Numeric.SpecFunctions:incompleteGamma from math-functions-0.1.5.2, B

Percentage Accurate: 99.4% → 99.5%
Time: 11.3s
Alternatives: 12
Speedup: 0.5×

Specification

?
\[\begin{array}{l} \\ \left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \end{array} \]
(FPCore (x y)
 :precision binary64
 (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))
double code(double x, double y) {
	return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (3.0d0 * sqrt(x)) * ((y + (1.0d0 / (x * 9.0d0))) - 1.0d0)
end function
public static double code(double x, double y) {
	return (3.0 * Math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
def code(x, y):
	return (3.0 * math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0)
function code(x, y)
	return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) - 1.0))
end
function tmp = code(x, y)
	tmp = (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 12 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \end{array} \]
(FPCore (x y)
 :precision binary64
 (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))
double code(double x, double y) {
	return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (3.0d0 * sqrt(x)) * ((y + (1.0d0 / (x * 9.0d0))) - 1.0d0)
end function
public static double code(double x, double y) {
	return (3.0 * Math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
def code(x, y):
	return (3.0 * math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0)
function code(x, y)
	return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) - 1.0))
end
function tmp = code(x, y)
	tmp = (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)
\end{array}

Alternative 1: 99.5% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \frac{0.3333333333333333}{\sqrt{x}} + \left(\sqrt{x} \cdot 3\right) \cdot \left(y + -1\right) \end{array} \]
(FPCore (x y)
 :precision binary64
 (+ (/ 0.3333333333333333 (sqrt x)) (* (* (sqrt x) 3.0) (+ y -1.0))))
double code(double x, double y) {
	return (0.3333333333333333 / sqrt(x)) + ((sqrt(x) * 3.0) * (y + -1.0));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (0.3333333333333333d0 / sqrt(x)) + ((sqrt(x) * 3.0d0) * (y + (-1.0d0)))
end function
public static double code(double x, double y) {
	return (0.3333333333333333 / Math.sqrt(x)) + ((Math.sqrt(x) * 3.0) * (y + -1.0));
}
def code(x, y):
	return (0.3333333333333333 / math.sqrt(x)) + ((math.sqrt(x) * 3.0) * (y + -1.0))
function code(x, y)
	return Float64(Float64(0.3333333333333333 / sqrt(x)) + Float64(Float64(sqrt(x) * 3.0) * Float64(y + -1.0)))
end
function tmp = code(x, y)
	tmp = (0.3333333333333333 / sqrt(x)) + ((sqrt(x) * 3.0) * (y + -1.0));
end
code[x_, y_] := N[(N[(0.3333333333333333 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{0.3333333333333333}{\sqrt{x}} + \left(\sqrt{x} \cdot 3\right) \cdot \left(y + -1\right)
\end{array}
Derivation
  1. Initial program 99.4%

    \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
  2. Step-by-step derivation
    1. associate--l+99.4%

      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(y + \left(\frac{1}{x \cdot 9} - 1\right)\right)} \]
    2. associate-/r*99.5%

      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(y + \left(\color{blue}{\frac{\frac{1}{x}}{9}} - 1\right)\right) \]
  3. Simplified99.5%

    \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(y + \left(\frac{\frac{1}{x}}{9} - 1\right)\right)} \]
  4. Step-by-step derivation
    1. associate-+r-99.5%

      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(\left(y + \frac{\frac{1}{x}}{9}\right) - 1\right)} \]
    2. +-commutative99.5%

      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(\color{blue}{\left(\frac{\frac{1}{x}}{9} + y\right)} - 1\right) \]
    3. associate-/r*99.4%

      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(\left(\color{blue}{\frac{1}{x \cdot 9}} + y\right) - 1\right) \]
    4. inv-pow99.4%

      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(\left(\color{blue}{{\left(x \cdot 9\right)}^{-1}} + y\right) - 1\right) \]
    5. *-commutative99.4%

      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(\left({\color{blue}{\left(9 \cdot x\right)}}^{-1} + y\right) - 1\right) \]
    6. unpow-prod-down99.4%

      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(\left(\color{blue}{{9}^{-1} \cdot {x}^{-1}} + y\right) - 1\right) \]
    7. metadata-eval99.4%

      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(\left(\color{blue}{0.1111111111111111} \cdot {x}^{-1} + y\right) - 1\right) \]
    8. inv-pow99.4%

      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(\left(0.1111111111111111 \cdot \color{blue}{\frac{1}{x}} + y\right) - 1\right) \]
    9. div-inv99.4%

      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(\left(\color{blue}{\frac{0.1111111111111111}{x}} + y\right) - 1\right) \]
    10. associate-+r-99.4%

      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(\frac{0.1111111111111111}{x} + \left(y - 1\right)\right)} \]
    11. distribute-rgt-in99.4%

      \[\leadsto \color{blue}{\frac{0.1111111111111111}{x} \cdot \left(3 \cdot \sqrt{x}\right) + \left(y - 1\right) \cdot \left(3 \cdot \sqrt{x}\right)} \]
    12. sub-neg99.4%

      \[\leadsto \frac{0.1111111111111111}{x} \cdot \left(3 \cdot \sqrt{x}\right) + \color{blue}{\left(y + \left(-1\right)\right)} \cdot \left(3 \cdot \sqrt{x}\right) \]
    13. metadata-eval99.4%

      \[\leadsto \frac{0.1111111111111111}{x} \cdot \left(3 \cdot \sqrt{x}\right) + \left(y + \color{blue}{-1}\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
  5. Applied egg-rr99.4%

    \[\leadsto \color{blue}{\frac{0.1111111111111111}{x} \cdot \left(3 \cdot \sqrt{x}\right) + \left(y + -1\right) \cdot \left(3 \cdot \sqrt{x}\right)} \]
  6. Step-by-step derivation
    1. *-commutative99.4%

      \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \frac{0.1111111111111111}{x}} + \left(y + -1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    2. clear-num99.4%

      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\frac{1}{\frac{x}{0.1111111111111111}}} + \left(y + -1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    3. un-div-inv99.4%

      \[\leadsto \color{blue}{\frac{3 \cdot \sqrt{x}}{\frac{x}{0.1111111111111111}}} + \left(y + -1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    4. div-inv99.4%

      \[\leadsto \frac{3 \cdot \sqrt{x}}{\color{blue}{x \cdot \frac{1}{0.1111111111111111}}} + \left(y + -1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    5. metadata-eval99.4%

      \[\leadsto \frac{3 \cdot \sqrt{x}}{x \cdot \color{blue}{9}} + \left(y + -1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
  7. Applied egg-rr99.4%

    \[\leadsto \color{blue}{\frac{3 \cdot \sqrt{x}}{x \cdot 9}} + \left(y + -1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
  8. Step-by-step derivation
    1. *-un-lft-identity99.4%

      \[\leadsto \frac{\color{blue}{1 \cdot \left(3 \cdot \sqrt{x}\right)}}{x \cdot 9} + \left(y + -1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    2. *-commutative99.4%

      \[\leadsto \frac{1 \cdot \left(3 \cdot \sqrt{x}\right)}{\color{blue}{9 \cdot x}} + \left(y + -1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    3. metadata-eval99.4%

      \[\leadsto \frac{1 \cdot \left(3 \cdot \sqrt{x}\right)}{\color{blue}{\left(3 \cdot 3\right)} \cdot x} + \left(y + -1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    4. add-sqr-sqrt99.4%

      \[\leadsto \frac{1 \cdot \left(3 \cdot \sqrt{x}\right)}{\left(3 \cdot 3\right) \cdot \color{blue}{\left(\sqrt{x} \cdot \sqrt{x}\right)}} + \left(y + -1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    5. swap-sqr99.5%

      \[\leadsto \frac{1 \cdot \left(3 \cdot \sqrt{x}\right)}{\color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(3 \cdot \sqrt{x}\right)}} + \left(y + -1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    6. times-frac99.5%

      \[\leadsto \color{blue}{\frac{1}{3 \cdot \sqrt{x}} \cdot \frac{3 \cdot \sqrt{x}}{3 \cdot \sqrt{x}}} + \left(y + -1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    7. metadata-eval99.5%

      \[\leadsto \frac{\color{blue}{\sqrt{1}}}{3 \cdot \sqrt{x}} \cdot \frac{3 \cdot \sqrt{x}}{3 \cdot \sqrt{x}} + \left(y + -1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    8. *-commutative99.5%

      \[\leadsto \frac{\sqrt{1}}{\color{blue}{\sqrt{x} \cdot 3}} \cdot \frac{3 \cdot \sqrt{x}}{3 \cdot \sqrt{x}} + \left(y + -1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    9. metadata-eval99.5%

      \[\leadsto \frac{\sqrt{1}}{\sqrt{x} \cdot \color{blue}{\sqrt{9}}} \cdot \frac{3 \cdot \sqrt{x}}{3 \cdot \sqrt{x}} + \left(y + -1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    10. sqrt-prod99.6%

      \[\leadsto \frac{\sqrt{1}}{\color{blue}{\sqrt{x \cdot 9}}} \cdot \frac{3 \cdot \sqrt{x}}{3 \cdot \sqrt{x}} + \left(y + -1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    11. metadata-eval99.6%

      \[\leadsto \frac{\sqrt{1}}{\sqrt{x \cdot \color{blue}{\frac{1}{0.1111111111111111}}}} \cdot \frac{3 \cdot \sqrt{x}}{3 \cdot \sqrt{x}} + \left(y + -1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    12. div-inv99.6%

      \[\leadsto \frac{\sqrt{1}}{\sqrt{\color{blue}{\frac{x}{0.1111111111111111}}}} \cdot \frac{3 \cdot \sqrt{x}}{3 \cdot \sqrt{x}} + \left(y + -1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    13. sqrt-div99.6%

