
(FPCore (x y z t) :precision binary64 (- (* x x) (* (* y 4.0) (- (* z z) t))))
double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * x) - ((y * 4.0d0) * ((z * z) - t))
end function
public static double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
def code(x, y, z, t): return (x * x) - ((y * 4.0) * ((z * z) - t))
function code(x, y, z, t) return Float64(Float64(x * x) - Float64(Float64(y * 4.0) * Float64(Float64(z * z) - t))) end
function tmp = code(x, y, z, t) tmp = (x * x) - ((y * 4.0) * ((z * z) - t)); end
code[x_, y_, z_, t_] := N[(N[(x * x), $MachinePrecision] - N[(N[(y * 4.0), $MachinePrecision] * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (* x x) (* (* y 4.0) (- (* z z) t))))
double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * x) - ((y * 4.0d0) * ((z * z) - t))
end function
public static double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
def code(x, y, z, t): return (x * x) - ((y * 4.0) * ((z * z) - t))
function code(x, y, z, t) return Float64(Float64(x * x) - Float64(Float64(y * 4.0) * Float64(Float64(z * z) - t))) end
function tmp = code(x, y, z, t) tmp = (x * x) - ((y * 4.0) * ((z * z) - t)); end
code[x_, y_, z_, t_] := N[(N[(x * x), $MachinePrecision] - N[(N[(y * 4.0), $MachinePrecision] * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (* z z) 1e+274) (fma x x (* (- (* z z) t) (* y -4.0))) (- (* x x) (* z (* z (* y 4.0))))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 1e+274) {
tmp = fma(x, x, (((z * z) - t) * (y * -4.0)));
} else {
tmp = (x * x) - (z * (z * (y * 4.0)));
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 1e+274) tmp = fma(x, x, Float64(Float64(Float64(z * z) - t) * Float64(y * -4.0))); else tmp = Float64(Float64(x * x) - Float64(z * Float64(z * Float64(y * 4.0)))); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 1e+274], N[(x * x + N[(N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision] * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * x), $MachinePrecision] - N[(z * N[(z * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 10^{+274}:\\
\;\;\;\;\mathsf{fma}\left(x, x, \left(z \cdot z - t\right) \cdot \left(y \cdot -4\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x - z \cdot \left(z \cdot \left(y \cdot 4\right)\right)\\
\end{array}
\end{array}
if (*.f64 z z) < 9.99999999999999921e273Initial program 97.8%
fma-neg98.3%
*-commutative98.3%
distribute-rgt-neg-in98.3%
distribute-rgt-neg-in98.3%
metadata-eval98.3%
Simplified98.3%
if 9.99999999999999921e273 < (*.f64 z z) Initial program 75.9%
Taylor expanded in z around inf 75.9%
unpow275.9%
associate-*r*75.9%
*-commutative75.9%
associate-*r*92.0%
*-commutative92.0%
Simplified92.0%
Final simplification96.5%
(FPCore (x y z t) :precision binary64 (if (<= (* x x) 2.75e-66) (* (- (* z z) t) (* y -4.0)) (if (<= (* x x) 5e+307) (- (* x x) (* z (* z (* y 4.0)))) (* x x))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x * x) <= 2.75e-66) {
tmp = ((z * z) - t) * (y * -4.0);
} else if ((x * x) <= 5e+307) {
tmp = (x * x) - (z * (z * (y * 4.0)));
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x * x) <= 2.75d-66) then
tmp = ((z * z) - t) * (y * (-4.0d0))
else if ((x * x) <= 5d+307) then
tmp = (x * x) - (z * (z * (y * 4.0d0)))
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x * x) <= 2.75e-66) {
tmp = ((z * z) - t) * (y * -4.0);
} else if ((x * x) <= 5e+307) {
tmp = (x * x) - (z * (z * (y * 4.0)));
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x * x) <= 2.75e-66: tmp = ((z * z) - t) * (y * -4.0) elif (x * x) <= 5e+307: tmp = (x * x) - (z * (z * (y * 4.0))) else: tmp = x * x return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x * x) <= 2.75e-66) tmp = Float64(Float64(Float64(z * z) - t) * Float64(y * -4.0)); elseif (Float64(x * x) <= 5e+307) tmp = Float64(Float64(x * x) - Float64(z * Float64(z * Float64(y * 4.0)))); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x * x) <= 2.75e-66) tmp = ((z * z) - t) * (y * -4.0); elseif ((x * x) <= 5e+307) tmp = (x * x) - (z * (z * (y * 4.0))); else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x * x), $MachinePrecision], 2.75e-66], N[(N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision] * N[(y * -4.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * x), $MachinePrecision], 5e+307], N[(N[(x * x), $MachinePrecision] - N[(z * N[(z * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x \leq 2.75 \cdot 10^{-66}:\\
