
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y)
:precision binary64
(if (<= y -6.2)
(* 6.0 (/ x (* y y)))
(if (<= y 19.0)
(* x (+ 1.0 (* (* y y) -0.16666666666666666)))
(* (/ 6.0 y) (/ x y)))))
double code(double x, double y) {
double tmp;
if (y <= -6.2) {
tmp = 6.0 * (x / (y * y));
} else if (y <= 19.0) {
tmp = x * (1.0 + ((y * y) * -0.16666666666666666));
} else {
tmp = (6.0 / y) * (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-6.2d0)) then
tmp = 6.0d0 * (x / (y * y))
else if (y <= 19.0d0) then
tmp = x * (1.0d0 + ((y * y) * (-0.16666666666666666d0)))
else
tmp = (6.0d0 / y) * (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -6.2) {
tmp = 6.0 * (x / (y * y));
} else if (y <= 19.0) {
tmp = x * (1.0 + ((y * y) * -0.16666666666666666));
} else {
tmp = (6.0 / y) * (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -6.2: tmp = 6.0 * (x / (y * y)) elif y <= 19.0: tmp = x * (1.0 + ((y * y) * -0.16666666666666666)) else: tmp = (6.0 / y) * (x / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -6.2) tmp = Float64(6.0 * Float64(x / Float64(y * y))); elseif (y <= 19.0) tmp = Float64(x * Float64(1.0 + Float64(Float64(y * y) * -0.16666666666666666))); else tmp = Float64(Float64(6.0 / y) * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -6.2) tmp = 6.0 * (x / (y * y)); elseif (y <= 19.0) tmp = x * (1.0 + ((y * y) * -0.16666666666666666)); else tmp = (6.0 / y) * (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -6.2], N[(6.0 * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 19.0], N[(x * N[(1.0 + N[(N[(y * y), $MachinePrecision] * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(6.0 / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.2:\\
\;\;\;\;6 \cdot \frac{x}{y \cdot y}\\
\mathbf{elif}\;y \leq 19:\\
\;\;\;\;x \cdot \left(1 + \left(y \cdot y\right) \cdot -0.16666666666666666\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{6}{y} \cdot \frac{x}{y}\\
\end{array}
\end{array}
if y < -6.20000000000000018Initial program 99.6%
clear-num99.6%
un-div-inv99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 30.7%
unpow230.7%
Simplified30.7%
Taylor expanded in y around inf 30.7%
unpow230.7%
Simplified30.7%
if -6.20000000000000018 < y < 19Initial program 100.0%
Taylor expanded in y around 0 100.0%
unpow2100.0%
Simplified100.0%
if 19 < y Initial program 99.7%
clear-num99.5%
un-div-inv99.7%
Applied egg-rr99.7%
Taylor expanded in y around 0 24.9%
unpow224.9%
Simplified24.9%
Taylor expanded in y around inf 24.9%
unpow224.9%
associate-*r/24.9%
times-frac24.9%
Simplified24.9%
Final simplification60.6%
(FPCore (x y) :precision binary64 (if (or (<= y -2.5) (not (<= y 2.5))) (* 6.0 (/ x (* y y))) x))
double code(double x, double y) {
double tmp;
if ((y <= -2.5) || !(y <= 2.5)) {
tmp = 6.0 * (x / (y * y));
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-2.5d0)) .or. (.not. (y <= 2.5d0))) then
tmp = 6.0d0 * (x / (y * y))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -2.5) || !(y <= 2.5)) {
tmp = 6.0 * (x / (y * y));
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -2.5) or not (y <= 2.5): tmp = 6.0 * (x / (y * y)) else: tmp = x return tmp
function code(x, y) tmp = 0.0 if ((y <= -2.5) || !(y <= 2.5)) tmp = Float64(6.0 * Float64(x / Float64(y * y))); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -2.5) || ~((y <= 2.5))) tmp = 6.0 * (x / (y * y)); else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -2.5], N[Not[LessEqual[y, 2.5]], $MachinePrecision]], N[(6.0 * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.5 \lor \neg \left(y \leq 2.5\right):\\
