
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- y z) z))
double code(double x, double y, double z) {
return fma(x, (y - z), z);
}
function code(x, y, z) return fma(x, Float64(y - z), z) end
code[x_, y_, z_] := N[(x * N[(y - z), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y - z, z\right)
\end{array}
Initial program 98.0%
sub-neg98.0%
+-commutative98.0%
distribute-lft1-in98.0%
associate-+r+98.0%
+-commutative98.0%
*-commutative98.0%
neg-mul-198.0%
associate-*r*98.0%
*-commutative98.0%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (- x))))
(if (<= x -1.46e-9)
t_0
(if (<= x 2.5e-43)
z
(if (<= x 3.5e+37) (* x y) (if (<= x 5.2e+238) t_0 (* x y)))))))
double code(double x, double y, double z) {
double t_0 = z * -x;
double tmp;
if (x <= -1.46e-9) {
tmp = t_0;
} else if (x <= 2.5e-43) {
tmp = z;
} else if (x <= 3.5e+37) {
tmp = x * y;
} else if (x <= 5.2e+238) {
tmp = t_0;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * -x
if (x <= (-1.46d-9)) then
tmp = t_0
else if (x <= 2.5d-43) then
tmp = z
else if (x <= 3.5d+37) then
tmp = x * y
else if (x <= 5.2d+238) then
tmp = t_0
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * -x;
double tmp;
if (x <= -1.46e-9) {
tmp = t_0;
} else if (x <= 2.5e-43) {
tmp = z;
} else if (x <= 3.5e+37) {
tmp = x * y;
} else if (x <= 5.2e+238) {
tmp = t_0;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): t_0 = z * -x tmp = 0 if x <= -1.46e-9: tmp = t_0 elif x <= 2.5e-43: tmp = z elif x <= 3.5e+37: tmp = x * y elif x <= 5.2e+238: tmp = t_0 else: tmp = x * y return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-x)) tmp = 0.0 if (x <= -1.46e-9) tmp = t_0; elseif (x <= 2.5e-43) tmp = z; elseif (x <= 3.5e+37) tmp = Float64(x * y); elseif (x <= 5.2e+238) tmp = t_0; else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * -x; tmp = 0.0; if (x <= -1.46e-9) tmp = t_0; elseif (x <= 2.5e-43) tmp = z; elseif (x <= 3.5e+37) tmp = x * y; elseif (x <= 5.2e+238) tmp = t_0; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * (-x)), $MachinePrecision]}, If[LessEqual[x, -1.46e-9], t$95$0, If[LessEqual[x, 2.5e-43], z, If[LessEqual[x, 3.5e+37], N[(x * y), $MachinePrecision], If[LessEqual[x, 5.2e+238], t$95$0, N[(x * y), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(-x\right)\\
\mathbf{if}\;x \leq -1.46 \cdot 10^{-9}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 2.5 \cdot 10^{-43}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 3.5 \cdot 10^{+37}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 5.2 \cdot 10^{+238}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -1.4599999999999999e-9 or 3.5e37 < x < 5.1999999999999999e238Initial program 96.8%
sub-neg96.8%
+-commutative96.8%
distribute-lft1-in96.8%
associate-+r+96.8%
+-commutative96.8%
*-commutative96.8%
neg-mul-196.8%
associate-*r*96.8%
*-commutative96.8%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 99.5%
Taylor expanded in y around 0 63.0%
mul-1-neg63.0%
distribute-rgt-neg-in63.0%
Simplified63.0%
if -1.4599999999999999e-9 < x < 2.50000000000000009e-43Initial program 99.9%
Taylor expanded in x around 0 71.5%
if 2.50000000000000009e-43 < x < 3.5e37 or 5.1999999999999999e238 < x Initial program 93.3%
Taylor expanded in y around inf 64.5%
Final simplification67.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.5e+72) (not (<= y 4.4e-17))) (* x (- y z)) (* z (- 1.0 x))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.5e+72) || !(y <= 4.4e-17)) {
tmp = x * (y - z);
} else {
tmp = z * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.5d+72)) .or. (.not. (y <= 4.4d-17))) then
tmp = x * (y - z)
else
tmp = z * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.5e+72) || !(y <= 4.4e-17)) {
tmp = x * (y - z);
} else {
tmp = z * (1.0 - x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.5e+72) or not (y <= 4.4e-17): tmp = x * (y - z) else: tmp = z * (1.0 - x) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.5e+72) || !(y <= 4.4e-17)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.5e+72) || ~((y <= 4.4e-17))) tmp = x * (y - z); else tmp = z * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.5e+72], N[Not[LessEqual[y, 4.4e-17]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.5 \cdot 10^{+72} \lor \neg \left(y \leq 4.4 \cdot 10^{-17}\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if y < -1.50000000000000001e72 or 4.4e-17 < y Initial program 95.7%
sub-neg95.7%
+-commutative95.7%
distribute-lft1-in95.7%
associate-+r+95.7%
+-commutative95.7%
*-commutative95.7%
neg-mul-195.7%
associate-*r*95.7%
*-commutative95.7%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 76.7%
if -1.50000000000000001e72 < y < 4.4e-17Initial program 100.0%
Taylor expanded in y around 0 89.6%
Final simplification83.6%
(FPCore (x y z) :precision binary64 (if (or (<= x -17000000.0) (not (<= x 0.52))) (* x (- y z)) (+ z (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -17000000.0) || !(x <= 0.52)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-17000000.0d0)) .or. (.not. (x <= 0.52d0))) then
tmp = x * (y - z)
else