\;\;\;\;\left(z \cdot z - t\right) \cdot \left(y \cdot -4\right)\\
\mathbf{elif}\;x \cdot x \leq 5 \cdot 10^{+307}:\\
\;\;\;\;x \cdot x - z \cdot \left(z \cdot \left(y \cdot 4\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (*.f64 x x) < 2.75000000000000026e-66Initial program 93.1%
Taylor expanded in x around 0 88.9%
*-commutative88.9%
*-commutative88.9%
unpow288.9%
*-commutative88.9%
associate-*l*88.9%
Simplified88.9%
if 2.75000000000000026e-66 < (*.f64 x x) < 5e307Initial program 96.2%
Taylor expanded in z around inf 86.3%
unpow286.3%
associate-*r*86.3%
*-commutative86.3%
associate-*r*90.1%
*-commutative90.1%
Simplified90.1%
if 5e307 < (*.f64 x x) Initial program 80.9%
Taylor expanded in x around inf 91.9%
unpow291.9%
Simplified91.9%
Final simplification90.1%
(FPCore (x y z t) :precision binary64 (if (<= (* z z) 1e+274) (+ (* x x) (* (* y 4.0) (- t (* z z)))) (- (* x x) (* z (* z (* y 4.0))))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 1e+274) {
tmp = (x * x) + ((y * 4.0) * (t - (z * z)));
} else {
tmp = (x * x) - (z * (z * (y * 4.0)));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * z) <= 1d+274) then
tmp = (x * x) + ((y * 4.0d0) * (t - (z * z)))
else
tmp = (x * x) - (z * (z * (y * 4.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 1e+274) {
tmp = (x * x) + ((y * 4.0) * (t - (z * z)));
} else {
tmp = (x * x) - (z * (z * (y * 4.0)));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z * z) <= 1e+274: tmp = (x * x) + ((y * 4.0) * (t - (z * z))) else: tmp = (x * x) - (z * (z * (y * 4.0))) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 1e+274) tmp = Float64(Float64(x * x) + Float64(Float64(y * 4.0) * Float64(t - Float64(z * z)))); else tmp = Float64(Float64(x * x) - Float64(z * Float64(z * Float64(y * 4.0)))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * z) <= 1e+274) tmp = (x * x) + ((y * 4.0) * (t - (z * z))); else tmp = (x * x) - (z * (z * (y * 4.0))); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 1e+274], N[(N[(x * x), $MachinePrecision] + N[(N[(y * 4.0), $MachinePrecision] * N[(t - N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * x), $MachinePrecision] - N[(z * N[(z * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 10^{+274}:\\
\;\;\;\;x \cdot x + \left(y \cdot 4\right) \cdot \left(t - z \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x - z \cdot \left(z \cdot \left(y \cdot 4\right)\right)\\
\end{array}
\end{array}
if (*.f64 z z) < 9.99999999999999921e273Initial program 97.8%
if 9.99999999999999921e273 < (*.f64 z z) Initial program 75.9%
Taylor expanded in z around inf 75.9%
unpow275.9%
associate-*r*75.9%
*-commutative75.9%
associate-*r*92.0%
*-commutative92.0%
Simplified92.0%
Final simplification96.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* -4.0 (* (* z z) y))))
(if (<= z -5.2e+130)
t_1
(if (<= z -4.5e+34)
(* x x)
(if (<= z -1.2e-33) (* t (* y 4.0)) (if (<= z 7.3e+39) (* x x) t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = -4.0 * ((z * z) * y);
double tmp;
if (z <= -5.2e+130) {
tmp = t_1;
} else if (z <= -4.5e+34) {
tmp = x * x;
} else if (z <= -1.2e-33) {
tmp = t * (y * 4.0);
} else if (z <= 7.3e+39) {
tmp = x * x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (-4.0d0) * ((z * z) * y)
if (z <= (-5.2d+130)) then
tmp = t_1
else if (z <= (-4.5d+34)) then
tmp = x * x
else if (z <= (-1.2d-33)) then
tmp = t * (y * 4.0d0)
else if (z <= 7.3d+39) then
tmp = x * x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = -4.0 * ((z * z) * y);
double tmp;
if (z <= -5.2e+130) {
