Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3

Percentage Accurate: 88.1% → 98.6%
Time: 4.6s
Alternatives: 8
Speedup: 0.8×

Specification

?
\[\begin{array}{l} \\ \frac{x + y \cdot \left(z - x\right)}{z} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
	return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
	return (x + (y * (z - x))) / z;
}
def code(x, y, z):
	return (x + (y * (z - x))) / z
function code(x, y, z)
	return Float64(Float64(x + Float64(y * Float64(z - x))) / z)
end
function tmp = code(x, y, z)
	tmp = (x + (y * (z - x))) / z;
end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 88.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x + y \cdot \left(z - x\right)}{z} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
	return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
	return (x + (y * (z - x))) / z;
}
def code(x, y, z):
	return (x + (y * (z - x))) / z
function code(x, y, z)
	return Float64(Float64(x + Float64(y * Float64(z - x))) / z)
end
function tmp = code(x, y, z)
	tmp = (x + (y * (z - x))) / z;
end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}

Alternative 1: 98.6% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -2.7 \cdot 10^{+27}:\\ \;\;\;\;y - y \cdot \frac{x}{z}\\ \mathbf{elif}\;y \leq 1:\\ \;\;\;\;y + \frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;y \cdot \left(1 - \frac{x}{z}\right)\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -2.7e+27)
   (- y (* y (/ x z)))
   (if (<= y 1.0) (+ y (/ x z)) (* y (- 1.0 (/ x z))))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -2.7e+27) {
		tmp = y - (y * (x / z));
	} else if (y <= 1.0) {
		tmp = y + (x / z);
	} else {
		tmp = y * (1.0 - (x / z));
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-2.7d+27)) then
        tmp = y - (y * (x / z))
    else if (y <= 1.0d0) then
        tmp = y + (x / z)
    else
        tmp = y * (1.0d0 - (x / z))
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -2.7e+27) {
		tmp = y - (y * (x / z));
	} else if (y <= 1.0) {
		tmp = y + (x / z);
	} else {
		tmp = y * (1.0 - (x / z));
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -2.7e+27:
		tmp = y - (y * (x / z))
	elif y <= 1.0:
		tmp = y + (x / z)
	else:
		tmp = y * (1.0 - (x / z))
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -2.7e+27)
		tmp = Float64(y - Float64(y * Float64(x / z)));
	elseif (y <= 1.0)
		tmp = Float64(y + Float64(x / z));
	else
		tmp = Float64(y * Float64(1.0 - Float64(x / z)));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -2.7e+27)
		tmp = y - (y * (x / z));
	elseif (y <= 1.0)
		tmp = y + (x / z);
	else
		tmp = y * (1.0 - (x / z));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -2.7e+27], N[(y - N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.7 \cdot 10^{+27}:\\
\;\;\;\;y - y \cdot \frac{x}{z}\\

\mathbf{elif}\;y \leq 1:\\
\;\;\;\;y + \frac{x}{z}\\

\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \frac{x}{z}\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -2.6999999999999997e27

    1. Initial program 70.0%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Taylor expanded in x around inf 88.9%

      \[\leadsto \color{blue}{y + \frac{\left(1 + -1 \cdot y\right) \cdot x}{z}} \]
    3. Taylor expanded in y around inf 88.9%

      \[\leadsto y + \color{blue}{-1 \cdot \frac{y \cdot x}{z}} \]
    4. Step-by-step derivation
      1. associate-*r/88.9%

        \[\leadsto y + \color{blue}{\frac{-1 \cdot \left(y \cdot x\right)}{z}} \]
      2. mul-1-neg88.9%

        \[\leadsto y + \frac{\color{blue}{-y \cdot x}}{z} \]
      3. *-commutative88.9%

        \[\leadsto y + \frac{-\color{blue}{x \cdot y}}{z} \]
      4. distribute-lft-neg-in88.9%

        \[\leadsto y + \frac{\color{blue}{\left(-x\right) \cdot y}}{z} \]
      5. associate-*l/99.8%

        \[\leadsto y + \color{blue}{\frac{-x}{z} \cdot y} \]
      6. distribute-neg-frac99.8%

        \[\leadsto y + \color{blue}{\left(-\frac{x}{z}\right)} \cdot y \]
      7. mul-1-neg99.8%

        \[\leadsto y + \color{blue}{\left(-1 \cdot \frac{x}{z}\right)} \cdot y \]
      8. *-commutative99.8%

