
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
(FPCore (x y) :precision binary64 (+ 1.0 (- (/ -1.0 (* x 9.0)) (/ (/ y 3.0) (sqrt x)))))
double code(double x, double y) {
return 1.0 + ((-1.0 / (x * 9.0)) - ((y / 3.0) / sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 + (((-1.0d0) / (x * 9.0d0)) - ((y / 3.0d0) / sqrt(x)))
end function
public static double code(double x, double y) {
return 1.0 + ((-1.0 / (x * 9.0)) - ((y / 3.0) / Math.sqrt(x)));
}
def code(x, y): return 1.0 + ((-1.0 / (x * 9.0)) - ((y / 3.0) / math.sqrt(x)))
function code(x, y) return Float64(1.0 + Float64(Float64(-1.0 / Float64(x * 9.0)) - Float64(Float64(y / 3.0) / sqrt(x)))) end
function tmp = code(x, y) tmp = 1.0 + ((-1.0 / (x * 9.0)) - ((y / 3.0) / sqrt(x))); end
code[x_, y_] := N[(1.0 + N[(N[(-1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - N[(N[(y / 3.0), $MachinePrecision] / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \left(\frac{-1}{x \cdot 9} - \frac{\frac{y}{3}}{\sqrt{x}}\right)
\end{array}
Initial program 99.8%
associate--l-99.8%
+-commutative99.8%
+-commutative99.8%
associate-/r*99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (+ 1.0 (- (/ -1.0 (* x 9.0)) (/ (* y 0.3333333333333333) (sqrt x)))))
double code(double x, double y) {
return 1.0 + ((-1.0 / (x * 9.0)) - ((y * 0.3333333333333333) / sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 + (((-1.0d0) / (x * 9.0d0)) - ((y * 0.3333333333333333d0) / sqrt(x)))
end function
public static double code(double x, double y) {
return 1.0 + ((-1.0 / (x * 9.0)) - ((y * 0.3333333333333333) / Math.sqrt(x)));
}
def code(x, y): return 1.0 + ((-1.0 / (x * 9.0)) - ((y * 0.3333333333333333) / math.sqrt(x)))
function code(x, y) return Float64(1.0 + Float64(Float64(-1.0 / Float64(x * 9.0)) - Float64(Float64(y * 0.3333333333333333) / sqrt(x)))) end
function tmp = code(x, y) tmp = 1.0 + ((-1.0 / (x * 9.0)) - ((y * 0.3333333333333333) / sqrt(x))); end
code[x_, y_] := N[(1.0 + N[(N[(-1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - N[(N[(y * 0.3333333333333333), $MachinePrecision] / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \left(\frac{-1}{x \cdot 9} - \frac{y \cdot 0.3333333333333333}{\sqrt{x}}\right)
\end{array}
Initial program 99.8%
associate--l-99.8%
+-commutative99.8%
+-commutative99.8%
associate-/r*99.8%
Simplified99.8%
associate-/r*99.8%
*-un-lft-identity99.8%
times-frac99.7%
metadata-eval99.7%
Applied egg-rr99.7%
associate-*r/99.7%
*-commutative99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y)
:precision binary64
(if (<= y -1.36e+50)
(- 1.0 (/ (* y 0.3333333333333333) (sqrt x)))
(if (<= y 6.2e+42)
(+ 1.0 (/ -1.0 (* x 9.0)))
(- 1.0 (* (* y 0.3333333333333333) (pow x -0.5))))))
double code(double x, double y) {
double tmp;
if (y <= -1.36e+50) {
tmp = 1.0 - ((y * 0.3333333333333333) / sqrt(x));
} else if (y <= 6.2e+42) {
tmp = 1.0 + (-1.0 / (x * 9.0));
} else {
tmp = 1.0 - ((y * 0.3333333333333333) * pow(x, -0.5));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.36d+50)) then
tmp = 1.0d0 - ((y * 0.3333333333333333d0) / sqrt(x))
else if (y <= 6.2d+42) then
tmp = 1.0d0 + ((-1.0d0) / (x * 9.0d0))
else
