
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (+ x (/ (- y x) (/ t z))))
double code(double x, double y, double z, double t) {
return x + ((y - x) / (t / z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) / (t / z))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) / (t / z));
}
def code(x, y, z, t): return x + ((y - x) / (t / z))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) / Float64(t / z))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) / (t / z)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{\frac{t}{z}}
\end{array}
Initial program 97.4%
clear-num97.3%
un-div-inv97.6%
Applied egg-rr97.6%
Final simplification97.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* y (/ z t))) (t_2 (* x (/ (- z) t))))
(if (<= (/ z t) -5e+280)
t_1
(if (<= (/ z t) -2e+168)
t_2
(if (<= (/ z t) -5e+30)
(* z (/ y t))
(if (<= (/ z t) 5e-40)
x
(if (<= (/ z t) 5e+43)
t_1
(if (<= (/ z t) 2e+91) t_2 (/ y (/ t z))))))))))
double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double t_2 = x * (-z / t);
double tmp;
if ((z / t) <= -5e+280) {
tmp = t_1;
} else if ((z / t) <= -2e+168) {
tmp = t_2;
} else if ((z / t) <= -5e+30) {
tmp = z * (y / t);
} else if ((z / t) <= 5e-40) {
tmp = x;
} else if ((z / t) <= 5e+43) {
tmp = t_1;
} else if ((z / t) <= 2e+91) {
tmp = t_2;
} else {
tmp = y / (t / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = y * (z / t)
t_2 = x * (-z / t)
if ((z / t) <= (-5d+280)) then
tmp = t_1
else if ((z / t) <= (-2d+168)) then
tmp = t_2
else if ((z / t) <= (-5d+30)) then
tmp = z * (y / t)
else if ((z / t) <= 5d-40) then
tmp = x
else if ((z / t) <= 5d+43) then
tmp = t_1
else if ((z / t) <= 2d+91) then
tmp = t_2
else
tmp = y / (t / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double t_2 = x * (-z / t);
double tmp;
if ((z / t) <= -5e+280) {
tmp = t_1;
} else if ((z / t) <= -2e+168) {
tmp = t_2;
} else if ((z / t) <= -5e+30) {
tmp = z * (y / t);
} else if ((z / t) <= 5e-40) {
tmp = x;
} else if ((z / t) <= 5e+43) {
tmp = t_1;
} else if ((z / t) <= 2e+91) {
tmp = t_2;
} else {
tmp = y / (t / z);
}
return tmp;
}
def code(x, y, z, t): t_1 = y * (z / t) t_2 = x * (-z / t) tmp = 0 if (z / t) <= -5e+280: tmp = t_1 elif (z / t) <= -2e+168: tmp = t_2 elif (z / t) <= -5e+30: tmp = z * (y / t) elif (z / t) <= 5e-40: tmp = x elif (z / t) <= 5e+43: tmp = t_1 elif (z / t) <= 2e+91: tmp = t_2 else: tmp = y / (t / z) return tmp
function code(x, y, z, t) t_1 = Float64(y * Float64(z / t)) t_2 = Float64(x * Float64(Float64(-z) / t)) tmp = 0.0 if (Float64(z / t) <= -5e+280) tmp = t_1; elseif (Float64(z / t) <= -2e+168) tmp = t_2; elseif (Float64(z / t) <= -5e+30) tmp = Float64(z * Float64(y / t)); elseif (Float64(z / t) <= 5e-40) tmp = x; elseif (Float64(z / t) <= 5e+43) tmp = t_1; elseif (Float64(z / t) <= 2e+91) tmp = t_2; else tmp = Float64(y / Float64(t / z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y * (z / t); t_2 = x * (-z / t); tmp = 0.0; if ((z / t) <= -5e+280) tmp = t_1; elseif ((z / t) <= -2e+168) tmp = t_2; elseif ((z / t) <= -5e+30) tmp = z * (y / t); elseif ((z / t) <= 5e-40) tmp = x; elseif ((z / t) <= 5e+43) tmp = t_1; elseif ((z / t) <= 2e+91) tmp = t_2; else tmp = y / (t / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[((-z) / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z / t), $MachinePrecision], -5e+280], t$95$1, If[LessEqual[N[(z / t), $MachinePrecision], -2e+168], t$95$2, If[LessEqual[N[(z / t), $MachinePrecision], -5e+30], N[(z * N[(y / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z / t), $MachinePrecision], 5e-40], x, If[LessEqual[N[(z / t), $MachinePrecision], 5e+43], t$95$1, If[LessEqual[N[(z / t), $MachinePrecision], 2e+91], t$95$2, N[(y / N[(t / z), $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z}{t}\\
t_2 := x \cdot \frac{-z}{t}\\
\mathbf{if}\;\frac{z}{t} \leq -5 \cdot 10^{+280}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;\frac{z}{t} \leq -2 \cdot 10^{+168}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;\frac{z}{t} \leq -5 \cdot 10^{+30}:\\
\;\;\;\;z \cdot \frac{y}{t}\\
\mathbf{elif}\;\frac{z}{t} \leq 5 \cdot 10^{-40}:\\
\;\;\;\;x\\