        \[\leadsto y + \color{blue}{\left(\frac{x}{z} \cdot -1\right)} \cdot y \]
      9. associate-*l*99.8%

        \[\leadsto y + \color{blue}{\frac{x}{z} \cdot \left(-1 \cdot y\right)} \]
      10. mul-1-neg99.8%

        \[\leadsto y + \frac{x}{z} \cdot \color{blue}{\left(-y\right)} \]
    5. Simplified99.8%

      \[\leadsto y + \color{blue}{\frac{x}{z} \cdot \left(-y\right)} \]

    if -2.6999999999999997e27 < y < 1

    1. Initial program 99.2%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Taylor expanded in z around inf 97.2%

      \[\leadsto \frac{x + \color{blue}{y \cdot z}}{z} \]
    3. Taylor expanded in x around 0 98.0%

      \[\leadsto \color{blue}{y + \frac{x}{z}} \]
    4. Step-by-step derivation
      1. +-commutative98.0%

        \[\leadsto \color{blue}{\frac{x}{z} + y} \]
    5. Simplified98.0%

      \[\leadsto \color{blue}{\frac{x}{z} + y} \]

    if 1 < y

    1. Initial program 80.4%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Taylor expanded in x around inf 94.2%

      \[\leadsto \color{blue}{y + \frac{\left(1 + -1 \cdot y\right) \cdot x}{z}} \]
    3. Taylor expanded in y around 0 94.2%

      \[\leadsto y + \frac{\color{blue}{-1 \cdot \left(y \cdot x\right) + x}}{z} \]
    4. Step-by-step derivation
      1. +-commutative94.2%

        \[\leadsto y + \frac{\color{blue}{x + -1 \cdot \left(y \cdot x\right)}}{z} \]
      2. mul-1-neg94.2%

        \[\leadsto y + \frac{x + \color{blue}{\left(-y \cdot x\right)}}{z} \]
      3. unsub-neg94.2%

        \[\leadsto y + \frac{\color{blue}{x - y \cdot x}}{z} \]
      4. *-commutative94.2%

        \[\leadsto y + \frac{x - \color{blue}{x \cdot y}}{z} \]
    5. Simplified94.2%

      \[\leadsto y + \frac{\color{blue}{x - x \cdot y}}{z} \]
    6. Taylor expanded in y around inf 99.7%

      \[\leadsto \color{blue}{\left(1 - \frac{x}{z}\right) \cdot y} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification98.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2.7 \cdot 10^{+27}:\\ \;\;\;\;y - y \cdot \frac{x}{z}\\ \mathbf{elif}\;y \leq 1:\\ \;\;\;\;y + \frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;y \cdot \left(1 - \frac{x}{z}\right)\\ \end{array} \]

Alternative 2: 98.6% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -2.7 \cdot 10^{+27} \lor \neg \left(y \leq 1\right):\\ \;\;\;\;y \cdot \left(1 - \frac{x}{z}\right)\\ \mathbf{else}:\\ \;\;\;\;y + \frac{x}{z}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= y -2.7e+27) (not (<= y 1.0)))
   (* y (- 1.0 (/ x z)))
   (+ y (/ x z))))
double code(double x, double y, double z) {
	double tmp;
	if ((y <= -2.7e+27) || !(y <= 1.0)) {
		tmp = y * (1.0 - (x / z));
	} else {
		tmp = y + (x / z);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y <= (-2.7d+27)) .or. (.not. (y <= 1.0d0))) then
        tmp = y * (1.0d0 - (x / z))
    else
        tmp = y + (x / z)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((y <= -2.7e+27) || !(y <= 1.0)) {
		tmp = y * (1.0 - (x / z));
	} else {
		tmp = y + (x / z);
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (y <= -2.7e+27) or not (y <= 1.0):
		tmp = y * (1.0 - (x / z))
	else:
		tmp = y + (x / z)
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((y <= -2.7e+27) || !(y <= 1.0))
		tmp = Float64(y * Float64(1.0 - Float64(x / z)));
	else
		tmp = Float64(y + Float64(x / z));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((y <= -2.7e+27) || ~((y <= 1.0)))
		tmp = y * (1.0 - (x / z));
	else
		tmp = y + (x / z);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.7e+27], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.7 \cdot 10^{+27} \lor \neg \left(y \leq 1\right):\\
\;\;\;\;y \cdot \left(1 - \frac{x}{z}\right)\\

