
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
(FPCore (x s) :precision binary32 (exp (- (log1p (exp (/ (- x) s))))))
float code(float x, float s) {
return expf(-log1pf(expf((-x / s))));
}
function code(x, s) return exp(Float32(-log1p(exp(Float32(Float32(-x) / s))))) end
\begin{array}{l}
\\
e^{-\mathsf{log1p}\left(e^{\frac{-x}{s}}\right)}
\end{array}
Initial program 99.8%
div-inv99.7%
exp-prod82.5%
neg-mul-182.5%
exp-prod82.5%
pow-pow99.7%
div-inv99.7%
Applied egg-rr99.7%
add-exp-log99.7%
log-rec99.7%
log1p-udef99.8%
Applied egg-rr99.8%
exp-prod99.8%
neg-mul-199.8%
distribute-neg-frac99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x s) :precision binary32 (/ 1.0 (+ (exp (/ (- x) s)) 1.0)))
float code(float x, float s) {
return 1.0f / (expf((-x / s)) + 1.0f);
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (exp((-x / s)) + 1.0e0)
end function
function code(x, s) return Float32(Float32(1.0) / Float32(exp(Float32(Float32(-x) / s)) + Float32(1.0))) end
function tmp = code(x, s) tmp = single(1.0) / (exp((-x / s)) + single(1.0)); end
\begin{array}{l}
\\
\frac{1}{e^{\frac{-x}{s}} + 1}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) 50.0) 0.5 (/ 1.0 (+ 2.0 (* x (* 0.5 (/ x (* s s))))))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= 50.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (2.0f + (x * (0.5f * (x / (s * s)))));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= 50.0e0) then
tmp = 0.5e0
else
tmp = 1.0e0 / (2.0e0 + (x * (0.5e0 * (x / (s * s)))))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(50.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) + Float32(x * Float32(Float32(0.5) * Float32(x / Float32(s * s)))))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(50.0)) tmp = single(0.5); else tmp = single(1.0) / (single(2.0) + (x * (single(0.5) * (x / (s * s))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq 50:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + x \cdot \left(0.5 \cdot \frac{x}{s \cdot s}\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 50Initial program 99.7%
Taylor expanded in x around 0 53.1%
if 50 < (/.f32 (neg.f32 x) s) Initial program 100.0%
Taylor expanded in x around 0 79.1%
mul-1-neg79.1%
unsub-neg79.1%
unpow279.1%
unpow279.1%
times-frac73.4%
Simplified73.4%
frac-times79.1%
Applied egg-rr79.1%
times-frac73.4%
clear-num73.4%
div-inv73.4%
associate-/r/78.6%
Applied egg-rr78.6%
Taylor expanded in x around inf 79.1%
*-commutative79.1%
unpow279.1%
unpow279.1%
times-frac73.4%
associate-*l/73.4%
associate-*r/78.6%
associate-/r*85.3%
associate-*l*85.3%
Simplified85.3%
Final simplification65.3%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) 2.0) 0.5 (* 2.0 (* (/ s x) (/ s x)))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= 2.0f) {
tmp = 0.5f;
} else {
tmp = 2.0f * ((s / x) * (s / x));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= 2.0e0) then
tmp = 0.5e0
else
tmp = 2.0e0 * ((s / x) * (s / x))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(2.0)) tmp = Float32(0.5); else tmp = Float32(Float32(2.0) * Float32(Float32(s / x) * Float32(s / x))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(2.0)) tmp = single(0.5); else tmp = single(2.0) * ((s / x) * (s / x)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq 2:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\frac{s}{x} \cdot \frac{s}{x}\right)\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 2Initial program 99.8%
Taylor expanded in x around 0 54.3%
if 2 < (/.f32 (neg.f32 x) s) Initial program 99.7%
Taylor expanded in x around 0 75.8%
mul-1-neg75.8%
unsub-neg75.8%
unpow275.8%
unpow275.8%
times-frac70.7%
Simplified70.7%
Taylor expanded in x around inf 75.0%
unpow275.0%
unpow275.0%
Simplified75.0%
frac-times68.7%
Applied egg-rr68.7%
Final simplification60.0%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) 50.0) 0.5 (* 2.0 (/ (* s s) (* x x)))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= 50.0f) {
tmp = 0.5f;
} else {
tmp = 2.0f * ((s * s) / (x * x));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= 50.0e0) then
tmp = 0.5e0
else
tmp = 2.0e0 * ((s * s) / (x * x))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(50.0)) tmp = Float32(0.5); else tmp = Float32(Float32(2.0) * Float32(Float32(s * s) / Float32(x * x))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(50.0)) tmp = single(0.5); else tmp = single(2.0) * ((s * s) / (x * x)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq 50:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{s \cdot s}{x \cdot x}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 50Initial program 99.7%
Taylor expanded in x around 0 53.1%
if 50 < (/.f32 (neg.f32 x) s) Initial program 100.0%
Taylor expanded in x around 0 79.1%
mul-1-neg79.1%
unsub-neg79.1%
unpow279.1%
unpow279.1%
times-frac73.4%
Simplified73.4%
Taylor expanded in x around inf 78.4%
unpow278.4%
unpow278.4%
Simplified78.4%
Final simplification62.7%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) 50.0) 0.5 (* (/ 2.0 x) (/ (* s s) x))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= 50.0f) {
tmp = 0.5f;
} else {
tmp = (2.0f / x) * ((s * s) / x);
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= 50.0e0) then
tmp = 0.5e0
else
tmp = (2.0e0 / x) * ((s * s) / x)