tmp = t_1;
} else if (z <= -4.5e+34) {
tmp = x * x;
} else if (z <= -1.2e-33) {
tmp = t * (y * 4.0);
} else if (z <= 7.3e+39) {
tmp = x * x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = -4.0 * ((z * z) * y) tmp = 0 if z <= -5.2e+130: tmp = t_1 elif z <= -4.5e+34: tmp = x * x elif z <= -1.2e-33: tmp = t * (y * 4.0) elif z <= 7.3e+39: tmp = x * x else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(-4.0 * Float64(Float64(z * z) * y)) tmp = 0.0 if (z <= -5.2e+130) tmp = t_1; elseif (z <= -4.5e+34) tmp = Float64(x * x); elseif (z <= -1.2e-33) tmp = Float64(t * Float64(y * 4.0)); elseif (z <= 7.3e+39) tmp = Float64(x * x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = -4.0 * ((z * z) * y); tmp = 0.0; if (z <= -5.2e+130) tmp = t_1; elseif (z <= -4.5e+34) tmp = x * x; elseif (z <= -1.2e-33) tmp = t * (y * 4.0); elseif (z <= 7.3e+39) tmp = x * x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(-4.0 * N[(N[(z * z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -5.2e+130], t$95$1, If[LessEqual[z, -4.5e+34], N[(x * x), $MachinePrecision], If[LessEqual[z, -1.2e-33], N[(t * N[(y * 4.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 7.3e+39], N[(x * x), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := -4 \cdot \left(\left(z \cdot z\right) \cdot y\right)\\
\mathbf{if}\;z \leq -5.2 \cdot 10^{+130}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq -4.5 \cdot 10^{+34}:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;z \leq -1.2 \cdot 10^{-33}:\\
\;\;\;\;t \cdot \left(y \cdot 4\right)\\
\mathbf{elif}\;z \leq 7.3 \cdot 10^{+39}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if z < -5.1999999999999996e130 or 7.3e39 < z Initial program 80.1%
Taylor expanded in z around inf 78.4%
unpow278.4%
Simplified78.4%
if -5.1999999999999996e130 < z < -4.5e34 or -1.2e-33 < z < 7.3e39Initial program 97.3%
Taylor expanded in x around inf 66.7%
unpow266.7%
Simplified66.7%
if -4.5e34 < z < -1.2e-33Initial program 100.0%
Taylor expanded in t around inf 57.6%
associate-*r*57.6%
Simplified57.6%
Final simplification70.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* z (* z (* y -4.0)))))
(if (<= z -5.5e+130)
t_1
(if (<= z -9.5e+34)
(* x x)
(if (<= z -1.2e-33) (* t (* y 4.0)) (if (<= z 7.2e+39) (* x x) t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = z * (z * (y * -4.0));
double tmp;
if (z <= -5.5e+130) {
tmp = t_1;
} else if (z <= -9.5e+34) {
tmp = x * x;
} else if (z <= -1.2e-33) {
tmp = t * (y * 4.0);
} else if (z <= 7.2e+39) {
tmp = x * x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = z * (z * (y * (-4.0d0)))
if (z <= (-5.5d+130)) then
tmp = t_1
else if (z <= (-9.5d+34)) then
tmp = x * x
else if (z <= (-1.2d-33)) then
tmp = t * (y * 4.0d0)
else if (z <= 7.2d+39) then
tmp = x * x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = z * (z * (y * -4.0));
double tmp;
if (z <= -5.5e+130) {
tmp = t_1;
} else if (z <= -9.5e+34) {
tmp = x * x;
} else if (z <= -1.2e-33) {
tmp = t * (y * 4.0);
} else if (z <= 7.2e+39) {
tmp = x * x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = z * (z * (y * -4.0)) tmp = 0 if z <= -5.5e+130: tmp = t_1 elif z <= -9.5e+34: tmp = x * x elif z <= -1.2e-33: tmp = t * (y * 4.0) elif z <= 7.2e+39: tmp = x * x else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(z * Float64(z * Float64(y * -4.0))) tmp = 0.0 if (z <= -5.5e+130) tmp = t_1; elseif (z <= -9.5e+34) tmp = Float64(x * x); elseif (z <= -1.2e-33) tmp = Float64(t * Float64(y * 4.0)); elseif (z <= 7.2e+39) tmp = Float64(x * x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = z * (z * (y * -4.0)); tmp = 0.0; if (z <= -5.5e+130) tmp = t_1; elseif (z <= -9.5e+34) tmp = x * x; elseif (z <= -1.2e-33) tmp = t * (y * 4.0); elseif (z <= 7.2e+39) tmp = x * x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(z * N[(z * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -5.5e+130], t$95$1, If[LessEqual[z, -9.5e+34], N[(x * x), $MachinePrecision], If[LessEqual[z, -1.2e-33], N[(t * N[(y * 4.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 7.2e+39], N[(x * x), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(z \cdot \left(y \cdot -4\right)\right)\\