\mathbf{else}:\\
\;\;\;\;y + \frac{x}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -2.6999999999999997e27 or 1 < y

    1. Initial program 75.5%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Taylor expanded in x around inf 91.7%

      \[\leadsto \color{blue}{y + \frac{\left(1 + -1 \cdot y\right) \cdot x}{z}} \]
    3. Taylor expanded in y around 0 91.7%

      \[\leadsto y + \frac{\color{blue}{-1 \cdot \left(y \cdot x\right) + x}}{z} \]
    4. Step-by-step derivation
      1. +-commutative91.7%

        \[\leadsto y + \frac{\color{blue}{x + -1 \cdot \left(y \cdot x\right)}}{z} \]
      2. mul-1-neg91.7%

        \[\leadsto y + \frac{x + \color{blue}{\left(-y \cdot x\right)}}{z} \]
      3. unsub-neg91.7%

        \[\leadsto y + \frac{\color{blue}{x - y \cdot x}}{z} \]
      4. *-commutative91.7%

        \[\leadsto y + \frac{x - \color{blue}{x \cdot y}}{z} \]
    5. Simplified91.7%

      \[\leadsto y + \frac{\color{blue}{x - x \cdot y}}{z} \]
    6. Taylor expanded in y around inf 99.7%

      \[\leadsto \color{blue}{\left(1 - \frac{x}{z}\right) \cdot y} \]

    if -2.6999999999999997e27 < y < 1

    1. Initial program 99.2%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Taylor expanded in z around inf 97.2%

      \[\leadsto \frac{x + \color{blue}{y \cdot z}}{z} \]
    3. Taylor expanded in x around 0 98.0%

      \[\leadsto \color{blue}{y + \frac{x}{z}} \]
    4. Step-by-step derivation
      1. +-commutative98.0%

        \[\leadsto \color{blue}{\frac{x}{z} + y} \]
    5. Simplified98.0%

      \[\leadsto \color{blue}{\frac{x}{z} + y} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification98.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2.7 \cdot 10^{+27} \lor \neg \left(y \leq 1\right):\\ \;\;\;\;y \cdot \left(1 - \frac{x}{z}\right)\\ \mathbf{else}:\\ \;\;\;\;y + \frac{x}{z}\\ \end{array} \]

Alternative 3: 97.0% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -2.4 \cdot 10^{+183}:\\ \;\;\;\;y \cdot \left(1 - \frac{x}{z}\right)\\ \mathbf{else}:\\ \;\;\;\;y + \frac{x - y \cdot x}{z}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -2.4e+183) (* y (- 1.0 (/ x z))) (+ y (/ (- x (* y x)) z))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -2.4e+183) {
		tmp = y * (1.0 - (x / z));
	} else {
		tmp = y + ((x - (y * x)) / z);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-2.4d+183)) then
        tmp = y * (1.0d0 - (x / z))
    else
        tmp = y + ((x - (y * x)) / z)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -2.4e+183) {
		tmp = y * (1.0 - (x / z));
	} else {
		tmp = y + ((x - (y * x)) / z);
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -2.4e+183:
		tmp = y * (1.0 - (x / z))
	else:
		tmp = y + ((x - (y * x)) / z)
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -2.4e+183)
		tmp = Float64(y * Float64(1.0 - Float64(x / z)));
	else
		tmp = Float64(y + Float64(Float64(x - Float64(y * x)) / z));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -2.4e+183)
		tmp = y * (1.0 - (x / z));
	else
		tmp = y + ((x - (y * x)) / z);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -2.4e+183], N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y + N[(N[(x - N[(y * x), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.4 \cdot 10^{+183}:\\
\;\;\;\;y \cdot \left(1 - \frac{x}{z}\right)\\

\mathbf{else}:\\
\;\;\;\;y + \frac{x - y \cdot x}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -2.4000000000000002e183