tmp = 1.0d0 - ((y * 0.3333333333333333d0) * (x ** (-0.5d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.36e+50) {
tmp = 1.0 - ((y * 0.3333333333333333) / Math.sqrt(x));
} else if (y <= 6.2e+42) {
tmp = 1.0 + (-1.0 / (x * 9.0));
} else {
tmp = 1.0 - ((y * 0.3333333333333333) * Math.pow(x, -0.5));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.36e+50: tmp = 1.0 - ((y * 0.3333333333333333) / math.sqrt(x)) elif y <= 6.2e+42: tmp = 1.0 + (-1.0 / (x * 9.0)) else: tmp = 1.0 - ((y * 0.3333333333333333) * math.pow(x, -0.5)) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.36e+50) tmp = Float64(1.0 - Float64(Float64(y * 0.3333333333333333) / sqrt(x))); elseif (y <= 6.2e+42) tmp = Float64(1.0 + Float64(-1.0 / Float64(x * 9.0))); else tmp = Float64(1.0 - Float64(Float64(y * 0.3333333333333333) * (x ^ -0.5))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.36e+50) tmp = 1.0 - ((y * 0.3333333333333333) / sqrt(x)); elseif (y <= 6.2e+42) tmp = 1.0 + (-1.0 / (x * 9.0)); else tmp = 1.0 - ((y * 0.3333333333333333) * (x ^ -0.5)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.36e+50], N[(1.0 - N[(N[(y * 0.3333333333333333), $MachinePrecision] / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 6.2e+42], N[(1.0 + N[(-1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(N[(y * 0.3333333333333333), $MachinePrecision] * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.36 \cdot 10^{+50}:\\
\;\;\;\;1 - \frac{y \cdot 0.3333333333333333}{\sqrt{x}}\\
\mathbf{elif}\;y \leq 6.2 \cdot 10^{+42}:\\
\;\;\;\;1 + \frac{-1}{x \cdot 9}\\
\mathbf{else}:\\
\;\;\;\;1 - \left(y \cdot 0.3333333333333333\right) \cdot {x}^{-0.5}\\
\end{array}
\end{array}
if y < -1.36e50Initial program 99.4%
associate--l-99.4%
+-commutative99.4%
+-commutative99.4%
associate-/r*99.7%
Simplified99.7%
associate-/r*99.4%
*-un-lft-identity99.4%
times-frac99.4%
metadata-eval99.4%
Applied egg-rr99.4%
associate-*r/99.5%
*-commutative99.5%
Simplified99.5%
Taylor expanded in x around 0 99.5%
Taylor expanded in y around inf 94.8%
associate-*r*94.7%
Simplified94.7%
metadata-eval94.7%
associate-/r/94.7%
sqrt-div94.8%
metadata-eval94.8%
pow1/294.8%
div-inv95.0%
pow1/295.0%
associate-/r/94.9%
metadata-eval94.9%
*-commutative94.9%
Applied egg-rr94.9%
if -1.36e50 < y < 6.2000000000000003e42Initial program 99.9%
*-commutative99.9%
associate-/r*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 96.2%
associate-*r/96.2%
metadata-eval96.2%
Simplified96.2%
div-inv96.2%
metadata-eval96.2%
inv-pow96.2%
unpow-prod-down96.4%
*-commutative96.4%
unpow-prod-down96.2%
inv-pow96.2%
metadata-eval96.2%
Applied egg-rr96.2%
associate-*l/96.2%
metadata-eval96.2%
clear-num96.3%
div-inv96.4%
metadata-eval96.4%
Applied egg-rr96.4%
if 6.2000000000000003e42 < y Initial program 99.6%
associate--l-99.6%
+-commutative99.6%
+-commutative99.6%
associate-/r*99.4%
Simplified99.4%
associate-/r*99.6%
*-un-lft-identity99.6%
times-frac99.4%
metadata-eval99.4%
Applied egg-rr99.4%
associate-*r/99.4%
*-commutative99.4%
Simplified99.4%
Taylor expanded in x around 0 99.4%
Taylor expanded in y around inf 92.0%
associate-*r*92.0%
Simplified92.0%
expm1-log1p-u89.9%
expm1-udef54.2%
inv-pow54.2%
sqrt-pow154.2%
metadata-eval54.2%
Applied egg-rr54.2%