      \[\leadsto \color{blue}{\sqrt{\frac{1}{\frac{x}{0.1111111111111111}}}} \cdot \frac{3 \cdot \sqrt{x}}{3 \cdot \sqrt{x}} + \left(y + -1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    14. clear-num99.6%

      \[\leadsto \sqrt{\color{blue}{\frac{0.1111111111111111}{x}}} \cdot \frac{3 \cdot \sqrt{x}}{3 \cdot \sqrt{x}} + \left(y + -1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    15. sqrt-div99.6%

      \[\leadsto \color{blue}{\frac{\sqrt{0.1111111111111111}}{\sqrt{x}}} \cdot \frac{3 \cdot \sqrt{x}}{3 \cdot \sqrt{x}} + \left(y + -1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    16. metadata-eval99.6%

      \[\leadsto \frac{\color{blue}{0.3333333333333333}}{\sqrt{x}} \cdot \frac{3 \cdot \sqrt{x}}{3 \cdot \sqrt{x}} + \left(y + -1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
  9. Applied egg-rr99.6%

    \[\leadsto \color{blue}{\frac{0.3333333333333333}{\sqrt{x}} \cdot \frac{3 \cdot \sqrt{x}}{3 \cdot \sqrt{x}}} + \left(y + -1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
  10. Step-by-step derivation
    1. *-inverses99.6%

      \[\leadsto \frac{0.3333333333333333}{\sqrt{x}} \cdot \color{blue}{1} + \left(y + -1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    2. *-rgt-identity99.6%

      \[\leadsto \color{blue}{\frac{0.3333333333333333}{\sqrt{x}}} + \left(y + -1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
  11. Simplified99.6%

    \[\leadsto \color{blue}{\frac{0.3333333333333333}{\sqrt{x}}} + \left(y + -1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
  12. Final simplification99.6%

    \[\leadsto \frac{0.3333333333333333}{\sqrt{x}} + \left(\sqrt{x} \cdot 3\right) \cdot \left(y + -1\right) \]

Alternative 2: 62.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq 1.5 \cdot 10^{-24}:\\ \;\;\;\;\sqrt{x} \cdot \frac{0.3333333333333333}{x}\\ \mathbf{elif}\;x \leq 10^{+63} \lor \neg \left(x \leq 4.2 \cdot 10^{+169}\right) \land \left(x \leq 4 \cdot 10^{+185} \lor \neg \left(x \leq 3 \cdot 10^{+212}\right) \land x \leq 7.2 \cdot 10^{+233}\right):\\ \;\;\;\;3 \cdot \left(\sqrt{x} \cdot y\right)\\ \mathbf{else}:\\ \;\;\;\;\sqrt{x} \cdot -3\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (<= x 1.5e-24)
   (* (sqrt x) (/ 0.3333333333333333 x))
   (if (or (<= x 1e+63)
           (and (not (<= x 4.2e+169))
                (or (<= x 4e+185) (and (not (<= x 3e+212)) (<= x 7.2e+233)))))
     (* 3.0 (* (sqrt x) y))
     (* (sqrt x) -3.0))))
double code(double x, double y) {
	double tmp;
	if (x <= 1.5e-24) {
		tmp = sqrt(x) * (0.3333333333333333 / x);
	} else if ((x <= 1e+63) || (!(x <= 4.2e+169) && ((x <= 4e+185) || (!(x <= 3e+212) && (x <= 7.2e+233))))) {
		tmp = 3.0 * (sqrt(x) * y);
	} else {
		tmp = sqrt(x) * -3.0;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if (x <= 1.5d-24) then
        tmp = sqrt(x) * (0.3333333333333333d0 / x)
    else if ((x <= 1d+63) .or. (.not. (x <= 4.2d+169)) .and. (x <= 4d+185) .or. (.not. (x <= 3d+212)) .and. (x <= 7.2d+233)) then
        tmp = 3.0d0 * (sqrt(x) * y)
    else
        tmp = sqrt(x) * (-3.0d0)
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if (x <= 1.5e-24) {
		tmp = Math.sqrt(x) * (0.3333333333333333 / x);
	} else if ((x <= 1e+63) || (!(x <= 4.2e+169) && ((x <= 4e+185) || (!(x <= 3e+212) && (x <= 7.2e+233))))) {
		tmp = 3.0 * (Math.sqrt(x) * y);
	} else {
		tmp = Math.sqrt(x) * -3.0;
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if x <= 1.5e-24:
		tmp = math.sqrt(x) * (0.3333333333333333 / x)
	elif (x <= 1e+63) or (not (x <= 4.2e+169) and ((x <= 4e+185) or (not (x <= 3e+212) and (x <= 7.2e+233)))):
		tmp = 3.0 * (math.sqrt(x) * y)
	else:
		tmp = math.sqrt(x) * -3.0
	return tmp
function code(x, y)
	tmp = 0.0
	if (x <= 1.5e-24)
		tmp = Float64(sqrt(x) * Float64(0.3333333333333333 / x));
	elseif ((x <= 1e+63) || (!(x <= 4.2e+169) && ((x <= 4e+185) || (!(x <= 3e+212) && (x <= 7.2e+233)))))
		tmp = Float64(3.0 * Float64(sqrt(x) * y));
	else
		tmp = Float64(sqrt(x) * -3.0);
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if (x <= 1.5e-24)
		tmp = sqrt(x) * (0.3333333333333333 / x);
	elseif ((x <= 1e+63) || (~((x <= 4.2e+169)) && ((x <= 4e+185) || (~((x <= 3e+212)) && (x <= 7.2e+233)))))
		tmp = 3.0 * (sqrt(x) * y);
	else
		tmp = sqrt(x) * -3.0;
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[LessEqual[x, 1.5e-24], N[(N[Sqrt[x], $MachinePrecision] * N[(0.3333333333333333 / x), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[x, 1e+63], And[N[Not[LessEqual[x, 4.2e+169]], $MachinePrecision], Or[LessEqual[x, 4e+185], And[N[Not[LessEqual[x, 3e+212]], $MachinePrecision], LessEqual[x, 7.2e+233]]]]], N[(3.0 * N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.5 \cdot 10^{-24}:\\
\;\;\;\;\sqrt{x} \cdot \frac{0.3333333333333333}{x}\\

\mathbf{elif}\;x \leq 10^{+63} \lor \neg \left(x \leq 4.2 \cdot 10^{+169}\right) \land \left(x \leq 4 \cdot 10^{+185} \lor \neg \left(x \leq 3 \cdot 10^{+212}\right) \land x \leq 7.2 \cdot 10^{+233}\right):\\
\;\;\;\;3 \cdot \left(\sqrt{x} \cdot y\right)\\

\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot -3\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if x < 1.49999999999999998e-24

    1. Initial program 99.2%

      \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
    2. Simplified99.3%

      \[\leadsto \color{blue}{\sqrt{x} \cdot \left(\mathsf{fma}\left(3, y, -3\right) - \frac{-0.3333333333333333}{x}\right)} \]
    3. Taylor expanded in x around 0 71.9%

      \[\leadsto \sqrt{x} \cdot \color{blue}{\frac{0.3333333333333333}{x}} \]

    if 1.49999999999999998e-24 < x < 1.00000000000000006e63 or 4.2000000000000002e169 < x < 3.9999999999999999e185 or 3e212 < x < 7.1999999999999996e233

    1. Initial program 99.5%

      \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
    2. Step-by-step derivation
      1. associate--l+99.5%

        \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(y + \left(\frac{1}{x \cdot 9} - 1\right)\right)} \]
      2. associate-/r*99.5%

        \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(y + \left(\color{blue}{\frac{\frac{1}{x}}{9}} - 1\right)\right) \]
    3. Simplified99.5%

      \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(y + \left(\frac{\frac{1}{x}}{9} - 1\right)\right)} \]
    4. Taylor expanded in y around inf 64.5%

      \[\leadsto \color{blue}{3 \cdot \left(y \cdot \sqrt{x}\right)} \]

    if 1.00000000000000006e63 < x < 4.2000000000000002e169 or 3.9999999999999999e185 < x < 3e212 or 7.1999999999999996e233 < x

    1. Initial program 99.6%

      \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
    2. Simplified99.6%

      \[\leadsto \color{blue}{\sqrt{x} \cdot \left(\mathsf{fma}\left(3, y, -3\right) - \frac{-0.3333333333333333}{x}\right)} \]
    3. Taylor expanded in x around inf 99.6%

      \[\leadsto \sqrt{x} \cdot \color{blue}{\left(3 \cdot y - 3\right)} \]
    4. Taylor expanded in y around 0 66.8%

      \[\leadsto \color{blue}{-3 \cdot \sqrt{x}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification68.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 1.5 \cdot 10^{-24}:\\ \;\;\;\;\sqrt{x} \cdot \frac{0.3333333333333333}{x}\\ \mathbf{elif}\;x \leq 10^{+63} \lor \neg \left(x \leq 4.2 \cdot 10^{+169}\right) \land \left(x \leq 4 \cdot 10^{+185} \lor \neg \left(x \leq 3 \cdot 10^{+212}\right) \land x \leq 7.2 \cdot 10^{+233}\right):\\ \;\;\;\;3 \cdot \left(\sqrt{x} \cdot y\right)\\ \mathbf{else}:\\ \;\;\;\;\sqrt{x} \cdot -3\\ \end{array} \]