    1. Initial program 46.9%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Taylor expanded in x around inf 75.0%

      \[\leadsto \color{blue}{y + \frac{\left(1 + -1 \cdot y\right) \cdot x}{z}} \]
    3. Taylor expanded in y around 0 75.0%

      \[\leadsto y + \frac{\color{blue}{-1 \cdot \left(y \cdot x\right) + x}}{z} \]
    4. Step-by-step derivation
      1. +-commutative75.0%

        \[\leadsto y + \frac{\color{blue}{x + -1 \cdot \left(y \cdot x\right)}}{z} \]
      2. mul-1-neg75.0%

        \[\leadsto y + \frac{x + \color{blue}{\left(-y \cdot x\right)}}{z} \]
      3. unsub-neg75.0%

        \[\leadsto y + \frac{\color{blue}{x - y \cdot x}}{z} \]
      4. *-commutative75.0%

        \[\leadsto y + \frac{x - \color{blue}{x \cdot y}}{z} \]
    5. Simplified75.0%

      \[\leadsto y + \frac{\color{blue}{x - x \cdot y}}{z} \]
    6. Taylor expanded in y around inf 99.9%

      \[\leadsto \color{blue}{\left(1 - \frac{x}{z}\right) \cdot y} \]

    if -2.4000000000000002e183 < y

    1. Initial program 92.1%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Taylor expanded in x around inf 98.3%

      \[\leadsto \color{blue}{y + \frac{\left(1 + -1 \cdot y\right) \cdot x}{z}} \]
    3. Taylor expanded in y around 0 98.3%

      \[\leadsto y + \frac{\color{blue}{-1 \cdot \left(y \cdot x\right) + x}}{z} \]
    4. Step-by-step derivation
      1. +-commutative98.3%

        \[\leadsto y + \frac{\color{blue}{x + -1 \cdot \left(y \cdot x\right)}}{z} \]
      2. mul-1-neg98.3%

        \[\leadsto y + \frac{x + \color{blue}{\left(-y \cdot x\right)}}{z} \]
      3. unsub-neg98.3%

        \[\leadsto y + \frac{\color{blue}{x - y \cdot x}}{z} \]
      4. *-commutative98.3%

        \[\leadsto y + \frac{x - \color{blue}{x \cdot y}}{z} \]
    5. Simplified98.3%

      \[\leadsto y + \frac{\color{blue}{x - x \cdot y}}{z} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification98.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2.4 \cdot 10^{+183}:\\ \;\;\;\;y \cdot \left(1 - \frac{x}{z}\right)\\ \mathbf{else}:\\ \;\;\;\;y + \frac{x - y \cdot x}{z}\\ \end{array} \]

Alternative 4: 61.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.3 \cdot 10^{-50} \lor \neg \left(y \leq 8 \cdot 10^{-5}\right):\\ \;\;\;\;z \cdot \frac{y}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= y -1.3e-50) (not (<= y 8e-5))) (* z (/ y z)) (/ x z)))
double code(double x, double y, double z) {
	double tmp;
	if ((y <= -1.3e-50) || !(y <= 8e-5)) {
		tmp = z * (y / z);
	} else {
		tmp = x / z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y <= (-1.3d-50)) .or. (.not. (y <= 8d-5))) then
        tmp = z * (y / z)
    else
        tmp = x / z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((y <= -1.3e-50) || !(y <= 8e-5)) {
		tmp = z * (y / z);
	} else {
		tmp = x / z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (y <= -1.3e-50) or not (y <= 8e-5):
		tmp = z * (y / z)
	else:
		tmp = x / z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((y <= -1.3e-50) || !(y <= 8e-5))
		tmp = Float64(z * Float64(y / z));
	else
		tmp = Float64(x / z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((y <= -1.3e-50) || ~((y <= 8e-5)))
		tmp = z * (y / z);
	else
		tmp = x / z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.3e-50], N[Not[LessEqual[y, 8e-5]], $MachinePrecision]], N[(z * N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x / z), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.3 \cdot 10^{-50} \lor \neg \left(y \leq 8 \cdot 10^{-5}\right):\\
\;\;\;\;z \cdot \frac{y}{z}\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -1.3000000000000001e-50 or 8.00000000000000065e-5 < y