\mathbf{elif}\;\frac{z}{t} \leq 5 \cdot 10^{+43}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{+91}:\\
\;\;\;\;t_2\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{t}{z}}\\
\end{array}
\end{array}
if (/.f64 z t) < -5.0000000000000002e280 or 4.99999999999999965e-40 < (/.f64 z t) < 5.0000000000000004e43Initial program 94.4%
Taylor expanded in z around inf 74.7%
Taylor expanded in y around inf 69.5%
associate-/r/72.1%
Applied egg-rr72.1%
clear-num72.1%
associate-/r/74.8%
clear-num74.9%
Applied egg-rr74.9%
if -5.0000000000000002e280 < (/.f64 z t) < -1.9999999999999999e168 or 5.0000000000000004e43 < (/.f64 z t) < 2.00000000000000016e91Initial program 99.8%
Taylor expanded in z around inf 91.5%
Taylor expanded in y around 0 91.5%
neg-mul-191.5%
+-commutative91.5%
sub-neg91.5%
div-sub91.4%
Simplified91.4%
Taylor expanded in y around 0 62.6%
mul-1-neg62.6%
associate-/l*67.5%
Simplified67.5%
associate-/r/68.2%
Applied egg-rr68.2%
if -1.9999999999999999e168 < (/.f64 z t) < -4.9999999999999998e30Initial program 99.7%
Taylor expanded in z around inf 91.9%
Taylor expanded in y around inf 66.4%
if -4.9999999999999998e30 < (/.f64 z t) < 4.99999999999999965e-40Initial program 98.4%
Taylor expanded in z around 0 80.2%
if 2.00000000000000016e91 < (/.f64 z t) Initial program 93.8%
Taylor expanded in z around inf 93.4%
Taylor expanded in y around inf 59.2%
associate-/r/63.4%
Applied egg-rr63.4%
Final simplification73.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* y (/ z t))))
(if (<= (/ z t) -5e+280)
t_1
(if (<= (/ z t) -2e+168)
(* x (/ (- z) t))
(if (<= (/ z t) -5e+30)
(* z (/ y t))
(if (<= (/ z t) 5e-40)
x
(if (<= (/ z t) 5e+43)
t_1
(if (<= (/ z t) 2e+91) (/ (- z) (/ t x)) (/ y (/ t z))))))))))
double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double tmp;
if ((z / t) <= -5e+280) {
tmp = t_1;
} else if ((z / t) <= -2e+168) {
tmp = x * (-z / t);
} else if ((z / t) <= -5e+30) {
tmp = z * (y / t);
} else if ((z / t) <= 5e-40) {
tmp = x;
} else if ((z / t) <= 5e+43) {
tmp = t_1;
} else if ((z / t) <= 2e+91) {
tmp = -z / (t / x);
} else {
tmp = y / (t / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = y * (z / t)
if ((z / t) <= (-5d+280)) then
tmp = t_1
else if ((z / t) <= (-2d+168)) then
tmp = x * (-z / t)
else if ((z / t) <= (-5d+30)) then
tmp = z * (y / t)
else if ((z / t) <= 5d-40) then
tmp = x
else if ((z / t) <= 5d+43) then
tmp = t_1
else if ((z / t) <= 2d+91) then
tmp = -z / (t / x)
else
tmp = y / (t / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double tmp;
if ((z / t) <= -5e+280) {
tmp = t_1;
} else if ((z / t) <= -2e+168) {
tmp = x * (-z / t);
} else if ((z / t) <= -5e+30) {
tmp = z * (y / t);
} else if ((z / t) <= 5e-40) {
tmp = x;
} else if ((z / t) <= 5e+43) {
tmp = t_1;
} else if ((z / t) <= 2e+91) {
tmp = -z / (t / x);
} else {
tmp = y / (t / z);
}
return tmp;
}
def code(x, y, z, t): t_1 = y * (z / t) tmp = 0 if (z / t) <= -5e+280: tmp = t_1 elif (z / t) <= -2e+168: tmp = x * (-z / t) elif (z / t) <= -5e+30: tmp = z * (y / t) elif (z / t) <= 5e-40: tmp = x elif (z / t) <= 5e+43: tmp = t_1 elif (z / t) <= 2e+91: tmp = -z / (t / x) else: tmp = y / (t / z) return tmp
function code(x, y, z, t) t_1 = Float64(y * Float64(z / t)) tmp = 0.0 if (Float64(z / t) <= -5e+280) tmp = t_1; elseif (Float64(z / t) <= -2e+168) tmp = Float64(x * Float64(Float64(-z) / t)); elseif (Float64(z / t) <= -5e+30) tmp = Float64(z * Float64(y / t)); elseif (Float64(z / t) <= 5e-40) tmp = x; elseif (Float64(z / t) <= 5e+43) tmp = t_1; elseif (Float64(z / t) <= 2e+91) tmp = Float64(Float64(-z) / Float64(t / x)); else tmp = Float64(y / Float64(t / z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y * (z / t); tmp = 0.0; if ((z / t) <= -5e+280) tmp = t_1; elseif ((z / t) <= -2e+168) tmp = x * (-z / t); elseif ((z / t) <= -5e+30) tmp = z * (y / t); elseif ((z / t) <= 5e-40) tmp = x; elseif ((z / t) <= 5e+43) tmp = t_1; elseif ((z / t) <= 2e+91) tmp = -z / (t / x); else tmp = y / (t / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z / t), $MachinePrecision], -5e+280], t$95$1, If[LessEqual[N[(z / t), $MachinePrecision], -2e+168], N[(x * N[((-z) / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z / t), $MachinePrecision], -5e+30], N[(z * N[(y / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z / t), $MachinePrecision], 5e-40], x, If[LessEqual[N[(z / t), $MachinePrecision], 5e+43], t$95$1, If[LessEqual[N[(z / t), $MachinePrecision], 2e+91], N[((-z) / N[(t / x), $MachinePrecision]), $MachinePrecision], N[(y / N[(t / z), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z}{t}\\
