
(FPCore (x y) :precision binary64 (/ (* x y) 2.0))
double code(double x, double y) {
return (x * y) / 2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * y) / 2.0d0
end function
public static double code(double x, double y) {
return (x * y) / 2.0;
}
def code(x, y): return (x * y) / 2.0
function code(x, y) return Float64(Float64(x * y) / 2.0) end
function tmp = code(x, y) tmp = (x * y) / 2.0; end
code[x_, y_] := N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 1 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* x y) 2.0))
double code(double x, double y) {
return (x * y) / 2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * y) / 2.0d0
end function
public static double code(double x, double y) {
return (x * y) / 2.0;
}
def code(x, y): return (x * y) / 2.0
function code(x, y) return Float64(Float64(x * y) / 2.0) end
function tmp = code(x, y) tmp = (x * y) / 2.0; end
code[x_, y_] := N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{2}
\end{array}
(FPCore (x y) :precision binary64 (/ (* x y) 2.0))
double code(double x, double y) {
return (x * y) / 2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * y) / 2.0d0
end function
public static double code(double x, double y) {
return (x * y) / 2.0;
}
def code(x, y): return (x * y) / 2.0
function code(x, y) return Float64(Float64(x * y) / 2.0) end
function tmp = code(x, y) tmp = (x * y) / 2.0; end
code[x_, y_] := N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{2}
\end{array}
Initial program 100.0%
Final simplification100.0%
herbie shell --seed 2023196
(FPCore (x y)
:name "Numeric.Interval.Internal:scale from intervals-0.7.1, B"
:precision binary64
(/ (* x y) 2.0))