Alternative 3: 62.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \sqrt{x} \cdot -3\\ t_1 := \sqrt{x} \cdot \left(y \cdot 3\right)\\ \mathbf{if}\;x \leq 2.5 \cdot 10^{-24}:\\ \;\;\;\;\sqrt{x} \cdot \frac{0.3333333333333333}{x}\\ \mathbf{elif}\;x \leq 1.8 \cdot 10^{+63}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;x \leq 2.9 \cdot 10^{+167}:\\ \;\;\;\;t_0\\ \mathbf{elif}\;x \leq 1.35 \cdot 10^{+182}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;x \leq 5.8 \cdot 10^{+212} \lor \neg \left(x \leq 2.2 \cdot 10^{+233}\right):\\ \;\;\;\;t_0\\ \mathbf{else}:\\ \;\;\;\;3 \cdot \left(\sqrt{x} \cdot y\right)\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (* (sqrt x) -3.0)) (t_1 (* (sqrt x) (* y 3.0))))
   (if (<= x 2.5e-24)
     (* (sqrt x) (/ 0.3333333333333333 x))
     (if (<= x 1.8e+63)
       t_1
       (if (<= x 2.9e+167)
         t_0
         (if (<= x 1.35e+182)
           t_1
           (if (or (<= x 5.8e+212) (not (<= x 2.2e+233)))
             t_0
             (* 3.0 (* (sqrt x) y)))))))))
double code(double x, double y) {
	double t_0 = sqrt(x) * -3.0;
	double t_1 = sqrt(x) * (y * 3.0);
	double tmp;
	if (x <= 2.5e-24) {
		tmp = sqrt(x) * (0.3333333333333333 / x);
	} else if (x <= 1.8e+63) {
		tmp = t_1;
	} else if (x <= 2.9e+167) {
		tmp = t_0;
	} else if (x <= 1.35e+182) {
		tmp = t_1;
	} else if ((x <= 5.8e+212) || !(x <= 2.2e+233)) {
		tmp = t_0;
	} else {
		tmp = 3.0 * (sqrt(x) * y);
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = sqrt(x) * (-3.0d0)
    t_1 = sqrt(x) * (y * 3.0d0)
    if (x <= 2.5d-24) then
        tmp = sqrt(x) * (0.3333333333333333d0 / x)
    else if (x <= 1.8d+63) then
        tmp = t_1
    else if (x <= 2.9d+167) then
        tmp = t_0
    else if (x <= 1.35d+182) then
        tmp = t_1
    else if ((x <= 5.8d+212) .or. (.not. (x <= 2.2d+233))) then
        tmp = t_0
    else
        tmp = 3.0d0 * (sqrt(x) * y)
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = Math.sqrt(x) * -3.0;
	double t_1 = Math.sqrt(x) * (y * 3.0);
	double tmp;
	if (x <= 2.5e-24) {
		tmp = Math.sqrt(x) * (0.3333333333333333 / x);
	} else if (x <= 1.8e+63) {
		tmp = t_1;
	} else if (x <= 2.9e+167) {
		tmp = t_0;
	} else if (x <= 1.35e+182) {
		tmp = t_1;
	} else if ((x <= 5.8e+212) || !(x <= 2.2e+233)) {
		tmp = t_0;
	} else {
		tmp = 3.0 * (Math.sqrt(x) * y);
	}
	return tmp;
}
def code(x, y):
	t_0 = math.sqrt(x) * -3.0
	t_1 = math.sqrt(x) * (y * 3.0)
	tmp = 0
	if x <= 2.5e-24:
		tmp = math.sqrt(x) * (0.3333333333333333 / x)
	elif x <= 1.8e+63:
		tmp = t_1
	elif x <= 2.9e+167:
		tmp = t_0
	elif x <= 1.35e+182:
		tmp = t_1
	elif (x <= 5.8e+212) or not (x <= 2.2e+233):
		tmp = t_0
	else:
		tmp = 3.0 * (math.sqrt(x) * y)
	return tmp
function code(x, y)
	t_0 = Float64(sqrt(x) * -3.0)
	t_1 = Float64(sqrt(x) * Float64(y * 3.0))
	tmp = 0.0
	if (x <= 2.5e-24)
		tmp = Float64(sqrt(x) * Float64(0.3333333333333333 / x));
	elseif (x <= 1.8e+63)
		tmp = t_1;
	elseif (x <= 2.9e+167)
		tmp = t_0;
	elseif (x <= 1.35e+182)
		tmp = t_1;
	elseif ((x <= 5.8e+212) || !(x <= 2.2e+233))
		tmp = t_0;
	else
		tmp = Float64(3.0 * Float64(sqrt(x) * y));
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = sqrt(x) * -3.0;
	t_1 = sqrt(x) * (y * 3.0);
	tmp = 0.0;
	if (x <= 2.5e-24)
		tmp = sqrt(x) * (0.3333333333333333 / x);
	elseif (x <= 1.8e+63)
		tmp = t_1;
	elseif (x <= 2.9e+167)
		tmp = t_0;
	elseif (x <= 1.35e+182)
		tmp = t_1;
	elseif ((x <= 5.8e+212) || ~((x <= 2.2e+233)))
		tmp = t_0;
	else
		tmp = 3.0 * (sqrt(x) * y);
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[Sqrt[x], $MachinePrecision] * N[(y * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, 2.5e-24], N[(N[Sqrt[x], $MachinePrecision] * N[(0.3333333333333333 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.8e+63], t$95$1, If[LessEqual[x, 2.9e+167], t$95$0, If[LessEqual[x, 1.35e+182], t$95$1, If[Or[LessEqual[x, 5.8e+212], N[Not[LessEqual[x, 2.2e+233]], $MachinePrecision]], t$95$0, N[(3.0 * N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \sqrt{x} \cdot -3\\
t_1 := \sqrt{x} \cdot \left(y \cdot 3\right)\\
\mathbf{if}\;x \leq 2.5 \cdot 10^{-24}:\\
\;\;\;\;\sqrt{x} \cdot \frac{0.3333333333333333}{x}\\

\mathbf{elif}\;x \leq 1.8 \cdot 10^{+63}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;x \leq 2.9 \cdot 10^{+167}:\\
\;\;\;\;t_0\\

\mathbf{elif}\;x \leq 1.35 \cdot 10^{+182}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;x \leq 5.8 \cdot 10^{+212} \lor \neg \left(x \leq 2.2 \cdot 10^{+233}\right):\\
\;\;\;\;t_0\\

\mathbf{else}:\\
\;\;\;\;3 \cdot \left(\sqrt{x} \cdot y\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if x < 2.4999999999999999e-24

    1. Initial program 99.2%

      \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
    2. Simplified99.3%

      \[\leadsto \color{blue}{\sqrt{x} \cdot \left(\mathsf{fma}\left(3, y, -3\right) - \frac{-0.3333333333333333}{x}\right)} \]
    3. Taylor expanded in x around 0 71.9%

      \[\leadsto \sqrt{x} \cdot \color{blue}{\frac{0.3333333333333333}{x}} \]

    if 2.4999999999999999e-24 < x < 1.79999999999999999e63 or 2.89999999999999975e167 < x < 1.3500000000000001e182

    1. Initial program 99.6%

      \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
    2. Step-by-step derivation
      1. associate--l+99.6%

        \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(y + \left(\frac{1}{x \cdot 9} - 1\right)\right)} \]
      2. associate-/r*99.6%

        \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(y + \left(\color{blue}{\frac{\frac{1}{x}}{9}} - 1\right)\right) \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(y + \left(\frac{\frac{1}{x}}{9} - 1\right)\right)} \]
    4. Taylor expanded in y around inf 60.7%

      \[\leadsto \color{blue}{3 \cdot \left(y \cdot \sqrt{x}\right)} \]
    5. Step-by-step derivation
      1. associate-*r*60.8%

        \[\leadsto \color{blue}{\left(3 \cdot y\right) \cdot \sqrt{x}} \]
    6. Simplified60.8%

      \[\leadsto \color{blue}{\left(3 \cdot y\right) \cdot \sqrt{x}} \]

    if 1.79999999999999999e63 < x < 2.89999999999999975e167 or 1.3500000000000001e182 < x < 5.7999999999999997e212 or 2.19999999999999999e233 < x

    1. Initial program 99.6%

      \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
    2. Simplified99.6%

      \[\leadsto \color{blue}{\sqrt{x} \cdot \left(\mathsf{fma}\left(3, y, -3\right) - \frac{-0.3333333333333333}{x}\right)} \]
    3. Taylor expanded in x around inf 99.6%

      \[\leadsto \sqrt{x} \cdot \color{blue}{\left(3 \cdot y - 3\right)} \]
    4. Taylor expanded in y around 0 66.8%

      \[\leadsto \color{blue}{-3 \cdot \sqrt{x}} \]

    if 5.7999999999999997e212 < x < 2.19999999999999999e233

    1. Initial program 99.4%

      \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
    2. Step-by-step derivation
      1. associate--l+99.4%

        \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(y + \left(\frac{1}{x \cdot 9} - 1\right)\right)} \]
      2. associate-/r*99.4%

        \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(y + \left(\color{blue}{\frac{\frac{1}{x}}{9}} - 1\right)\right) \]
    3. Simplified99.4%

      \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(y + \left(\frac{\frac{1}{x}}{9} - 1\right)\right)} \]
    4. Taylor expanded in y around inf 81.1%

      \[\leadsto \color{blue}{3 \cdot \left(y \cdot \sqrt{x}\right)} \]
  3. Recombined 4 regimes into one program.
  4. Final simplification68.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 2.5 \cdot 10^{-24}:\\ \;\;\;\;\sqrt{x} \cdot \frac{0.3333333333333333}{x}\\ \mathbf{elif}\;x \leq 1.8 \cdot 10^{+63}:\\ \;\;\;\;\sqrt{x} \cdot \left(y \cdot 3\right)\\ \mathbf{elif}\;x \leq 2.9 \cdot 10^{+167}:\\ \;\;\;\;\sqrt{x} \cdot -3\\ \mathbf{elif}\;x \leq 1.35 \cdot 10^{+182}:\\ \;\;\;\;\sqrt{x} \cdot \left(y \cdot 3\right)\\ \mathbf{elif}\;x \leq 5.8 \cdot 10^{+212} \lor \neg \left(x \leq 2.2 \cdot 10^{+233}\right):\\ \;\;\;\;\sqrt{x} \cdot -3\\ \mathbf{else}:\\ \;\;\;\;3 \cdot \left(\sqrt{x} \cdot y\right)\\ \end{array} \]

