
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= y -2e+55) (not (<= y 1.4e+94))) (/ (* x 2.0) (/ (- x y) y)) (/ y (fma (/ y x) -0.5 0.5))))
double code(double x, double y) {
double tmp;
if ((y <= -2e+55) || !(y <= 1.4e+94)) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = y / fma((y / x), -0.5, 0.5);
}
return tmp;
}
function code(x, y) tmp = 0.0 if ((y <= -2e+55) || !(y <= 1.4e+94)) tmp = Float64(Float64(x * 2.0) / Float64(Float64(x - y) / y)); else tmp = Float64(y / fma(Float64(y / x), -0.5, 0.5)); end return tmp end
code[x_, y_] := If[Or[LessEqual[y, -2e+55], N[Not[LessEqual[y, 1.4e+94]], $MachinePrecision]], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(y / N[(N[(y / x), $MachinePrecision] * -0.5 + 0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{+55} \lor \neg \left(y \leq 1.4 \cdot 10^{+94}\right):\\
\;\;\;\;\frac{x \cdot 2}{\frac{x - y}{y}}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(\frac{y}{x}, -0.5, 0.5\right)}\\
\end{array}
\end{array}
if y < -2.00000000000000002e55 or 1.39999999999999999e94 < y Initial program 64.2%
associate-/l*100.0%
Simplified100.0%
if -2.00000000000000002e55 < y < 1.39999999999999999e94Initial program 82.2%
*-commutative82.2%
associate-/l*100.0%
div-sub100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-frac100.0%
neg-mul-1100.0%
*-commutative100.0%
times-frac100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
*-inverses100.0%
associate-/r*100.0%
*-commutative100.0%
associate-/r*100.0%
*-inverses100.0%
*-inverses100.0%
associate-/r*100.0%
*-commutative100.0%
fma-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -2e+29) (not (<= y 2e-12))) (/ (* x 2.0) (/ (- x y) y)) (* y (/ (* x 2.0) (- x y)))))
double code(double x, double y) {
double tmp;
if ((y <= -2e+29) || !(y <= 2e-12)) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = y * ((x * 2.0) / (x - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-2d+29)) .or. (.not. (y <= 2d-12))) then
tmp = (x * 2.0d0) / ((x - y) / y)
else
tmp = y * ((x * 2.0d0) / (x - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -2e+29) || !(y <= 2e-12)) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = y * ((x * 2.0) / (x - y));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -2e+29) or not (y <= 2e-12): tmp = (x * 2.0) / ((x - y) / y) else: tmp = y * ((x * 2.0) / (x - y)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -2e+29) || !(y <= 2e-12)) tmp = Float64(Float64(x * 2.0) / Float64(Float64(x - y) / y)); else tmp = Float64(y * Float64(Float64(x * 2.0) / Float64(x - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -2e+29) || ~((y <= 2e-12))) tmp = (x * 2.0) / ((x - y) / y); else tmp = y * ((x * 2.0) / (x - y)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -2e+29], N[Not[LessEqual[y, 2e-12]], $MachinePrecision]], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(y * N[(N[(x * 2.0), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{+29} \lor \neg \left(y \leq 2 \cdot 10^{-12}\right):\\
\;\;\;\;\frac{x \cdot 2}{\frac{x - y}{y}}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x \cdot 2}{x - y}\\
\end{array}
\end{array}
if y < -1.99999999999999983e29 or 1.99999999999999996e-12 < y Initial program 70.4%
associate-/l*100.0%
Simplified100.0%
if -1.99999999999999983e29 < y < 1.99999999999999996e-12Initial program 79.5%
associate-*l/100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= y -7e+144) (* x -2.0) (if (<= y 2.7e+176) (* y (/ (* x 2.0) (- x y))) (* x -2.0))))
double code(double x, double y) {
double tmp;
if (y <= -7e+144) {
tmp = x * -2.0;
} else if (y <= 2.7e+176) {
tmp = y * ((x * 2.0) / (x - y));
} else {
tmp = x * -2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-7d+144)) then
tmp = x * (-2.0d0)
else if (y <= 2.7d+176) then
tmp = y * ((x * 2.0d0) / (x - y))
else
tmp = x * (-2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -7e+144) {
tmp = x * -2.0;
} else if (y <= 2.7e+176) {
tmp = y * ((x * 2.0) / (x - y));
} else {
tmp = x * -2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -7e+144: tmp = x * -2.0 elif y <= 2.7e+176: tmp = y * ((x * 2.0) / (x - y)) else: tmp = x * -2.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -7e+144) tmp = Float64(x * -2.0); elseif (y <= 2.7e+176) tmp = Float64(y * Float64(Float64(x * 2.0) / Float64(x - y))); else tmp = Float64(x * -2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -7e+144) tmp = x * -2.0; elseif (y <= 2.7e+176) tmp = y * ((x * 2.0) / (x - y)); else tmp = x * -2.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -7e+144], N[(x * -2.0), $MachinePrecision], If[LessEqual[y, 2.7e+176], N[(y * N[(N[(x * 2.0), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * -2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7 \cdot 10^{+144}:\\
