
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
def code(x, y): return (x - y) / (2.0 - (x + y))
function code(x, y) return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) end
function tmp = code(x, y) tmp = (x - y) / (2.0 - (x + y)); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
def code(x, y): return (x - y) / (2.0 - (x + y))
function code(x, y) return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) end
function tmp = code(x, y) tmp = (x - y) / (2.0 - (x + y)); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
def code(x, y): return (x - y) / (2.0 - (x + y))
function code(x, y) return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) end
function tmp = code(x, y) tmp = (x - y) / (2.0 - (x + y)); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- 1.0 (/ x y))))
(if (<= y -2.2e+114)
t_0
(if (<= y -2.65e-210)
-1.0
(if (<= y -6e-306)
(* x 0.5)
(if (<= y 2.8e-123)
-1.0
(if (<= y 2.3e-105) (* x 0.5) (if (<= y 2900000.0) -1.0 t_0))))))))
double code(double x, double y) {
double t_0 = 1.0 - (x / y);
double tmp;
if (y <= -2.2e+114) {
tmp = t_0;
} else if (y <= -2.65e-210) {
tmp = -1.0;
} else if (y <= -6e-306) {
tmp = x * 0.5;
} else if (y <= 2.8e-123) {
tmp = -1.0;
} else if (y <= 2.3e-105) {
tmp = x * 0.5;
} else if (y <= 2900000.0) {
tmp = -1.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - (x / y)
if (y <= (-2.2d+114)) then
tmp = t_0
else if (y <= (-2.65d-210)) then
tmp = -1.0d0
else if (y <= (-6d-306)) then
tmp = x * 0.5d0
else if (y <= 2.8d-123) then
tmp = -1.0d0
else if (y <= 2.3d-105) then
tmp = x * 0.5d0
else if (y <= 2900000.0d0) then
tmp = -1.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 - (x / y);
double tmp;
if (y <= -2.2e+114) {
tmp = t_0;
} else if (y <= -2.65e-210) {
tmp = -1.0;
} else if (y <= -6e-306) {
tmp = x * 0.5;
} else if (y <= 2.8e-123) {
tmp = -1.0;
} else if (y <= 2.3e-105) {
tmp = x * 0.5;
} else if (y <= 2900000.0) {
tmp = -1.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 - (x / y) tmp = 0 if y <= -2.2e+114: tmp = t_0 elif y <= -2.65e-210: tmp = -1.0 elif y <= -6e-306: tmp = x * 0.5 elif y <= 2.8e-123: tmp = -1.0 elif y <= 2.3e-105: tmp = x * 0.5 elif y <= 2900000.0: tmp = -1.0 else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 - Float64(x / y)) tmp = 0.0 if (y <= -2.2e+114) tmp = t_0; elseif (y <= -2.65e-210) tmp = -1.0; elseif (y <= -6e-306) tmp = Float64(x * 0.5); elseif (y <= 2.8e-123) tmp = -1.0; elseif (y <= 2.3e-105) tmp = Float64(x * 0.5); elseif (y <= 2900000.0) tmp = -1.0; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 - (x / y); tmp = 0.0; if (y <= -2.2e+114) tmp = t_0; elseif (y <= -2.65e-210) tmp = -1.0; elseif (y <= -6e-306) tmp = x * 0.5; elseif (y <= 2.8e-123) tmp = -1.0; elseif (y <= 2.3e-105) tmp = x * 0.5; elseif (y <= 2900000.0) tmp = -1.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.2e+114], t$95$0, If[LessEqual[y, -2.65e-210], -1.0, If[LessEqual[y, -6e-306], N[(x * 0.5), $MachinePrecision], If[LessEqual[y, 2.8e-123], -1.0, If[LessEqual[y, 2.3e-105], N[(x * 0.5), $MachinePrecision], If[LessEqual[y, 2900000.0], -1.0, t$95$0]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{x}{y}\\
\mathbf{if}\;y \leq -2.2 \cdot 10^{+114}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -2.65 \cdot 10^{-210}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq -6 \cdot 10^{-306}:\\
\;\;\;\;x \cdot 0.5\\
\mathbf{elif}\;y \leq 2.8 \cdot 10^{-123}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 2.3 \cdot 10^{-105}:\\