Alternative 4: 62.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \sqrt{x} \cdot -3\\ t_1 := y \cdot \left(\sqrt{x} \cdot 3\right)\\ \mathbf{if}\;x \leq 1.62 \cdot 10^{-24}:\\ \;\;\;\;\sqrt{x} \cdot \frac{0.3333333333333333}{x}\\ \mathbf{elif}\;x \leq 4.2 \cdot 10^{+63}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;x \leq 9.5 \cdot 10^{+166}:\\ \;\;\;\;t_0\\ \mathbf{elif}\;x \leq 5.6 \cdot 10^{+181}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;x \leq 3.9 \cdot 10^{+212} \lor \neg \left(x \leq 1.02 \cdot 10^{+235}\right):\\ \;\;\;\;t_0\\ \mathbf{else}:\\ \;\;\;\;3 \cdot \left(\sqrt{x} \cdot y\right)\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (* (sqrt x) -3.0)) (t_1 (* y (* (sqrt x) 3.0))))
   (if (<= x 1.62e-24)
     (* (sqrt x) (/ 0.3333333333333333 x))
     (if (<= x 4.2e+63)
       t_1
       (if (<= x 9.5e+166)
         t_0
         (if (<= x 5.6e+181)
           t_1
           (if (or (<= x 3.9e+212) (not (<= x 1.02e+235)))
             t_0
             (* 3.0 (* (sqrt x) y)))))))))
double code(double x, double y) {
	double t_0 = sqrt(x) * -3.0;
	double t_1 = y * (sqrt(x) * 3.0);
	double tmp;
	if (x <= 1.62e-24) {
		tmp = sqrt(x) * (0.3333333333333333 / x);
	} else if (x <= 4.2e+63) {
		tmp = t_1;
	} else if (x <= 9.5e+166) {
		tmp = t_0;
	} else if (x <= 5.6e+181) {
		tmp = t_1;
	} else if ((x <= 3.9e+212) || !(x <= 1.02e+235)) {
		tmp = t_0;
	} else {
		tmp = 3.0 * (sqrt(x) * y);
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = sqrt(x) * (-3.0d0)
    t_1 = y * (sqrt(x) * 3.0d0)
    if (x <= 1.62d-24) then
        tmp = sqrt(x) * (0.3333333333333333d0 / x)
    else if (x <= 4.2d+63) then
        tmp = t_1
    else if (x <= 9.5d+166) then
        tmp = t_0
    else if (x <= 5.6d+181) then
        tmp = t_1
    else if ((x <= 3.9d+212) .or. (.not. (x <= 1.02d+235))) then
        tmp = t_0
    else
        tmp = 3.0d0 * (sqrt(x) * y)
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = Math.sqrt(x) * -3.0;
	double t_1 = y * (Math.sqrt(x) * 3.0);
	double tmp;
	if (x <= 1.62e-24) {
		tmp = Math.sqrt(x) * (0.3333333333333333 / x);
	} else if (x <= 4.2e+63) {
		tmp = t_1;
	} else if (x <= 9.5e+166) {
		tmp = t_0;
	} else if (x <= 5.6e+181) {
		tmp = t_1;
	} else if ((x <= 3.9e+212) || !(x <= 1.02e+235)) {
		tmp = t_0;
	} else {
		tmp = 3.0 * (Math.sqrt(x) * y);
	}
	return tmp;
}
def code(x, y):
	t_0 = math.sqrt(x) * -3.0
	t_1 = y * (math.sqrt(x) * 3.0)
	tmp = 0
	if x <= 1.62e-24:
		tmp = math.sqrt(x) * (0.3333333333333333 / x)
	elif x <= 4.2e+63:
		tmp = t_1
	elif x <= 9.5e+166:
		tmp = t_0
	elif x <= 5.6e+181:
		tmp = t_1
	elif (x <= 3.9e+212) or not (x <= 1.02e+235):
		tmp = t_0
	else:
		tmp = 3.0 * (math.sqrt(x) * y)
	return tmp
function code(x, y)
	t_0 = Float64(sqrt(x) * -3.0)
	t_1 = Float64(y * Float64(sqrt(x) * 3.0))
	tmp = 0.0
	if (x <= 1.62e-24)
		tmp = Float64(sqrt(x) * Float64(0.3333333333333333 / x));
	elseif (x <= 4.2e+63)
		tmp = t_1;
	elseif (x <= 9.5e+166)
		tmp = t_0;
	elseif (x <= 5.6e+181)
		tmp = t_1;
	elseif ((x <= 3.9e+212) || !(x <= 1.02e+235))
		tmp = t_0;
	else
		tmp = Float64(3.0 * Float64(sqrt(x) * y));
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = sqrt(x) * -3.0;
	t_1 = y * (sqrt(x) * 3.0);
	tmp = 0.0;
	if (x <= 1.62e-24)
		tmp = sqrt(x) * (0.3333333333333333 / x);
	elseif (x <= 4.2e+63)
		tmp = t_1;
	elseif (x <= 9.5e+166)
		tmp = t_0;
	elseif (x <= 5.6e+181)
		tmp = t_1;
	elseif ((x <= 3.9e+212) || ~((x <= 1.02e+235)))
		tmp = t_0;
	else
		tmp = 3.0 * (sqrt(x) * y);
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision]}, Block[{t$95$1 = N[(y * N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, 1.62e-24], N[(N[Sqrt[x], $MachinePrecision] * N[(0.3333333333333333 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 4.2e+63], t$95$1, If[LessEqual[x, 9.5e+166], t$95$0, If[LessEqual[x, 5.6e+181], t$95$1, If[Or[LessEqual[x, 3.9e+212], N[Not[LessEqual[x, 1.02e+235]], $MachinePrecision]], t$95$0, N[(3.0 * N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \sqrt{x} \cdot -3\\
t_1 := y \cdot \left(\sqrt{x} \cdot 3\right)\\
\mathbf{if}\;x \leq 1.62 \cdot 10^{-24}:\\
\;\;\;\;\sqrt{x} \cdot \frac{0.3333333333333333}{x}\\

\mathbf{elif}\;x \leq 4.2 \cdot 10^{+63}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;x \leq 9.5 \cdot 10^{+166}:\\
\;\;\;\;t_0\\

\mathbf{elif}\;x \leq 5.6 \cdot 10^{+181}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;x \leq 3.9 \cdot 10^{+212} \lor \neg \left(x \leq 1.02 \cdot 10^{+235}\right):\\
\;\;\;\;t_0\\

\mathbf{else}:\\
\;\;\;\;3 \cdot \left(\sqrt{x} \cdot y\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if x < 1.62e-24

    1. Initial program 99.2%

      \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
    2. Simplified99.3%

      \[\leadsto \color{blue}{\sqrt{x} \cdot \left(\mathsf{fma}\left(3, y, -3\right) - \frac{-0.3333333333333333}{x}\right)} \]
    3. Taylor expanded in x around 0 71.9%

      \[\leadsto \sqrt{x} \cdot \color{blue}{\frac{0.3333333333333333}{x}} \]

    if 1.62e-24 < x < 4.2000000000000004e63 or 9.49999999999999984e166 < x < 5.59999999999999968e181

    1. Initial program 99.6%

      \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
    2. Step-by-step derivation
      1. associate--l+99.6%

        \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(y + \left(\frac{1}{x \cdot 9} - 1\right)\right)} \]
      2. associate-/r*99.6%

        \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(y + \left(\color{blue}{\frac{\frac{1}{x}}{9}} - 1\right)\right) \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(y + \left(\frac{\frac{1}{x}}{9} - 1\right)\right)} \]
    4. Taylor expanded in y around inf 60.9%

      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{y} \]

    if 4.2000000000000004e63 < x < 9.49999999999999984e166 or 5.59999999999999968e181 < x < 3.9000000000000001e212 or 1.02e235 < x

    1. Initial program 99.6%

      \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
    2. Simplified99.6%

      \[\leadsto \color{blue}{\sqrt{x} \cdot \left(\mathsf{fma}\left(3, y, -3\right) - \frac{-0.3333333333333333}{x}\right)} \]
    3. Taylor expanded in x around inf 99.6%

      \[\leadsto \sqrt{x} \cdot \color{blue}{\left(3 \cdot y - 3\right)} \]
    4. Taylor expanded in y around 0 66.8%

      \[\leadsto \color{blue}{-3 \cdot \sqrt{x}} \]

    if 3.9000000000000001e212 < x < 1.02e235

    1. Initial program 99.4%

      \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
    2. Step-by-step derivation
      1. associate--l+99.4%

        \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(y + \left(\frac{1}{x \cdot 9} - 1\right)\right)} \]
      2. associate-/r*99.4%

        \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(y + \left(\color{blue}{\frac{\frac{1}{x}}{9}} - 1\right)\right) \]
    3. Simplified99.4%

