
(FPCore (x) :precision binary64 (/ x (+ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return x / (1.0 + sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / (1.0d0 + sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return x / (1.0 + Math.sqrt((x + 1.0)));
}
def code(x): return x / (1.0 + math.sqrt((x + 1.0)))
function code(x) return Float64(x / Float64(1.0 + sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = x / (1.0 + sqrt((x + 1.0))); end
code[x_] := N[(x / N[(1.0 + N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + \sqrt{x + 1}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ x (+ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return x / (1.0 + sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / (1.0d0 + sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return x / (1.0 + Math.sqrt((x + 1.0)));
}
def code(x): return x / (1.0 + math.sqrt((x + 1.0)))
function code(x) return Float64(x / Float64(1.0 + sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = x / (1.0 + sqrt((x + 1.0))); end
code[x_] := N[(x / N[(1.0 + N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + \sqrt{x + 1}}
\end{array}
(FPCore (x) :precision binary64 (if (<= x 0.0002) (/ x (* (+ 4.0 (* -0.25 (* x x))) (+ (* x 0.125) 0.5))) (+ (sqrt (+ x 1.0)) -1.0)))
double code(double x) {
double tmp;
if (x <= 0.0002) {
tmp = x / ((4.0 + (-0.25 * (x * x))) * ((x * 0.125) + 0.5));
} else {
tmp = sqrt((x + 1.0)) + -1.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.0002d0) then
tmp = x / ((4.0d0 + ((-0.25d0) * (x * x))) * ((x * 0.125d0) + 0.5d0))
else
tmp = sqrt((x + 1.0d0)) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.0002) {
tmp = x / ((4.0 + (-0.25 * (x * x))) * ((x * 0.125) + 0.5));
} else {
tmp = Math.sqrt((x + 1.0)) + -1.0;
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.0002: tmp = x / ((4.0 + (-0.25 * (x * x))) * ((x * 0.125) + 0.5)) else: tmp = math.sqrt((x + 1.0)) + -1.0 return tmp
function code(x) tmp = 0.0 if (x <= 0.0002) tmp = Float64(x / Float64(Float64(4.0 + Float64(-0.25 * Float64(x * x))) * Float64(Float64(x * 0.125) + 0.5))); else tmp = Float64(sqrt(Float64(x + 1.0)) + -1.0); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.0002) tmp = x / ((4.0 + (-0.25 * (x * x))) * ((x * 0.125) + 0.5)); else tmp = sqrt((x + 1.0)) + -1.0; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.0002], N[(x / N[(N[(4.0 + N[(-0.25 * N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(x * 0.125), $MachinePrecision] + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0002:\\
\;\;\;\;\frac{x}{\left(4 + -0.25 \cdot \left(x \cdot x\right)\right) \cdot \left(x \cdot 0.125 + 0.5\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x + 1} + -1\\
\end{array}
\end{array}
if x < 2.0000000000000001e-4Initial program 100.0%
Taylor expanded in x around 0 99.7%
+-commutative99.7%
associate-+r+99.7%
metadata-eval99.7%
flip-+99.7%
metadata-eval99.7%
swap-sqr99.7%
metadata-eval99.7%
*-commutative99.7%
Applied egg-rr99.7%
div-inv99.7%
cancel-sign-sub-inv99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in x around 0 99.9%
if 2.0000000000000001e-4 < x Initial program 99.2%
flip-+99.3%
metadata-eval99.3%
add-sqr-sqrt99.9%
+-commutative99.9%
associate--r+99.9%
metadata-eval99.9%
neg-sub099.9%
associate-/r/99.9%
Applied egg-rr99.9%
sub-neg99.9%
+-commutative99.9%
remove-double-neg99.9%
distribute-frac-neg99.9%
*-inverses99.9%
metadata-eval99.9%
distribute-lft-in99.9%
neg-mul-199.9%
remove-double-neg99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x) :precision binary64 (/ x (+ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return x / (1.0 + sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / (1.0d0 + sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return x / (1.0 + Math.sqrt((x + 1.0)));
}
def code(x): return x / (1.0 + math.sqrt((x + 1.0)))
function code(x) return Float64(x / Float64(1.0 + sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = x / (1.0 + sqrt((x + 1.0))); end
code[x_] := N[(x / N[(1.0 + N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + \sqrt{x + 1}}
\end{array}
Initial program 99.7%
Final simplification99.7%
(FPCore (x) :precision binary64 (/ x (+ 1.0 (+ 1.0 (* x 0.5)))))
double code(double x) {
return x / (1.0 + (1.0 + (x * 0.5)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / (1.0d0 + (1.0d0 + (x * 0.5d0)))
end function
public static double code(double x) {
return x / (1.0 + (1.0 + (x * 0.5)));
}
def code(x): return x / (1.0 + (1.0 + (x * 0.5)))
function code(x) return Float64(x / Float64(1.0 + Float64(1.0 + Float64(x * 0.5)))) end
function tmp = code(x) tmp = x / (1.0 + (1.0 + (x * 0.5))); end
code[x_] := N[(x / N[(1.0 + N[(1.0 + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + \left(1 + x \cdot 0.5\right)}
\end{array}
Initial program 99.7%
Taylor expanded in x around 0 64.0%
Final simplification64.0%
(FPCore (x) :precision binary64 (/ x (+ (* x 0.5) 2.0)))
double code(double x) {
return x / ((x * 0.5) + 2.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / ((x * 0.5d0) + 2.0d0)
end function
public static double code(double x) {
return x / ((x * 0.5) + 2.0);
}
def code(x): return x / ((x * 0.5) + 2.0)
function code(x) return Float64(x / Float64(Float64(x * 0.5) + 2.0)) end
function tmp = code(x) tmp = x / ((x * 0.5) + 2.0); end
code[x_] := N[(x / N[(N[(x * 0.5), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x \cdot 0.5 + 2}
\end{array}
Initial program 99.7%
Taylor expanded in x around 0 64.0%
Final simplification64.0%
(FPCore (x) :precision binary64 (/ x 2.0))
double code(double x) {
return x / 2.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / 2.0d0
end function
public static double code(double x) {
return x / 2.0;
}
def code(x): return x / 2.0
function code(x) return Float64(x / 2.0) end
function tmp = code(x) tmp = x / 2.0; end
code[x_] := N[(x / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{2}
\end{array}
Initial program 99.7%
Taylor expanded in x around 0 63.4%
Final simplification63.4%
(FPCore (x) :precision binary64 2.0)
double code(double x) {
return 2.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0
end function
public static double code(double x) {
return 2.0;
}
def code(x): return 2.0
function code(x) return 2.0 end
function tmp = code(x) tmp = 2.0; end
code[x_] := 2.0
\begin{array}{l}
\\
2
\end{array}
Initial program 99.7%
Taylor expanded in x around 0 64.0%
Taylor expanded in x around inf 5.2%
Final simplification5.2%
herbie shell --seed 2023196
(FPCore (x)
:name "Numeric.Log:$clog1p from log-domain-0.10.2.1, B"
:precision binary64
(/ x (+ 1.0 (sqrt (+ x 1.0)))))