
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (fma y -500.0 (* 500.0 x)))
double code(double x, double y) {
return fma(y, -500.0, (500.0 * x));
}
function code(x, y) return fma(y, -500.0, Float64(500.0 * x)) end
code[x_, y_] := N[(y * -500.0 + N[(500.0 * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, -500, 500 \cdot x\right)
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 100.0%
+-commutative100.0%
*-commutative100.0%
fma-def100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= x -34.0)
(* 500.0 x)
(if (or (<= x 4.6e+26) (and (not (<= x 1.7e+78)) (<= x 1.76e+108)))
(* y -500.0)
(* 500.0 x))))
double code(double x, double y) {
double tmp;
if (x <= -34.0) {
tmp = 500.0 * x;
} else if ((x <= 4.6e+26) || (!(x <= 1.7e+78) && (x <= 1.76e+108))) {
tmp = y * -500.0;
} else {
tmp = 500.0 * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-34.0d0)) then
tmp = 500.0d0 * x
else if ((x <= 4.6d+26) .or. (.not. (x <= 1.7d+78)) .and. (x <= 1.76d+108)) then
tmp = y * (-500.0d0)
else
tmp = 500.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -34.0) {
tmp = 500.0 * x;
} else if ((x <= 4.6e+26) || (!(x <= 1.7e+78) && (x <= 1.76e+108))) {
tmp = y * -500.0;
} else {
tmp = 500.0 * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -34.0: tmp = 500.0 * x elif (x <= 4.6e+26) or (not (x <= 1.7e+78) and (x <= 1.76e+108)): tmp = y * -500.0 else: tmp = 500.0 * x return tmp
function code(x, y) tmp = 0.0 if (x <= -34.0) tmp = Float64(500.0 * x); elseif ((x <= 4.6e+26) || (!(x <= 1.7e+78) && (x <= 1.76e+108))) tmp = Float64(y * -500.0); else tmp = Float64(500.0 * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -34.0) tmp = 500.0 * x; elseif ((x <= 4.6e+26) || (~((x <= 1.7e+78)) && (x <= 1.76e+108))) tmp = y * -500.0; else tmp = 500.0 * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -34.0], N[(500.0 * x), $MachinePrecision], If[Or[LessEqual[x, 4.6e+26], And[N[Not[LessEqual[x, 1.7e+78]], $MachinePrecision], LessEqual[x, 1.76e+108]]], N[(y * -500.0), $MachinePrecision], N[(500.0 * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -34:\\
\;\;\;\;500 \cdot x\\
\mathbf{elif}\;x \leq 4.6 \cdot 10^{+26} \lor \neg \left(x \leq 1.7 \cdot 10^{+78}\right) \land x \leq 1.76 \cdot 10^{+108}:\\
\;\;\;\;y \cdot -500\\
\mathbf{else}:\\
\;\;\;\;500 \cdot x\\
\end{array}
\end{array}
if x < -34 or 4.6000000000000001e26 < x < 1.70000000000000004e78 or 1.76e108 < x Initial program 100.0%
Taylor expanded in x around inf 83.8%
if -34 < x < 4.6000000000000001e26 or 1.70000000000000004e78 < x < 1.76e108Initial program 100.0%
Taylor expanded in x around 0 77.3%
Final simplification80.3%
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (* y -500.0))
double code(double x, double y) {
return y * -500.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * (-500.0d0)
end function
public static double code(double x, double y) {
return y * -500.0;
}
def code(x, y): return y * -500.0
function code(x, y) return Float64(y * -500.0) end
function tmp = code(x, y) tmp = y * -500.0; end
code[x_, y_] := N[(y * -500.0), $MachinePrecision]
\begin{array}{l}
\\
y \cdot -500
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 50.0%
Final simplification50.0%
herbie shell --seed 2023195
(FPCore (x y)
:name "Data.Colour.CIE:cieLABView from colour-2.3.3, B"
:precision binary64
(* 500.0 (- x y)))