expm1-def89.9%
expm1-log1p92.1%
Simplified92.1%
Final simplification95.4%
(FPCore (x y) :precision binary64 (if (or (<= y -1.3e+49) (not (<= y 4.9e+42))) (- 1.0 (/ (* y 0.3333333333333333) (sqrt x))) (+ 1.0 (/ -1.0 (* x 9.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.3e+49) || !(y <= 4.9e+42)) {
tmp = 1.0 - ((y * 0.3333333333333333) / sqrt(x));
} else {
tmp = 1.0 + (-1.0 / (x * 9.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.3d+49)) .or. (.not. (y <= 4.9d+42))) then
tmp = 1.0d0 - ((y * 0.3333333333333333d0) / sqrt(x))
else
tmp = 1.0d0 + ((-1.0d0) / (x * 9.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.3e+49) || !(y <= 4.9e+42)) {
tmp = 1.0 - ((y * 0.3333333333333333) / Math.sqrt(x));
} else {
tmp = 1.0 + (-1.0 / (x * 9.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.3e+49) or not (y <= 4.9e+42): tmp = 1.0 - ((y * 0.3333333333333333) / math.sqrt(x)) else: tmp = 1.0 + (-1.0 / (x * 9.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.3e+49) || !(y <= 4.9e+42)) tmp = Float64(1.0 - Float64(Float64(y * 0.3333333333333333) / sqrt(x))); else tmp = Float64(1.0 + Float64(-1.0 / Float64(x * 9.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.3e+49) || ~((y <= 4.9e+42))) tmp = 1.0 - ((y * 0.3333333333333333) / sqrt(x)); else tmp = 1.0 + (-1.0 / (x * 9.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.3e+49], N[Not[LessEqual[y, 4.9e+42]], $MachinePrecision]], N[(1.0 - N[(N[(y * 0.3333333333333333), $MachinePrecision] / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(-1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.3 \cdot 10^{+49} \lor \neg \left(y \leq 4.9 \cdot 10^{+42}\right):\\
\;\;\;\;1 - \frac{y \cdot 0.3333333333333333}{\sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-1}{x \cdot 9}\\
\end{array}
\end{array}
if y < -1.29999999999999994e49 or 4.9000000000000002e42 < y Initial program 99.5%
associate--l-99.5%
+-commutative99.5%
+-commutative99.5%
associate-/r*99.6%
Simplified99.6%
associate-/r*99.5%
*-un-lft-identity99.5%
times-frac99.4%
metadata-eval99.4%
Applied egg-rr99.4%
associate-*r/99.5%
*-commutative99.5%
Simplified99.5%
Taylor expanded in x around 0 99.4%
Taylor expanded in y around inf 93.4%
associate-*r*93.4%
Simplified93.4%
metadata-eval93.4%
associate-/r/93.4%
sqrt-div93.3%
metadata-eval93.3%
pow1/293.3%
div-inv93.4%
pow1/293.4%
associate-/r/93.4%
metadata-eval93.4%
*-commutative93.4%
Applied egg-rr93.4%
if -1.29999999999999994e49 < y < 4.9000000000000002e42Initial program 99.9%
*-commutative99.9%
associate-/r*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 96.2%
associate-*r/96.2%
metadata-eval96.2%
Simplified96.2%
div-inv96.2%
metadata-eval96.2%
inv-pow96.2%
unpow-prod-down96.4%
*-commutative96.4%
unpow-prod-down96.2%
inv-pow96.2%
metadata-eval96.2%
Applied egg-rr96.2%
associate-*l/96.2%
metadata-eval96.2%
clear-num96.3%
div-inv96.4%
metadata-eval96.4%
Applied egg-rr96.4%
Final simplification95.4%
(FPCore (x y) :precision binary64 (- 1.0 (+ (/ (* y 0.3333333333333333) (sqrt x)) (/ 0.1111111111111111 x))))
double code(double x, double y) {
return 1.0 - (((y * 0.3333333333333333) / sqrt(x)) + (0.1111111111111111 / x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((y * 0.3333333333333333d0) / sqrt(x)) + (0.1111111111111111d0 / x))
