
(FPCore (x y) :precision binary64 (/ x (* y 2.0)))
double code(double x, double y) {
return x / (y * 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (y * 2.0d0)
end function
public static double code(double x, double y) {
return x / (y * 2.0);
}
def code(x, y): return x / (y * 2.0)
function code(x, y) return Float64(x / Float64(y * 2.0)) end
function tmp = code(x, y) tmp = x / (y * 2.0); end
code[x_, y_] := N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 1 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ x (* y 2.0)))
double code(double x, double y) {
return x / (y * 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (y * 2.0d0)
end function
public static double code(double x, double y) {
return x / (y * 2.0);
}
def code(x, y): return x / (y * 2.0)
function code(x, y) return Float64(x / Float64(y * 2.0)) end
function tmp = code(x, y) tmp = x / (y * 2.0); end
code[x_, y_] := N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y \cdot 2}
\end{array}
(FPCore (x y) :precision binary64 (/ x (* y 2.0)))
double code(double x, double y) {
return x / (y * 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (y * 2.0d0)
end function
public static double code(double x, double y) {
return x / (y * 2.0);
}
def code(x, y): return x / (y * 2.0)
function code(x, y) return Float64(x / Float64(y * 2.0)) end
function tmp = code(x, y) tmp = x / (y * 2.0); end
code[x_, y_] := N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y \cdot 2}
\end{array}
Initial program 100.0%
Final simplification100.0%
herbie shell --seed 2023196
(FPCore (x y)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, C"
:precision binary64
(/ x (* y 2.0)))