
(FPCore (x y z) :precision binary64 (- (* x (log (/ x y))) z))
double code(double x, double y, double z) {
return (x * log((x / y))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * log((x / y))) - z
end function
public static double code(double x, double y, double z) {
return (x * Math.log((x / y))) - z;
}
def code(x, y, z): return (x * math.log((x / y))) - z
function code(x, y, z) return Float64(Float64(x * log(Float64(x / y))) - z) end
function tmp = code(x, y, z) tmp = (x * log((x / y))) - z; end
code[x_, y_, z_] := N[(N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \log \left(\frac{x}{y}\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (* x (log (/ x y))) z))
double code(double x, double y, double z) {
return (x * log((x / y))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * log((x / y))) - z
end function
public static double code(double x, double y, double z) {
return (x * Math.log((x / y))) - z;
}
def code(x, y, z): return (x * math.log((x / y))) - z
function code(x, y, z) return Float64(Float64(x * log(Float64(x / y))) - z) end
function tmp = code(x, y, z) tmp = (x * log((x / y))) - z; end
code[x_, y_, z_] := N[(N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \log \left(\frac{x}{y}\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (- (* x (* (log (/ (cbrt x) (cbrt y))) 3.0)) z))
double code(double x, double y, double z) {
return (x * (log((cbrt(x) / cbrt(y))) * 3.0)) - z;
}
public static double code(double x, double y, double z) {
return (x * (Math.log((Math.cbrt(x) / Math.cbrt(y))) * 3.0)) - z;
}
function code(x, y, z) return Float64(Float64(x * Float64(log(Float64(cbrt(x) / cbrt(y))) * 3.0)) - z) end
code[x_, y_, z_] := N[(N[(x * N[(N[Log[N[(N[Power[x, 1/3], $MachinePrecision] / N[Power[y, 1/3], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\log \left(\frac{\sqrt[3]{x}}{\sqrt[3]{y}}\right) \cdot 3\right) - z
\end{array}
Initial program 72.1%
add-cube-cbrt72.1%
associate-*l*72.1%
log-prod72.0%
pow272.0%
metadata-eval72.0%
log-pow72.0%
metadata-eval72.0%
Applied egg-rr72.0%
distribute-rgt1-in72.0%
metadata-eval72.0%
*-commutative72.0%
Simplified72.0%
cbrt-div99.7%
Applied egg-rr99.7%
Final simplification99.7%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (log (/ x y))))) (if (<= t_0 (- INFINITY)) (- z) (if (<= t_0 1e+302) (- t_0 z) (- z)))))
double code(double x, double y, double z) {
double t_0 = x * log((x / y));
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = -z;
} else if (t_0 <= 1e+302) {
tmp = t_0 - z;
} else {
tmp = -z;
}
return tmp;
}
public static double code(double x, double y, double z) {
double t_0 = x * Math.log((x / y));
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = -z;
} else if (t_0 <= 1e+302) {
tmp = t_0 - z;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): t_0 = x * math.log((x / y)) tmp = 0 if t_0 <= -math.inf: tmp = -z elif t_0 <= 1e+302: tmp = t_0 - z else: tmp = -z return tmp
function code(x, y, z) t_0 = Float64(x * log(Float64(x / y))) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(-z); elseif (t_0 <= 1e+302) tmp = Float64(t_0 - z); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * log((x / y)); tmp = 0.0; if (t_0 <= -Inf) tmp = -z; elseif (t_0 <= 1e+302) tmp = t_0 - z; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], (-z), If[LessEqual[t$95$0, 1e+302], N[(t$95$0 - z), $MachinePrecision], (-z)]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log \left(\frac{x}{y}\right)\\
\mathbf{if}\;t_0 \leq -\infty:\\
\;\;\;\;-z\\
\mathbf{elif}\;t_0 \leq 10^{+302}:\\
\;\;\;\;t_0 - z\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if (*.f64 x (log.f64 (/.f64 x y))) < -inf.0 or 1.0000000000000001e302 < (*.f64 x (log.f64 (/.f64 x y))) Initial program 6.7%
Taylor expanded in x around 0 49.7%
neg-mul-149.7%
Simplified49.7%
if -inf.0 < (*.f64 x (log.f64 (/.f64 x y))) < 1.0000000000000001e302Initial program 99.7%
Final simplification84.9%
(FPCore (x y z) :precision binary64 (if (<= x -1.8e-134) (- (* x (log (/ x y))) z) (if (<= x -1e-305) (- z) (- (* x (- (log x) (log y))) z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.8e-134) {
tmp = (x * log((x / y))) - z;
} else if (x <= -1e-305) {
tmp = -z;
} else {
tmp = (x * (log(x) - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.8d-134)) then
tmp = (x * log((x / y))) - z
else if (x <= (-1d-305)) then
tmp = -z
else
tmp = (x * (log(x) - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.8e-134) {
tmp = (x * Math.log((x / y))) - z;
} else if (x <= -1e-305) {
tmp = -z;
} else {
tmp = (x * (Math.log(x) - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.8e-134: tmp = (x * math.log((x / y))) - z elif x <= -1e-305: tmp = -z else: tmp = (x * (math.log(x) - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.8e-134) tmp = Float64(Float64(x * log(Float64(x / y))) - z); elseif (x <= -1e-305) tmp = Float64(-z); else tmp = Float64(Float64(x * Float64(log(x) - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.8e-134) tmp = (x * log((x / y))) - z; elseif (x <= -1e-305) tmp = -z; else tmp = (x * (log(x) - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.8e-134], N[(N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], If[LessEqual[x, -1e-305], (-z), N[(N[(x * N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.8 \cdot 10^{-134}:\\
\;\;\;\;x \cdot \log \left(\frac{x}{y}\right) - z\\
