
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
(FPCore (x y z) :precision binary64 (if (<= y -2.7e+27) (- y (* y (/ x z))) (if (<= y 1.0) (+ y (/ x z)) (* y (- 1.0 (/ x z))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.7e+27) {
tmp = y - (y * (x / z));
} else if (y <= 1.0) {
tmp = y + (x / z);
} else {
tmp = y * (1.0 - (x / z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.7d+27)) then
tmp = y - (y * (x / z))
else if (y <= 1.0d0) then
tmp = y + (x / z)
else
tmp = y * (1.0d0 - (x / z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.7e+27) {
tmp = y - (y * (x / z));
} else if (y <= 1.0) {
tmp = y + (x / z);
} else {
tmp = y * (1.0 - (x / z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.7e+27: tmp = y - (y * (x / z)) elif y <= 1.0: tmp = y + (x / z) else: tmp = y * (1.0 - (x / z)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.7e+27) tmp = Float64(y - Float64(y * Float64(x / z))); elseif (y <= 1.0) tmp = Float64(y + Float64(x / z)); else tmp = Float64(y * Float64(1.0 - Float64(x / z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.7e+27) tmp = y - (y * (x / z)); elseif (y <= 1.0) tmp = y + (x / z); else tmp = y * (1.0 - (x / z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.7e+27], N[(y - N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.7 \cdot 10^{+27}:\\
\;\;\;\;y - y \cdot \frac{x}{z}\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \frac{x}{z}\right)\\
\end{array}
\end{array}
if y < -2.6999999999999997e27Initial program 70.0%
Taylor expanded in x around inf 88.9%
Taylor expanded in y around inf 88.9%
associate-*r/88.9%
mul-1-neg88.9%
*-commutative88.9%
distribute-lft-neg-in88.9%
associate-*l/99.8%
distribute-neg-frac99.8%
mul-1-neg99.8%
*-commutative99.8%
associate-*l*99.8%
mul-1-neg99.8%
Simplified99.8%
if -2.6999999999999997e27 < y < 1Initial program 99.2%
Taylor expanded in z around inf 97.2%
Taylor expanded in x around 0 98.0%
+-commutative98.0%
Simplified98.0%
if 1 < y Initial program 80.4%
Taylor expanded in x around inf 94.2%
Taylor expanded in y around 0 94.2%
+-commutative94.2%
mul-1-neg94.2%
unsub-neg94.2%
*-commutative94.2%
Simplified94.2%
Taylor expanded in y around inf 99.7%
Final simplification98.8%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.7e+27) (not (<= y 1.0))) (* y (- 1.0 (/ x z))) (+ y (/ x z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.7e+27) || !(y <= 1.0)) {
tmp = y * (1.0 - (x / z));
} else {
tmp = y + (x / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.7d+27)) .or. (.not. (y <= 1.0d0))) then
tmp = y * (1.0d0 - (x / z))
else
tmp = y + (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.7e+27) || !(y <= 1.0)) {
tmp = y * (1.0 - (x / z));
} else {
tmp = y + (x / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.7e+27) or not (y <= 1.0): tmp = y * (1.0 - (x / z)) else: tmp = y + (x / z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.7e+27) || !(y <= 1.0)) tmp = Float64(y * Float64(1.0 - Float64(x / z))); else tmp = Float64(y + Float64(x / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.7e+27) || ~((y <= 1.0))) tmp = y * (1.0 - (x / z)); else tmp = y + (x / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.7e+27], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.7 \cdot 10^{+27} \lor \neg \left(y \leq 1\right):\\
\;\;\;\;y \cdot \left(1 - \frac{x}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;y + \frac{x}{z}\\
\end{array}
\end{array}
if y < -2.6999999999999997e27 or 1 < y Initial program 75.5%
Taylor expanded in x around inf 91.7%
Taylor expanded in y around 0 91.7%
+-commutative91.7%
mul-1-neg91.7%
unsub-neg91.7%
*-commutative91.7%
Simplified91.7%
Taylor expanded in y around inf 99.7%
if -2.6999999999999997e27 < y < 1Initial program 99.2%
Taylor expanded in z around inf 97.2%
Taylor expanded in x around 0 98.0%