\;\;\;\;x \cdot 0.5\\
\mathbf{elif}\;y \leq 2900000:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -2.2e114 or 2.9e6 < y Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around inf 89.6%
neg-mul-189.6%
Simplified89.6%
Taylor expanded in x around 0 89.6%
mul-1-neg89.6%
unsub-neg89.6%
Simplified89.6%
if -2.2e114 < y < -2.65e-210 or -6.00000000000000048e-306 < y < 2.7999999999999999e-123 or 2.3000000000000001e-105 < y < 2.9e6Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around inf 55.4%
if -2.65e-210 < y < -6.00000000000000048e-306 or 2.7999999999999999e-123 < y < 2.3000000000000001e-105Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around 0 81.6%
Taylor expanded in y around 0 55.1%
*-commutative55.1%
Simplified55.1%
Final simplification68.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- 1.0 (/ x y))))
(if (<= y -2.2e+112)
t_0
(if (<= y -2.45e-213)
(+ (/ y x) -1.0)
(if (<= y -1.35e-305)
(* x 0.5)
(if (<= y 5.4e-123)
-1.0
(if (<= y 2.3e-105) (* x 0.5) (if (<= y 2900000.0) -1.0 t_0))))))))
double code(double x, double y) {
double t_0 = 1.0 - (x / y);
double tmp;
if (y <= -2.2e+112) {
tmp = t_0;
} else if (y <= -2.45e-213) {
tmp = (y / x) + -1.0;
} else if (y <= -1.35e-305) {
tmp = x * 0.5;
} else if (y <= 5.4e-123) {
tmp = -1.0;
} else if (y <= 2.3e-105) {
tmp = x * 0.5;
} else if (y <= 2900000.0) {
tmp = -1.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - (x / y)
if (y <= (-2.2d+112)) then
tmp = t_0
else if (y <= (-2.45d-213)) then
tmp = (y / x) + (-1.0d0)
else if (y <= (-1.35d-305)) then
tmp = x * 0.5d0
else if (y <= 5.4d-123) then
tmp = -1.0d0
else if (y <= 2.3d-105) then
tmp = x * 0.5d0
else if (y <= 2900000.0d0) then
tmp = -1.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 - (x / y);
double tmp;
if (y <= -2.2e+112) {
tmp = t_0;
} else if (y <= -2.45e-213) {
tmp = (y / x) + -1.0;
} else if (y <= -1.35e-305) {
tmp = x * 0.5;
} else if (y <= 5.4e-123) {
tmp = -1.0;
} else if (y <= 2.3e-105) {
tmp = x * 0.5;
} else if (y <= 2900000.0) {
tmp = -1.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 - (x / y) tmp = 0 if y <= -2.2e+112: tmp = t_0 elif y <= -2.45e-213: tmp = (y / x) + -1.0 elif y <= -1.35e-305: tmp = x * 0.5 elif y <= 5.4e-123: tmp = -1.0 elif y <= 2.3e-105: tmp = x * 0.5 elif y <= 2900000.0: tmp = -1.0 else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 - Float64(x / y)) tmp = 0.0 if (y <= -2.2e+112) tmp = t_0; elseif (y <= -2.45e-213) tmp = Float64(Float64(y / x) + -1.0); elseif (y <= -1.35e-305) tmp = Float64(x * 0.5); elseif (y <= 5.4e-123) tmp = -1.0; elseif (y <= 2.3e-105) tmp = Float64(x * 0.5); elseif (y <= 2900000.0) tmp = -1.0; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 - (x / y); tmp = 0.0; if (y <= -2.2e+112) tmp = t_0; elseif (y <= -2.45e-213) tmp = (y / x) + -1.0; elseif (y <= -1.35e-305) tmp = x * 0.5; elseif (y <= 5.4e-123) tmp = -1.0; elseif (y <= 2.3e-105) tmp = x * 0.5; elseif (y <= 2900000.0) tmp = -1.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.2e+112], t$95$0, If[LessEqual[y, -2.45e-213], N[(N[(y / x), $MachinePrecision] + -1.0), $MachinePrecision], If[LessEqual[y, -1.35e-305], N[(x * 0.5), $MachinePrecision], If[LessEqual[y, 5.4e-123], -1.0, If[LessEqual[y, 2.3e-105], N[(x * 0.5), $MachinePrecision], If[LessEqual[y, 2900000.0], -1.0, t$95$0]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{x}{y}\\