\mathbf{if}\;z \leq -5.5 \cdot 10^{+130}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq -9.5 \cdot 10^{+34}:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;z \leq -1.2 \cdot 10^{-33}:\\
\;\;\;\;t \cdot \left(y \cdot 4\right)\\
\mathbf{elif}\;z \leq 7.2 \cdot 10^{+39}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if z < -5.4999999999999997e130 or 7.19999999999999969e39 < z Initial program 80.1%
Taylor expanded in z around inf 78.4%
metadata-eval78.4%
distribute-lft-neg-in78.4%
*-commutative78.4%
unpow278.4%
*-commutative78.4%
associate-*r*78.4%
associate-*l*84.5%
distribute-rgt-neg-in84.5%
distribute-rgt-neg-in84.5%
distribute-rgt-neg-in84.5%
metadata-eval84.5%
Simplified84.5%
if -5.4999999999999997e130 < z < -9.4999999999999999e34 or -1.2e-33 < z < 7.19999999999999969e39Initial program 97.3%
Taylor expanded in x around inf 66.7%
unpow266.7%
Simplified66.7%
if -9.4999999999999999e34 < z < -1.2e-33Initial program 100.0%
Taylor expanded in t around inf 57.6%
associate-*r*57.6%
Simplified57.6%
Final simplification72.6%
(FPCore (x y z t) :precision binary64 (if (or (<= z -5.2e+130) (not (<= z 1.4e+47))) (* z (* z (* y -4.0))) (- (* x x) (* t (* y -4.0)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -5.2e+130) || !(z <= 1.4e+47)) {
tmp = z * (z * (y * -4.0));
} else {
tmp = (x * x) - (t * (y * -4.0));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-5.2d+130)) .or. (.not. (z <= 1.4d+47))) then
tmp = z * (z * (y * (-4.0d0)))
else
tmp = (x * x) - (t * (y * (-4.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -5.2e+130) || !(z <= 1.4e+47)) {
tmp = z * (z * (y * -4.0));
} else {
tmp = (x * x) - (t * (y * -4.0));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -5.2e+130) or not (z <= 1.4e+47): tmp = z * (z * (y * -4.0)) else: tmp = (x * x) - (t * (y * -4.0)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -5.2e+130) || !(z <= 1.4e+47)) tmp = Float64(z * Float64(z * Float64(y * -4.0))); else tmp = Float64(Float64(x * x) - Float64(t * Float64(y * -4.0))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -5.2e+130) || ~((z <= 1.4e+47))) tmp = z * (z * (y * -4.0)); else tmp = (x * x) - (t * (y * -4.0)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -5.2e+130], N[Not[LessEqual[z, 1.4e+47]], $MachinePrecision]], N[(z * N[(z * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * x), $MachinePrecision] - N[(t * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.2 \cdot 10^{+130} \lor \neg \left(z \leq 1.4 \cdot 10^{+47}\right):\\
\;\;\;\;z \cdot \left(z \cdot \left(y \cdot -4\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x - t \cdot \left(y \cdot -4\right)\\
\end{array}
\end{array}
if z < -5.1999999999999996e130 or 1.39999999999999994e47 < z Initial program 79.8%
Taylor expanded in z around inf 79.2%
metadata-eval79.2%
distribute-lft-neg-in79.2%
*-commutative79.2%
unpow279.2%
*-commutative79.2%
associate-*r*79.2%
associate-*l*85.4%
distribute-rgt-neg-in85.4%
distribute-rgt-neg-in85.4%
distribute-rgt-neg-in85.4%
metadata-eval85.4%
Simplified85.4%
if -5.1999999999999996e130 < z < 1.39999999999999994e47Initial program 97.6%
Taylor expanded in z around 0 88.9%
*-commutative88.9%
*-commutative88.9%
associate-*l*88.9%
Simplified88.9%
Final simplification87.6%
(FPCore (x y z t) :precision binary64 (if (<= (* x x) 1e+74) (* (- (* z z) t) (* y -4.0)) (* x x)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x * x) <= 1e+74) {
tmp = ((z * z) - t) * (y * -4.0);
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x * x) <= 1d+74) then
tmp = ((z * z) - t) * (y * (-4.0d0))
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x * x) <= 1e+74) {
tmp = ((z * z) - t) * (y * -4.0);
