
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (cbrt (exp (/ -3.0 (/ s x)))))))
float code(float x, float s) {
return 1.0f / (1.0f + cbrtf(expf((-3.0f / (s / x)))));
}
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + cbrt(exp(Float32(Float32(-3.0) / Float32(s / x)))))) end
\begin{array}{l}
\\
\frac{1}{1 + \sqrt[3]{e^{\frac{-3}{\frac{s}{x}}}}}
\end{array}
Initial program 99.8%
div-inv99.7%
exp-prod82.8%
neg-mul-182.8%
exp-prod82.8%
pow-pow99.7%
div-inv99.8%
Applied egg-rr99.8%
add-cbrt-cube99.8%
pow399.8%
pow-exp99.8%
pow-exp99.8%
neg-mul-199.8%
Applied egg-rr99.8%
distribute-lft-neg-out99.8%
neg-sub099.8%
clear-num99.7%
associate-*l/99.8%
metadata-eval99.8%
Applied egg-rr99.8%
neg-sub099.8%
distribute-neg-frac99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (pow (exp -1.0) (/ x s)))))
float code(float x, float s) {
return 1.0f / (1.0f + powf(expf(-1.0f), (x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + (exp((-1.0e0)) ** (x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + (exp(Float32(-1.0)) ^ Float32(x / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + (exp(single(-1.0)) ^ (x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + {\left(e^{-1}\right)}^{\left(\frac{x}{s}\right)}}
\end{array}
Initial program 99.8%
div-inv99.7%
exp-prod82.8%
neg-mul-182.8%
exp-prod82.8%
pow-pow99.7%
div-inv99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x s) :precision binary32 (if (<= (- x) 1.000000023742228e-32) 0.5 (/ 1.0 (+ (- 2.0 (/ x s)) (* 0.5 (* x (/ x (* s s))))))))
float code(float x, float s) {
float tmp;
if (-x <= 1.000000023742228e-32f) {
tmp = 0.5f;
} else {
tmp = 1.0f / ((2.0f - (x / s)) + (0.5f * (x * (x / (s * s)))));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (-x <= 1.000000023742228e-32) then
tmp = 0.5e0
else
tmp = 1.0e0 / ((2.0e0 - (x / s)) + (0.5e0 * (x * (x / (s * s)))))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(-x) <= Float32(1.000000023742228e-32)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(Float32(2.0) - Float32(x / s)) + Float32(Float32(0.5) * Float32(x * Float32(x / Float32(s * s)))))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (-x <= single(1.000000023742228e-32)) tmp = single(0.5); else tmp = single(1.0) / ((single(2.0) - (x / s)) + (single(0.5) * (x * (x / (s * s))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-x \leq 1.000000023742228 \cdot 10^{-32}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\left(2 - \frac{x}{s}\right) + 0.5 \cdot \left(x \cdot \frac{x}{s \cdot s}\right)}\\
\end{array}
\end{array}
if (neg.f32 x) < 1.00000002e-32Initial program 100.0%
Taylor expanded in x around 0 48.4%
if 1.00000002e-32 < (neg.f32 x) Initial program 99.5%
Taylor expanded in x around 0 78.4%
+-commutative78.4%
associate-+l+78.4%
unpow278.4%
unpow278.4%
times-frac74.1%
+-commutative74.1%
mul-1-neg74.1%
unsub-neg74.1%
Simplified74.1%
clear-num74.1%
frac-times78.6%
*-un-lft-identity78.6%
Applied egg-rr78.6%
associate-*l/83.9%
associate-/r/83.9%
Applied egg-rr83.9%
Final simplification64.5%
(FPCore (x s) :precision binary32 (if (<= (- x) 1.000000023742228e-32) 0.5 (/ 1.0 (+ (* 0.5 (/ x (/ (* s s) x))) (- 2.0 (/ x s))))))
float code(float x, float s) {
float tmp;
if (-x <= 1.000000023742228e-32f) {
tmp = 0.5f;
} else {
tmp = 1.0f / ((0.5f * (x / ((s * s) / x))) + (2.0f - (x / s)));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (-x <= 1.000000023742228e-32) then
tmp = 0.5e0
else
tmp = 1.0e0 / ((0.5e0 * (x / ((s * s) / x))) + (2.0e0 - (x / s)))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(-x) <= Float32(1.000000023742228e-32)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(Float32(0.5) * Float32(x / Float32(Float32(s * s) / x))) + Float32(Float32(2.0) - Float32(x / s)))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (-x <= single(1.000000023742228e-32)) tmp = single(0.5); else tmp = single(1.0) / ((single(0.5) * (x / ((s * s) / x))) + (single(2.0) - (x / s))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-x \leq 1.000000023742228 \cdot 10^{-32}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{0.5 \cdot \frac{x}{\frac{s \cdot s}{x}} + \left(2 - \frac{x}{s}\right)}\\
