
(FPCore (x y z) :precision binary64 (* (+ x y) (- 1.0 z)))
double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
def code(x, y, z): return (x + y) * (1.0 - z)
function code(x, y, z) return Float64(Float64(x + y) * Float64(1.0 - z)) end
function tmp = code(x, y, z) tmp = (x + y) * (1.0 - z); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(1 - z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* (+ x y) (- 1.0 z)))
double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
def code(x, y, z): return (x + y) * (1.0 - z)
function code(x, y, z) return Float64(Float64(x + y) * Float64(1.0 - z)) end
function tmp = code(x, y, z) tmp = (x + y) * (1.0 - z); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(1 - z\right)
\end{array}
(FPCore (x y z) :precision binary64 (- (+ x y) (* z (+ x y))))
double code(double x, double y, double z) {
return (x + y) - (z * (x + y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) - (z * (x + y))
end function
public static double code(double x, double y, double z) {
return (x + y) - (z * (x + y));
}
def code(x, y, z): return (x + y) - (z * (x + y))
function code(x, y, z) return Float64(Float64(x + y) - Float64(z * Float64(x + y))) end
function tmp = code(x, y, z) tmp = (x + y) - (z * (x + y)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] - N[(z * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - z \cdot \left(x + y\right)
\end{array}
Initial program 100.0%
sub-neg100.0%
distribute-lft-in100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- x (* x z))) (t_1 (* y (- z))))
(if (<= z -2.95e+206)
t_0
(if (<= z -6500000000.0)
t_1
(if (<= z 1.8e-21)
(+ x y)
(if (or (<= z 7.5e+101) (not (<= z 1.55e+218))) t_0 t_1))))))
double code(double x, double y, double z) {
double t_0 = x - (x * z);
double t_1 = y * -z;
double tmp;
if (z <= -2.95e+206) {
tmp = t_0;
} else if (z <= -6500000000.0) {
tmp = t_1;
} else if (z <= 1.8e-21) {
tmp = x + y;
} else if ((z <= 7.5e+101) || !(z <= 1.55e+218)) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x - (x * z)
t_1 = y * -z
if (z <= (-2.95d+206)) then
tmp = t_0
else if (z <= (-6500000000.0d0)) then
tmp = t_1
else if (z <= 1.8d-21) then
tmp = x + y
else if ((z <= 7.5d+101) .or. (.not. (z <= 1.55d+218))) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x - (x * z);
double t_1 = y * -z;
double tmp;
if (z <= -2.95e+206) {
tmp = t_0;
} else if (z <= -6500000000.0) {
tmp = t_1;
} else if (z <= 1.8e-21) {
tmp = x + y;
} else if ((z <= 7.5e+101) || !(z <= 1.55e+218)) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x - (x * z) t_1 = y * -z tmp = 0 if z <= -2.95e+206: tmp = t_0 elif z <= -6500000000.0: tmp = t_1 elif z <= 1.8e-21: tmp = x + y elif (z <= 7.5e+101) or not (z <= 1.55e+218): tmp = t_0 else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x - Float64(x * z)) t_1 = Float64(y * Float64(-z)) tmp = 0.0 if (z <= -2.95e+206) tmp = t_0; elseif (z <= -6500000000.0) tmp = t_1; elseif (z <= 1.8e-21) tmp = Float64(x + y); elseif ((z <= 7.5e+101) || !(z <= 1.55e+218)) tmp = t_0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x - (x * z); t_1 = y * -z; tmp = 0.0; if (z <= -2.95e+206) tmp = t_0; elseif (z <= -6500000000.0) tmp = t_1; elseif (z <= 1.8e-21) tmp = x + y; elseif ((z <= 7.5e+101) || ~((z <= 1.55e+218))) tmp = t_0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x - N[(x * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y * (-z)), $MachinePrecision]}, If[LessEqual[z, -2.95e+206], t$95$0, If[LessEqual[z, -6500000000.0], t$95$1, If[LessEqual[z, 1.8e-21], N[(x + y), $MachinePrecision], If[Or[LessEqual[z, 7.5e+101], N[Not[LessEqual[z, 1.55e+218]], $MachinePrecision]], t$95$0, t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - x \cdot z\\
t_1 := y \cdot \left(-z\right)\\
\mathbf{if}\;z \leq -2.95 \cdot 10^{+206}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq -6500000000:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 1.8 \cdot 10^{-21}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;z \leq 7.5 \cdot 10^{+101} \lor \neg \left(z \leq 1.55 \cdot 10^{+218}\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if z < -2.95e206 or 1.79999999999999995e-21 < z < 7.4999999999999995e101 or 1.5500000000000001e218 < z Initial program 100.0%
Taylor expanded in x around inf 54.7%
sub-neg54.7%
+-commutative54.7%
distribute-rgt1-in54.7%
distribute-lft-neg-out54.7%
unsub-neg54.7%
Simplified54.7%
if -2.95e206 < z < -6.5e9 or 7.4999999999999995e101 < z < 1.5500000000000001e218Initial program 100.0%
sub-neg100.0%
distribute-lft-in100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 50.4%
mul-1-neg50.4%
*-commutative50.4%
distribute-rgt-neg-in50.4%
Simplified50.4%
Taylor expanded in z around inf 49.2%
mul-1-neg49.2%
distribute-rgt-neg-in49.2%
Simplified49.2%
if -6.5e9 < z < 1.79999999999999995e-21Initial program 100.0%
Taylor expanded in z around 0 98.2%
Final simplification72.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.0) (not (<= z 1.0))) (* z (- (- y) x)) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = z * (-y - x);
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 1.0d0))) then
tmp = z * (-y - x)
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = z * (-y - x);