\mathbf{if}\;\frac{z}{t} \leq -5 \cdot 10^{+280}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;\frac{z}{t} \leq -2 \cdot 10^{+168}:\\
\;\;\;\;x \cdot \frac{-z}{t}\\
\mathbf{elif}\;\frac{z}{t} \leq -5 \cdot 10^{+30}:\\
\;\;\;\;z \cdot \frac{y}{t}\\
\mathbf{elif}\;\frac{z}{t} \leq 5 \cdot 10^{-40}:\\
\;\;\;\;x\\
\mathbf{elif}\;\frac{z}{t} \leq 5 \cdot 10^{+43}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{+91}:\\
\;\;\;\;\frac{-z}{\frac{t}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{t}{z}}\\
\end{array}
\end{array}
if (/.f64 z t) < -5.0000000000000002e280 or 4.99999999999999965e-40 < (/.f64 z t) < 5.0000000000000004e43Initial program 94.4%
Taylor expanded in z around inf 74.7%
Taylor expanded in y around inf 69.5%
associate-/r/72.1%
Applied egg-rr72.1%
clear-num72.1%
associate-/r/74.8%
clear-num74.9%
Applied egg-rr74.9%
if -5.0000000000000002e280 < (/.f64 z t) < -1.9999999999999999e168Initial program 99.7%
Taylor expanded in z around inf 86.7%
Taylor expanded in y around 0 86.7%
neg-mul-186.7%
+-commutative86.7%
sub-neg86.7%
div-sub86.6%
Simplified86.6%
Taylor expanded in y around 0 67.7%
mul-1-neg67.7%
associate-/l*62.5%
Simplified62.5%
associate-/r/67.7%
Applied egg-rr67.7%
if -1.9999999999999999e168 < (/.f64 z t) < -4.9999999999999998e30Initial program 99.7%
Taylor expanded in z around inf 91.9%
Taylor expanded in y around inf 66.4%
if -4.9999999999999998e30 < (/.f64 z t) < 4.99999999999999965e-40Initial program 98.4%
Taylor expanded in z around 0 80.2%
if 5.0000000000000004e43 < (/.f64 z t) < 2.00000000000000016e91Initial program 100.0%
Taylor expanded in z around inf 99.9%
Taylor expanded in y around 0 99.9%
neg-mul-199.9%
+-commutative99.9%
sub-neg99.9%
div-sub99.9%
Simplified99.9%
Taylor expanded in y around 0 53.7%
mul-1-neg53.7%
associate-/l*76.3%
Simplified76.3%
if 2.00000000000000016e91 < (/.f64 z t) Initial program 93.8%
Taylor expanded in z around inf 93.4%
Taylor expanded in y around inf 59.2%
associate-/r/63.4%
Applied egg-rr63.4%
Final simplification74.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* y (/ z t))))
(if (<= (/ z t) -5e+30)
t_1
(if (<= (/ z t) 5e-40)
x
(if (<= (/ z t) 5e+43)
t_1
(if (<= (/ z t) 2e+91) (* z (/ (- x) t)) (/ y (/ t z))))))))
double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double tmp;
if ((z / t) <= -5e+30) {
tmp = t_1;
} else if ((z / t) <= 5e-40) {
tmp = x;
} else if ((z / t) <= 5e+43) {
tmp = t_1;
} else if ((z / t) <= 2e+91) {
tmp = z * (-x / t);
} else {
tmp = y / (t / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = y * (z / t)
if ((z / t) <= (-5d+30)) then
tmp = t_1
else if ((z / t) <= 5d-40) then
tmp = x
else if ((z / t) <= 5d+43) then
tmp = t_1
else if ((z / t) <= 2d+91) then
tmp = z * (-x / t)
else
tmp = y / (t / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double tmp;
if ((z / t) <= -5e+30) {
tmp = t_1;
} else if ((z / t) <= 5e-40) {
tmp = x;
} else if ((z / t) <= 5e+43) {
tmp = t_1;
} else if ((z / t) <= 2e+91) {
tmp = z * (-x / t);
} else {
tmp = y / (t / z);
}
return tmp;
}
def code(x, y, z, t): t_1 = y * (z / t) tmp = 0 if (z / t) <= -5e+30: tmp = t_1 elif (z / t) <= 5e-40: tmp = x elif (z / t) <= 5e+43: tmp = t_1 elif (z / t) <= 2e+91: tmp = z * (-x / t) else: tmp = y / (t / z) return tmp
