
(FPCore (x y) :precision binary64 (+ x (/ (- y x) 2.0)))
double code(double x, double y) {
return x + ((y - x) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((y - x) / 2.0d0)
end function
public static double code(double x, double y) {
return x + ((y - x) / 2.0);
}
def code(x, y): return x + ((y - x) / 2.0)
function code(x, y) return Float64(x + Float64(Float64(y - x) / 2.0)) end
function tmp = code(x, y) tmp = x + ((y - x) / 2.0); end
code[x_, y_] := N[(x + N[(N[(y - x), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 1 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ x (/ (- y x) 2.0)))
double code(double x, double y) {
return x + ((y - x) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((y - x) / 2.0d0)
end function
public static double code(double x, double y) {
return x + ((y - x) / 2.0);
}
def code(x, y): return x + ((y - x) / 2.0)
function code(x, y) return Float64(x + Float64(Float64(y - x) / 2.0)) end
function tmp = code(x, y) tmp = x + ((y - x) / 2.0); end
code[x_, y_] := N[(x + N[(N[(y - x), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{2}
\end{array}
(FPCore (x y) :precision binary64 (* 0.5 (+ y x)))
double code(double x, double y) {
return 0.5 * (y + x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 * (y + x)
end function
public static double code(double x, double y) {
return 0.5 * (y + x);
}
def code(x, y): return 0.5 * (y + x)
function code(x, y) return Float64(0.5 * Float64(y + x)) end
function tmp = code(x, y) tmp = 0.5 * (y + x); end
code[x_, y_] := N[(0.5 * N[(y + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(y + x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
div-sub100.0%
sub-neg100.0%
associate-+l+100.0%
*-lft-identity100.0%
metadata-eval100.0%
associate-/l*99.8%
associate-/r/100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
*-commutative100.0%
+-commutative100.0%
*-lft-identity100.0%
metadata-eval100.0%
distribute-neg-frac100.0%
neg-mul-1100.0%
associate-/l*99.9%
associate-/r/100.0%
distribute-rgt-out100.0%
distribute-rgt-in100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (* 0.5 (+ x y)))
double code(double x, double y) {
return 0.5 * (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 * (x + y)
end function
public static double code(double x, double y) {
return 0.5 * (x + y);
}
def code(x, y): return 0.5 * (x + y)
function code(x, y) return Float64(0.5 * Float64(x + y)) end
function tmp = code(x, y) tmp = 0.5 * (x + y); end
code[x_, y_] := N[(0.5 * N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(x + y\right)
\end{array}
herbie shell --seed 2023196
(FPCore (x y)
:name "Numeric.Interval.Internal:bisect from intervals-0.7.1, A"
:precision binary64
:herbie-target
(* 0.5 (+ x y))
(+ x (/ (- y x) 2.0)))