end function
public static double code(double x, double y) {
return 1.0 - (((y * 0.3333333333333333) / Math.sqrt(x)) + (0.1111111111111111 / x));
}
def code(x, y): return 1.0 - (((y * 0.3333333333333333) / math.sqrt(x)) + (0.1111111111111111 / x))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(y * 0.3333333333333333) / sqrt(x)) + Float64(0.1111111111111111 / x))) end
function tmp = code(x, y) tmp = 1.0 - (((y * 0.3333333333333333) / sqrt(x)) + (0.1111111111111111 / x)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(y * 0.3333333333333333), $MachinePrecision] / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \left(\frac{y \cdot 0.3333333333333333}{\sqrt{x}} + \frac{0.1111111111111111}{x}\right)
\end{array}
Initial program 99.8%
associate--l-99.8%
+-commutative99.8%
+-commutative99.8%
associate-/r*99.8%
Simplified99.8%
associate-/r*99.8%
*-un-lft-identity99.8%
times-frac99.7%
metadata-eval99.7%
Applied egg-rr99.7%
associate-*r/99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in x around 0 99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (- 1.0 (+ (/ (/ y 3.0) (sqrt x)) (/ 0.1111111111111111 x))))
double code(double x, double y) {
return 1.0 - (((y / 3.0) / sqrt(x)) + (0.1111111111111111 / x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((y / 3.0d0) / sqrt(x)) + (0.1111111111111111d0 / x))
end function
public static double code(double x, double y) {
return 1.0 - (((y / 3.0) / Math.sqrt(x)) + (0.1111111111111111 / x));
}
def code(x, y): return 1.0 - (((y / 3.0) / math.sqrt(x)) + (0.1111111111111111 / x))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(y / 3.0) / sqrt(x)) + Float64(0.1111111111111111 / x))) end
function tmp = code(x, y) tmp = 1.0 - (((y / 3.0) / sqrt(x)) + (0.1111111111111111 / x)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(y / 3.0), $MachinePrecision] / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \left(\frac{\frac{y}{3}}{\sqrt{x}} + \frac{0.1111111111111111}{x}\right)
\end{array}
Initial program 99.8%
associate--l-99.8%
+-commutative99.8%
+-commutative99.8%
associate-/r*99.8%
Simplified99.8%
Taylor expanded in x around 0 99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 0.1111111111111111 x)) (/ y (sqrt (* x 9.0)))))
double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) - (y / sqrt((x * 9.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (0.1111111111111111d0 / x)) - (y / sqrt((x * 9.0d0)))
end function
public static double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) - (y / Math.sqrt((x * 9.0)));
}
def code(x, y): return (1.0 - (0.1111111111111111 / x)) - (y / math.sqrt((x * 9.0)))
function code(x, y) return Float64(Float64(1.0 - Float64(0.1111111111111111 / x)) - Float64(y / sqrt(Float64(x * 9.0)))) end
function tmp = code(x, y) tmp = (1.0 - (0.1111111111111111 / x)) - (y / sqrt((x * 9.0))); end
code[x_, y_] := N[(N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] - N[(y / N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{0.1111111111111111}{x}\right) - \frac{y}{\sqrt{x \cdot 9}}
\end{array}
Initial program 99.8%
*-commutative99.8%
