
(FPCore (x y) :precision binary64 (* x (- 1.0 (* x y))))
double code(double x, double y) {
return x * (1.0 - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 - (x * y))
end function
public static double code(double x, double y) {
return x * (1.0 - (x * y));
}
def code(x, y): return x * (1.0 - (x * y))
function code(x, y) return Float64(x * Float64(1.0 - Float64(x * y))) end
function tmp = code(x, y) tmp = x * (1.0 - (x * y)); end
code[x_, y_] := N[(x * N[(1.0 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - x \cdot y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (- 1.0 (* x y))))
double code(double x, double y) {
return x * (1.0 - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 - (x * y))
end function
public static double code(double x, double y) {
return x * (1.0 - (x * y));
}
def code(x, y): return x * (1.0 - (x * y))
function code(x, y) return Float64(x * Float64(1.0 - Float64(x * y))) end
function tmp = code(x, y) tmp = x * (1.0 - (x * y)); end
code[x_, y_] := N[(x * N[(1.0 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - x \cdot y\right)
\end{array}
(FPCore (x y) :precision binary64 (* x (fma (- x) y 1.0)))
double code(double x, double y) {
return x * fma(-x, y, 1.0);
}
function code(x, y) return Float64(x * fma(Float64(-x), y, 1.0)) end
code[x_, y_] := N[(x * N[((-x) * y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \mathsf{fma}\left(-x, y, 1\right)
\end{array}
Initial program 99.9%
sub-neg99.9%
+-commutative99.9%
distribute-lft-neg-in99.9%
fma-def99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= y -3.8e+80) (not (<= y 5.2e-88))) (* x (* x (- y))) x))
double code(double x, double y) {
double tmp;
if ((y <= -3.8e+80) || !(y <= 5.2e-88)) {
tmp = x * (x * -y);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-3.8d+80)) .or. (.not. (y <= 5.2d-88))) then
tmp = x * (x * -y)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -3.8e+80) || !(y <= 5.2e-88)) {
tmp = x * (x * -y);
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -3.8e+80) or not (y <= 5.2e-88): tmp = x * (x * -y) else: tmp = x return tmp
function code(x, y) tmp = 0.0 if ((y <= -3.8e+80) || !(y <= 5.2e-88)) tmp = Float64(x * Float64(x * Float64(-y))); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -3.8e+80) || ~((y <= 5.2e-88))) tmp = x * (x * -y); else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -3.8e+80], N[Not[LessEqual[y, 5.2e-88]], $MachinePrecision]], N[(x * N[(x * (-y)), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.8 \cdot 10^{+80} \lor \neg \left(y \leq 5.2 \cdot 10^{-88}\right):\\
\;\;\;\;x \cdot \left(x \cdot \left(-y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -3.79999999999999997e80 or 5.20000000000000027e-88 < y Initial program 99.8%
Taylor expanded in x around inf 67.7%
mul-1-neg67.7%
unpow267.7%
*-commutative67.7%
associate-*r*77.4%
distribute-rgt-neg-in77.4%
distribute-rgt-neg-in77.4%
Simplified77.4%
if -3.79999999999999997e80 < y < 5.20000000000000027e-88Initial program 100.0%
Taylor expanded in x around 0 76.1%
Final simplification76.8%
(FPCore (x y) :precision binary64 (* x (- 1.0 (* x y))))
double code(double x, double y) {
return x * (1.0 - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 - (x * y))
end function
public static double code(double x, double y) {
return x * (1.0 - (x * y));
}
def code(x, y): return x * (1.0 - (x * y))
function code(x, y) return Float64(x * Float64(1.0 - Float64(x * y))) end
function tmp = code(x, y) tmp = x * (1.0 - (x * y)); end
code[x_, y_] := N[(x * N[(1.0 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - x \cdot y\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 49.1%
Final simplification49.1%
herbie shell --seed 2023195
(FPCore (x y)
:name "Numeric.SpecFunctions:log1p from math-functions-0.1.5.2, A"
:precision binary64
(* x (- 1.0 (* x y))))