
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= z -2.25e+220) (/ 1.0 (fma y (/ 1.0 x) (* z (/ (- t) x)))) (/ x (- y (* z t)))))
assert(z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -2.25e+220) {
tmp = 1.0 / fma(y, (1.0 / x), (z * (-t / x)));
} else {
tmp = x / (y - (z * t));
}
return tmp;
}
z, t = sort([z, t]) function code(x, y, z, t) tmp = 0.0 if (z <= -2.25e+220) tmp = Float64(1.0 / fma(y, Float64(1.0 / x), Float64(z * Float64(Float64(-t) / x)))); else tmp = Float64(x / Float64(y - Float64(z * t))); end return tmp end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[z, -2.25e+220], N[(1.0 / N[(y * N[(1.0 / x), $MachinePrecision] + N[(z * N[((-t) / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.25 \cdot 10^{+220}:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(y, \frac{1}{x}, z \cdot \frac{-t}{x}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\end{array}
\end{array}
if z < -2.25000000000000005e220Initial program 73.9%
clear-num74.1%
associate-/r/73.7%
Applied egg-rr73.7%
associate-/r/74.1%
Applied egg-rr74.1%
div-sub68.5%
div-inv68.5%
*-un-lft-identity68.5%
times-frac88.4%
prod-diff71.8%
Applied egg-rr71.8%
Taylor expanded in t around 0 66.2%
distribute-lft-in66.2%
mul-1-neg66.2%
distribute-rgt-neg-out66.2%
associate-*r/40.9%
associate-*l/66.2%
distribute-lft-neg-in66.2%
distribute-frac-neg66.2%
associate-*r/46.2%
associate-*l/71.8%
rem-log-exp14.4%
rem-log-exp11.1%
log-prod11.1%
prod-exp71.8%
distribute-rgt-in88.4%
exp-prod88.4%
distribute-frac-neg88.4%
mul-1-neg88.4%
distribute-lft1-in88.4%
metadata-eval88.4%
mul0-lft94.0%
Simplified94.0%
if -2.25000000000000005e220 < z Initial program 98.5%
Final simplification98.2%
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (* z t) (- INFINITY)) (/ (/ (- x) z) t) (/ x (- y (* z t)))))
assert(z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -((double) INFINITY)) {
tmp = (-x / z) / t;
} else {
tmp = x / (y - (z * t));
}
return tmp;
}
assert z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -Double.POSITIVE_INFINITY) {
tmp = (-x / z) / t;
} else {
tmp = x / (y - (z * t));
}
return tmp;
}
[z, t] = sort([z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -math.inf: tmp = (-x / z) / t else: tmp = x / (y - (z * t)) return tmp
z, t = sort([z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= Float64(-Inf)) tmp = Float64(Float64(Float64(-x) / z) / t); else tmp = Float64(x / Float64(y - Float64(z * t))); end return tmp end
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -Inf)
tmp = (-x / z) / t;
else
tmp = x / (y - (z * t));
end
tmp_2 = tmp;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], (-Infinity)], N[(N[((-x) / z), $MachinePrecision] / t), $MachinePrecision], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -\infty:\\
\;\;\;\;\frac{\frac{-x}{z}}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\end{array}
\end{array}
if (*.f64 z t) < -inf.0Initial program 72.2%
clear-num72.2%
associate-/r/72.2%
Applied egg-rr72.2%
associate-/r/72.2%
Applied egg-rr72.2%
div-sub58.8%
div-inv58.8%
*-un-lft-identity58.8%
times-frac83.9%
prod-diff26.5%
Applied egg-rr26.5%
Taylor expanded in y around 0 72.2%
associate-*r/72.2%
associate-/l/99.9%
mul-1-neg99.9%
Simplified99.9%
if -inf.0 < (*.f64 z t) Initial program 98.3%
Final simplification98.4%
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= z -1.45e+47) (not (<= z 1.15e-83))) (/ (- x) (* z t)) (/ x y)))
assert(z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.45e+47) || !(z <= 1.15e-83)) {
tmp = -x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.45d+47)) .or. (.not. (z <= 1.15d-83))) then
tmp = -x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
assert z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.45e+47) || !(z <= 1.15e-83)) {