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(50.0)) tmp = Float32(0.5); else tmp = Float32(Float32(Float32(2.0) / x) * Float32(Float32(s * s) / x)); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(50.0)) tmp = single(0.5); else tmp = (single(2.0) / x) * ((s * s) / x); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq 50:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{x} \cdot \frac{s \cdot s}{x}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 50Initial program 99.7%
Taylor expanded in x around 0 53.1%
if 50 < (/.f32 (neg.f32 x) s) Initial program 100.0%
Taylor expanded in x around 0 79.1%
mul-1-neg79.1%
unsub-neg79.1%
unpow279.1%
unpow279.1%
times-frac73.4%
Simplified73.4%
Taylor expanded in x around inf 78.4%
associate-*r/78.4%
unpow278.4%
times-frac84.6%
unpow284.6%
Simplified84.6%
Final simplification65.0%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) -2.0) 0.5 (/ 1.0 (- 2.0 (/ x s)))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= -2.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (2.0f - (x / s));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= (-2.0e0)) then
tmp = 0.5e0
else
tmp = 1.0e0 / (2.0e0 - (x / s))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(-2.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) - Float32(x / s))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(-2.0)) tmp = single(0.5); else tmp = single(1.0) / (single(2.0) - (x / s)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq -2:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 - \frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -2Initial program 100.0%
Taylor expanded in x around 0 28.1%
if -2 < (/.f32 (neg.f32 x) s) Initial program 99.7%
Taylor expanded in x around 0 62.1%
mul-1-neg62.1%
unsub-neg62.1%
Simplified62.1%
Final simplification50.6%
(FPCore (x s) :precision binary32 (let* ((t_0 (/ (- x) s))) (if (<= t_0 2.0) 0.5 (/ 1.0 t_0))))
float code(float x, float s) {
float t_0 = -x / s;
float tmp;
if (t_0 <= 2.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / t_0;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = -x / s
if (t_0 <= 2.0e0) then
tmp = 0.5e0
else
tmp = 1.0e0 / t_0
end if
code = tmp
end function
function code(x, s) t_0 = Float32(Float32(-x) / s) tmp = Float32(0.0) if (t_0 <= Float32(2.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / t_0); end return tmp end
function tmp_2 = code(x, s) t_0 = -x / s; tmp = single(0.0); if (t_0 <= single(2.0)) tmp = single(0.5); else tmp = single(1.0) / t_0; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{s}\\
\mathbf{if}\;t_0 \leq 2:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{t_0}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 2Initial program 99.8%
Taylor expanded in x around 0 54.3%
if 2 < (/.f32 (neg.f32 x) s) Initial program 99.7%
Taylor expanded in x around 0 41.0%
mul-1-neg41.0%
unsub-neg41.0%
Simplified41.0%
Taylor expanded in x around inf 41.0%
neg-mul-141.0%
distribute-neg-frac41.0%
Simplified41.0%
Final simplification49.0%
(FPCore (x s) :precision binary32 (if (<= (- x) 0.0001500000071246177) 0.5 (* s (/ 1.0 (- x)))))
float code(float x, float s) {
float tmp;
if (-x <= 0.0001500000071246177f) {
tmp = 0.5f;
} else {
tmp = s * (1.0f / -x);
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (-x <= 0.0001500000071246177e0) then
tmp = 0.5e0
else
tmp = s * (1.0e0 / -x)
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(-x) <= Float32(0.0001500000071246177)) tmp = Float32(0.5); else tmp = Float32(s * Float32(Float32(1.0) / Float32(-x))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (-x <= single(0.0001500000071246177)) tmp = single(0.5); else tmp = s * (single(1.0) / -x); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-x \leq 0.0001500000071246177:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;s \cdot \frac{1}{-x}\\
\end{array}
\end{array}
if (neg.f32 x) < 1.50000007e-4Initial program 99.7%
Taylor expanded in x around 0 47.6%
if 1.50000007e-4 < (neg.f32 x) Initial program 100.0%
Taylor expanded in x around 0 51.7%
mul-1-neg51.7%
unsub-neg51.7%
Simplified51.7%
Taylor expanded in x around inf 51.7%
neg-mul-151.7%
distribute-neg-frac51.7%
Simplified51.7%
associate-/r/50.2%
Applied egg-rr50.2%
Final simplification48.4%
(FPCore (x s) :precision binary32 (if (<= x -0.0001500000071246177) (/ (- s) x) 0.5))
float code(float x, float s) {
float tmp;
if (x <= -0.0001500000071246177f) {
tmp = -s / x;
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-0.0001500000071246177e0)) then
tmp = -s / x
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-0.0001500000071246177)) tmp = Float32(Float32(-s) / x); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-0.0001500000071246177)) tmp = -s / x; else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.0001500000071246177:\\
\;\;\;\;\frac{-s}{x}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -1.50000007e-4Initial program 100.0%
Taylor expanded in x around 0 51.7%
mul-1-neg51.7%
unsub-neg51.7%
Simplified51.7%
Taylor expanded in x around inf 50.2%
associate-*r/50.2%
neg-mul-150.2%
Simplified50.2%
if -1.50000007e-4 < x Initial program 99.7%
Taylor expanded in x around 0 47.6%
Final simplification48.4%
(FPCore (x s) :precision binary32 0.5)
float code(float x, float s) {
return 0.5f;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 0.5e0
end function
function code(x, s) return Float32(0.5) end
function tmp = code(x, s) tmp = single(0.5); end
\begin{array}{l}
\\
0.5
\end{array}
Initial program 99.8%
Taylor expanded in x around 0 35.4%
Final simplification35.4%
herbie shell --seed 2023195
(FPCore (x s)
:name "Logistic function"
:precision binary32
:pre (and (<= 0.0 s) (<= s 1.0651631))
(/ 1.0 (+ 1.0 (exp (/ (- x) s)))))