associate-/r*99.6%
metadata-eval99.6%
Simplified99.6%
*-commutative99.6%
metadata-eval99.6%
sqrt-prod99.7%
pow1/299.7%
Applied egg-rr99.7%
unpow1/299.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (- 1.0 (/ (/ -3.0 y) (* x (/ -27.0 y)))))
double code(double x, double y) {
return 1.0 - ((-3.0 / y) / (x * (-27.0 / y)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((-3.0d0) / y) / (x * ((-27.0d0) / y)))
end function
public static double code(double x, double y) {
return 1.0 - ((-3.0 / y) / (x * (-27.0 / y)));
}
def code(x, y): return 1.0 - ((-3.0 / y) / (x * (-27.0 / y)))
function code(x, y) return Float64(1.0 - Float64(Float64(-3.0 / y) / Float64(x * Float64(-27.0 / y)))) end
function tmp = code(x, y) tmp = 1.0 - ((-3.0 / y) / (x * (-27.0 / y))); end
code[x_, y_] := N[(1.0 - N[(N[(-3.0 / y), $MachinePrecision] / N[(x * N[(-27.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\frac{-3}{y}}{x \cdot \frac{-27}{y}}
\end{array}
Initial program 99.8%
associate--l-99.8%
+-commutative99.8%
+-commutative99.8%
associate-/r*99.8%
Simplified99.8%
associate-/r*99.8%
*-un-lft-identity99.8%
times-frac99.7%
metadata-eval99.7%
Applied egg-rr99.7%
associate-*r/99.7%
*-commutative99.7%
Simplified99.7%
frac-2neg99.7%
metadata-eval99.7%
metadata-eval99.7%
div-inv99.8%
div-inv99.7%
clear-num99.7%
inv-pow99.7%
inv-pow99.7%
unpow-prod-down99.7%
*-commutative99.7%
inv-pow99.7%
associate-/r*99.7%
frac-add94.6%
pow1/294.6%
pow-flip94.6%
metadata-eval94.6%
Applied egg-rr94.6%
*-commutative94.6%
+-commutative94.6%
*-commutative94.6%
distribute-rgt-neg-in94.6%
metadata-eval94.6%
associate-*r*95.0%
pow-plus95.0%
metadata-eval95.0%
associate-*l/95.0%
metadata-eval95.0%
associate-*r/94.9%
distribute-rgt-neg-in94.9%
metadata-eval94.9%
associate-*l*95.0%
metadata-eval95.0%
Simplified95.0%
Taylor expanded in x around 0 94.9%
associate-*r/95.0%
*-commutative95.0%
associate-*r/95.0%
Simplified95.0%
Taylor expanded in x around 0 68.5%
Final simplification68.5%
(FPCore (x y) :precision binary64 (- 1.0 (/ (/ -3.0 y) (/ (* x -27.0) y))))
double code(double x, double y) {
return 1.0 - ((-3.0 / y) / ((x * -27.0) / y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((-3.0d0) / y) / ((x * (-27.0d0)) / y))
end function
public static double code(double x, double y) {
return 1.0 - ((-3.0 / y) / ((x * -27.0) / y));
}
def code(x, y): return 1.0 - ((-3.0 / y) / ((x * -27.0) / y))
function code(x, y) return Float64(1.0 - Float64(Float64(-3.0 / y) / Float64(Float64(x * -27.0) / y))) end
function tmp = code(x, y) tmp = 1.0 - ((-3.0 / y) / ((x * -27.0) / y)); end
code[x_, y_] := N[(1.0 - N[(N[(-3.0 / y), $MachinePrecision] / N[(N[(x * -27.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\frac{-3}{y}}{\frac{x \cdot -27}{y}}
\end{array}
Initial program 99.8%
associate--l-99.8%
+-commutative99.8%
+-commutative99.8%
associate-/r*99.8%
Simplified99.8%
associate-/r*99.8%
*-un-lft-identity99.8%
times-frac99.7%
metadata-eval99.7%
Applied egg-rr99.7%
associate-*r/99.7%
*-commutative99.7%
Simplified99.7%
frac-2neg99.7%
metadata-eval99.7%
metadata-eval99.7%
div-inv99.8%
div-inv99.7%
clear-num99.7%
inv-pow99.7%
inv-pow99.7%
unpow-prod-down99.7%
*-commutative99.7%