tmp = -x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
[z, t] = sort([z, t]) def code(x, y, z, t): tmp = 0 if (z <= -1.45e+47) or not (z <= 1.15e-83): tmp = -x / (z * t) else: tmp = x / y return tmp
z, t = sort([z, t]) function code(x, y, z, t) tmp = 0.0 if ((z <= -1.45e+47) || !(z <= 1.15e-83)) tmp = Float64(Float64(-x) / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z <= -1.45e+47) || ~((z <= 1.15e-83)))
tmp = -x / (z * t);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.45e+47], N[Not[LessEqual[z, 1.15e-83]], $MachinePrecision]], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.45 \cdot 10^{+47} \lor \neg \left(z \leq 1.15 \cdot 10^{-83}\right):\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if z < -1.4499999999999999e47 or 1.14999999999999995e-83 < z Initial program 94.1%
Taylor expanded in y around 0 68.9%
associate-*r/68.9%
neg-mul-168.9%
Simplified68.9%
if -1.4499999999999999e47 < z < 1.14999999999999995e-83Initial program 99.9%
Taylor expanded in y around inf 80.2%
Final simplification74.1%
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= z -2.1e+42) (not (<= z 1.15e-83))) (/ (/ (- x) z) t) (/ x y)))
assert(z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.1e+42) || !(z <= 1.15e-83)) {
tmp = (-x / z) / t;
} else {
tmp = x / y;
}
return tmp;
}
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-2.1d+42)) .or. (.not. (z <= 1.15d-83))) then
tmp = (-x / z) / t
else
tmp = x / y
end if
code = tmp
end function
assert z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.1e+42) || !(z <= 1.15e-83)) {
tmp = (-x / z) / t;
} else {
tmp = x / y;
}
return tmp;
}
[z, t] = sort([z, t]) def code(x, y, z, t): tmp = 0 if (z <= -2.1e+42) or not (z <= 1.15e-83): tmp = (-x / z) / t else: tmp = x / y return tmp
z, t = sort([z, t]) function code(x, y, z, t) tmp = 0.0 if ((z <= -2.1e+42) || !(z <= 1.15e-83)) tmp = Float64(Float64(Float64(-x) / z) / t); else tmp = Float64(x / y); end return tmp end
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z <= -2.1e+42) || ~((z <= 1.15e-83)))
tmp = (-x / z) / t;
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[z, -2.1e+42], N[Not[LessEqual[z, 1.15e-83]], $MachinePrecision]], N[(N[((-x) / z), $MachinePrecision] / t), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.1 \cdot 10^{+42} \lor \neg \left(z \leq 1.15 \cdot 10^{-83}\right):\\
\;\;\;\;\frac{\frac{-x}{z}}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if z < -2.09999999999999995e42 or 1.14999999999999995e-83 < z Initial program 94.1%
clear-num93.5%
associate-/r/93.9%
Applied egg-rr93.9%
associate-/r/93.5%
Applied egg-rr93.5%
div-sub89.9%
div-inv89.8%
*-un-lft-identity89.8%
times-frac90.9%
prod-diff70.9%
Applied egg-rr70.9%
Taylor expanded in y around 0 68.9%
associate-*r/68.9%
associate-/l/72.4%
mul-1-neg72.4%
Simplified72.4%
if -2.09999999999999995e42 < z < 1.14999999999999995e-83Initial program 99.9%
Taylor expanded in y around inf 80.2%
Final simplification76.0%
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x y))
assert(z < t);
double code(double x, double y, double z, double t) {
return x / y;
}
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
assert z < t;
public static double code(double x, double y, double z, double t) {
return x / y;
}
[z, t] = sort([z, t]) def code(x, y, z, t): return x / y
z, t = sort([z, t]) function code(x, y, z, t) return Float64(x / y) end
z, t = num2cell(sort([z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / y;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\frac{x}{y}
\end{array}
Initial program 96.8%
Taylor expanded in y around inf 55.3%
Final simplification55.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2023195
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))