function code(x, y, z, t) t_1 = Float64(y * Float64(z / t)) tmp = 0.0 if (Float64(z / t) <= -5e+30) tmp = t_1; elseif (Float64(z / t) <= 5e-40) tmp = x; elseif (Float64(z / t) <= 5e+43) tmp = t_1; elseif (Float64(z / t) <= 2e+91) tmp = Float64(z * Float64(Float64(-x) / t)); else tmp = Float64(y / Float64(t / z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y * (z / t); tmp = 0.0; if ((z / t) <= -5e+30) tmp = t_1; elseif ((z / t) <= 5e-40) tmp = x; elseif ((z / t) <= 5e+43) tmp = t_1; elseif ((z / t) <= 2e+91) tmp = z * (-x / t); else tmp = y / (t / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z / t), $MachinePrecision], -5e+30], t$95$1, If[LessEqual[N[(z / t), $MachinePrecision], 5e-40], x, If[LessEqual[N[(z / t), $MachinePrecision], 5e+43], t$95$1, If[LessEqual[N[(z / t), $MachinePrecision], 2e+91], N[(z * N[((-x) / t), $MachinePrecision]), $MachinePrecision], N[(y / N[(t / z), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z}{t}\\
\mathbf{if}\;\frac{z}{t} \leq -5 \cdot 10^{+30}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;\frac{z}{t} \leq 5 \cdot 10^{-40}:\\
\;\;\;\;x\\
\mathbf{elif}\;\frac{z}{t} \leq 5 \cdot 10^{+43}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{+91}:\\
\;\;\;\;z \cdot \frac{-x}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{t}{z}}\\
\end{array}
\end{array}
if (/.f64 z t) < -4.9999999999999998e30 or 4.99999999999999965e-40 < (/.f64 z t) < 5.0000000000000004e43Initial program 97.4%
Taylor expanded in z around inf 82.9%
Taylor expanded in y around inf 60.1%
associate-/r/61.2%
Applied egg-rr61.2%
clear-num61.2%
associate-/r/62.3%
clear-num62.4%
Applied egg-rr62.4%
if -4.9999999999999998e30 < (/.f64 z t) < 4.99999999999999965e-40Initial program 98.4%
Taylor expanded in z around 0 80.2%
if 5.0000000000000004e43 < (/.f64 z t) < 2.00000000000000016e91Initial program 100.0%
Taylor expanded in z around inf 99.9%
Taylor expanded in y around 0 84.0%
neg-mul-184.0%
distribute-neg-frac84.0%
Simplified84.0%
if 2.00000000000000016e91 < (/.f64 z t) Initial program 93.8%
Taylor expanded in z around inf 93.4%
Taylor expanded in y around inf 59.2%
associate-/r/63.4%
Applied egg-rr63.4%
Final simplification71.9%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ z t) -200.0) (not (<= (/ z t) 2e-28))) (* z (/ (- y x) t)) x))
double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -200.0) || !((z / t) <= 2e-28)) {
tmp = z * ((y - x) / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z / t) <= (-200.0d0)) .or. (.not. ((z / t) <= 2d-28))) then
tmp = z * ((y - x) / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -200.0) || !((z / t) <= 2e-28)) {
tmp = z * ((y - x) / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z / t) <= -200.0) or not ((z / t) <= 2e-28): tmp = z * ((y - x) / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z / t) <= -200.0) || !(Float64(z / t) <= 2e-28)) tmp = Float64(z * Float64(Float64(y - x) / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z / t) <= -200.0) || ~(((z / t) <= 2e-28))) tmp = z * ((y - x) / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -200.0], N[Not[LessEqual[N[(z / t), $MachinePrecision], 2e-28]], $MachinePrecision]], N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -200 \lor \neg \left(\frac{z}{t} \leq 2 \cdot 10^{-28}\right):\\
\;\;\;\;z \cdot \frac{y - x}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (/.f64 z t) < -200 or 1.99999999999999994e-28 < (/.f64 z t) Initial program 96.3%
Taylor expanded in z around inf 89.2%
Taylor expanded in y around 0 89.2%
neg-mul-189.2%
+-commutative89.2%
sub-neg89.2%
div-sub92.2%
Simplified92.2%
if -200 < (/.f64 z t) < 1.99999999999999994e-28Initial program 98.5%
Taylor expanded in z around 0 79.2%
Final simplification85.9%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ z t) -200.0) (not (<= (/ z t) 10000.0))) (* z (/ (- y x) t)) (+ x (* y (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -200.0) || !((z / t) <= 10000.0)) {
tmp = z * ((y - x) / t);
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z / t) <= (-200.0d0)) .or. (.not. ((z / t) <= 10000.0d0))) then
tmp = z * ((y - x) / t)
else
tmp = x + (y * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -200.0) || !((z / t) <= 10000.0)) {
tmp = z * ((y - x) / t);