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.0) or not (z <= 1.0): tmp = z * (-y - x) else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 1.0)) tmp = Float64(z * Float64(Float64(-y) - x)); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 1.0))) tmp = z * (-y - x); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(z * N[((-y) - x), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;z \cdot \left(\left(-y\right) - x\right)\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if z < -1 or 1 < z Initial program 100.0%
Taylor expanded in z around inf 99.8%
mul-1-neg99.8%
+-commutative99.8%
distribute-rgt-neg-out99.8%
+-commutative99.8%
Simplified99.8%
if -1 < z < 1Initial program 100.0%
Taylor expanded in z around 0 97.9%
Final simplification98.9%
(FPCore (x y z) :precision binary64 (if (or (<= z -6500000000.0) (not (<= z 1.0))) (* y (- z)) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -6500000000.0) || !(z <= 1.0)) {
tmp = y * -z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-6500000000.0d0)) .or. (.not. (z <= 1.0d0))) then
tmp = y * -z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -6500000000.0) || !(z <= 1.0)) {
tmp = y * -z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -6500000000.0) or not (z <= 1.0): tmp = y * -z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -6500000000.0) || !(z <= 1.0)) tmp = Float64(y * Float64(-z)); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -6500000000.0) || ~((z <= 1.0))) tmp = y * -z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -6500000000.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(y * (-z)), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6500000000 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;y \cdot \left(-z\right)\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if z < -6.5e9 or 1 < z Initial program 100.0%
sub-neg100.0%
distribute-lft-in100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 50.3%
mul-1-neg50.3%
*-commutative50.3%
distribute-rgt-neg-in50.3%
Simplified50.3%
Taylor expanded in z around inf 49.7%
mul-1-neg49.7%
distribute-rgt-neg-in49.7%
Simplified49.7%
if -6.5e9 < z < 1Initial program 100.0%
Taylor expanded in z around 0 97.1%
Final simplification71.7%
(FPCore (x y z) :precision binary64 (if (<= x -5.2e-44) (- x (* x z)) (- y (* y z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -5.2e-44) {
tmp = x - (x * z);
} else {
tmp = y - (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-5.2d-44)) then
tmp = x - (x * z)
else
tmp = y - (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -5.2e-44) {
tmp = x - (x * z);
} else {
tmp = y - (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -5.2e-44: tmp = x - (x * z) else: tmp = y - (y * z) return tmp
function code(x, y, z) tmp = 0.0 if (x <= -5.2e-44) tmp = Float64(x - Float64(x * z)); else tmp = Float64(y - Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -5.2e-44) tmp = x - (x * z); else tmp = y - (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -5.2e-44], N[(x - N[(x * z), $MachinePrecision]), $MachinePrecision], N[(y - N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.2 \cdot 10^{-44}:\\
\;\;\;\;x - x \cdot z\\
\mathbf{else}:\\
\;\;\;\;y - y \cdot z\\
\end{array}
\end{array}
if x < -5.1999999999999996e-44Initial program 100.0%
Taylor expanded in x around inf 73.1%
sub-neg73.1%
+-commutative73.1%
distribute-rgt1-in73.1%
distribute-lft-neg-out73.1%
unsub-neg73.1%
Simplified73.1%
if -5.1999999999999996e-44 < x Initial program 100.0%
Taylor expanded in x around 0 61.5%
sub-neg61.5%
distribute-lft-in61.5%
distribute-rgt-neg-out61.5%
unsub-neg61.5%
*-rgt-identity61.5%
Simplified61.5%
Final simplification64.7%
(FPCore (x y z) :precision binary64 (* (- 1.0 z) (+ x y)))
double code(double x, double y, double z) {
return (1.0 - z) * (x + y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (1.0d0 - z) * (x + y)
end function
public static double code(double x, double y, double z) {
return (1.0 - z) * (x + y);
}
def code(x, y, z): return (1.0 - z) * (x + y)
function code(x, y, z) return Float64(Float64(1.0 - z) * Float64(x + y)) end
function tmp = code(x, y, z) tmp = (1.0 - z) * (x + y); end
code[x_, y_, z_] := N[(N[(1.0 - z), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - z\right) \cdot \left(x + y\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (+ x y))
double code(double x, double y, double z) {
return x + y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + y
end function
public static double code(double x, double y, double z) {
return x + y;
}
def code(x, y, z): return x + y
function code(x, y, z) return Float64(x + y) end
function tmp = code(x, y, z) tmp = x + y; end
code[x_, y_, z_] := N[(x + y), $MachinePrecision]
\begin{array}{l}
\\
x + y
\end{array}
Initial program 100.0%
Taylor expanded in z around 0 47.0%
Final simplification47.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
sub-neg100.0%
distribute-lft-in100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 72.9%
mul-1-neg72.9%
*-commutative72.9%
distribute-rgt-neg-in72.9%
Simplified72.9%
Taylor expanded in x around inf 22.2%
Final simplification22.2%
herbie shell --seed 2023199
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, H"
:precision binary64
(* (+ x y) (- 1.0 z)))