\;\;\;\;x \cdot -2\\
\mathbf{elif}\;y \leq 2.7 \cdot 10^{+176}:\\
\;\;\;\;y \cdot \frac{x \cdot 2}{x - y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot -2\\
\end{array}
\end{array}
if y < -6.9999999999999996e144 or 2.6999999999999998e176 < y Initial program 62.1%
associate-*l/75.4%
Simplified75.4%
Taylor expanded in x around 0 94.0%
if -6.9999999999999996e144 < y < 2.6999999999999998e176Initial program 80.0%
associate-*l/97.4%
Simplified97.4%
Final simplification96.4%
(FPCore (x y) :precision binary64 (if (<= y -2.6e+14) (* x -2.0) (if (<= y 1.15e+34) (* y 2.0) (* x -2.0))))
double code(double x, double y) {
double tmp;
if (y <= -2.6e+14) {
tmp = x * -2.0;
} else if (y <= 1.15e+34) {
tmp = y * 2.0;
} else {
tmp = x * -2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2.6d+14)) then
tmp = x * (-2.0d0)
else if (y <= 1.15d+34) then
tmp = y * 2.0d0
else
tmp = x * (-2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -2.6e+14) {
tmp = x * -2.0;
} else if (y <= 1.15e+34) {
tmp = y * 2.0;
} else {
tmp = x * -2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2.6e+14: tmp = x * -2.0 elif y <= 1.15e+34: tmp = y * 2.0 else: tmp = x * -2.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -2.6e+14) tmp = Float64(x * -2.0); elseif (y <= 1.15e+34) tmp = Float64(y * 2.0); else tmp = Float64(x * -2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -2.6e+14) tmp = x * -2.0; elseif (y <= 1.15e+34) tmp = y * 2.0; else tmp = x * -2.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -2.6e+14], N[(x * -2.0), $MachinePrecision], If[LessEqual[y, 1.15e+34], N[(y * 2.0), $MachinePrecision], N[(x * -2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.6 \cdot 10^{+14}:\\
\;\;\;\;x \cdot -2\\
\mathbf{elif}\;y \leq 1.15 \cdot 10^{+34}:\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot -2\\
\end{array}
\end{array}
if y < -2.6e14 or 1.1499999999999999e34 < y Initial program 68.9%
associate-*l/81.5%
Simplified81.5%
Taylor expanded in x around 0 82.0%
if -2.6e14 < y < 1.1499999999999999e34Initial program 80.4%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in x around inf 79.3%
Final simplification80.6%
(FPCore (x y) :precision binary64 (* x -2.0))
double code(double x, double y) {
return x * -2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (-2.0d0)
end function
public static double code(double x, double y) {
return x * -2.0;
}
def code(x, y): return x * -2.0
function code(x, y) return Float64(x * -2.0) end
function tmp = code(x, y) tmp = x * -2.0; end
code[x_, y_] := N[(x * -2.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot -2
\end{array}
Initial program 74.9%
associate-*l/91.1%
Simplified91.1%
Taylor expanded in x around 0 51.6%
Final simplification51.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (/ (* 2.0 x) (- x y)) y)))
(if (< x -1.7210442634149447e+81)
t_0
(if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) t_0))))
double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((2.0d0 * x) / (x - y)) * y
if (x < (-1.7210442634149447d+81)) then
tmp = t_0
else if (x < 83645045635564430.0d0) then
tmp = (x * 2.0d0) / ((x - y) / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = ((2.0 * x) / (x - y)) * y tmp = 0 if x < -1.7210442634149447e+81: tmp = t_0 elif x < 83645045635564430.0: tmp = (x * 2.0) / ((x - y) / y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(2.0 * x) / Float64(x - y)) * y) tmp = 0.0 if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = Float64(Float64(x * 2.0) / Float64(Float64(x - y) / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = ((2.0 * x) / (x - y)) * y; tmp = 0.0; if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = (x * 2.0) / ((x - y) / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(2.0 * x), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[Less[x, -1.7210442634149447e+81], t$95$0, If[Less[x, 83645045635564430.0], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2 \cdot x}{x - y} \cdot y\\
\mathbf{if}\;x < -1.7210442634149447 \cdot 10^{+81}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x < 83645045635564430:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x - y}{y}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023195
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(if (< x -1.7210442634149447e+81) (* (/ (* 2.0 x) (- x y)) y) (if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) (* (/ (* 2.0 x) (- x y)) y)))
(/ (* (* x 2.0) y) (- x y)))