around inf 98.5%
Taylor expanded in y around 0 49.1%
*-commutative49.1%
Simplified49.1%
add-sqr-sqrt0.0%
sqrt-unprod2.0%
pow22.0%
Applied egg-rr2.0%
unpow22.0%
swap-sqr2.0%
rem-square-sqrt2.0%
metadata-eval2.0%
Simplified2.0%
sqrt-prod2.0%
metadata-eval2.0%
metadata-eval2.0%
distribute-rgt-neg-in2.0%
add-cbrt-cube2.0%
metadata-eval2.0%
metadata-eval2.0%
add-sqr-sqrt0.0%
distribute-rgt-neg-in0.0%
Applied egg-rr49.0%
distribute-rgt-neg-out49.0%
pow-sqr49.1%
metadata-eval49.1%
unpow1/249.1%
Simplified49.1%
Final simplification55.5%
(FPCore (x y) :precision binary64 (if (<= x 0.112) (sqrt (/ 0.1111111111111111 x)) (* (sqrt x) -3.0)))
double code(double x, double y) {
double tmp;
if (x <= 0.112) {
tmp = sqrt((0.1111111111111111 / x));
} else {
tmp = sqrt(x) * -3.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.112d0) then
tmp = sqrt((0.1111111111111111d0 / x))
else
tmp = sqrt(x) * (-3.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.112) {
tmp = Math.sqrt((0.1111111111111111 / x));
} else {
tmp = Math.sqrt(x) * -3.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.112: tmp = math.sqrt((0.1111111111111111 / x)) else: tmp = math.sqrt(x) * -3.0 return tmp
function code(x, y) tmp = 0.0 if (x <= 0.112) tmp = sqrt(Float64(0.1111111111111111 / x)); else tmp = Float64(sqrt(x) * -3.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.112) tmp = sqrt((0.1111111111111111 / x)); else tmp = sqrt(x) * -3.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.112], N[Sqrt[N[(0.1111111111111111 / x), $MachinePrecision]], $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.112:\\
\;\;\;\;\sqrt{\frac{0.1111111111111111}{x}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot -3\\
\end{array}
\end{array}
if x < 0.112000000000000002Initial program 99.4%
associate-/r*99.4%
+-commutative99.4%
associate-/r*99.4%
inv-pow99.4%
*-commutative99.4%
unpow-prod-down99.3%
metadata-eval99.3%
inv-pow99.3%
div-inv99.3%
associate-+r-99.3%
add-sqr-sqrt79.9%
pow279.9%
Applied egg-rr79.9%
add-sqr-sqrt79.6%
sqrt-unprod74.1%
unpow274.1%
add-sqr-sqrt74.3%
*-commutative74.3%
unpow274.3%
add-sqr-sqrt74.4%
*-commutative74.4%
swap-sqr40.5%
Applied egg-rr40.5%
Taylor expanded in x around 0 32.7%
unpow232.7%
Simplified32.7%
Taylor expanded in x around 0 61.8%
if 0.112000000000000002 < x Initial program 99.7%
Taylor expanded in x around inf 98.5%
Taylor expanded in y around 0 49.1%
*-commutative49.1%
Simplified49.1%
Final simplification55.5%
(FPCore (x y) :precision binary64 (sqrt (* x 9.0)))
double code(double x, double y) {
return sqrt((x * 9.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sqrt((x * 9.0d0))
end function
public static double code(double x, double y) {
return Math.sqrt((x * 9.0));
}
def code(x, y): return math.sqrt((x * 9.0))
function code(x, y) return sqrt(Float64(x * 9.0)) end
function tmp = code(x, y) tmp = sqrt((x * 9.0)); end
code[x_, y_] := N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x \cdot 9}
\end{array}
Initial program 99.5%
Taylor expanded in x around inf 66.6%
Taylor expanded in y around 0 25.4%
*-commutative25.4%
Simplified25.4%
add-sqr-sqrt0.0%
sqrt-unprod3.4%
pow23.4%
Applied egg-rr3.4%
unpow23.4%
swap-sqr3.4%
rem-square-sqrt3.4%
metadata-eval3.4%
Simplified3.4%
Final simplification3.4%
(FPCore (x y) :precision binary64 (sqrt (/ 0.1111111111111111 x)))
double code(double x, double y) {
return sqrt((0.1111111111111111 / x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sqrt((0.1111111111111111d0 / x))
end function
public static double code(double x, double y) {
return Math.sqrt((0.1111111111111111 / x));
}
def code(x, y): return math.sqrt((0.1111111111111111 / x))
function code(x, y) return sqrt(Float64(0.1111111111111111 / x)) end
function tmp = code(x, y) tmp = sqrt((0.1111111111111111 / x)); end
code[x_, y_] := N[Sqrt[N[(0.1111111111111111 / x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{0.1111111111111111}{x}}
\end{array}
Initial program 99.5%
associate-/r*99.5%
+-commutative99.5%
associate-/r*99.5%
inv-pow99.5%
*-commutative99.5%
unpow-prod-down99.5%
metadata-eval99.5%
inv-pow99.5%
div-inv99.5%
associate-+r-99.5%
add-sqr-sqrt52.3%
pow252.3%
Applied egg-rr52.3%
add-sqr-sqrt52.1%
sqrt-unprod44.3%
unpow244.3%
add-sqr-sqrt44.4%
*-commutative44.4%
unpow244.4%
add-sqr-sqrt44.8%
*-commutative44.8%
swap-sqr27.7%
Applied egg-rr27.7%
Taylor expanded in x around 0 17.5%
unpow217.5%
Simplified17.5%
Taylor expanded in x around 0 32.1%
Final simplification32.1%
(FPCore (x y) :precision binary64 (* 3.0 (+ (* y (sqrt x)) (* (- (/ 1.0 (* x 9.0)) 1.0) (sqrt x)))))
double code(double x, double y) {
return 3.0 * ((y * sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 3.0d0 * ((y * sqrt(x)) + (((1.0d0 / (x * 9.0d0)) - 1.0d0) * sqrt(x)))
end function
public static double code(double x, double y) {
return 3.0 * ((y * Math.sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * Math.sqrt(x)));
}
def code(x, y): return 3.0 * ((y * math.sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * math.sqrt(x)))
function code(x, y) return Float64(3.0 * Float64(Float64(y * sqrt(x)) + Float64(Float64(Float64(1.0 / Float64(x * 9.0)) - 1.0) * sqrt(x)))) end
function tmp = code(x, y) tmp = 3.0 * ((y * sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * sqrt(x))); end
code[x_, y_] := N[(3.0 * N[(N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
3 \cdot \left(y \cdot \sqrt{x} + \left(\frac{1}{x \cdot 9} - 1\right) \cdot \sqrt{x}\right)
\end{array}
herbie shell --seed 2023199
(FPCore (x y)
:name "Numeric.SpecFunctions:incompleteGamma from math-functions-0.1.5.2, B"
:precision binary64
:herbie-target
(* 3.0 (+ (* y (sqrt x)) (* (- (/ 1.0 (* x 9.0)) 1.0) (sqrt x))))
(* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))