
(FPCore (x y) :precision binary64 (+ (* x x) (* y y)))
double code(double x, double y) {
return (x * x) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) + (y * y)
end function
public static double code(double x, double y) {
return (x * x) + (y * y);
}
def code(x, y): return (x * x) + (y * y)
function code(x, y) return Float64(Float64(x * x) + Float64(y * y)) end
function tmp = code(x, y) tmp = (x * x) + (y * y); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (* x x) (* y y)))
double code(double x, double y) {
return (x * x) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) + (y * y)
end function
public static double code(double x, double y) {
return (x * x) + (y * y);
}
def code(x, y): return (x * x) + (y * y)
function code(x, y) return Float64(Float64(x * x) + Float64(y * y)) end
function tmp = code(x, y) tmp = (x * x) + (y * y); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x + y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (fma x x (* y y)))
double code(double x, double y) {
return fma(x, x, (y * y));
}
function code(x, y) return fma(x, x, Float64(y * y)) end
code[x_, y_] := N[(x * x + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, x, y \cdot y\right)
\end{array}
Initial program 100.0%
fma-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (+ (* y y) (* x x)))
double code(double x, double y) {
return (y * y) + (x * x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + (x * x)
end function
public static double code(double x, double y) {
return (y * y) + (x * x);
}
def code(x, y): return (y * y) + (x * x)
function code(x, y) return Float64(Float64(y * y) + Float64(x * x)) end
function tmp = code(x, y) tmp = (y * y) + (x * x); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + x \cdot x
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= y 1.2e-80) (* x x) (* y y)))
double code(double x, double y) {
double tmp;
if (y <= 1.2e-80) {
tmp = x * x;
} else {
tmp = y * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.2d-80) then
tmp = x * x
else
tmp = y * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.2e-80) {
tmp = x * x;
} else {
tmp = y * y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.2e-80: tmp = x * x else: tmp = y * y return tmp
function code(x, y) tmp = 0.0 if (y <= 1.2e-80) tmp = Float64(x * x); else tmp = Float64(y * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.2e-80) tmp = x * x; else tmp = y * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.2e-80], N[(x * x), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.2 \cdot 10^{-80}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if y < 1.2e-80Initial program 100.0%
Taylor expanded in x around inf 69.6%
unpow269.6%
Simplified69.6%
if 1.2e-80 < y Initial program 100.0%
Taylor expanded in x around 0 80.7%
unpow280.7%
Simplified80.7%
Final simplification73.4%
(FPCore (x y) :precision binary64 (* x x))
double code(double x, double y) {
return x * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * x
end function
public static double code(double x, double y) {
return x * x;
}
def code(x, y): return x * x
function code(x, y) return Float64(x * x) end
function tmp = code(x, y) tmp = x * x; end
code[x_, y_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 57.6%
unpow257.6%
Simplified57.6%
Final simplification57.6%
herbie shell --seed 2023196
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))