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z / t) <= -200.0) or not ((z / t) <= 10000.0): tmp = z * ((y - x) / t) else: tmp = x + (y * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z / t) <= -200.0) || !(Float64(z / t) <= 10000.0)) tmp = Float64(z * Float64(Float64(y - x) / t)); else tmp = Float64(x + Float64(y * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z / t) <= -200.0) || ~(((z / t) <= 10000.0))) tmp = z * ((y - x) / t); else tmp = x + (y * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -200.0], N[Not[LessEqual[N[(z / t), $MachinePrecision], 10000.0]], $MachinePrecision]], N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -200 \lor \neg \left(\frac{z}{t} \leq 10000\right):\\
\;\;\;\;z \cdot \frac{y - x}{t}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if (/.f64 z t) < -200 or 1e4 < (/.f64 z t) Initial program 96.1%
Taylor expanded in z around inf 90.9%
Taylor expanded in y around 0 90.9%
neg-mul-190.9%
+-commutative90.9%
sub-neg90.9%
div-sub94.1%
Simplified94.1%
if -200 < (/.f64 z t) < 1e4Initial program 98.5%
Taylor expanded in y around inf 93.8%
associate-*r/96.9%
Simplified96.9%
Final simplification95.5%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ z t) -200.0) (not (<= (/ z t) 20.0))) (* z (/ (- y x) t)) (+ x (/ y (/ t z)))))
double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -200.0) || !((z / t) <= 20.0)) {
tmp = z * ((y - x) / t);
} else {
tmp = x + (y / (t / z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z / t) <= (-200.0d0)) .or. (.not. ((z / t) <= 20.0d0))) then
tmp = z * ((y - x) / t)
else
tmp = x + (y / (t / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -200.0) || !((z / t) <= 20.0)) {
tmp = z * ((y - x) / t);
} else {
tmp = x + (y / (t / z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z / t) <= -200.0) or not ((z / t) <= 20.0): tmp = z * ((y - x) / t) else: tmp = x + (y / (t / z)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z / t) <= -200.0) || !(Float64(z / t) <= 20.0)) tmp = Float64(z * Float64(Float64(y - x) / t)); else tmp = Float64(x + Float64(y / Float64(t / z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z / t) <= -200.0) || ~(((z / t) <= 20.0))) tmp = z * ((y - x) / t); else tmp = x + (y / (t / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -200.0], N[Not[LessEqual[N[(z / t), $MachinePrecision], 20.0]], $MachinePrecision]], N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -200 \lor \neg \left(\frac{z}{t} \leq 20\right):\\
\;\;\;\;z \cdot \frac{y - x}{t}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{\frac{t}{z}}\\
\end{array}
\end{array}
if (/.f64 z t) < -200 or 20 < (/.f64 z t) Initial program 96.2%
Taylor expanded in z around inf 91.0%
Taylor expanded in y around 0 91.0%
neg-mul-191.0%
+-commutative91.0%
sub-neg91.0%
div-sub94.2%
Simplified94.2%
if -200 < (/.f64 z t) < 20Initial program 98.5%
Taylor expanded in y around inf 93.7%
associate-*r/96.9%
Simplified96.9%
clear-num96.9%
div-inv96.9%
Applied egg-rr96.9%
Final simplification95.6%
(FPCore (x y z t) :precision binary64 (if (<= (/ z t) -200.0) (/ z (/ t (- y x))) (if (<= (/ z t) 20.0) (+ x (/ y (/ t z))) (* z (/ (- y x) t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -200.0) {
tmp = z / (t / (y - x));
} else if ((z / t) <= 20.0) {
tmp = x + (y / (t / z));
} else {
tmp = z * ((y - x) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z / t) <= (-200.0d0)) then
tmp = z / (t / (y - x))
else if ((z / t) <= 20.0d0) then
tmp = x + (y / (t / z))
else
tmp = z * ((y - x) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -200.0) {
tmp = z / (t / (y - x));
} else if ((z / t) <= 20.0) {
tmp = x + (y / (t / z));
} else {
tmp = z * ((y - x) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z / t) <= -200.0: tmp = z / (t / (y - x)) elif (z / t) <= 20.0: tmp = x + (y / (t / z)) else: tmp = z * ((y - x) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z / t) <= -200.0) tmp = Float64(z / Float64(t / Float64(y - x))); elseif (Float64(z / t) <= 20.0) tmp = Float64(x + Float64(y / Float64(t / z))); else tmp = Float64(z * Float64(Float64(y - x) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z / t) <= -200.0) tmp = z / (t / (y - x)); elseif ((z / t) <= 20.0) tmp = x + (y / (t / z)); else tmp = z * ((y - x) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z / t), $MachinePrecision], -200.0], N[(z / N[(t / N[(y - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z / t), $MachinePrecision], 20.0], N[(x + N[(y / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -200:\\