\mathbf{if}\;y \leq -2.2 \cdot 10^{+112}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -2.45 \cdot 10^{-213}:\\
\;\;\;\;\frac{y}{x} + -1\\
\mathbf{elif}\;y \leq -1.35 \cdot 10^{-305}:\\
\;\;\;\;x \cdot 0.5\\
\mathbf{elif}\;y \leq 5.4 \cdot 10^{-123}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 2.3 \cdot 10^{-105}:\\
\;\;\;\;x \cdot 0.5\\
\mathbf{elif}\;y \leq 2900000:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -2.1999999999999999e112 or 2.9e6 < y Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around inf 89.6%
neg-mul-189.6%
Simplified89.6%
Taylor expanded in x around 0 89.6%
mul-1-neg89.6%
unsub-neg89.6%
Simplified89.6%
if -2.1999999999999999e112 < y < -2.4499999999999999e-213Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around inf 55.0%
neg-mul-155.0%
Simplified55.0%
Taylor expanded in x around 0 55.0%
if -2.4499999999999999e-213 < y < -1.35e-305 or 5.4000000000000002e-123 < y < 2.3000000000000001e-105Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around 0 81.6%
Taylor expanded in y around 0 55.1%
*-commutative55.1%
Simplified55.1%
if -1.35e-305 < y < 5.4000000000000002e-123 or 2.3000000000000001e-105 < y < 2.9e6Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around inf 56.5%
Final simplification69.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (- x y) (- 2.0 y))))
(if (<= x -6.4e+73)
(/ (- x y) (- x))
(if (<= x -6.6e+37)
t_0
(if (<= x -0.215)
(/ x (- 2.0 x))
(if (<= x 1.15e+137) t_0 (+ (/ y x) -1.0)))))))
double code(double x, double y) {
double t_0 = (x - y) / (2.0 - y);
double tmp;
if (x <= -6.4e+73) {
tmp = (x - y) / -x;
} else if (x <= -6.6e+37) {
tmp = t_0;
} else if (x <= -0.215) {
tmp = x / (2.0 - x);
} else if (x <= 1.15e+137) {
tmp = t_0;
} else {
tmp = (y / x) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x - y) / (2.0d0 - y)
if (x <= (-6.4d+73)) then
tmp = (x - y) / -x
else if (x <= (-6.6d+37)) then
tmp = t_0
else if (x <= (-0.215d0)) then
tmp = x / (2.0d0 - x)
else if (x <= 1.15d+137) then
tmp = t_0
else
tmp = (y / x) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x - y) / (2.0 - y);
double tmp;
if (x <= -6.4e+73) {
tmp = (x - y) / -x;
} else if (x <= -6.6e+37) {
tmp = t_0;
} else if (x <= -0.215) {
tmp = x / (2.0 - x);
} else if (x <= 1.15e+137) {
tmp = t_0;
} else {
tmp = (y / x) + -1.0;
}
return tmp;
}
def code(x, y): t_0 = (x - y) / (2.0 - y) tmp = 0 if x <= -6.4e+73: tmp = (x - y) / -x elif x <= -6.6e+37: tmp = t_0 elif x <= -0.215: tmp = x / (2.0 - x) elif x <= 1.15e+137: tmp = t_0 else: tmp = (y / x) + -1.0 return tmp
function code(x, y) t_0 = Float64(Float64(x - y) / Float64(2.0 - y)) tmp = 0.0 if (x <= -6.4e+73) tmp = Float64(Float64(x - y) / Float64(-x)); elseif (x <= -6.6e+37) tmp = t_0; elseif (x <= -0.215) tmp = Float64(x / Float64(2.0 - x)); elseif (x <= 1.15e+137) tmp = t_0; else tmp = Float64(Float64(y / x) + -1.0); end return tmp end
function tmp_2 = code(x, y) t_0 = (x - y) / (2.0 - y); tmp = 0.0; if (x <= -6.4e+73) tmp = (x - y) / -x; elseif (x <= -6.6e+37) tmp = t_0; elseif (x <= -0.215) tmp = x / (2.0 - x); elseif (x <= 1.15e+137) tmp = t_0; else tmp = (y / x) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6.4e+73], N[(N[(x - y), $MachinePrecision] / (-x)), $MachinePrecision], If[LessEqual[x, -6.6e+37], t$95$0, If[LessEqual[x, -0.215], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.15e+137], t$95$0, N[(N[(y / x), $MachinePrecision] + -1.0), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - y}{2 - y}\\
\mathbf{if}\;x \leq -6.4 \cdot 10^{+73}:\\
