
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= y -4e+108) (not (<= y 2e-15))) (+ x (/ (exp (- z)) y)) (+ x (/ (pow (exp y) (log (/ y (+ y z)))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4e+108) || !(y <= 2e-15)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (pow(exp(y), log((y / (y + z)))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4d+108)) .or. (.not. (y <= 2d-15))) then
tmp = x + (exp(-z) / y)
else
tmp = x + ((exp(y) ** log((y / (y + z)))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4e+108) || !(y <= 2e-15)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (Math.pow(Math.exp(y), Math.log((y / (y + z)))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4e+108) or not (y <= 2e-15): tmp = x + (math.exp(-z) / y) else: tmp = x + (math.pow(math.exp(y), math.log((y / (y + z)))) / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4e+108) || !(y <= 2e-15)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64((exp(y) ^ log(Float64(y / Float64(y + z)))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4e+108) || ~((y <= 2e-15))) tmp = x + (exp(-z) / y); else tmp = x + ((exp(y) ^ log((y / (y + z)))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4e+108], N[Not[LessEqual[y, 2e-15]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Power[N[Exp[y], $MachinePrecision], N[Log[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4 \cdot 10^{+108} \lor \neg \left(y \leq 2 \cdot 10^{-15}\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}\\
\end{array}
\end{array}
if y < -4.0000000000000001e108 or 2.0000000000000002e-15 < y Initial program 87.6%
*-commutative87.6%
exp-prod87.6%
rem-exp-log87.6%
+-commutative87.6%
Simplified87.6%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -4.0000000000000001e108 < y < 2.0000000000000002e-15Initial program 84.4%
exp-prod100.0%
sqr-pow100.0%
sqr-pow100.0%
+-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -12500000000.0) (not (<= y 1.9e-11))) (+ x (/ (exp (- z)) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -12500000000.0) || !(y <= 1.9e-11)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-12500000000.0d0)) .or. (.not. (y <= 1.9d-11))) then
tmp = x + (exp(-z) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -12500000000.0) || !(y <= 1.9e-11)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -12500000000.0) or not (y <= 1.9e-11): tmp = x + (math.exp(-z) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -12500000000.0) || !(y <= 1.9e-11)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -12500000000.0) || ~((y <= 1.9e-11))) tmp = x + (exp(-z) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -12500000000.0], N[Not[LessEqual[y, 1.9e-11]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -12500000000 \lor \neg \left(y \leq 1.9 \cdot 10^{-11}\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -1.25e10 or 1.8999999999999999e-11 < y Initial program 88.6%
*-commutative88.6%
exp-prod88.6%
rem-exp-log88.6%
+-commutative88.6%
Simplified88.6%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -1.25e10 < y < 1.8999999999999999e-11Initial program 83.0%
exp-prod100.0%
sqr-pow100.0%
sqr-pow100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (<= z -7.6e+154) (+ x (/ (- -1.0 (* z z)) (- y))) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -7.6e+154) {
tmp = x + ((-1.0 - (z * z)) / -y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-7.6d+154)) then
tmp = x + (((-1.0d0) - (z * z)) / -y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -7.6e+154) {
tmp = x + ((-1.0 - (z * z)) / -y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -7.6e+154: tmp = x + ((-1.0 - (z * z)) / -y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -7.6e+154) tmp = Float64(x + Float64(Float64(-1.0 - Float64(z * z)) / Float64(-y))); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -7.6e+154) tmp = x + ((-1.0 - (z * z)) / -y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -7.6e+154], N[(x + N[(N[(-1.0 - N[(z * z), $MachinePrecision]), $MachinePrecision] / (-y)), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7.6 \cdot 10^{+154}:\\
\;\;\;\;x + \frac{-1 - z \cdot z}{-y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if z < -7.5999999999999996e154Initial program 57.4%
exp-prod85.7%
sqr-pow85.7%
sqr-pow85.7%
+-commutative85.7%
Simplified85.7%
Taylor expanded in y around inf 4.4%
+-commutative4.4%
mul-1-neg4.4%
unsub-neg4.4%
Simplified4.4%
frac-2neg4.4%
div-inv4.4%
sub-neg4.4%
distribute-neg-in4.4%
metadata-eval4.4%
add-sqr-sqrt4.4%
sqrt-unprod71.7%