\;\;\;\;\frac{z}{\frac{t}{y - x}}\\
\mathbf{elif}\;\frac{z}{t} \leq 20:\\
\;\;\;\;x + \frac{y}{\frac{t}{z}}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y - x}{t}\\
\end{array}
\end{array}
if (/.f64 z t) < -200Initial program 96.7%
Taylor expanded in z around inf 87.7%
Taylor expanded in y around 0 87.7%
neg-mul-187.7%
+-commutative87.7%
sub-neg87.7%
div-sub91.0%
Simplified91.0%
*-commutative91.0%
clear-num89.4%
un-div-inv92.1%
Applied egg-rr92.1%
if -200 < (/.f64 z t) < 20Initial program 98.5%
Taylor expanded in y around inf 93.7%
associate-*r/96.9%
Simplified96.9%
clear-num96.9%
div-inv96.9%
Applied egg-rr96.9%
if 20 < (/.f64 z t) Initial program 95.7%
Taylor expanded in z around inf 94.0%
Taylor expanded in y around 0 94.0%
neg-mul-194.0%
+-commutative94.0%
sub-neg94.0%
div-sub97.0%
Simplified97.0%
Final simplification95.8%
(FPCore (x y z t) :precision binary64 (if (<= (/ z t) -2e+31) (/ (* (- y x) z) t) (if (<= (/ z t) 20.0) (+ x (/ y (/ t z))) (* z (/ (- y x) t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -2e+31) {
tmp = ((y - x) * z) / t;
} else if ((z / t) <= 20.0) {
tmp = x + (y / (t / z));
} else {
tmp = z * ((y - x) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z / t) <= (-2d+31)) then
tmp = ((y - x) * z) / t
else if ((z / t) <= 20.0d0) then
tmp = x + (y / (t / z))
else
tmp = z * ((y - x) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -2e+31) {
tmp = ((y - x) * z) / t;
} else if ((z / t) <= 20.0) {
tmp = x + (y / (t / z));
} else {
tmp = z * ((y - x) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z / t) <= -2e+31: tmp = ((y - x) * z) / t elif (z / t) <= 20.0: tmp = x + (y / (t / z)) else: tmp = z * ((y - x) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z / t) <= -2e+31) tmp = Float64(Float64(Float64(y - x) * z) / t); elseif (Float64(z / t) <= 20.0) tmp = Float64(x + Float64(y / Float64(t / z))); else tmp = Float64(z * Float64(Float64(y - x) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z / t) <= -2e+31) tmp = ((y - x) * z) / t; elseif ((z / t) <= 20.0) tmp = x + (y / (t / z)); else tmp = z * ((y - x) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z / t), $MachinePrecision], -2e+31], N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[N[(z / t), $MachinePrecision], 20.0], N[(x + N[(y / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -2 \cdot 10^{+31}:\\
\;\;\;\;\frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{elif}\;\frac{z}{t} \leq 20:\\
\;\;\;\;x + \frac{y}{\frac{t}{z}}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y - x}{t}\\
\end{array}
\end{array}
if (/.f64 z t) < -1.9999999999999999e31Initial program 96.5%
Taylor expanded in z around inf 88.3%
Taylor expanded in t around inf 95.0%
if -1.9999999999999999e31 < (/.f64 z t) < 20Initial program 98.5%
Taylor expanded in y around inf 92.5%
associate-*r/95.7%
Simplified95.7%
clear-num95.6%
div-inv95.7%
Applied egg-rr95.7%
if 20 < (/.f64 z t) Initial program 95.7%
Taylor expanded in z around inf 94.0%
Taylor expanded in y around 0 94.0%
neg-mul-194.0%
+-commutative94.0%
sub-neg94.0%
div-sub97.0%
Simplified97.0%
Final simplification95.9%
(FPCore (x y z t) :precision binary64 (if (<= (/ z t) -200.0) (/ (- y x) (/ t z)) (if (<= (/ z t) 20.0) (+ x (/ y (/ t z))) (* z (/ (- y x) t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -200.0) {
tmp = (y - x) / (t / z);
} else if ((z / t) <= 20.0) {
tmp = x + (y / (t / z));
} else {
tmp = z * ((y - x) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z / t) <= (-200.0d0)) then
tmp = (y - x) / (t / z)
else if ((z / t) <= 20.0d0) then
tmp = x + (y / (t / z))
else
tmp = z * ((y - x) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -200.0) {
tmp = (y - x) / (t / z);
} else if ((z / t) <= 20.0) {
tmp = x + (y / (t / z));
} else {