inv-pow99.7%
associate-/r*99.7%
frac-add94.6%
pow1/294.6%
pow-flip94.6%
metadata-eval94.6%
Applied egg-rr94.6%
*-commutative94.6%
+-commutative94.6%
*-commutative94.6%
distribute-rgt-neg-in94.6%
metadata-eval94.6%
associate-*r*95.0%
pow-plus95.0%
metadata-eval95.0%
associate-*l/95.0%
metadata-eval95.0%
associate-*r/94.9%
distribute-rgt-neg-in94.9%
metadata-eval94.9%
associate-*l*95.0%
metadata-eval95.0%
Simplified95.0%
Taylor expanded in x around 0 68.6%
Final simplification68.6%
(FPCore (x y) :precision binary64 (+ 1.0 (/ -1.0 (* x 9.0))))
double code(double x, double y) {
return 1.0 + (-1.0 / (x * 9.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 + ((-1.0d0) / (x * 9.0d0))
end function
public static double code(double x, double y) {
return 1.0 + (-1.0 / (x * 9.0));
}
def code(x, y): return 1.0 + (-1.0 / (x * 9.0))
function code(x, y) return Float64(1.0 + Float64(-1.0 / Float64(x * 9.0))) end
function tmp = code(x, y) tmp = 1.0 + (-1.0 / (x * 9.0)); end
code[x_, y_] := N[(1.0 + N[(-1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{-1}{x \cdot 9}
\end{array}
Initial program 99.8%
*-commutative99.8%
associate-/r*99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around 0 67.7%
associate-*r/67.7%
metadata-eval67.7%
Simplified67.7%
div-inv67.7%
metadata-eval67.7%
inv-pow67.7%
unpow-prod-down67.9%
*-commutative67.9%
unpow-prod-down67.7%
inv-pow67.7%
metadata-eval67.7%
Applied egg-rr67.7%
associate-*l/67.7%
metadata-eval67.7%
clear-num67.8%
div-inv67.9%
metadata-eval67.9%
Applied egg-rr67.9%
Final simplification67.9%
(FPCore (x y) :precision binary64 (- 1.0 (/ 0.1111111111111111 x)))
double code(double x, double y) {
return 1.0 - (0.1111111111111111 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (0.1111111111111111d0 / x)
end function
public static double code(double x, double y) {
return 1.0 - (0.1111111111111111 / x);
}
def code(x, y): return 1.0 - (0.1111111111111111 / x)
function code(x, y) return Float64(1.0 - Float64(0.1111111111111111 / x)) end
function tmp = code(x, y) tmp = 1.0 - (0.1111111111111111 / x); end
code[x_, y_] := N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{0.1111111111111111}{x}
\end{array}
Initial program 99.8%
*-commutative99.8%
associate-/r*99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around 0 67.7%
associate-*r/67.7%
metadata-eval67.7%
Simplified67.7%
Final simplification67.7%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.8%
*-commutative99.8%
associate-/r*99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around inf 35.7%
Final simplification35.7%
(FPCore (x y) :precision binary64 (- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - ((1.0d0 / x) / 9.0d0)) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(Float64(1.0 / x) / 9.0)) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(N[(1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{\frac{1}{x}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
herbie shell --seed 2023199
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, D"
:precision binary64
:herbie-target
(- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x))))
(- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))