\mathbf{elif}\;x \leq -1 \cdot 10^{-305}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\log x - \log y\right) - z\\
\end{array}
\end{array}
if x < -1.79999999999999995e-134Initial program 79.4%
if -1.79999999999999995e-134 < x < -9.99999999999999996e-306Initial program 61.2%
Taylor expanded in x around 0 83.4%
neg-mul-183.4%
Simplified83.4%
if -9.99999999999999996e-306 < x Initial program 69.5%
log-div99.5%
Applied egg-rr99.5%
Final simplification90.5%
(FPCore (x y z) :precision binary64 (if (<= y -5e-310) (- (* x (- (log (- x)) (log (- y)))) z) (- (* x (- (log x) (log y))) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= -5e-310) {
tmp = (x * (log(-x) - log(-y))) - z;
} else {
tmp = (x * (log(x) - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5d-310)) then
tmp = (x * (log(-x) - log(-y))) - z
else
tmp = (x * (log(x) - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -5e-310) {
tmp = (x * (Math.log(-x) - Math.log(-y))) - z;
} else {
tmp = (x * (Math.log(x) - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -5e-310: tmp = (x * (math.log(-x) - math.log(-y))) - z else: tmp = (x * (math.log(x) - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -5e-310) tmp = Float64(Float64(x * Float64(log(Float64(-x)) - log(Float64(-y)))) - z); else tmp = Float64(Float64(x * Float64(log(x) - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -5e-310) tmp = (x * (log(-x) - log(-y))) - z; else tmp = (x * (log(x) - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -5e-310], N[(N[(x * N[(N[Log[(-x)], $MachinePrecision] - N[Log[(-y)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(x * N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{-310}:\\
\;\;\;\;x \cdot \left(\log \left(-x\right) - \log \left(-y\right)\right) - z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\log x - \log y\right) - z\\
\end{array}
\end{array}
if y < -4.999999999999985e-310Initial program 75.1%
frac-2neg75.1%
log-div99.5%
Applied egg-rr99.5%
if -4.999999999999985e-310 < y Initial program 69.5%
log-div99.5%
Applied egg-rr99.5%
Final simplification99.5%
(FPCore (x y z) :precision binary64 (if (<= z -1.5e-77) (- z) (if (<= z 1.35e-70) (* x (log (/ x y))) (- z))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.5e-77) {
tmp = -z;
} else if (z <= 1.35e-70) {
tmp = x * log((x / y));
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.5d-77)) then
tmp = -z
else if (z <= 1.35d-70) then
tmp = x * log((x / y))
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.5e-77) {
tmp = -z;
} else if (z <= 1.35e-70) {
tmp = x * Math.log((x / y));
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.5e-77: tmp = -z elif z <= 1.35e-70: tmp = x * math.log((x / y)) else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.5e-77) tmp = Float64(-z); elseif (z <= 1.35e-70) tmp = Float64(x * log(Float64(x / y))); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.5e-77) tmp = -z; elseif (z <= 1.35e-70) tmp = x * log((x / y)); else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.5e-77], (-z), If[LessEqual[z, 1.35e-70], N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.5 \cdot 10^{-77}:\\
\;\;\;\;-z\\
\mathbf{elif}\;z \leq 1.35 \cdot 10^{-70}:\\
\;\;\;\;x \cdot \log \left(\frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if z < -1.50000000000000008e-77 or 1.3500000000000001e-70 < z Initial program 69.4%
Taylor expanded in x around 0 66.9%
neg-mul-166.9%
Simplified66.9%
if -1.50000000000000008e-77 < z < 1.3500000000000001e-70Initial program 76.5%
Taylor expanded in z around 0 67.7%
Final simplification67.2%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 72.1%
Taylor expanded in x around 0 46.2%
neg-mul-146.2%
Simplified46.2%
Final simplification46.2%
(FPCore (x y z) :precision binary64 (if (< y 7.595077799083773e-308) (- (* x (log (/ x y))) z) (- (* x (- (log x) (log y))) z)))
double code(double x, double y, double z) {
double tmp;
if (y < 7.595077799083773e-308) {
tmp = (x * log((x / y))) - z;
} else {
tmp = (x * (log(x) - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y < 7.595077799083773d-308) then
tmp = (x * log((x / y))) - z
else
tmp = (x * (log(x) - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y < 7.595077799083773e-308) {
tmp = (x * Math.log((x / y))) - z;
} else {
tmp = (x * (Math.log(x) - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y < 7.595077799083773e-308: tmp = (x * math.log((x / y))) - z else: tmp = (x * (math.log(x) - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y < 7.595077799083773e-308) tmp = Float64(Float64(x * log(Float64(x / y))) - z); else tmp = Float64(Float64(x * Float64(log(x) - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y < 7.595077799083773e-308) tmp = (x * log((x / y))) - z; else tmp = (x * (log(x) - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[y, 7.595077799083773e-308], N[(N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(x * N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y < 7.595077799083773 \cdot 10^{-308}:\\
\;\;\;\;x \cdot \log \left(\frac{x}{y}\right) - z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\log x - \log y\right) - z\\
\end{array}
\end{array}
herbie shell --seed 2023195
(FPCore (x y z)
:name "Numeric.SpecFunctions.Extra:bd0 from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< y 7.595077799083773e-308) (- (* x (log (/ x y))) z) (- (* x (- (log x) (log y))) z))
(- (* x (log (/ x y))) z))