
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (fma 500.0 x (* -500.0 y)))
double code(double x, double y) {
return fma(500.0, x, (-500.0 * y));
}
function code(x, y) return fma(500.0, x, Float64(-500.0 * y)) end
code[x_, y_] := N[(500.0 * x + N[(-500.0 * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(500, x, -500 \cdot y\right)
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 100.0%
fma-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= y -1.3e+51) (* -500.0 y) (if (<= y 1.8e+57) (* 500.0 x) (* -500.0 y))))
double code(double x, double y) {
double tmp;
if (y <= -1.3e+51) {
tmp = -500.0 * y;
} else if (y <= 1.8e+57) {
tmp = 500.0 * x;
} else {
tmp = -500.0 * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.3d+51)) then
tmp = (-500.0d0) * y
else if (y <= 1.8d+57) then
tmp = 500.0d0 * x
else
tmp = (-500.0d0) * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.3e+51) {
tmp = -500.0 * y;
} else if (y <= 1.8e+57) {
tmp = 500.0 * x;
} else {
tmp = -500.0 * y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.3e+51: tmp = -500.0 * y elif y <= 1.8e+57: tmp = 500.0 * x else: tmp = -500.0 * y return tmp
function code(x, y) tmp = 0.0 if (y <= -1.3e+51) tmp = Float64(-500.0 * y); elseif (y <= 1.8e+57) tmp = Float64(500.0 * x); else tmp = Float64(-500.0 * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.3e+51) tmp = -500.0 * y; elseif (y <= 1.8e+57) tmp = 500.0 * x; else tmp = -500.0 * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.3e+51], N[(-500.0 * y), $MachinePrecision], If[LessEqual[y, 1.8e+57], N[(500.0 * x), $MachinePrecision], N[(-500.0 * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.3 \cdot 10^{+51}:\\
\;\;\;\;-500 \cdot y\\
\mathbf{elif}\;y \leq 1.8 \cdot 10^{+57}:\\
\;\;\;\;500 \cdot x\\
\mathbf{else}:\\
\;\;\;\;-500 \cdot y\\
\end{array}
\end{array}
if y < -1.3000000000000001e51 or 1.8000000000000001e57 < y Initial program 100.0%
Taylor expanded in x around 0 81.1%
if -1.3000000000000001e51 < y < 1.8000000000000001e57Initial program 100.0%
Taylor expanded in x around inf 82.1%
Final simplification81.6%
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (* -500.0 y))
double code(double x, double y) {
return -500.0 * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-500.0d0) * y
end function
public static double code(double x, double y) {
return -500.0 * y;
}
def code(x, y): return -500.0 * y
function code(x, y) return Float64(-500.0 * y) end
function tmp = code(x, y) tmp = -500.0 * y; end
code[x_, y_] := N[(-500.0 * y), $MachinePrecision]
\begin{array}{l}
\\
-500 \cdot y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 50.2%
Final simplification50.2%
herbie shell --seed 2023196
(FPCore (x y)
:name "Data.Colour.CIE:cieLABView from colour-2.3.3, B"
:precision binary64
(* 500.0 (- x y)))