      \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(y + \left(\frac{\frac{1}{x}}{9} - 1\right)\right)} \]
    4. Taylor expanded in y around inf 81.1%

      \[\leadsto \color{blue}{3 \cdot \left(y \cdot \sqrt{x}\right)} \]
  3. Recombined 4 regimes into one program.
  4. Final simplification68.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 1.62 \cdot 10^{-24}:\\ \;\;\;\;\sqrt{x} \cdot \frac{0.3333333333333333}{x}\\ \mathbf{elif}\;x \leq 4.2 \cdot 10^{+63}:\\ \;\;\;\;y \cdot \left(\sqrt{x} \cdot 3\right)\\ \mathbf{elif}\;x \leq 9.5 \cdot 10^{+166}:\\ \;\;\;\;\sqrt{x} \cdot -3\\ \mathbf{elif}\;x \leq 5.6 \cdot 10^{+181}:\\ \;\;\;\;y \cdot \left(\sqrt{x} \cdot 3\right)\\ \mathbf{elif}\;x \leq 3.9 \cdot 10^{+212} \lor \neg \left(x \leq 1.02 \cdot 10^{+235}\right):\\ \;\;\;\;\sqrt{x} \cdot -3\\ \mathbf{else}:\\ \;\;\;\;3 \cdot \left(\sqrt{x} \cdot y\right)\\ \end{array} \]

Alternative 5: 99.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(\sqrt{x} \cdot 3\right) \cdot \left(y + \left(-1 + \frac{\frac{1}{x}}{9}\right)\right) \end{array} \]
(FPCore (x y)
 :precision binary64
 (* (* (sqrt x) 3.0) (+ y (+ -1.0 (/ (/ 1.0 x) 9.0)))))
double code(double x, double y) {
	return (sqrt(x) * 3.0) * (y + (-1.0 + ((1.0 / x) / 9.0)));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (sqrt(x) * 3.0d0) * (y + ((-1.0d0) + ((1.0d0 / x) / 9.0d0)))
end function
public static double code(double x, double y) {
	return (Math.sqrt(x) * 3.0) * (y + (-1.0 + ((1.0 / x) / 9.0)));
}
def code(x, y):
	return (math.sqrt(x) * 3.0) * (y + (-1.0 + ((1.0 / x) / 9.0)))
function code(x, y)
	return Float64(Float64(sqrt(x) * 3.0) * Float64(y + Float64(-1.0 + Float64(Float64(1.0 / x) / 9.0))))
end
function tmp = code(x, y)
	tmp = (sqrt(x) * 3.0) * (y + (-1.0 + ((1.0 / x) / 9.0)));
end
code[x_, y_] := N[(N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision] * N[(y + N[(-1.0 + N[(N[(1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(\sqrt{x} \cdot 3\right) \cdot \left(y + \left(-1 + \frac{\frac{1}{x}}{9}\right)\right)
\end{array}
Derivation
  1. Initial program 99.4%

    \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
  2. Step-by-step derivation
    1. associate--l+99.4%

      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(y + \left(\frac{1}{x \cdot 9} - 1\right)\right)} \]
    2. associate-/r*99.5%

      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(y + \left(\color{blue}{\frac{\frac{1}{x}}{9}} - 1\right)\right) \]
  3. Simplified99.5%

    \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(y + \left(\frac{\frac{1}{x}}{9} - 1\right)\right)} \]
  4. Final simplification99.5%

    \[\leadsto \left(\sqrt{x} \cdot 3\right) \cdot \left(y + \left(-1 + \frac{\frac{1}{x}}{9}\right)\right) \]

Alternative 6: 86.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -3.2 \cdot 10^{+50} \lor \neg \left(y \leq 2.3 \cdot 10^{+15}\right):\\ \;\;\;\;y \cdot \left(\sqrt{x} \cdot 3\right)\\ \mathbf{else}:\\ \;\;\;\;\sqrt{x} \cdot \left(-3 - \frac{-0.3333333333333333}{x}\right)\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (or (<= y -3.2e+50) (not (<= y 2.3e+15)))
   (* y (* (sqrt x) 3.0))
   (* (sqrt x) (- -3.0 (/ -0.3333333333333333 x)))))
double code(double x, double y) {
	double tmp;
	if ((y <= -3.2e+50) || !(y <= 2.3e+15)) {
		tmp = y * (sqrt(x) * 3.0);
	} else {
		tmp = sqrt(x) * (-3.0 - (-0.3333333333333333 / x));
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if ((y <= (-3.2d+50)) .or. (.not. (y <= 2.3d+15))) then
        tmp = y * (sqrt(x) * 3.0d0)
    else
        tmp = sqrt(x) * ((-3.0d0) - ((-0.3333333333333333d0) / x))
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if ((y <= -3.2e+50) || !(y <= 2.3e+15)) {
		tmp = y * (Math.sqrt(x) * 3.0);
	} else {
		tmp = Math.sqrt(x) * (-3.0 - (-0.3333333333333333 / x));
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if (y <= -3.2e+50) or not (y <= 2.3e+15):
		tmp = y * (math.sqrt(x) * 3.0)
	else:
		tmp = math.sqrt(x) * (-3.0 - (-0.3333333333333333 / x))
	return tmp
function code(x, y)
	tmp = 0.0
	if ((y <= -3.2e+50) || !(y <= 2.3e+15))
		tmp = Float64(y * Float64(sqrt(x) * 3.0));
	else
		tmp = Float64(sqrt(x) * Float64(-3.0 - Float64(-0.3333333333333333 / x)));
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if ((y <= -3.2e+50) || ~((y <= 2.3e+15)))
		tmp = y * (sqrt(x) * 3.0);
	else
		tmp = sqrt(x) * (-3.0 - (-0.3333333333333333 / x));
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[Or[LessEqual[y, -3.2e+50], N[Not[LessEqual[y, 2.3e+15]], $MachinePrecision]], N[(y * N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * N[(-3.0 - N[(-0.3333333333333333 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.2 \cdot 10^{+50} \lor \neg \left(y \leq 2.3 \cdot 10^{+15}\right):\\
\;\;\;\;y \cdot \left(\sqrt{x} \cdot 3\right)\\

\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot \left(-3 - \frac{-0.3333333333333333}{x}\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -3.19999999999999983e50 or 2.3e15 < y

    1. Initial program 99.4%

      \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
    2. Step-by-step derivation
      1. associate--l+99.4%

        \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(y + \left(\frac{1}{x \cdot 9} - 1\right)\right)} \]
      2. associate-/r*99.5%

        \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(y + \left(\color{blue}{\frac{\frac{1}{x}}{9}} - 1\right)\right) \]
    3. Simplified99.5%

      \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(y + \left(\frac{\frac{1}{x}}{9} - 1\right)\right)} \]
    4. Taylor expanded in y around inf 77.8%

      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{y} \]

    if -3.19999999999999983e50 < y < 2.3e15

    1. Initial program 99.4%

      \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
    2. Step-by-step derivation
      1. associate--l+99.4%

        \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(y + \left(\frac{1}{x \cdot 9} - 1\right)\right)} \]
      2. associate-/r*99.5%

        \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(y + \left(\color{blue}{\frac{\frac{1}{x}}{9}} - 1\right)\right) \]
    3. Simplified99.5%

      \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(y + \left(\frac{\frac{1}{x}}{9} - 1\right)\right)} \]
    4. Taylor expanded in y around 0 92.1%

      \[\leadsto \color{blue}{3 \cdot \left(\left(0.1111111111111111 \cdot \frac{1}{x} - 1\right) \cdot \sqrt{x}\right)} \]
    5. Step-by-step derivation
      1. associate-*r*92.1%

        \[\leadsto \color{blue}{\left(3 \cdot \left(0.1111111111111111 \cdot \frac{1}{x} - 1\right)\right) \cdot \sqrt{x}} \]
      2. *-commutative92.1%

        \[\leadsto \color{blue}{\sqrt{x} \cdot \left(3 \cdot \left(0.1111111111111111 \cdot \frac{1}{x} - 1\right)\right)} \]
      3. sub-neg92.1%

        \[\leadsto \sqrt{x} \cdot \left(3 \cdot \color{blue}{\left(0.1111111111111111 \cdot \frac{1}{x} + \left(-1\right)\right)}\right) \]
      4. associate-*r/92.2%

        \[\leadsto \sqrt{x} \cdot \left(3 \cdot \left(\color{blue}{\frac{0.1111111111111111 \cdot 1}{x}} + \left(-1\right)\right)\right) \]
      5. metadata-eval92.2%

        \[\leadsto \sqrt{x} \cdot \left(3 \cdot \left(\frac{\color{blue}{0.1111111111111111}}{x} + \left(-1\right)\right)\right) \]
      6. metadata-eval92.2%

        \[\leadsto \sqrt{x} \cdot \left(3 \cdot \left(\frac{0.1111111111111111}{x} + \color{blue}{-1}\right)\right) \]
      7. distribute-rgt-in92.2%

        \[\leadsto \sqrt{x} \cdot \color{blue}{\left(\frac{0.1111111111111111}{x} \cdot 3 + -1 \cdot 3\right)} \]
      8. associate-*l/92.2%

        \[\leadsto \sqrt{x} \cdot \left(\color{blue}{\frac{0.1111111111111111 \cdot 3}{x}} + -1 \cdot 3\right) \]
      9. metadata-eval92.2%

        \[\leadsto \sqrt{x} \cdot \left(\frac{\color{blue}{0.3333333333333333}}{x} + -1 \cdot 3\right) \]
      10. metadata-eval92.2%

        \[\leadsto \sqrt{x} \cdot \left(\frac{0.3333333333333333}{x} + \color{blue}{-3}\right) \]
      11. +-commutative92.2%

        \[\leadsto \sqrt{x} \cdot \color{blue}{\left(-3 + \frac{0.3333333333333333}{x}\right)} \]
      12. metadata-eval92.2%

        \[\leadsto \sqrt{x} \cdot \left(-3 + \frac{\color{blue}{--0.3333333333333333}}{x}\right) \]
      13. distribute-neg-frac92.2%

        \[\leadsto \sqrt{x} \cdot \left(-3 + \color{blue}{\left(-\frac{-0.3333333333333333}{x}\right)}\right) \]
      14. unsub-neg92.2%

        \[\leadsto \sqrt{x} \cdot \color{blue}{\left(-3 - \frac{-0.3333333333333333}{x}\right)} \]
    6. Simplified92.2%

      \[\leadsto \color{blue}{\sqrt{x} \cdot \left(-3 - \frac{-0.3333333333333333}{x}\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification86.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -3.2 \cdot 10^{+50} \lor \neg \left(y \leq 2.3 \cdot 10^{+15}\right):\\ \;\;\;\;y \cdot \left(\sqrt{x} \cdot 3\right)\\ \mathbf{else}:\\ \;\;\;\;\sqrt{x} \cdot \left(-3 - \frac{-0.3333333333333333}{x}\right)\\ \end{array} \]