\;\;\;\;\frac{x - y}{-x}\\
\mathbf{elif}\;x \leq -6.6 \cdot 10^{+37}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -0.215:\\
\;\;\;\;\frac{x}{2 - x}\\
\mathbf{elif}\;x \leq 1.15 \cdot 10^{+137}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{x} + -1\\
\end{array}
\end{array}
if x < -6.39999999999999964e73Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around inf 71.0%
neg-mul-171.0%
Simplified71.0%
if -6.39999999999999964e73 < x < -6.6000000000000002e37 or -0.214999999999999997 < x < 1.15e137Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around 0 92.7%
if -6.6000000000000002e37 < x < -0.214999999999999997Initial program 99.8%
associate--r+99.8%
Simplified99.8%
Taylor expanded in y around 0 76.7%
if 1.15e137 < x Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around inf 86.3%
neg-mul-186.3%
Simplified86.3%
Taylor expanded in x around 0 86.3%
Final simplification87.8%
(FPCore (x y)
:precision binary64
(if (<= y -2.2e+112)
1.0
(if (<= y -1.22e-211)
-1.0
(if (<= y -8.5e-307)
(* x 0.5)
(if (<= y 2.15e-121)
-1.0
(if (<= y 1.1e-100) (* x 0.5) (if (<= y 1700000.0) -1.0 1.0)))))))
double code(double x, double y) {
double tmp;
if (y <= -2.2e+112) {
tmp = 1.0;
} else if (y <= -1.22e-211) {
tmp = -1.0;
} else if (y <= -8.5e-307) {
tmp = x * 0.5;
} else if (y <= 2.15e-121) {
tmp = -1.0;
} else if (y <= 1.1e-100) {
tmp = x * 0.5;
} else if (y <= 1700000.0) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2.2d+112)) then
tmp = 1.0d0
else if (y <= (-1.22d-211)) then
tmp = -1.0d0
else if (y <= (-8.5d-307)) then
tmp = x * 0.5d0
else if (y <= 2.15d-121) then
tmp = -1.0d0
else if (y <= 1.1d-100) then
tmp = x * 0.5d0
else if (y <= 1700000.0d0) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -2.2e+112) {
tmp = 1.0;
} else if (y <= -1.22e-211) {
tmp = -1.0;
} else if (y <= -8.5e-307) {
tmp = x * 0.5;
} else if (y <= 2.15e-121) {
tmp = -1.0;
} else if (y <= 1.1e-100) {
tmp = x * 0.5;
} else if (y <= 1700000.0) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2.2e+112: tmp = 1.0 elif y <= -1.22e-211: tmp = -1.0 elif y <= -8.5e-307: tmp = x * 0.5 elif y <= 2.15e-121: tmp = -1.0 elif y <= 1.1e-100: tmp = x * 0.5 elif y <= 1700000.0: tmp = -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -2.2e+112) tmp = 1.0; elseif (y <= -1.22e-211) tmp = -1.0; elseif (y <= -8.5e-307) tmp = Float64(x * 0.5); elseif (y <= 2.15e-121) tmp = -1.0; elseif (y <= 1.1e-100) tmp = Float64(x * 0.5); elseif (y <= 1700000.0) tmp = -1.0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -2.2e+112) tmp = 1.0; elseif (y <= -1.22e-211) tmp = -1.0; elseif (y <= -8.5e-307) tmp = x * 0.5; elseif (y <= 2.15e-121) tmp = -1.0; elseif (y <= 1.1e-100) tmp = x * 0.5; elseif (y <= 1700000.0) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -2.2e+112], 1.0, If[LessEqual[y, -1.22e-211], -1.0, If[LessEqual[y, -8.5e-307], N[(x * 0.5), $MachinePrecision], If[LessEqual[y, 2.15e-121], -1.0, If[LessEqual[y, 1.1e-100], N[(x * 0.5), $MachinePrecision], If[LessEqual[y, 1700000.0], -1.0, 1.0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.2 \cdot 10^{+112}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq -1.22 \cdot 10^{-211}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq -8.5 \cdot 10^{-307}:\\
\;\;\;\;x \cdot 0.5\\
\mathbf{elif}\;y \leq 2.15 \cdot 10^{-121}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 1.1 \cdot 10^{-100}:\\
\;\;\;\;x \cdot 0.5\\