sqr-neg71.7%
sqrt-unprod0.0%
add-sqr-sqrt1.1%
add-sqr-sqrt1.1%
sqrt-unprod0.1%
sqr-neg0.1%
sqrt-unprod0.0%
add-sqr-sqrt4.4%
Applied egg-rr4.4%
flip-+71.7%
frac-2neg71.7%
metadata-eval71.7%
frac-times21.7%
metadata-eval21.7%
sub-neg21.7%
add-sqr-sqrt0.0%
sqrt-unprod0.1%
sqr-neg0.1%
sqrt-unprod0.1%
add-sqr-sqrt0.1%
distribute-lft-neg-out0.1%
sqr-neg0.1%
sub-neg0.1%
add-sqr-sqrt0.1%
sqrt-unprod0.0%
sqr-neg0.0%
sqrt-unprod0.0%
add-sqr-sqrt21.7%
Applied egg-rr21.7%
*-commutative21.7%
*-commutative21.7%
distribute-lft-in21.7%
metadata-eval21.7%
mul-1-neg21.7%
unsub-neg21.7%
+-commutative21.7%
distribute-lft-in21.7%
*-commutative21.7%
mul-1-neg21.7%
unsub-neg21.7%
Simplified21.7%
Taylor expanded in z around 0 71.7%
neg-mul-171.7%
Simplified71.7%
if -7.5999999999999996e154 < z Initial program 88.4%
exp-prod94.5%
sqr-pow94.5%
sqr-pow94.5%
+-commutative94.5%
Simplified94.5%
Taylor expanded in y around 0 93.4%
Final simplification91.7%
(FPCore (x y z) :precision binary64 (if (<= y -3.5e-22) x (if (<= y 7800000000.0) (/ 1.0 y) x)))
double code(double x, double y, double z) {
double tmp;
if (y <= -3.5e-22) {
tmp = x;
} else if (y <= 7800000000.0) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.5d-22)) then
tmp = x
else if (y <= 7800000000.0d0) then
tmp = 1.0d0 / y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3.5e-22) {
tmp = x;
} else if (y <= 7800000000.0) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -3.5e-22: tmp = x elif y <= 7800000000.0: tmp = 1.0 / y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -3.5e-22) tmp = x; elseif (y <= 7800000000.0) tmp = Float64(1.0 / y); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -3.5e-22) tmp = x; elseif (y <= 7800000000.0) tmp = 1.0 / y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -3.5e-22], x, If[LessEqual[y, 7800000000.0], N[(1.0 / y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.5 \cdot 10^{-22}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 7800000000:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -3.50000000000000005e-22 or 7.8e9 < y Initial program 88.8%
exp-prod88.8%
sqr-pow88.8%
sqr-pow88.8%
+-commutative88.8%
Simplified88.8%
Taylor expanded in y around 0 79.3%
Taylor expanded in x around inf 68.9%
if -3.50000000000000005e-22 < y < 7.8e9Initial program 82.5%
exp-prod100.0%
sqr-pow100.0%
sqr-pow100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 100.0%
Taylor expanded in x around 0 81.7%
Final simplification74.6%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 y)))
double code(double x, double y, double z) {
return x + (1.0 / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / y)
end function
public static double code(double x, double y, double z) {
return x + (1.0 / y);
}
def code(x, y, z): return x + (1.0 / y)
function code(x, y, z) return Float64(x + Float64(1.0 / y)) end
function tmp = code(x, y, z) tmp = x + (1.0 / y); end
code[x_, y_, z_] := N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{y}
\end{array}
Initial program 86.0%
exp-prod93.8%
sqr-pow93.8%
sqr-pow93.8%
+-commutative93.8%
Simplified93.8%
Taylor expanded in y around 0 88.6%
Final simplification88.6%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 86.0%
exp-prod93.8%
sqr-pow93.8%
sqr-pow93.8%
+-commutative93.8%
Simplified93.8%
Taylor expanded in y around 0 88.6%
Taylor expanded in x around inf 47.4%
Final simplification47.4%
(FPCore (x y z) :precision binary64 (if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (exp((-1.0 / z)) / y);
} else {
tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y / (z + y)) < 7.11541576d-315) then
tmp = x + (exp(((-1.0d0) / z)) / y)
else
tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (Math.exp((-1.0 / z)) / y);
} else {
tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y / (z + y)) < 7.11541576e-315: tmp = x + (math.exp((-1.0 / z)) / y) else: tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(y / Float64(z + y)) < 7.11541576e-315) tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y)); else tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y / (z + y)) < 7.11541576e-315) tmp = x + (exp((-1.0 / z)) / y); else tmp = x + (exp(log(((y / (y + z)) ^ y))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
\;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\
\end{array}
\end{array}
herbie shell --seed 2023195
(FPCore (x y z)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
:precision binary64
:herbie-target
(if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y)))
(+ x (/ (exp (* y (log (/ y (+ z y))))) y)))