    1. Initial program 77.6%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Taylor expanded in y around inf 75.4%

      \[\leadsto \color{blue}{\frac{y \cdot \left(z - x\right)}{z}} \]
    3. Taylor expanded in z around inf 36.2%

      \[\leadsto \frac{\color{blue}{y \cdot z}}{z} \]
    4. Step-by-step derivation
      1. associate-/l*54.5%

        \[\leadsto \color{blue}{\frac{y}{\frac{z}{z}}} \]
      2. associate-/r/55.5%

        \[\leadsto \color{blue}{\frac{y}{z} \cdot z} \]
    5. Applied egg-rr55.5%

      \[\leadsto \color{blue}{\frac{y}{z} \cdot z} \]

    if -1.3000000000000001e-50 < y < 8.00000000000000065e-5

    1. Initial program 99.9%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Taylor expanded in y around 0 72.8%

      \[\leadsto \color{blue}{\frac{x}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification63.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.3 \cdot 10^{-50} \lor \neg \left(y \leq 8 \cdot 10^{-5}\right):\\ \;\;\;\;z \cdot \frac{y}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z}\\ \end{array} \]

Alternative 5: 60.1% accurate, 1.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1 \cdot 10^{-49}:\\ \;\;\;\;y\\ \mathbf{elif}\;y \leq 8 \cdot 10^{-5}:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;y\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -1e-49) y (if (<= y 8e-5) (/ x z) y)))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -1e-49) {
		tmp = y;
	} else if (y <= 8e-5) {
		tmp = x / z;
	} else {
		tmp = y;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-1d-49)) then
        tmp = y
    else if (y <= 8d-5) then
        tmp = x / z
    else
        tmp = y
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -1e-49) {
		tmp = y;
	} else if (y <= 8e-5) {
		tmp = x / z;
	} else {
		tmp = y;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -1e-49:
		tmp = y
	elif y <= 8e-5:
		tmp = x / z
	else:
		tmp = y
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -1e-49)
		tmp = y;
	elseif (y <= 8e-5)
		tmp = Float64(x / z);
	else
		tmp = y;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -1e-49)
		tmp = y;
	elseif (y <= 8e-5)
		tmp = x / z;
	else
		tmp = y;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -1e-49], y, If[LessEqual[y, 8e-5], N[(x / z), $MachinePrecision], y]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{-49}:\\
\;\;\;\;y\\

\mathbf{elif}\;y \leq 8 \cdot 10^{-5}:\\
\;\;\;\;\frac{x}{z}\\

\mathbf{else}:\\
\;\;\;\;y\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -9.99999999999999936e-50 or 8.00000000000000065e-5 < y

    1. Initial program 77.6%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Taylor expanded in x around 0 54.5%

      \[\leadsto \color{blue}{y} \]

    if -9.99999999999999936e-50 < y < 8.00000000000000065e-5

    1. Initial program 99.9%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Taylor expanded in y around 0 72.8%

      \[\leadsto \color{blue}{\frac{x}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification62.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1 \cdot 10^{-49}:\\ \;\;\;\;y\\ \mathbf{elif}\;y \leq 8 \cdot 10^{-5}:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;y\\ \end{array} \]

Alternative 6: 81.5% accurate, 1.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq 1:\\ \;\;\;\;y + \frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;y - \frac{x}{z}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y 1.0) (+ y (/ x z)) (- y (/ x z))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= 1.0) {
		tmp = y + (x / z);
	} else {
		tmp = y - (x / z);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= 1.0d0) then
        tmp = y + (x / z)
    else
        tmp = y - (x / z)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= 1.0) {
		tmp = y + (x / z);
	} else {
		tmp = y - (x / z);
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= 1.0:
		tmp = y + (x / z)
	else:
		tmp = y - (x / z)
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= 1.0)
		tmp = Float64(y + Float64(x / z));
	else
		tmp = Float64(y - Float64(x / z));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= 1.0)
		tmp = y + (x / z);
	else
		tmp = y - (x / z);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, 1.0], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq 1:\\
\;\;\;\;y + \frac{x}{z}\\

\mathbf{else}:\\
\;\;\;\;y - \frac{x}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < 1

    1. Initial program 90.1%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Taylor expanded in z around inf 79.7%

      \[\leadsto \frac{x + \color{blue}{y \cdot z}}{z} \]
    3. Taylor expanded in x around 0 87.5%

      \[\leadsto \color{blue}{y + \frac{x}{z}} \]
    4. Step-by-step derivation
      1. +-commutative87.5%

        \[\leadsto \color{blue}{\frac{x}{z} + y} \]
    5. Simplified87.5%

      \[\leadsto \color{blue}{\frac{x}{z} + y} \]

    if 1 < y

    1. Initial program 80.4%

      \[\frac{x + y \cdot \left(z - x\right)}{z} \]
    2. Taylor expanded in z around inf 32.4%