Alternative 7: 99.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(\sqrt{x} \cdot 3\right) \cdot \left(\frac{0.1111111111111111}{x} + \left(y + -1\right)\right) \end{array} \]
(FPCore (x y)
 :precision binary64
 (* (* (sqrt x) 3.0) (+ (/ 0.1111111111111111 x) (+ y -1.0))))
double code(double x, double y) {
	return (sqrt(x) * 3.0) * ((0.1111111111111111 / x) + (y + -1.0));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (sqrt(x) * 3.0d0) * ((0.1111111111111111d0 / x) + (y + (-1.0d0)))
end function
public static double code(double x, double y) {
	return (Math.sqrt(x) * 3.0) * ((0.1111111111111111 / x) + (y + -1.0));
}
def code(x, y):
	return (math.sqrt(x) * 3.0) * ((0.1111111111111111 / x) + (y + -1.0))
function code(x, y)
	return Float64(Float64(sqrt(x) * 3.0) * Float64(Float64(0.1111111111111111 / x) + Float64(y + -1.0)))
end
function tmp = code(x, y)
	tmp = (sqrt(x) * 3.0) * ((0.1111111111111111 / x) + (y + -1.0));
end
code[x_, y_] := N[(N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision] * N[(N[(0.1111111111111111 / x), $MachinePrecision] + N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(\sqrt{x} \cdot 3\right) \cdot \left(\frac{0.1111111111111111}{x} + \left(y + -1\right)\right)
\end{array}
Derivation
  1. Initial program 99.4%

    \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
  2. Step-by-step derivation
    1. +-commutative99.4%

      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(\color{blue}{\left(\frac{1}{x \cdot 9} + y\right)} - 1\right) \]
    2. associate--l+99.4%

      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(\frac{1}{x \cdot 9} + \left(y - 1\right)\right)} \]
    3. distribute-rgt-in99.4%

      \[\leadsto \color{blue}{\frac{1}{x \cdot 9} \cdot \left(3 \cdot \sqrt{x}\right) + \left(y - 1\right) \cdot \left(3 \cdot \sqrt{x}\right)} \]
    4. remove-double-neg99.4%

      \[\leadsto \color{blue}{\left(-\left(-\frac{1}{x \cdot 9} \cdot \left(3 \cdot \sqrt{x}\right)\right)\right)} + \left(y - 1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    5. distribute-lft-neg-in99.4%

      \[\leadsto \left(-\color{blue}{\left(-\frac{1}{x \cdot 9}\right) \cdot \left(3 \cdot \sqrt{x}\right)}\right) + \left(y - 1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    6. distribute-rgt-neg-in99.4%

      \[\leadsto \color{blue}{\left(-\frac{1}{x \cdot 9}\right) \cdot \left(-3 \cdot \sqrt{x}\right)} + \left(y - 1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    7. mul-1-neg99.4%

      \[\leadsto \left(-\frac{1}{x \cdot 9}\right) \cdot \color{blue}{\left(-1 \cdot \left(3 \cdot \sqrt{x}\right)\right)} + \left(y - 1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    8. metadata-eval99.4%

      \[\leadsto \left(-\frac{1}{x \cdot 9}\right) \cdot \left(\color{blue}{\left(-1\right)} \cdot \left(3 \cdot \sqrt{x}\right)\right) + \left(y - 1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    9. *-commutative99.4%

      \[\leadsto \left(-\frac{1}{\color{blue}{9 \cdot x}}\right) \cdot \left(\left(-1\right) \cdot \left(3 \cdot \sqrt{x}\right)\right) + \left(y - 1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    10. associate-/r*99.4%

      \[\leadsto \left(-\color{blue}{\frac{\frac{1}{9}}{x}}\right) \cdot \left(\left(-1\right) \cdot \left(3 \cdot \sqrt{x}\right)\right) + \left(y - 1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    11. distribute-neg-frac99.4%

      \[\leadsto \color{blue}{\frac{-\frac{1}{9}}{x}} \cdot \left(\left(-1\right) \cdot \left(3 \cdot \sqrt{x}\right)\right) + \left(y - 1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    12. *-commutative99.4%

      \[\leadsto \frac{-\frac{1}{9}}{x} \cdot \color{blue}{\left(\left(3 \cdot \sqrt{x}\right) \cdot \left(-1\right)\right)} + \left(y - 1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    13. associate-/r/99.4%

      \[\leadsto \color{blue}{\frac{-\frac{1}{9}}{\frac{x}{\left(3 \cdot \sqrt{x}\right) \cdot \left(-1\right)}}} + \left(y - 1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    14. associate-/l/99.4%

      \[\leadsto \frac{-\frac{1}{9}}{\color{blue}{\frac{\frac{x}{-1}}{3 \cdot \sqrt{x}}}} + \left(y - 1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
    15. associate-/r/99.4%

      \[\leadsto \color{blue}{\frac{-\frac{1}{9}}{\frac{x}{-1}} \cdot \left(3 \cdot \sqrt{x}\right)} + \left(y - 1\right) \cdot \left(3 \cdot \sqrt{x}\right) \]
  3. Simplified99.4%

    \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(\frac{0.1111111111111111}{x} + \left(y - 1\right)\right)} \]
  4. Final simplification99.4%

    \[\leadsto \left(\sqrt{x} \cdot 3\right) \cdot \left(\frac{0.1111111111111111}{x} + \left(y + -1\right)\right) \]

Alternative 8: 61.3% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\ \;\;\;\;3 \cdot \left(\sqrt{x} \cdot y\right)\\ \mathbf{else}:\\ \;\;\;\;\sqrt{x} \cdot -3\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (or (<= y -1.0) (not (<= y 1.0)))
   (* 3.0 (* (sqrt x) y))
   (* (sqrt x) -3.0)))
double code(double x, double y) {
	double tmp;
	if ((y <= -1.0) || !(y <= 1.0)) {
		tmp = 3.0 * (sqrt(x) * y);
	} else {
		tmp = sqrt(x) * -3.0;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
        tmp = 3.0d0 * (sqrt(x) * y)
    else
        tmp = sqrt(x) * (-3.0d0)
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if ((y <= -1.0) || !(y <= 1.0)) {
		tmp = 3.0 * (Math.sqrt(x) * y);
	} else {
		tmp = Math.sqrt(x) * -3.0;
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if (y <= -1.0) or not (y <= 1.0):
		tmp = 3.0 * (math.sqrt(x) * y)
	else:
		tmp = math.sqrt(x) * -3.0
	return tmp
function code(x, y)
	tmp = 0.0
	if ((y <= -1.0) || !(y <= 1.0))
		tmp = Float64(3.0 * Float64(sqrt(x) * y));
	else
		tmp = Float64(sqrt(x) * -3.0);
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if ((y <= -1.0) || ~((y <= 1.0)))
		tmp = 3.0 * (sqrt(x) * y);
	else
		tmp = sqrt(x) * -3.0;
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(3.0 * N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;3 \cdot \left(\sqrt{x} \cdot y\right)\\

\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot -3\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -1 or 1 < y

    1. Initial program 99.4%

      \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
    2. Step-by-step derivation
      1. associate--l+99.4%

        \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(y + \left(\frac{1}{x \cdot 9} - 1\right)\right)} \]
      2. associate-/r*99.5%

        \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(y + \left(\color{blue}{\frac{\frac{1}{x}}{9}} - 1\right)\right) \]
    3. Simplified99.5%

      \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(y + \left(\frac{\frac{1}{x}}{9} - 1\right)\right)} \]
    4. Taylor expanded in y around inf 69.9%

      \[\leadsto \color{blue}{3 \cdot \left(y \cdot \sqrt{x}\right)} \]

    if -1 < y < 1

    1. Initial program 99.4%

      \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
    2. Simplified99.4%

      \[\leadsto \color{blue}{\sqrt{x} \cdot \left(\mathsf{fma}\left(3, y, -3\right) - \frac{-0.3333333333333333}{x}\right)} \]
    3. Taylor expanded in x around inf 56.2%

      \[\leadsto \sqrt{x} \cdot \color{blue}{\left(3 \cdot y - 3\right)} \]
    4. Taylor expanded in y around 0 53.4%

      \[\leadsto \color{blue}{-3 \cdot \sqrt{x}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification61.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\ \;\;\;\;3 \cdot \left(\sqrt{x} \cdot y\right)\\ \mathbf{else}:\\ \;\;\;\;\sqrt{x} \cdot -3\\ \end{array} \]