\mathbf{elif}\;y \leq 1700000:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -2.1999999999999999e112 or 1.7e6 < y Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around inf 89.4%
if -2.1999999999999999e112 < y < -1.21999999999999996e-211 or -8.4999999999999995e-307 < y < 2.14999999999999983e-121 or 1.09999999999999995e-100 < y < 1.7e6Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around inf 55.4%
if -1.21999999999999996e-211 < y < -8.4999999999999995e-307 or 2.14999999999999983e-121 < y < 1.09999999999999995e-100Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around 0 81.6%
Taylor expanded in y around 0 55.1%
*-commutative55.1%
Simplified55.1%
Final simplification68.8%
(FPCore (x y) :precision binary64 (if (<= y -2.2e+112) (- 1.0 (/ x y)) (if (<= y 3.6e-97) (/ x (- 2.0 x)) (/ (- y) (- 2.0 y)))))
double code(double x, double y) {
double tmp;
if (y <= -2.2e+112) {
tmp = 1.0 - (x / y);
} else if (y <= 3.6e-97) {
tmp = x / (2.0 - x);
} else {
tmp = -y / (2.0 - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2.2d+112)) then
tmp = 1.0d0 - (x / y)
else if (y <= 3.6d-97) then
tmp = x / (2.0d0 - x)
else
tmp = -y / (2.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -2.2e+112) {
tmp = 1.0 - (x / y);
} else if (y <= 3.6e-97) {
tmp = x / (2.0 - x);
} else {
tmp = -y / (2.0 - y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2.2e+112: tmp = 1.0 - (x / y) elif y <= 3.6e-97: tmp = x / (2.0 - x) else: tmp = -y / (2.0 - y) return tmp
function code(x, y) tmp = 0.0 if (y <= -2.2e+112) tmp = Float64(1.0 - Float64(x / y)); elseif (y <= 3.6e-97) tmp = Float64(x / Float64(2.0 - x)); else tmp = Float64(Float64(-y) / Float64(2.0 - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -2.2e+112) tmp = 1.0 - (x / y); elseif (y <= 3.6e-97) tmp = x / (2.0 - x); else tmp = -y / (2.0 - y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -2.2e+112], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 3.6e-97], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], N[((-y) / N[(2.0 - y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.2 \cdot 10^{+112}:\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{elif}\;y \leq 3.6 \cdot 10^{-97}:\\
\;\;\;\;\frac{x}{2 - x}\\
\mathbf{else}:\\
\;\;\;\;\frac{-y}{2 - y}\\
\end{array}
\end{array}
if y < -2.1999999999999999e112Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around inf 99.9%
neg-mul-199.9%
Simplified99.9%
Taylor expanded in x around 0 99.9%
mul-1-neg99.9%
unsub-neg99.9%
Simplified99.9%
if -2.1999999999999999e112 < y < 3.59999999999999997e-97Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around 0 75.4%
if 3.59999999999999997e-97 < y Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around 0 79.4%
associate-*r/79.4%
neg-mul-179.4%
Simplified79.4%
Final simplification79.8%
(FPCore (x y) :precision binary64 (if (or (<= y -2.2e+112) (not (<= y 1900000000.0))) (- 1.0 (/ x y)) (/ x (- 2.0 x))))
double code(double x, double y) {
double tmp;
if ((y <= -2.2e+112) || !(y <= 1900000000.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x / (2.0 - x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-2.2d+112)) .or. (.not. (y <= 1900000000.0d0))) then
tmp = 1.0d0 - (x / y)
else