tmp = z * ((y - x) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z / t) <= -200.0: tmp = (y - x) / (t / z) elif (z / t) <= 20.0: tmp = x + (y / (t / z)) else: tmp = z * ((y - x) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z / t) <= -200.0) tmp = Float64(Float64(y - x) / Float64(t / z)); elseif (Float64(z / t) <= 20.0) tmp = Float64(x + Float64(y / Float64(t / z))); else tmp = Float64(z * Float64(Float64(y - x) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z / t) <= -200.0) tmp = (y - x) / (t / z); elseif ((z / t) <= 20.0) tmp = x + (y / (t / z)); else tmp = z * ((y - x) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z / t), $MachinePrecision], -200.0], N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z / t), $MachinePrecision], 20.0], N[(x + N[(y / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -200:\\
\;\;\;\;\frac{y - x}{\frac{t}{z}}\\
\mathbf{elif}\;\frac{z}{t} \leq 20:\\
\;\;\;\;x + \frac{y}{\frac{t}{z}}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y - x}{t}\\
\end{array}
\end{array}
if (/.f64 z t) < -200Initial program 96.7%
Taylor expanded in z around inf 87.7%
sub-div91.0%
associate-/r/95.5%
Applied egg-rr95.5%
if -200 < (/.f64 z t) < 20Initial program 98.5%
Taylor expanded in y around inf 93.7%
associate-*r/96.9%
Simplified96.9%
clear-num96.9%
div-inv96.9%
Applied egg-rr96.9%
if 20 < (/.f64 z t) Initial program 95.7%
Taylor expanded in z around inf 94.0%
Taylor expanded in y around 0 94.0%
neg-mul-194.0%
+-commutative94.0%
sub-neg94.0%
div-sub97.0%
Simplified97.0%
Final simplification96.6%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ z t) -5e+30) (not (<= (/ z t) 5e-40))) (* y (/ z t)) x))
double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -5e+30) || !((z / t) <= 5e-40)) {
tmp = y * (z / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z / t) <= (-5d+30)) .or. (.not. ((z / t) <= 5d-40))) then
tmp = y * (z / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -5e+30) || !((z / t) <= 5e-40)) {
tmp = y * (z / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z / t) <= -5e+30) or not ((z / t) <= 5e-40): tmp = y * (z / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z / t) <= -5e+30) || !(Float64(z / t) <= 5e-40)) tmp = Float64(y * Float64(z / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z / t) <= -5e+30) || ~(((z / t) <= 5e-40))) tmp = y * (z / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -5e+30], N[Not[LessEqual[N[(z / t), $MachinePrecision], 5e-40]], $MachinePrecision]], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -5 \cdot 10^{+30} \lor \neg \left(\frac{z}{t} \leq 5 \cdot 10^{-40}\right):\\
\;\;\;\;y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (/.f64 z t) < -4.9999999999999998e30 or 4.99999999999999965e-40 < (/.f64 z t) Initial program 96.4%
Taylor expanded in z around inf 87.9%
Taylor expanded in y around inf 57.6%
associate-/r/59.6%
Applied egg-rr59.6%
clear-num59.6%
associate-/r/60.3%
clear-num60.3%
Applied egg-rr60.3%
if -4.9999999999999998e30 < (/.f64 z t) < 4.99999999999999965e-40Initial program 98.4%
Taylor expanded in z around 0 80.2%
Final simplification69.6%
(FPCore (x y z t) :precision binary64 (if (<= (/ z t) -5e+30) (* y (/ z t)) (if (<= (/ z t) 5e-40) x (/ y (/ t z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -5e+30) {
tmp = y * (z / t);
} else if ((z / t) <= 5e-40) {
tmp = x;
} else {
tmp = y / (t / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z / t) <= (-5d+30)) then
tmp = y * (z / t)
else if ((z / t) <= 5d-40) then
tmp = x
else
tmp = y / (t / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -5e+30) {
tmp = y * (z / t);
} else if ((z / t) <= 5e-40) {
tmp = x;
} else {
tmp = y / (t / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z / t) <= -5e+30: tmp = y * (z / t) elif (z / t) <= 5e-40: tmp = x else: tmp = y / (t / z) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z / t) <= -5e+30) tmp = Float64(y * Float64(z / t)); elseif (Float64(z / t) <= 5e-40) tmp = x; else tmp = Float64(y / Float64(t / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z / t) <= -5e+30) tmp = y * (z / t); elseif ((z / t) <= 5e-40) tmp = x; else tmp = y / (t / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z / t), $MachinePrecision], -5e+30], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z / t), $MachinePrecision], 5e-40], x, N[(y / N[(t / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -5 \cdot 10^{+30}:\\