      \[\leadsto \frac{x + \color{blue}{y \cdot z}}{z} \]
    3. Taylor expanded in x around 0 49.1%

      \[\leadsto \color{blue}{y + \frac{x}{z}} \]
    4. Step-by-step derivation
      1. +-commutative49.1%

        \[\leadsto \color{blue}{\frac{x}{z} + y} \]
    5. Simplified49.1%

      \[\leadsto \color{blue}{\frac{x}{z} + y} \]
    6. Step-by-step derivation
      1. +-commutative49.1%

        \[\leadsto \color{blue}{y + \frac{x}{z}} \]
      2. add-cube-cbrt48.1%

        \[\leadsto \color{blue}{\left(\sqrt[3]{y} \cdot \sqrt[3]{y}\right) \cdot \sqrt[3]{y}} + \frac{x}{z} \]
      3. fma-def48.1%

        \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt[3]{y} \cdot \sqrt[3]{y}, \sqrt[3]{y}, \frac{x}{z}\right)} \]
      4. add-sqr-sqrt31.5%

        \[\leadsto \mathsf{fma}\left(\sqrt[3]{y} \cdot \sqrt[3]{y}, \sqrt[3]{y}, \color{blue}{\sqrt{\frac{x}{z}} \cdot \sqrt{\frac{x}{z}}}\right) \]
      5. sqrt-unprod54.7%

        \[\leadsto \mathsf{fma}\left(\sqrt[3]{y} \cdot \sqrt[3]{y}, \sqrt[3]{y}, \color{blue}{\sqrt{\frac{x}{z} \cdot \frac{x}{z}}}\right) \]
      6. clear-num54.7%

        \[\leadsto \mathsf{fma}\left(\sqrt[3]{y} \cdot \sqrt[3]{y}, \sqrt[3]{y}, \sqrt{\color{blue}{\frac{1}{\frac{z}{x}}} \cdot \frac{x}{z}}\right) \]
      7. clear-num54.7%

        \[\leadsto \mathsf{fma}\left(\sqrt[3]{y} \cdot \sqrt[3]{y}, \sqrt[3]{y}, \sqrt{\frac{1}{\frac{z}{x}} \cdot \color{blue}{\frac{1}{\frac{z}{x}}}}\right) \]
      8. frac-times54.7%

        \[\leadsto \mathsf{fma}\left(\sqrt[3]{y} \cdot \sqrt[3]{y}, \sqrt[3]{y}, \sqrt{\color{blue}{\frac{1 \cdot 1}{\frac{z}{x} \cdot \frac{z}{x}}}}\right) \]
      9. metadata-eval54.7%

        \[\leadsto \mathsf{fma}\left(\sqrt[3]{y} \cdot \sqrt[3]{y}, \sqrt[3]{y}, \sqrt{\frac{\color{blue}{1}}{\frac{z}{x} \cdot \frac{z}{x}}}\right) \]
      10. metadata-eval54.7%

        \[\leadsto \mathsf{fma}\left(\sqrt[3]{y} \cdot \sqrt[3]{y}, \sqrt[3]{y}, \sqrt{\frac{\color{blue}{-1 \cdot -1}}{\frac{z}{x} \cdot \frac{z}{x}}}\right) \]
      11. frac-times54.7%

        \[\leadsto \mathsf{fma}\left(\sqrt[3]{y} \cdot \sqrt[3]{y}, \sqrt[3]{y}, \sqrt{\color{blue}{\frac{-1}{\frac{z}{x}} \cdot \frac{-1}{\frac{z}{x}}}}\right) \]
      12. sqrt-unprod28.9%

        \[\leadsto \mathsf{fma}\left(\sqrt[3]{y} \cdot \sqrt[3]{y}, \sqrt[3]{y}, \color{blue}{\sqrt{\frac{-1}{\frac{z}{x}}} \cdot \sqrt{\frac{-1}{\frac{z}{x}}}}\right) \]
      13. add-sqr-sqrt64.6%

        \[\leadsto \mathsf{fma}\left(\sqrt[3]{y} \cdot \sqrt[3]{y}, \sqrt[3]{y}, \color{blue}{\frac{-1}{\frac{z}{x}}}\right) \]
      14. div-inv64.6%

