
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= x -7e+20)
(* x x)
(if (<= x 1.05e-72)
(* y y)
(if (<= x 1.36e-18) (+ x x) (if (<= x 2.4e+33) (* y y) (* x x))))))
double code(double x, double y) {
double tmp;
if (x <= -7e+20) {
tmp = x * x;
} else if (x <= 1.05e-72) {
tmp = y * y;
} else if (x <= 1.36e-18) {
tmp = x + x;
} else if (x <= 2.4e+33) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-7d+20)) then
tmp = x * x
else if (x <= 1.05d-72) then
tmp = y * y
else if (x <= 1.36d-18) then
tmp = x + x
else if (x <= 2.4d+33) then
tmp = y * y
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -7e+20) {
tmp = x * x;
} else if (x <= 1.05e-72) {
tmp = y * y;
} else if (x <= 1.36e-18) {
tmp = x + x;
} else if (x <= 2.4e+33) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -7e+20: tmp = x * x elif x <= 1.05e-72: tmp = y * y elif x <= 1.36e-18: tmp = x + x elif x <= 2.4e+33: tmp = y * y else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (x <= -7e+20) tmp = Float64(x * x); elseif (x <= 1.05e-72) tmp = Float64(y * y); elseif (x <= 1.36e-18) tmp = Float64(x + x); elseif (x <= 2.4e+33) tmp = Float64(y * y); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -7e+20) tmp = x * x; elseif (x <= 1.05e-72) tmp = y * y; elseif (x <= 1.36e-18) tmp = x + x; elseif (x <= 2.4e+33) tmp = y * y; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -7e+20], N[(x * x), $MachinePrecision], If[LessEqual[x, 1.05e-72], N[(y * y), $MachinePrecision], If[LessEqual[x, 1.36e-18], N[(x + x), $MachinePrecision], If[LessEqual[x, 2.4e+33], N[(y * y), $MachinePrecision], N[(x * x), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7 \cdot 10^{+20}:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;x \leq 1.05 \cdot 10^{-72}:\\
\;\;\;\;y \cdot y\\
\mathbf{elif}\;x \leq 1.36 \cdot 10^{-18}:\\
\;\;\;\;x + x\\
\mathbf{elif}\;x \leq 2.4 \cdot 10^{+33}:\\
\;\;\;\;y \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if x < -7e20 or 2.4e33 < x Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
unpow2100.0%
Simplified100.0%
Taylor expanded in x around inf 84.1%
Simplified84.1%
if -7e20 < x < 1.05e-72 or 1.3600000000000001e-18 < x < 2.4e33Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 70.7%
unpow270.7%
Simplified70.7%
Taylor expanded in x around 0 70.1%
Simplified70.1%
if 1.05e-72 < x < 1.3600000000000001e-18Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
count-2100.0%
Simplified100.0%
Taylor expanded in x around inf 73.8%
Simplified73.8%
Final simplification77.1%
(FPCore (x y) :precision binary64 (if (or (<= x -1320000.0) (not (<= x 2.0))) (+ (* x x) (* y y)) (+ (* y y) (+ x x))))
double code(double x, double y) {
double tmp;
if ((x <= -1320000.0) || !(x <= 2.0)) {
tmp = (x * x) + (y * y);
} else {
tmp = (y * y) + (x + x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1320000.0d0)) .or. (.not. (x <= 2.0d0))) then
tmp = (x * x) + (y * y)
else
tmp = (y * y) + (x + x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1320000.0) || !(x <= 2.0)) {
tmp = (x * x) + (y * y);
} else {
tmp = (y * y) + (x + x);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1320000.0) or not (x <= 2.0): tmp = (x * x) + (y * y) else: tmp = (y * y) + (x + x) return tmp
function code(x, y) tmp = 0.0 if ((x <= -1320000.0) || !(x <= 2.0)) tmp = Float64(Float64(x * x) + Float64(y * y)); else tmp = Float64(Float64(y * y) + Float64(x + x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1320000.0) || ~((x <= 2.0))) tmp = (x * x) + (y * y); else tmp = (y * y) + (x + x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1320000.0], N[Not[LessEqual[x, 2.0]], $MachinePrecision]], N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision], N[(N[(y * y), $MachinePrecision] + N[(x + x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1320000 \lor \neg \left(x \leq 2\right):\\
\;\;\;\;x \cdot x + y \cdot y\\
\mathbf{else}:\\
\;\;\;\;y \cdot y + \left(x + x\right)\\
\end{array}
\end{array}
if x < -1.32e6 or 2 < x Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
unpow2100.0%
Simplified100.0%
if -1.32e6 < x < 2Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 98.7%
