
(FPCore (x y) :precision binary64 (* x (- 1.0 (* x y))))
double code(double x, double y) {
return x * (1.0 - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 - (x * y))
end function
public static double code(double x, double y) {
return x * (1.0 - (x * y));
}
def code(x, y): return x * (1.0 - (x * y))
function code(x, y) return Float64(x * Float64(1.0 - Float64(x * y))) end
function tmp = code(x, y) tmp = x * (1.0 - (x * y)); end
code[x_, y_] := N[(x * N[(1.0 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - x \cdot y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (- 1.0 (* x y))))
double code(double x, double y) {
return x * (1.0 - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 - (x * y))
end function
public static double code(double x, double y) {
return x * (1.0 - (x * y));
}
def code(x, y): return x * (1.0 - (x * y))
function code(x, y) return Float64(x * Float64(1.0 - Float64(x * y))) end
function tmp = code(x, y) tmp = x * (1.0 - (x * y)); end
code[x_, y_] := N[(x * N[(1.0 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - x \cdot y\right)
\end{array}
(FPCore (x y) :precision binary64 (- x (* x (* x y))))
double code(double x, double y) {
return x - (x * (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (x * (x * y))
end function
public static double code(double x, double y) {
return x - (x * (x * y));
}
def code(x, y): return x - (x * (x * y))
function code(x, y) return Float64(x - Float64(x * Float64(x * y))) end
function tmp = code(x, y) tmp = x - (x * (x * y)); end
code[x_, y_] := N[(x - N[(x * N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - x \cdot \left(x \cdot y\right)
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 90.6%
+-commutative90.6%
mul-1-neg90.6%
unpow290.6%
sub-neg90.6%
*-commutative90.6%
associate-*r*99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(if (or (<= y -3e-30)
(not (or (<= y 2.6e+31) (and (not (<= y 8.5e+59)) (<= y 5e+120)))))
(* x (* x (- y)))
x))
double code(double x, double y) {
double tmp;
if ((y <= -3e-30) || !((y <= 2.6e+31) || (!(y <= 8.5e+59) && (y <= 5e+120)))) {
tmp = x * (x * -y);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-3d-30)) .or. (.not. (y <= 2.6d+31) .or. (.not. (y <= 8.5d+59)) .and. (y <= 5d+120))) then
tmp = x * (x * -y)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -3e-30) || !((y <= 2.6e+31) || (!(y <= 8.5e+59) && (y <= 5e+120)))) {
tmp = x * (x * -y);
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -3e-30) or not ((y <= 2.6e+31) or (not (y <= 8.5e+59) and (y <= 5e+120))): tmp = x * (x * -y) else: tmp = x return tmp
function code(x, y) tmp = 0.0 if ((y <= -3e-30) || !((y <= 2.6e+31) || (!(y <= 8.5e+59) && (y <= 5e+120)))) tmp = Float64(x * Float64(x * Float64(-y))); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -3e-30) || ~(((y <= 2.6e+31) || (~((y <= 8.5e+59)) && (y <= 5e+120))))) tmp = x * (x * -y); else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -3e-30], N[Not[Or[LessEqual[y, 2.6e+31], And[N[Not[LessEqual[y, 8.5e+59]], $MachinePrecision], LessEqual[y, 5e+120]]]], $MachinePrecision]], N[(x * N[(x * (-y)), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3 \cdot 10^{-30} \lor \neg \left(y \leq 2.6 \cdot 10^{+31} \lor \neg \left(y \leq 8.5 \cdot 10^{+59}\right) \land y \leq 5 \cdot 10^{+120}\right):\\
\;\;\;\;x \cdot \left(x \cdot \left(-y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -2.9999999999999999e-30 or 2.6e31 < y < 8.4999999999999999e59 or 5.00000000000000019e120 < y Initial program 99.8%
Taylor expanded in x around inf 73.2%
mul-1-neg73.2%
unpow273.2%
*-commutative73.2%
associate-*r*80.5%
distribute-rgt-neg-in80.5%
distribute-rgt-neg-in80.5%
Simplified80.5%
if -2.9999999999999999e-30 < y < 2.6e31 or 8.4999999999999999e59 < y < 5.00000000000000019e120Initial program 99.9%
Taylor expanded in x around 0 75.9%
Final simplification78.2%
(FPCore (x y) :precision binary64 (* x (- 1.0 (* x y))))
double code(double x, double y) {
return x * (1.0 - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 - (x * y))
end function
public static double code(double x, double y) {
return x * (1.0 - (x * y));
}
def code(x, y): return x * (1.0 - (x * y))
function code(x, y) return Float64(x * Float64(1.0 - Float64(x * y))) end
function tmp = code(x, y) tmp = x * (1.0 - (x * y)); end
code[x_, y_] := N[(x * N[(1.0 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - x \cdot y\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 49.8%
Final simplification49.8%
herbie shell --seed 2023196
(FPCore (x y)
:name "Numeric.SpecFunctions:log1p from math-functions-0.1.5.2, A"
:precision binary64
(* x (- 1.0 (* x y))))