tmp = x / (2.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -2.2e+112) || !(y <= 1900000000.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x / (2.0 - x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -2.2e+112) or not (y <= 1900000000.0): tmp = 1.0 - (x / y) else: tmp = x / (2.0 - x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -2.2e+112) || !(y <= 1900000000.0)) tmp = Float64(1.0 - Float64(x / y)); else tmp = Float64(x / Float64(2.0 - x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -2.2e+112) || ~((y <= 1900000000.0))) tmp = 1.0 - (x / y); else tmp = x / (2.0 - x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -2.2e+112], N[Not[LessEqual[y, 1900000000.0]], $MachinePrecision]], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.2 \cdot 10^{+112} \lor \neg \left(y \leq 1900000000\right):\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{2 - x}\\
\end{array}
\end{array}
if y < -2.1999999999999999e112 or 1.9e9 < y Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around inf 89.6%
neg-mul-189.6%
Simplified89.6%
Taylor expanded in x around 0 89.6%
mul-1-neg89.6%
unsub-neg89.6%
Simplified89.6%
if -2.1999999999999999e112 < y < 1.9e9Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around 0 72.6%
Final simplification79.3%
(FPCore (x y) :precision binary64 (if (<= y -2.35e+116) 1.0 (if (<= y 78000000.0) -1.0 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -2.35e+116) {
tmp = 1.0;
} else if (y <= 78000000.0) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2.35d+116)) then
tmp = 1.0d0
else if (y <= 78000000.0d0) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -2.35e+116) {
tmp = 1.0;
} else if (y <= 78000000.0) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2.35e+116: tmp = 1.0 elif y <= 78000000.0: tmp = -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -2.35e+116) tmp = 1.0; elseif (y <= 78000000.0) tmp = -1.0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -2.35e+116) tmp = 1.0; elseif (y <= 78000000.0) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -2.35e+116], 1.0, If[LessEqual[y, 78000000.0], -1.0, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.35 \cdot 10^{+116}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 78000000:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -2.3500000000000002e116 or 7.8e7 < y Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around inf 89.4%
if -2.3500000000000002e116 < y < 7.8e7Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around inf 48.9%
Final simplification64.9%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around inf 33.4%
Final simplification33.4%
(FPCore (x y) :precision binary64 (let* ((t_0 (- 2.0 (+ x y)))) (- (/ x t_0) (/ y t_0))))
double code(double x, double y) {
double t_0 = 2.0 - (x + y);
return (x / t_0) - (y / t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = 2.0d0 - (x + y)
code = (x / t_0) - (y / t_0)
end function
public static double code(double x, double y) {
double t_0 = 2.0 - (x + y);
return (x / t_0) - (y / t_0);
}
def code(x, y): t_0 = 2.0 - (x + y) return (x / t_0) - (y / t_0)
function code(x, y) t_0 = Float64(2.0 - Float64(x + y)) return Float64(Float64(x / t_0) - Float64(y / t_0)) end
function tmp = code(x, y) t_0 = 2.0 - (x + y); tmp = (x / t_0) - (y / t_0); end
code[x_, y_] := Block[{t$95$0 = N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]}, N[(N[(x / t$95$0), $MachinePrecision] - N[(y / t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 - \left(x + y\right)\\
\frac{x}{t_0} - \frac{y}{t_0}
\end{array}
\end{array}
herbie shell --seed 2023196
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, C"
:precision binary64
:herbie-target
(- (/ x (- 2.0 (+ x y))) (/ y (- 2.0 (+ x y))))
(/ (- x y) (- 2.0 (+ x y))))