count-298.7%
Simplified98.7%
Final simplification99.4%
(FPCore (x y) :precision binary64 (+ (* y y) (* x (+ x 2.0))))
double code(double x, double y) {
return (y * y) + (x * (x + 2.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + (x * (x + 2.0d0))
end function
public static double code(double x, double y) {
return (y * y) + (x * (x + 2.0));
}
def code(x, y): return (y * y) + (x * (x + 2.0))
function code(x, y) return Float64(Float64(y * y) + Float64(x * Float64(x + 2.0))) end
function tmp = code(x, y) tmp = (y * y) + (x * (x + 2.0)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + x \cdot \left(x + 2\right)
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -5.2e+22) (* x x) (if (<= x 2.5e+33) (* y y) (* x x))))
double code(double x, double y) {
double tmp;
if (x <= -5.2e+22) {
tmp = x * x;
} else if (x <= 2.5e+33) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-5.2d+22)) then
tmp = x * x
else if (x <= 2.5d+33) then
tmp = y * y
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -5.2e+22) {
tmp = x * x;
} else if (x <= 2.5e+33) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -5.2e+22: tmp = x * x elif x <= 2.5e+33: tmp = y * y else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (x <= -5.2e+22) tmp = Float64(x * x); elseif (x <= 2.5e+33) tmp = Float64(y * y); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -5.2e+22) tmp = x * x; elseif (x <= 2.5e+33) tmp = y * y; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -5.2e+22], N[(x * x), $MachinePrecision], If[LessEqual[x, 2.5e+33], N[(y * y), $MachinePrecision], N[(x * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.2 \cdot 10^{+22}:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;x \leq 2.5 \cdot 10^{+33}:\\
\;\;\;\;y \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if x < -5.2e22 or 2.49999999999999986e33 < x Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
unpow2100.0%
Simplified100.0%
Taylor expanded in x around inf 84.1%
Simplified84.1%
if -5.2e22 < x < 2.49999999999999986e33Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 67.5%
unpow267.5%
Simplified67.5%
Taylor expanded in x around 0 66.7%
Simplified66.7%
Final simplification75.2%
(FPCore (x y) :precision binary64 (+ (* x x) (* y y)))
double code(double x, double y) {
return (x * x) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) + (y * y)
end function
public static double code(double x, double y) {
return (x * x) + (y * y);
}
def code(x, y): return (x * x) + (y * y)
function code(x, y) return Float64(Float64(x * x) + Float64(y * y)) end
function tmp = code(x, y) tmp = (x * x) + (y * y); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x + y \cdot y
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 83.4%
unpow283.4%
Simplified83.4%
Final simplification83.4%
(FPCore (x y) :precision binary64 (* x x))
double code(double x, double y) {
return x * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * x
end function
public static double code(double x, double y) {
return x * x;
}
def code(x, y): return x * x
function code(x, y) return Float64(x * x) end
function tmp = code(x, y) tmp = x * x; end
code[x_, y_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 83.4%
unpow283.4%
Simplified83.4%
Taylor expanded in x around inf 42.9%
Simplified42.9%
Final simplification42.9%
(FPCore (x y) :precision binary64 (+ (* y y) (+ (* 2.0 x) (* x x))))
double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + ((2.0d0 * x) + (x * x))
end function
public static double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
def code(x, y): return (y * y) + ((2.0 * x) + (x * x))
function code(x, y) return Float64(Float64(y * y) + Float64(Float64(2.0 * x) + Float64(x * x))) end
function tmp = code(x, y) tmp = (y * y) + ((2.0 * x) + (x * x)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(N[(2.0 * x), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + \left(2 \cdot x + x \cdot x\right)
\end{array}
herbie shell --seed 2023196
(FPCore (x y)
:name "Numeric.Log:$clog1p from log-domain-0.10.2.1, A"
:precision binary64
:herbie-target
(+ (* y y) (+ (* 2.0 x) (* x x)))
(+ (+ (* x 2.0) (* x x)) (* y y)))