tmp = z + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -17000000.0) || !(x <= 0.52)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -17000000.0) or not (x <= 0.52): tmp = x * (y - z) else: tmp = z + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -17000000.0) || !(x <= 0.52)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -17000000.0) || ~((x <= 0.52))) tmp = x * (y - z); else tmp = z + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -17000000.0], N[Not[LessEqual[x, 0.52]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -17000000 \lor \neg \left(x \leq 0.52\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z + x \cdot y\\
\end{array}
\end{array}
if x < -1.7e7 or 0.52000000000000002 < x Initial program 95.5%
sub-neg95.5%
+-commutative95.5%
distribute-lft1-in95.5%
associate-+r+95.5%
+-commutative95.5%
*-commutative95.5%
neg-mul-195.5%
associate-*r*95.5%
*-commutative95.5%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 99.1%
if -1.7e7 < x < 0.52000000000000002Initial program 99.9%
sub-neg99.9%
+-commutative99.9%
distribute-lft1-in100.0%
associate-+r+100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
associate-*r*100.0%
*-commutative100.0%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in y around inf 99.4%
Final simplification99.3%
(FPCore (x y z) :precision binary64 (if (<= y -3.4e+161) (* x y) (if (<= y 7.8e-16) (* z (- 1.0 x)) (* x y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -3.4e+161) {
tmp = x * y;
} else if (y <= 7.8e-16) {
tmp = z * (1.0 - x);
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.4d+161)) then
tmp = x * y
else if (y <= 7.8d-16) then
tmp = z * (1.0d0 - x)
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3.4e+161) {
tmp = x * y;
} else if (y <= 7.8e-16) {
tmp = z * (1.0 - x);
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -3.4e+161: tmp = x * y elif y <= 7.8e-16: tmp = z * (1.0 - x) else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -3.4e+161) tmp = Float64(x * y); elseif (y <= 7.8e-16) tmp = Float64(z * Float64(1.0 - x)); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -3.4e+161) tmp = x * y; elseif (y <= 7.8e-16) tmp = z * (1.0 - x); else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -3.4e+161], N[(x * y), $MachinePrecision], If[LessEqual[y, 7.8e-16], N[(z * N[(1.0 - x), $MachinePrecision]), $MachinePrecision], N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.4 \cdot 10^{+161}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq 7.8 \cdot 10^{-16}:\\
\;\;\;\;z \cdot \left(1 - x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if y < -3.39999999999999993e161 or 7.79999999999999954e-16 < y Initial program 95.9%
Taylor expanded in y around inf 72.6%
if -3.39999999999999993e161 < y < 7.79999999999999954e-16Initial program 99.3%
Taylor expanded in y around 0 85.9%
Final simplification80.8%
(FPCore (x y z) :precision binary64 (if (<= x -6.8e-12) (* x y) (if (<= x 8e-44) z (* x y))))
double code(double x, double y, double z) {
double tmp;
if (x <= -6.8e-12) {
tmp = x * y;
} else if (x <= 8e-44) {
tmp = z;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-6.8d-12)) then
tmp = x * y
else if (x <= 8d-44) then
tmp = z
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -6.8e-12) {
tmp = x * y;
} else if (x <= 8e-44) {
tmp = z;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -6.8e-12: tmp = x * y elif x <= 8e-44: tmp = z else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (x <= -6.8e-12) tmp = Float64(x * y); elseif (x <= 8e-44) tmp = z; else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -6.8e-12) tmp = x * y; elseif (x <= 8e-44) tmp = z; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -6.8e-12], N[(x * y), $MachinePrecision], If[LessEqual[x, 8e-44], z, N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.8 \cdot 10^{-12}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 8 \cdot 10^{-44}:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -6.8000000000000001e-12 or 7.99999999999999962e-44 < x Initial program 95.9%
Taylor expanded in y around inf 46.6%
if -6.8000000000000001e-12 < x < 7.99999999999999962e-44Initial program 99.9%
Taylor expanded in x around 0 71.5%
Final simplification59.5%
(FPCore (x y z) :precision binary64 (+ z (* x (- y z))))
double code(double x, double y, double z) {
return z + (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (x * (y - z))
end function
public static double code(double x, double y, double z) {
return z + (x * (y - z));
}
def code(x, y, z): return z + (x * (y - z))
function code(x, y, z) return Float64(z + Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = z + (x * (y - z)); end
code[x_, y_, z_] := N[(z + N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + x \cdot \left(y - z\right)
\end{array}
Initial program 98.0%
sub-neg98.0%
+-commutative98.0%
distribute-lft1-in98.0%
associate-+r+98.0%
+-commutative98.0%
*-commutative98.0%
neg-mul-198.0%
associate-*r*98.0%
*-commutative98.0%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 98.0%
Taylor expanded in x around 0 39.9%
Final simplification39.9%
herbie shell --seed 2023196
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
:precision binary64
(+ (* x y) (* (- 1.0 x) z)))