        \[\leadsto \mathsf{fma}\left(\sqrt[3]{y} \cdot \sqrt[3]{y}, \sqrt[3]{y}, \color{blue}{-1 \cdot \frac{1}{\frac{z}{x}}}\right) \]
      15. clear-num64.6%

        \[\leadsto \mathsf{fma}\left(\sqrt[3]{y} \cdot \sqrt[3]{y}, \sqrt[3]{y}, -1 \cdot \color{blue}{\frac{x}{z}}\right) \]
      16. mul-1-neg64.6%

        \[\leadsto \mathsf{fma}\left(\sqrt[3]{y} \cdot \sqrt[3]{y}, \sqrt[3]{y}, \color{blue}{-\frac{x}{z}}\right) \]
      17. fma-neg64.6%

        \[\leadsto \color{blue}{\left(\sqrt[3]{y} \cdot \sqrt[3]{y}\right) \cdot \sqrt[3]{y} - \frac{x}{z}} \]
      18. add-cube-cbrt65.7%

        \[\leadsto \color{blue}{y} - \frac{x}{z} \]
    7. Applied egg-rr65.7%

      \[\leadsto \color{blue}{y - \frac{x}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification81.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq 1:\\ \;\;\;\;y + \frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;y - \frac{x}{z}\\ \end{array} \]

Alternative 7: 78.3% accurate, 1.8× speedup?

\[\begin{array}{l} \\ y + \frac{x}{z} \end{array} \]
(FPCore (x y z) :precision binary64 (+ y (/ x z)))
double code(double x, double y, double z) {
	return y + (x / z);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = y + (x / z)
end function
public static double code(double x, double y, double z) {
	return y + (x / z);
}
def code(x, y, z):
	return y + (x / z)
function code(x, y, z)
	return Float64(y + Float64(x / z))
end
function tmp = code(x, y, z)
	tmp = y + (x / z);
end
code[x_, y_, z_] := N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
y + \frac{x}{z}
\end{array}
Derivation
  1. Initial program 87.5%

    \[\frac{x + y \cdot \left(z - x\right)}{z} \]
  2. Taylor expanded in z around inf 67.3%

    \[\leadsto \frac{x + \color{blue}{y \cdot z}}{z} \]
  3. Taylor expanded in x around 0 77.5%

    \[\leadsto \color{blue}{y + \frac{x}{z}} \]
  4. Step-by-step derivation
    1. +-commutative77.5%

      \[\leadsto \color{blue}{\frac{x}{z} + y} \]
  5. Simplified77.5%

    \[\leadsto \color{blue}{\frac{x}{z} + y} \]
  6. Final simplification77.5%

    \[\leadsto y + \frac{x}{z} \]

Alternative 8: 42.2% accurate, 9.0× speedup?

\[\begin{array}{l} \\ y \end{array} \]
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
	return y;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = y
end function
public static double code(double x, double y, double z) {
	return y;
}
def code(x, y, z):
	return y
function code(x, y, z)
	return y
end
function tmp = code(x, y, z)
	tmp = y;
end
code[x_, y_, z_] := y
\begin{array}{l}

\\
y
\end{array}
Derivation
  1. Initial program 87.5%

    \[\frac{x + y \cdot \left(z - x\right)}{z} \]
  2. Taylor expanded in x around 0 43.0%

    \[\leadsto \color{blue}{y} \]
  3. Final simplification43.0%

    \[\leadsto y \]

Developer target: 94.3% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}} \end{array} \]
(FPCore (x y z) :precision binary64 (- (+ y (/ x z)) (/ y (/ z x))))
double code(double x, double y, double z) {
	return (y + (x / z)) - (y / (z / x));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (y + (x / z)) - (y / (z / x))
end function
public static double code(double x, double y, double z) {
	return (y + (x / z)) - (y / (z / x));
}
def code(x, y, z):
	return (y + (x / z)) - (y / (z / x))
function code(x, y, z)
	return Float64(Float64(y + Float64(x / z)) - Float64(y / Float64(z / x)))
end
function tmp = code(x, y, z)
	tmp = (y + (x / z)) - (y / (z / x));
end
code[x_, y_, z_] := N[(N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}}
\end{array}

Reproduce

?
herbie shell --seed 2023196 
(FPCore (x y z)
  :name "Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3"
  :precision binary64

  :herbie-target
  (- (+ y (/ x z)) (/ y (/ z x)))

  (/ (+ x (* y (- z x))) z))