\;\;\;\;6 \cdot \frac{x}{y \cdot y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -2.5 or 2.5 < y Initial program 99.6%
clear-num99.6%
un-div-inv99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 28.0%
unpow228.0%
Simplified28.0%
Taylor expanded in y around inf 28.0%
unpow228.0%
Simplified28.0%
if -2.5 < y < 2.5Initial program 100.0%
Taylor expanded in y around 0 99.6%
Final simplification60.4%
(FPCore (x y) :precision binary64 (if (<= y -2.5) (* 6.0 (/ x (* y y))) (if (<= y 2.5) x (* (/ 6.0 y) (/ x y)))))
double code(double x, double y) {
double tmp;
if (y <= -2.5) {
tmp = 6.0 * (x / (y * y));
} else if (y <= 2.5) {
tmp = x;
} else {
tmp = (6.0 / y) * (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2.5d0)) then
tmp = 6.0d0 * (x / (y * y))
else if (y <= 2.5d0) then
tmp = x
else
tmp = (6.0d0 / y) * (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -2.5) {
tmp = 6.0 * (x / (y * y));
} else if (y <= 2.5) {
tmp = x;
} else {
tmp = (6.0 / y) * (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2.5: tmp = 6.0 * (x / (y * y)) elif y <= 2.5: tmp = x else: tmp = (6.0 / y) * (x / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -2.5) tmp = Float64(6.0 * Float64(x / Float64(y * y))); elseif (y <= 2.5) tmp = x; else tmp = Float64(Float64(6.0 / y) * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -2.5) tmp = 6.0 * (x / (y * y)); elseif (y <= 2.5) tmp = x; else tmp = (6.0 / y) * (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -2.5], N[(6.0 * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.5], x, N[(N[(6.0 / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.5:\\
\;\;\;\;6 \cdot \frac{x}{y \cdot y}\\
\mathbf{elif}\;y \leq 2.5:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{6}{y} \cdot \frac{x}{y}\\
\end{array}
\end{array}
if y < -2.5Initial program 99.6%
clear-num99.6%
un-div-inv99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 30.7%
unpow230.7%
Simplified30.7%
Taylor expanded in y around inf 30.7%
unpow230.7%
Simplified30.7%
if -2.5 < y < 2.5Initial program 100.0%
Taylor expanded in y around 0 99.6%
if 2.5 < y Initial program 99.7%
clear-num99.5%
un-div-inv99.7%
Applied egg-rr99.7%
Taylor expanded in y around 0 24.9%
unpow224.9%
Simplified24.9%
Taylor expanded in y around inf 24.9%
unpow224.9%
associate-*r/24.9%
times-frac24.9%
Simplified24.9%
Final simplification60.4%
(FPCore (x y) :precision binary64 (/ x (+ 1.0 (* 0.16666666666666666 (* y y)))))
double code(double x, double y) {
return x / (1.0 + (0.16666666666666666 * (y * y)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (1.0d0 + (0.16666666666666666d0 * (y * y)))
end function
public static double code(double x, double y) {
return x / (1.0 + (0.16666666666666666 * (y * y)));
}
def code(x, y): return x / (1.0 + (0.16666666666666666 * (y * y)))
function code(x, y) return Float64(x / Float64(1.0 + Float64(0.16666666666666666 * Float64(y * y)))) end
function tmp = code(x, y) tmp = x / (1.0 + (0.16666666666666666 * (y * y))); end
code[x_, y_] := N[(x / N[(1.0 + N[(0.16666666666666666 * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + 0.16666666666666666 \cdot \left(y \cdot y\right)}
\end{array}
Initial program 99.8%
clear-num99.8%
un-div-inv99.8%
Applied egg-rr99.8%
Taylor expanded in y around 0 60.6%
unpow260.6%
Simplified60.6%
Final simplification60.6%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 47.4%
Final simplification47.4%
herbie shell --seed 2023196
(FPCore (x y)
:name "Linear.Quaternion:$cexp from linear-1.19.1.3"
:precision binary64
(* x (/ (sin y) y)))