\;\;\;\;y \cdot \frac{z}{t}\\
\mathbf{elif}\;\frac{z}{t} \leq 5 \cdot 10^{-40}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{t}{z}}\\
\end{array}
\end{array}
if (/.f64 z t) < -4.9999999999999998e30Initial program 96.6%
Taylor expanded in z around inf 88.7%
Taylor expanded in y around inf 59.7%
associate-/r/58.1%
Applied egg-rr58.1%
clear-num58.1%
associate-/r/59.7%
clear-num59.7%
Applied egg-rr59.7%
if -4.9999999999999998e30 < (/.f64 z t) < 4.99999999999999965e-40Initial program 98.4%
Taylor expanded in z around 0 80.2%
if 4.99999999999999965e-40 < (/.f64 z t) Initial program 96.2%
Taylor expanded in z around inf 87.2%
Taylor expanded in y around inf 55.9%
associate-/r/60.8%
Applied egg-rr60.8%
Final simplification69.6%
(FPCore (x y z t) :precision binary64 (if (<= t -1.45e+81) x (if (<= t 4.8e-19) (* z (/ y t)) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.45e+81) {
tmp = x;
} else if (t <= 4.8e-19) {
tmp = z * (y / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-1.45d+81)) then
tmp = x
else if (t <= 4.8d-19) then
tmp = z * (y / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.45e+81) {
tmp = x;
} else if (t <= 4.8e-19) {
tmp = z * (y / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -1.45e+81: tmp = x elif t <= 4.8e-19: tmp = z * (y / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -1.45e+81) tmp = x; elseif (t <= 4.8e-19) tmp = Float64(z * Float64(y / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -1.45e+81) tmp = x; elseif (t <= 4.8e-19) tmp = z * (y / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -1.45e+81], x, If[LessEqual[t, 4.8e-19], N[(z * N[(y / t), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.45 \cdot 10^{+81}:\\
\;\;\;\;x\\
\mathbf{elif}\;t \leq 4.8 \cdot 10^{-19}:\\
\;\;\;\;z \cdot \frac{y}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if t < -1.45e81 or 4.80000000000000046e-19 < t Initial program 98.4%
Taylor expanded in z around 0 65.1%
if -1.45e81 < t < 4.80000000000000046e-19Initial program 96.4%
Taylor expanded in z around inf 73.6%
Taylor expanded in y around inf 52.4%
Final simplification58.3%
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Initial program 97.4%
Final simplification97.4%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 97.4%
Taylor expanded in z around 0 40.1%
Final simplification40.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (- y x) (/ z t))) (t_2 (+ x (/ (- y x) (/ t z)))))
(if (< t_1 -1013646692435.8867)
t_2
(if (< t_1 0.0) (+ x (/ (* (- y x) z) t)) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y - x) * (z / t)
t_2 = x + ((y - x) / (t / z))
if (t_1 < (-1013646692435.8867d0)) then
tmp = t_2
else if (t_1 < 0.0d0) then
tmp = x + (((y - x) * z) / t)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - x) * (z / t) t_2 = x + ((y - x) / (t / z)) tmp = 0 if t_1 < -1013646692435.8867: tmp = t_2 elif t_1 < 0.0: tmp = x + (((y - x) * z) / t) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - x) * Float64(z / t)) t_2 = Float64(x + Float64(Float64(y - x) / Float64(t / z))) tmp = 0.0 if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = Float64(x + Float64(Float64(Float64(y - x) * z) / t)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - x) * (z / t); t_2 = x + ((y - x) / (t / z)); tmp = 0.0; if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = x + (((y - x) * z) / t); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, -1013646692435.8867], t$95$2, If[Less[t$95$1, 0.0], N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - x\right) \cdot \frac{z}{t}\\
t_2 := x + \frac{y - x}{\frac{t}{z}}\\
\mathbf{if}\;t_1 < -1013646692435.8867:\\
\;\;\;\;t_2\\
\mathbf{elif}\;t_1 < 0:\\
\;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
herbie shell --seed 2023195
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
:precision binary64
:herbie-target
(if (< (* (- y x) (/ z t)) -1013646692435.8867) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) 0.0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z)))))
(+ x (* (- y x) (/ z t))))