+-commutative98.0%
Simplified98.0%
Final simplification98.8%
(FPCore (x y z) :precision binary64 (if (<= y -2.4e+183) (* y (- 1.0 (/ x z))) (+ y (/ (- x (* y x)) z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.4e+183) {
tmp = y * (1.0 - (x / z));
} else {
tmp = y + ((x - (y * x)) / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.4d+183)) then
tmp = y * (1.0d0 - (x / z))
else
tmp = y + ((x - (y * x)) / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.4e+183) {
tmp = y * (1.0 - (x / z));
} else {
tmp = y + ((x - (y * x)) / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.4e+183: tmp = y * (1.0 - (x / z)) else: tmp = y + ((x - (y * x)) / z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.4e+183) tmp = Float64(y * Float64(1.0 - Float64(x / z))); else tmp = Float64(y + Float64(Float64(x - Float64(y * x)) / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.4e+183) tmp = y * (1.0 - (x / z)); else tmp = y + ((x - (y * x)) / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.4e+183], N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y + N[(N[(x - N[(y * x), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.4 \cdot 10^{+183}:\\
\;\;\;\;y \cdot \left(1 - \frac{x}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;y + \frac{x - y \cdot x}{z}\\
\end{array}
\end{array}
if y < -2.4000000000000002e183Initial program 46.9%
Taylor expanded in x around inf 75.0%
Taylor expanded in y around 0 75.0%
+-commutative75.0%
mul-1-neg75.0%
unsub-neg75.0%
*-commutative75.0%
Simplified75.0%
Taylor expanded in y around inf 99.9%
if -2.4000000000000002e183 < y Initial program 92.1%
Taylor expanded in x around inf 98.3%
Taylor expanded in y around 0 98.3%
+-commutative98.3%
mul-1-neg98.3%
unsub-neg98.3%
*-commutative98.3%
Simplified98.3%
Final simplification98.4%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.3e-50) (not (<= y 8e-5))) (* z (/ y z)) (/ x z)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.3e-50) || !(y <= 8e-5)) {
tmp = z * (y / z);
} else {
tmp = x / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.3d-50)) .or. (.not. (y <= 8d-5))) then
tmp = z * (y / z)
else
tmp = x / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.3e-50) || !(y <= 8e-5)) {
tmp = z * (y / z);
} else {
tmp = x / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.3e-50) or not (y <= 8e-5): tmp = z * (y / z) else: tmp = x / z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.3e-50) || !(y <= 8e-5)) tmp = Float64(z * Float64(y / z)); else tmp = Float64(x / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.3e-50) || ~((y <= 8e-5))) tmp = z * (y / z); else tmp = x / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.3e-50], N[Not[LessEqual[y, 8e-5]], $MachinePrecision]], N[(z * N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.3 \cdot 10^{-50} \lor \neg \left(y \leq 8 \cdot 10^{-5}\right):\\
\;\;\;\;z \cdot \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z}\\
\end{array}
\end{array}
if y < -1.3000000000000001e-50 or 8.00000000000000065e-5 < y Initial program 77.6%
Taylor expanded in y around inf 75.4%
Taylor expanded in z around inf 36.2%
associate-/l*54.5%
associate-/r/55.5%
Applied egg-rr55.5%
if -1.3000000000000001e-50 < y < 8.00000000000000065e-5Initial program 99.9%
Taylor expanded in y around 0 72.8%
Final simplification63.2%
(FPCore (x y z) :precision binary64 (if (<= y -1e-49) y (if (<= y 8e-5) (/ x z) y)))
double code(double x, double y, double z) {
double tmp;
if (y <= -1e-49) {
tmp = y;
} else if (y <= 8e-5) {
tmp = x / z;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1d-49)) then
tmp = y
else if (y <= 8d-5) then
tmp = x / z
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1e-49) {
tmp = y;
} else if (y <= 8e-5) {
