
(FPCore (x y) :precision binary64 (- x (/ y 200.0)))
double code(double x, double y) {
return x - (y / 200.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / 200.0d0)
end function
public static double code(double x, double y) {
return x - (y / 200.0);
}
def code(x, y): return x - (y / 200.0)
function code(x, y) return Float64(x - Float64(y / 200.0)) end
function tmp = code(x, y) tmp = x - (y / 200.0); end
code[x_, y_] := N[(x - N[(y / 200.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{200}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- x (/ y 200.0)))
double code(double x, double y) {
return x - (y / 200.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / 200.0d0)
end function
public static double code(double x, double y) {
return x - (y / 200.0);
}
def code(x, y): return x - (y / 200.0)
function code(x, y) return Float64(x - Float64(y / 200.0)) end
function tmp = code(x, y) tmp = x - (y / 200.0); end
code[x_, y_] := N[(x - N[(y / 200.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{200}
\end{array}
(FPCore (x y) :precision binary64 (- x (/ y 200.0)))
double code(double x, double y) {
return x - (y / 200.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / 200.0d0)
end function
public static double code(double x, double y) {
return x - (y / 200.0);
}
def code(x, y): return x - (y / 200.0)
function code(x, y) return Float64(x - Float64(y / 200.0)) end
function tmp = code(x, y) tmp = x - (y / 200.0); end
code[x_, y_] := N[(x - N[(y / 200.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{200}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -6e-29) (not (<= y 6.8e+21))) (/ (- y) 200.0) x))
double code(double x, double y) {
double tmp;
if ((y <= -6e-29) || !(y <= 6.8e+21)) {
tmp = -y / 200.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-6d-29)) .or. (.not. (y <= 6.8d+21))) then
tmp = -y / 200.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -6e-29) || !(y <= 6.8e+21)) {
tmp = -y / 200.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -6e-29) or not (y <= 6.8e+21): tmp = -y / 200.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if ((y <= -6e-29) || !(y <= 6.8e+21)) tmp = Float64(Float64(-y) / 200.0); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -6e-29) || ~((y <= 6.8e+21))) tmp = -y / 200.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -6e-29], N[Not[LessEqual[y, 6.8e+21]], $MachinePrecision]], N[((-y) / 200.0), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6 \cdot 10^{-29} \lor \neg \left(y \leq 6.8 \cdot 10^{+21}\right):\\
\;\;\;\;\frac{-y}{200}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -6.0000000000000005e-29 or 6.8e21 < y Initial program 100.0%
sub-neg100.0%
distribute-neg-frac100.0%
neg-mul-1100.0%
associate-/l*99.6%
associate-/r/99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around 0 79.6%
*-commutative79.6%
metadata-eval79.6%
metadata-eval79.6%
distribute-rgt-neg-in79.6%
div-inv79.8%
distribute-neg-frac79.8%
Applied egg-rr79.8%
if -6.0000000000000005e-29 < y < 6.8e21Initial program 100.0%
sub-neg100.0%
distribute-neg-frac100.0%
neg-mul-1100.0%
associate-/l*99.9%
associate-/r/99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 75.0%
Final simplification77.2%
(FPCore (x y) :precision binary64 (if (<= y -7.2e-28) (* y -0.005) (if (<= y 3.9e+27) x (* y -0.005))))
double code(double x, double y) {
double tmp;
if (y <= -7.2e-28) {
tmp = y * -0.005;
} else if (y <= 3.9e+27) {
tmp = x;
} else {
tmp = y * -0.005;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-7.2d-28)) then
tmp = y * (-0.005d0)
else if (y <= 3.9d+27) then
tmp = x
else
tmp = y * (-0.005d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -7.2e-28) {
tmp = y * -0.005;
} else if (y <= 3.9e+27) {
tmp = x;
} else {
tmp = y * -0.005;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -7.2e-28: tmp = y * -0.005 elif y <= 3.9e+27: tmp = x else: tmp = y * -0.005 return tmp
function code(x, y) tmp = 0.0 if (y <= -7.2e-28) tmp = Float64(y * -0.005); elseif (y <= 3.9e+27) tmp = x; else tmp = Float64(y * -0.005); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -7.2e-28) tmp = y * -0.005; elseif (y <= 3.9e+27) tmp = x; else tmp = y * -0.005; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -7.2e-28], N[(y * -0.005), $MachinePrecision], If[LessEqual[y, 3.9e+27], x, N[(y * -0.005), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.2 \cdot 10^{-28}:\\
\;\;\;\;y \cdot -0.005\\
\mathbf{elif}\;y \leq 3.9 \cdot 10^{+27}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot -0.005\\
\end{array}
\end{array}
if y < -7.1999999999999997e-28 or 3.8999999999999999e27 < y Initial program 100.0%
sub-neg100.0%
distribute-neg-frac100.0%
neg-mul-1100.0%
associate-/l*99.6%
associate-/r/99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around 0 79.6%
if -7.1999999999999997e-28 < y < 3.8999999999999999e27Initial program 100.0%
sub-neg100.0%
distribute-neg-frac100.0%
neg-mul-1100.0%
associate-/l*99.9%
associate-/r/99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 75.0%
Final simplification77.1%
(FPCore (x y) :precision binary64 (+ x (* y -0.005)))
double code(double x, double y) {
return x + (y * -0.005);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y * (-0.005d0))
end function
public static double code(double x, double y) {
return x + (y * -0.005);
}
def code(x, y): return x + (y * -0.005)
function code(x, y) return Float64(x + Float64(y * -0.005)) end
function tmp = code(x, y) tmp = x + (y * -0.005); end
code[x_, y_] := N[(x + N[(y * -0.005), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot -0.005
\end{array}
Initial program 100.0%
sub-neg100.0%
distribute-neg-frac100.0%
neg-mul-1100.0%
associate-/l*99.8%
associate-/r/99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
sub-neg100.0%
distribute-neg-frac100.0%
neg-mul-1100.0%
associate-/l*99.8%
associate-/r/99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 50.1%
Final simplification50.1%
herbie shell --seed 2023199
(FPCore (x y)
:name "Data.Colour.CIE:cieLAB from colour-2.3.3, D"
:precision binary64
(- x (/ y 200.0)))