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x * x) <= 1e+74: tmp = ((z * z) - t) * (y * -4.0) else: tmp = x * x return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x * x) <= 1e+74) tmp = Float64(Float64(Float64(z * z) - t) * Float64(y * -4.0)); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x * x) <= 1e+74) tmp = ((z * z) - t) * (y * -4.0); else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x * x), $MachinePrecision], 1e+74], N[(N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision] * N[(y * -4.0), $MachinePrecision]), $MachinePrecision], N[(x * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x \leq 10^{+74}:\\
\;\;\;\;\left(z \cdot z - t\right) \cdot \left(y \cdot -4\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (*.f64 x x) < 9.99999999999999952e73Initial program 94.9%
Taylor expanded in x around 0 81.0%
*-commutative81.0%
*-commutative81.0%
unpow281.0%
*-commutative81.0%
associate-*l*81.0%
Simplified81.0%
if 9.99999999999999952e73 < (*.f64 x x) Initial program 87.8%
Taylor expanded in x around inf 78.6%
unpow278.6%
Simplified78.6%
Final simplification79.8%
(FPCore (x y z t) :precision binary64 (if (<= (* x x) 1.2e-66) (* t (* y 4.0)) (* x x)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x * x) <= 1.2e-66) {
tmp = t * (y * 4.0);
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x * x) <= 1.2d-66) then
tmp = t * (y * 4.0d0)
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x * x) <= 1.2e-66) {
tmp = t * (y * 4.0);
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x * x) <= 1.2e-66: tmp = t * (y * 4.0) else: tmp = x * x return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x * x) <= 1.2e-66) tmp = Float64(t * Float64(y * 4.0)); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x * x) <= 1.2e-66) tmp = t * (y * 4.0); else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x * x), $MachinePrecision], 1.2e-66], N[(t * N[(y * 4.0), $MachinePrecision]), $MachinePrecision], N[(x * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x \leq 1.2 \cdot 10^{-66}:\\
\;\;\;\;t \cdot \left(y \cdot 4\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (*.f64 x x) < 1.20000000000000013e-66Initial program 93.1%
Taylor expanded in t around inf 46.4%
associate-*r*46.4%
Simplified46.4%
if 1.20000000000000013e-66 < (*.f64 x x) Initial program 90.3%
Taylor expanded in x around inf 70.5%
unpow270.5%
Simplified70.5%
Final simplification61.7%
(FPCore (x y z t) :precision binary64 (* x x))
double code(double x, double y, double z, double t) {
return x * x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * x
end function
public static double code(double x, double y, double z, double t) {
return x * x;
}
def code(x, y, z, t): return x * x
function code(x, y, z, t) return Float64(x * x) end
function tmp = code(x, y, z, t) tmp = x * x; end
code[x_, y_, z_, t_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x
\end{array}
Initial program 91.3%
Taylor expanded in x around inf 48.2%
unpow248.2%
Simplified48.2%
Final simplification48.2%
(FPCore (x y z t) :precision binary64 (- (* x x) (* 4.0 (* y (- (* z z) t)))))
double code(double x, double y, double z, double t) {
return (x * x) - (4.0 * (y * ((z * z) - t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * x) - (4.0d0 * (y * ((z * z) - t)))
end function
public static double code(double x, double y, double z, double t) {
return (x * x) - (4.0 * (y * ((z * z) - t)));
}
def code(x, y, z, t): return (x * x) - (4.0 * (y * ((z * z) - t)))
function code(x, y, z, t) return Float64(Float64(x * x) - Float64(4.0 * Float64(y * Float64(Float64(z * z) - t)))) end
function tmp = code(x, y, z, t) tmp = (x * x) - (4.0 * (y * ((z * z) - t))); end
code[x_, y_, z_, t_] := N[(N[(x * x), $MachinePrecision] - N[(4.0 * N[(y * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - 4 \cdot \left(y \cdot \left(z \cdot z - t\right)\right)
\end{array}
herbie shell --seed 2023196
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:precision binary64
:herbie-target
(- (* x x) (* 4.0 (* y (- (* z z) t))))
(- (* x x) (* (* y 4.0) (- (* z z) t))))