Alternative 9: 85.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq 80:\\ \;\;\;\;\sqrt{x} \cdot \left(-3 - \frac{-0.3333333333333333}{x}\right)\\ \mathbf{else}:\\ \;\;\;\;\sqrt{x} \cdot \left(y \cdot 3 - 3\right)\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (<= x 80.0)
   (* (sqrt x) (- -3.0 (/ -0.3333333333333333 x)))
   (* (sqrt x) (- (* y 3.0) 3.0))))
double code(double x, double y) {
	double tmp;
	if (x <= 80.0) {
		tmp = sqrt(x) * (-3.0 - (-0.3333333333333333 / x));
	} else {
		tmp = sqrt(x) * ((y * 3.0) - 3.0);
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if (x <= 80.0d0) then
        tmp = sqrt(x) * ((-3.0d0) - ((-0.3333333333333333d0) / x))
    else
        tmp = sqrt(x) * ((y * 3.0d0) - 3.0d0)
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if (x <= 80.0) {
		tmp = Math.sqrt(x) * (-3.0 - (-0.3333333333333333 / x));
	} else {
		tmp = Math.sqrt(x) * ((y * 3.0) - 3.0);
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if x <= 80.0:
		tmp = math.sqrt(x) * (-3.0 - (-0.3333333333333333 / x))
	else:
		tmp = math.sqrt(x) * ((y * 3.0) - 3.0)
	return tmp
function code(x, y)
	tmp = 0.0
	if (x <= 80.0)
		tmp = Float64(sqrt(x) * Float64(-3.0 - Float64(-0.3333333333333333 / x)));
	else
		tmp = Float64(sqrt(x) * Float64(Float64(y * 3.0) - 3.0));
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if (x <= 80.0)
		tmp = sqrt(x) * (-3.0 - (-0.3333333333333333 / x));
	else
		tmp = sqrt(x) * ((y * 3.0) - 3.0);
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[LessEqual[x, 80.0], N[(N[Sqrt[x], $MachinePrecision] * N[(-3.0 - N[(-0.3333333333333333 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * N[(N[(y * 3.0), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq 80:\\
\;\;\;\;\sqrt{x} \cdot \left(-3 - \frac{-0.3333333333333333}{x}\right)\\

\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot \left(y \cdot 3 - 3\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 80

    1. Initial program 99.2%

      \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
    2. Step-by-step derivation
      1. associate--l+99.2%

        \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(y + \left(\frac{1}{x \cdot 9} - 1\right)\right)} \]
      2. associate-/r*99.4%

        \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(y + \left(\color{blue}{\frac{\frac{1}{x}}{9}} - 1\right)\right) \]
    3. Simplified99.4%

      \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(y + \left(\frac{\frac{1}{x}}{9} - 1\right)\right)} \]
    4. Taylor expanded in y around 0 71.0%

      \[\leadsto \color{blue}{3 \cdot \left(\left(0.1111111111111111 \cdot \frac{1}{x} - 1\right) \cdot \sqrt{x}\right)} \]
    5. Step-by-step derivation
      1. associate-*r*71.0%

        \[\leadsto \color{blue}{\left(3 \cdot \left(0.1111111111111111 \cdot \frac{1}{x} - 1\right)\right) \cdot \sqrt{x}} \]
      2. *-commutative71.0%

        \[\leadsto \color{blue}{\sqrt{x} \cdot \left(3 \cdot \left(0.1111111111111111 \cdot \frac{1}{x} - 1\right)\right)} \]
      3. sub-neg71.0%

        \[\leadsto \sqrt{x} \cdot \left(3 \cdot \color{blue}{\left(0.1111111111111111 \cdot \frac{1}{x} + \left(-1\right)\right)}\right) \]
      4. associate-*r/71.1%

        \[\leadsto \sqrt{x} \cdot \left(3 \cdot \left(\color{blue}{\frac{0.1111111111111111 \cdot 1}{x}} + \left(-1\right)\right)\right) \]
      5. metadata-eval71.1%

        \[\leadsto \sqrt{x} \cdot \left(3 \cdot \left(\frac{\color{blue}{0.1111111111111111}}{x} + \left(-1\right)\right)\right) \]
      6. metadata-eval71.1%

        \[\leadsto \sqrt{x} \cdot \left(3 \cdot \left(\frac{0.1111111111111111}{x} + \color{blue}{-1}\right)\right) \]
      7. distribute-rgt-in71.1%

        \[\leadsto \sqrt{x} \cdot \color{blue}{\left(\frac{0.1111111111111111}{x} \cdot 3 + -1 \cdot 3\right)} \]
      8. associate-*l/71.1%

        \[\leadsto \sqrt{x} \cdot \left(\color{blue}{\frac{0.1111111111111111 \cdot 3}{x}} + -1 \cdot 3\right) \]
      9. metadata-eval71.1%

        \[\leadsto \sqrt{x} \cdot \left(\frac{\color{blue}{0.3333333333333333}}{x} + -1 \cdot 3\right) \]
      10. metadata-eval71.1%

        \[\leadsto \sqrt{x} \cdot \left(\frac{0.3333333333333333}{x} + \color{blue}{-3}\right) \]
      11. +-commutative71.1%

        \[\leadsto \sqrt{x} \cdot \color{blue}{\left(-3 + \frac{0.3333333333333333}{x}\right)} \]
      12. metadata-eval71.1%

        \[\leadsto \sqrt{x} \cdot \left(-3 + \frac{\color{blue}{--0.3333333333333333}}{x}\right) \]
      13. distribute-neg-frac71.1%

        \[\leadsto \sqrt{x} \cdot \left(-3 + \color{blue}{\left(-\frac{-0.3333333333333333}{x}\right)}\right) \]
      14. unsub-neg71.1%

        \[\leadsto \sqrt{x} \cdot \color{blue}{\left(-3 - \frac{-0.3333333333333333}{x}\right)} \]
    6. Simplified71.1%

      \[\leadsto \color{blue}{\sqrt{x} \cdot \left(-3 - \frac{-0.3333333333333333}{x}\right)} \]

    if 80 < x

    1. Initial program 99.6%

      \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
    2. Simplified99.5%

      \[\leadsto \color{blue}{\sqrt{x} \cdot \left(\mathsf{fma}\left(3, y, -3\right) - \frac{-0.3333333333333333}{x}\right)} \]
    3. Taylor expanded in x around inf 98.7%

      \[\leadsto \sqrt{x} \cdot \color{blue}{\left(3 \cdot y - 3\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification85.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 80:\\ \;\;\;\;\sqrt{x} \cdot \left(-3 - \frac{-0.3333333333333333}{x}\right)\\ \mathbf{else}:\\ \;\;\;\;\sqrt{x} \cdot \left(y \cdot 3 - 3\right)\\ \end{array} \]

Alternative 10: 85.7% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq 80:\\ \;\;\;\;\sqrt{x} \cdot \left(-3 - \frac{-0.3333333333333333}{x}\right)\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{x} \cdot 3\right) \cdot \left(y + -1\right)\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (<= x 80.0)
   (* (sqrt x) (- -3.0 (/ -0.3333333333333333 x)))
   (* (* (sqrt x) 3.0) (+ y -1.0))))
double code(double x, double y) {
	double tmp;
	if (x <= 80.0) {
		tmp = sqrt(x) * (-3.0 - (-0.3333333333333333 / x));
	} else {
		tmp = (sqrt(x) * 3.0) * (y + -1.0);
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if (x <= 80.0d0) then
        tmp = sqrt(x) * ((-3.0d0) - ((-0.3333333333333333d0) / x))
    else
        tmp = (sqrt(x) * 3.0d0) * (y + (-1.0d0))
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if (x <= 80.0) {
		tmp = Math.sqrt(x) * (-3.0 - (-0.3333333333333333 / x));
	} else {
		tmp = (Math.sqrt(x) * 3.0) * (y + -1.0);
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if x <= 80.0:
		tmp = math.sqrt(x) * (-3.0 - (-0.3333333333333333 / x))
	else:
		tmp = (math.sqrt(x) * 3.0) * (y + -1.0)
	return tmp
function code(x, y)
	tmp = 0.0
	if (x <= 80.0)
		tmp = Float64(sqrt(x) * Float64(-3.0 - Float64(-0.3333333333333333 / x)));
	else
		tmp = Float64(Float64(sqrt(x) * 3.0) * Float64(y + -1.0));
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if (x <= 80.0)
		tmp = sqrt(x) * (-3.0 - (-0.3333333333333333 / x));
	else
		tmp = (sqrt(x) * 3.0) * (y + -1.0);
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[LessEqual[x, 80.0], N[(N[Sqrt[x], $MachinePrecision] * N[(-3.0 - N[(-0.3333333333333333 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq 80:\\
\;\;\;\;\sqrt{x} \cdot \left(-3 - \frac{-0.3333333333333333}{x}\right)\\

\mathbf{else}:\\
\;\;\;\;\left(\sqrt{x} \cdot 3\right) \cdot \left(y + -1\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 80

    1. Initial program 99.2%

      \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
    2. Step-by-step derivation
      1. associate--l+99.2%

        \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(y + \left(\frac{1}{x \cdot 9} - 1\right)\right)} \]
      2. associate-/r*99.4%

        \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(y + \left(\color{blue}{\frac{\frac{1}{x}}{9}} - 1\right)\right) \]
    3. Simplified99.4%

