
(FPCore (x y) :precision binary64 (* 0.5 (- (* x x) y)))
double code(double x, double y) {
return 0.5 * ((x * x) - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 * ((x * x) - y)
end function
public static double code(double x, double y) {
return 0.5 * ((x * x) - y);
}
def code(x, y): return 0.5 * ((x * x) - y)
function code(x, y) return Float64(0.5 * Float64(Float64(x * x) - y)) end
function tmp = code(x, y) tmp = 0.5 * ((x * x) - y); end
code[x_, y_] := N[(0.5 * N[(N[(x * x), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(x \cdot x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 0.5 (- (* x x) y)))
double code(double x, double y) {
return 0.5 * ((x * x) - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 * ((x * x) - y)
end function
public static double code(double x, double y) {
return 0.5 * ((x * x) - y);
}
def code(x, y): return 0.5 * ((x * x) - y)
function code(x, y) return Float64(0.5 * Float64(Float64(x * x) - y)) end
function tmp = code(x, y) tmp = 0.5 * ((x * x) - y); end
code[x_, y_] := N[(0.5 * N[(N[(x * x), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(x \cdot x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (* 0.5 (fma x x (- y))))
double code(double x, double y) {
return 0.5 * fma(x, x, -y);
}
function code(x, y) return Float64(0.5 * fma(x, x, Float64(-y))) end
code[x_, y_] := N[(0.5 * N[(x * x + (-y)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \mathsf{fma}\left(x, x, -y\right)
\end{array}
Initial program 100.0%
fma-neg100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= x -1.8e-38) (not (<= x 1.75e-47))) (* 0.5 (* x x)) (* 0.5 (- y))))
double code(double x, double y) {
double tmp;
if ((x <= -1.8e-38) || !(x <= 1.75e-47)) {
tmp = 0.5 * (x * x);
} else {
tmp = 0.5 * -y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.8d-38)) .or. (.not. (x <= 1.75d-47))) then
tmp = 0.5d0 * (x * x)
else
tmp = 0.5d0 * -y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.8e-38) || !(x <= 1.75e-47)) {
tmp = 0.5 * (x * x);
} else {
tmp = 0.5 * -y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.8e-38) or not (x <= 1.75e-47): tmp = 0.5 * (x * x) else: tmp = 0.5 * -y return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.8e-38) || !(x <= 1.75e-47)) tmp = Float64(0.5 * Float64(x * x)); else tmp = Float64(0.5 * Float64(-y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.8e-38) || ~((x <= 1.75e-47))) tmp = 0.5 * (x * x); else tmp = 0.5 * -y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.8e-38], N[Not[LessEqual[x, 1.75e-47]], $MachinePrecision]], N[(0.5 * N[(x * x), $MachinePrecision]), $MachinePrecision], N[(0.5 * (-y)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.8 \cdot 10^{-38} \lor \neg \left(x \leq 1.75 \cdot 10^{-47}\right):\\
\;\;\;\;0.5 \cdot \left(x \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(-y\right)\\
\end{array}
\end{array}
if x < -1.8e-38 or 1.7499999999999999e-47 < x Initial program 100.0%
Taylor expanded in x around inf 84.8%
unpow284.8%
Simplified84.8%
if -1.8e-38 < x < 1.7499999999999999e-47Initial program 100.0%
Taylor expanded in x around 0 95.3%
neg-mul-195.3%
Simplified95.3%
Final simplification89.0%
(FPCore (x y) :precision binary64 (* 0.5 (- (* x x) y)))
double code(double x, double y) {
return 0.5 * ((x * x) - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 * ((x * x) - y)
end function
public static double code(double x, double y) {
return 0.5 * ((x * x) - y);
}
def code(x, y): return 0.5 * ((x * x) - y)
function code(x, y) return Float64(0.5 * Float64(Float64(x * x) - y)) end
function tmp = code(x, y) tmp = 0.5 * ((x * x) - y); end
code[x_, y_] := N[(0.5 * N[(N[(x * x), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(x \cdot x - y\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (* 0.5 (- y)))
double code(double x, double y) {
return 0.5 * -y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 * -y
end function
public static double code(double x, double y) {
return 0.5 * -y;
}
def code(x, y): return 0.5 * -y
function code(x, y) return Float64(0.5 * Float64(-y)) end
function tmp = code(x, y) tmp = 0.5 * -y; end
code[x_, y_] := N[(0.5 * (-y)), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(-y\right)
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 48.3%
neg-mul-148.3%
Simplified48.3%
Final simplification48.3%
herbie shell --seed 2023196
(FPCore (x y)
:name "System.Random.MWC.Distributions:standard from mwc-random-0.13.3.2"
:precision binary64
(* 0.5 (- (* x x) y)))