tmp = x / z;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1e-49: tmp = y elif y <= 8e-5: tmp = x / z else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1e-49) tmp = y; elseif (y <= 8e-5) tmp = Float64(x / z); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1e-49) tmp = y; elseif (y <= 8e-5) tmp = x / z; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1e-49], y, If[LessEqual[y, 8e-5], N[(x / z), $MachinePrecision], y]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{-49}:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 8 \cdot 10^{-5}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < -9.99999999999999936e-50 or 8.00000000000000065e-5 < y Initial program 77.6%
Taylor expanded in x around 0 54.5%
if -9.99999999999999936e-50 < y < 8.00000000000000065e-5Initial program 99.9%
Taylor expanded in y around 0 72.8%
Final simplification62.7%
(FPCore (x y z) :precision binary64 (if (<= y 1.0) (+ y (/ x z)) (- y (/ x z))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.0) {
tmp = y + (x / z);
} else {
tmp = y - (x / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.0d0) then
tmp = y + (x / z)
else
tmp = y - (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.0) {
tmp = y + (x / z);
} else {
tmp = y - (x / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.0: tmp = y + (x / z) else: tmp = y - (x / z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.0) tmp = Float64(y + Float64(x / z)); else tmp = Float64(y - Float64(x / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.0) tmp = y + (x / z); else tmp = y - (x / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.0], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;y - \frac{x}{z}\\
\end{array}
\end{array}
if y < 1Initial program 90.1%
Taylor expanded in z around inf 79.7%
Taylor expanded in x around 0 87.5%
+-commutative87.5%
Simplified87.5%
if 1 < y Initial program 80.4%
Taylor expanded in z around inf 32.4%
Taylor expanded in x around 0 49.1%
+-commutative49.1%
Simplified49.1%
+-commutative49.1%
add-cube-cbrt48.1%
fma-def48.1%
add-sqr-sqrt31.5%
sqrt-unprod54.7%
clear-num54.7%
clear-num54.7%
frac-times54.7%
metadata-eval54.7%
metadata-eval54.7%
frac-times54.7%
sqrt-unprod28.9%
add-sqr-sqrt64.6%
div-inv64.6%
clear-num64.6%
mul-1-neg64.6%
fma-neg64.6%
add-cube-cbrt65.7%
Applied egg-rr65.7%
Final simplification81.8%
(FPCore (x y z) :precision binary64 (+ y (/ x z)))
double code(double x, double y, double z) {
return y + (x / z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y + (x / z)
end function
public static double code(double x, double y, double z) {
return y + (x / z);
}
def code(x, y, z): return y + (x / z)
function code(x, y, z) return Float64(y + Float64(x / z)) end
function tmp = code(x, y, z) tmp = y + (x / z); end
code[x_, y_, z_] := N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + \frac{x}{z}
\end{array}
Initial program 87.5%
Taylor expanded in z around inf 67.3%
Taylor expanded in x around 0 77.5%
+-commutative77.5%
Simplified77.5%
Final simplification77.5%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 87.5%
Taylor expanded in x around 0 43.0%
Final simplification43.0%
(FPCore (x y z) :precision binary64 (- (+ y (/ x z)) (/ y (/ z x))))
double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x / z)) - (y / (z / x))
end function
public static double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
def code(x, y, z): return (y + (x / z)) - (y / (z / x))
function code(x, y, z) return Float64(Float64(y + Float64(x / z)) - Float64(y / Float64(z / x))) end
function tmp = code(x, y, z) tmp = (y + (x / z)) - (y / (z / x)); end
code[x_, y_, z_] := N[(N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}}
\end{array}
herbie shell --seed 2023196
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3"
:precision binary64
:herbie-target
(- (+ y (/ x z)) (/ y (/ z x)))
(/ (+ x (* y (- z x))) z))