      \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(y + \left(\frac{\frac{1}{x}}{9} - 1\right)\right)} \]
    4. Taylor expanded in y around 0 71.0%

      \[\leadsto \color{blue}{3 \cdot \left(\left(0.1111111111111111 \cdot \frac{1}{x} - 1\right) \cdot \sqrt{x}\right)} \]
    5. Step-by-step derivation
      1. associate-*r*71.0%

        \[\leadsto \color{blue}{\left(3 \cdot \left(0.1111111111111111 \cdot \frac{1}{x} - 1\right)\right) \cdot \sqrt{x}} \]
      2. *-commutative71.0%

        \[\leadsto \color{blue}{\sqrt{x} \cdot \left(3 \cdot \left(0.1111111111111111 \cdot \frac{1}{x} - 1\right)\right)} \]
      3. sub-neg71.0%

        \[\leadsto \sqrt{x} \cdot \left(3 \cdot \color{blue}{\left(0.1111111111111111 \cdot \frac{1}{x} + \left(-1\right)\right)}\right) \]
      4. associate-*r/71.1%

        \[\leadsto \sqrt{x} \cdot \left(3 \cdot \left(\color{blue}{\frac{0.1111111111111111 \cdot 1}{x}} + \left(-1\right)\right)\right) \]
      5. metadata-eval71.1%

        \[\leadsto \sqrt{x} \cdot \left(3 \cdot \left(\frac{\color{blue}{0.1111111111111111}}{x} + \left(-1\right)\right)\right) \]
      6. metadata-eval71.1%

        \[\leadsto \sqrt{x} \cdot \left(3 \cdot \left(\frac{0.1111111111111111}{x} + \color{blue}{-1}\right)\right) \]
      7. distribute-rgt-in71.1%

        \[\leadsto \sqrt{x} \cdot \color{blue}{\left(\frac{0.1111111111111111}{x} \cdot 3 + -1 \cdot 3\right)} \]
      8. associate-*l/71.1%

        \[\leadsto \sqrt{x} \cdot \left(\color{blue}{\frac{0.1111111111111111 \cdot 3}{x}} + -1 \cdot 3\right) \]
      9. metadata-eval71.1%

        \[\leadsto \sqrt{x} \cdot \left(\frac{\color{blue}{0.3333333333333333}}{x} + -1 \cdot 3\right) \]
      10. metadata-eval71.1%

        \[\leadsto \sqrt{x} \cdot \left(\frac{0.3333333333333333}{x} + \color{blue}{-3}\right) \]
      11. +-commutative71.1%

        \[\leadsto \sqrt{x} \cdot \color{blue}{\left(-3 + \frac{0.3333333333333333}{x}\right)} \]
      12. metadata-eval71.1%

        \[\leadsto \sqrt{x} \cdot \left(-3 + \frac{\color{blue}{--0.3333333333333333}}{x}\right) \]
      13. distribute-neg-frac71.1%

        \[\leadsto \sqrt{x} \cdot \left(-3 + \color{blue}{\left(-\frac{-0.3333333333333333}{x}\right)}\right) \]
      14. unsub-neg71.1%

        \[\leadsto \sqrt{x} \cdot \color{blue}{\left(-3 - \frac{-0.3333333333333333}{x}\right)} \]
    6. Simplified71.1%

      \[\leadsto \color{blue}{\sqrt{x} \cdot \left(-3 - \frac{-0.3333333333333333}{x}\right)} \]

    if 80 < x

    1. Initial program 99.6%

      \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
    2. Step-by-step derivation
      1. associate--l+99.6%

        \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(y + \left(\frac{1}{x \cdot 9} - 1\right)\right)} \]
      2. associate-/r*99.6%

        \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \left(y + \left(\color{blue}{\frac{\frac{1}{x}}{9}} - 1\right)\right) \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(y + \left(\frac{\frac{1}{x}}{9} - 1\right)\right)} \]
    4. Taylor expanded in x around inf 98.7%

      \[\leadsto \left(3 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(y - 1\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification85.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 80:\\ \;\;\;\;\sqrt{x} \cdot \left(-3 - \frac{-0.3333333333333333}{x}\right)\\ \mathbf{else}:\\ \;\;\;\;\left(\sqrt{x} \cdot 3\right) \cdot \left(y + -1\right)\\ \end{array} \]

Alternative 11: 3.3% accurate, 1.1× speedup?

\[\begin{array}{l} \\ \sqrt{x \cdot 9} \end{array} \]
(FPCore (x y) :precision binary64 (sqrt (* x 9.0)))
double code(double x, double y) {
	return sqrt((x * 9.0));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = sqrt((x * 9.0d0))
end function
public static double code(double x, double y) {
	return Math.sqrt((x * 9.0));
}
def code(x, y):
	return math.sqrt((x * 9.0))
function code(x, y)
	return sqrt(Float64(x * 9.0))
end
function tmp = code(x, y)
	tmp = sqrt((x * 9.0));
end
code[x_, y_] := N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}

\\
\sqrt{x \cdot 9}
\end{array}
Derivation
  1. Initial program 99.4%

    \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
  2. Simplified99.4%

    \[\leadsto \color{blue}{\sqrt{x} \cdot \left(\mathsf{fma}\left(3, y, -3\right) - \frac{-0.3333333333333333}{x}\right)} \]
  3. Taylor expanded in x around inf 63.7%

    \[\leadsto \sqrt{x} \cdot \color{blue}{\left(3 \cdot y - 3\right)} \]
  4. Taylor expanded in y around 0 28.1%

    \[\leadsto \color{blue}{-3 \cdot \sqrt{x}} \]
  5. Step-by-step derivation
    1. add-sqr-sqrt0.0%

      \[\leadsto \color{blue}{\sqrt{-3 \cdot \sqrt{x}} \cdot \sqrt{-3 \cdot \sqrt{x}}} \]
    2. sqrt-unprod3.1%

      \[\leadsto \color{blue}{\sqrt{\left(-3 \cdot \sqrt{x}\right) \cdot \left(-3 \cdot \sqrt{x}\right)}} \]
    3. swap-sqr3.1%

      \[\leadsto \sqrt{\color{blue}{\left(-3 \cdot -3\right) \cdot \left(\sqrt{x} \cdot \sqrt{x}\right)}} \]
    4. metadata-eval3.1%

      \[\leadsto \sqrt{\color{blue}{9} \cdot \left(\sqrt{x} \cdot \sqrt{x}\right)} \]
    5. add-sqr-sqrt3.1%

      \[\leadsto \sqrt{9 \cdot \color{blue}{x}} \]
    6. *-commutative3.1%

      \[\leadsto \sqrt{\color{blue}{x \cdot 9}} \]
    7. pow1/23.1%

      \[\leadsto \color{blue}{{\left(x \cdot 9\right)}^{0.5}} \]
  6. Applied egg-rr3.1%

    \[\leadsto \color{blue}{{\left(x \cdot 9\right)}^{0.5}} \]
  7. Step-by-step derivation
    1. unpow1/23.1%

      \[\leadsto \color{blue}{\sqrt{x \cdot 9}} \]
  8. Simplified3.1%

    \[\leadsto \color{blue}{\sqrt{x \cdot 9}} \]
  9. Final simplification3.1%

    \[\leadsto \sqrt{x \cdot 9} \]

Alternative 12: 26.0% accurate, 1.1× speedup?

\[\begin{array}{l} \\ \sqrt{x} \cdot -3 \end{array} \]
(FPCore (x y) :precision binary64 (* (sqrt x) -3.0))
double code(double x, double y) {
	return sqrt(x) * -3.0;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = sqrt(x) * (-3.0d0)
end function
public static double code(double x, double y) {
	return Math.sqrt(x) * -3.0;
}
def code(x, y):
	return math.sqrt(x) * -3.0
function code(x, y)
	return Float64(sqrt(x) * -3.0)
end
function tmp = code(x, y)
	tmp = sqrt(x) * -3.0;
end
code[x_, y_] := N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision]
\begin{array}{l}

\\
\sqrt{x} \cdot -3
\end{array}
Derivation
  1. Initial program 99.4%

    \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right) \]
  2. Simplified99.4%

    \[\leadsto \color{blue}{\sqrt{x} \cdot \left(\mathsf{fma}\left(3, y, -3\right) - \frac{-0.3333333333333333}{x}\right)} \]
  3. Taylor expanded in x around inf 63.7%

    \[\leadsto \sqrt{x} \cdot \color{blue}{\left(3 \cdot y - 3\right)} \]
  4. Taylor expanded in y around 0 28.1%

    \[\leadsto \color{blue}{-3 \cdot \sqrt{x}} \]
  5. Final simplification28.1%

    \[\leadsto \sqrt{x} \cdot -3 \]

Developer target: 99.4% accurate, 0.5× speedup?

\[\begin{array}{l} \\ 3 \cdot \left(y \cdot \sqrt{x} + \left(\frac{1}{x \cdot 9} - 1\right) \cdot \sqrt{x}\right) \end{array} \]
(FPCore (x y)
 :precision binary64
 (* 3.0 (+ (* y (sqrt x)) (* (- (/ 1.0 (* x 9.0)) 1.0) (sqrt x)))))
double code(double x, double y) {
	return 3.0 * ((y * sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * sqrt(x)));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = 3.0d0 * ((y * sqrt(x)) + (((1.0d0 / (x * 9.0d0)) - 1.0d0) * sqrt(x)))
end function
public static double code(double x, double y) {
	return 3.0 * ((y * Math.sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * Math.sqrt(x)));
}
def code(x, y):
	return 3.0 * ((y * math.sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * math.sqrt(x)))
function code(x, y)
	return Float64(3.0 * Float64(Float64(y * sqrt(x)) + Float64(Float64(Float64(1.0 / Float64(x * 9.0)) - 1.0) * sqrt(x))))
end
function tmp = code(x, y)
	tmp = 3.0 * ((y * sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * sqrt(x)));
end
code[x_, y_] := N[(3.0 * N[(N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
3 \cdot \left(y \cdot \sqrt{x} + \left(\frac{1}{x \cdot 9} - 1\right) \cdot \sqrt{x}\right)
\end{array}

Reproduce

?
herbie shell --seed 2023196 
(FPCore (x y)
  :name "Numeric.SpecFunctions:incompleteGamma from math-functions-0.1.5.2, B"
  :precision binary64

  :herbie-target
  (* 3.0 (+ (* y (sqrt x)) (* (- (/ 1.0 (* x 9.0)) 1.0) (sqrt x))))

  (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))