\end{array}
\end{array}
if (neg.f32 x) < 1.00000002e-32Initial program 100.0%
Taylor expanded in x around 0 48.4%
if 1.00000002e-32 < (neg.f32 x) Initial program 99.5%
Taylor expanded in x around 0 78.4%
+-commutative78.4%
associate-+l+78.4%
unpow278.4%
unpow278.4%
times-frac74.1%
+-commutative74.1%
mul-1-neg74.1%
unsub-neg74.1%
Simplified74.1%
clear-num74.1%
frac-times78.6%
*-un-lft-identity78.6%
Applied egg-rr78.6%
associate-*l/83.9%
Applied egg-rr83.9%
Final simplification64.5%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) 0.5) 0.5 (/ 1.0 (* 0.5 (* x (/ x (* s s)))))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= 0.5f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (0.5f * (x * (x / (s * s))));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= 0.5e0) then
tmp = 0.5e0
else
tmp = 1.0e0 / (0.5e0 * (x * (x / (s * s))))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(0.5)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(0.5) * Float32(x * Float32(x / Float32(s * s))))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(0.5)) tmp = single(0.5); else tmp = single(1.0) / (single(0.5) * (x * (x / (s * s)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq 0.5:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{0.5 \cdot \left(x \cdot \frac{x}{s \cdot s}\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 0.5Initial program 99.8%
Taylor expanded in x around 0 53.5%
if 0.5 < (/.f32 (neg.f32 x) s) Initial program 99.7%
Taylor expanded in x around 0 74.2%
+-commutative74.2%
associate-+l+74.2%
unpow274.2%
unpow274.2%
times-frac68.4%
+-commutative68.4%
mul-1-neg68.4%
unsub-neg68.4%
Simplified68.4%
Taylor expanded in x around inf 68.4%
neg-mul-146.7%
distribute-neg-frac46.7%
Simplified68.4%
Taylor expanded in x around inf 74.2%
unpow274.2%
associate-*r/81.0%
unpow281.0%
Simplified81.0%
Final simplification63.2%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) 0.5) 0.5 (* 2.0 (* (/ s x) (/ s x)))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= 0.5f) {
tmp = 0.5f;
} else {
tmp = 2.0f * ((s / x) * (s / x));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= 0.5e0) then
tmp = 0.5e0
else
tmp = 2.0e0 * ((s / x) * (s / x))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(0.5)) tmp = Float32(0.5); else tmp = Float32(Float32(2.0) * Float32(Float32(s / x) * Float32(s / x))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(0.5)) tmp = single(0.5); else tmp = single(2.0) * ((s / x) * (s / x)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq 0.5:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\frac{s}{x} \cdot \frac{s}{x}\right)\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 0.5Initial program 99.8%
Taylor expanded in x around 0 53.5%
if 0.5 < (/.f32 (neg.f32 x) s) Initial program 99.7%
Taylor expanded in x around 0 74.2%
+-commutative74.2%
associate-+l+74.2%
unpow274.2%
unpow274.2%
times-frac68.4%
+-commutative68.4%
mul-1-neg68.4%
unsub-neg68.4%
Simplified68.4%
Taylor expanded in x around inf 74.2%
unpow274.2%
unpow274.2%
times-frac68.3%
Simplified68.3%
Final simplification58.7%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) 0.5) 0.5 (* 2.0 (/ s (* x (/ x s))))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= 0.5f) {
tmp = 0.5f;
} else {
tmp = 2.0f * (s / (x * (x / s)));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= 0.5e0) then
tmp = 0.5e0
else
tmp = 2.0e0 * (s / (x * (x / s)))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(0.5)) tmp = Float32(0.5); else tmp = Float32(Float32(2.0) * Float32(s / Float32(x * Float32(x / s)))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(0.5)) tmp = single(0.5); else tmp = single(2.0) * (s / (x * (x / s))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq 0.5:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{s}{x \cdot \frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 0.5Initial program 99.8%
Taylor expanded in x around 0 53.5%
if 0.5 < (/.f32 (neg.f32 x) s) Initial program 99.7%
Taylor expanded in x around 0 74.2%
+-commutative74.2%
associate-+l+74.2%
unpow274.2%
unpow274.2%
times-frac68.4%
+-commutative68.4%
mul-1-neg68.4%
unsub-neg68.4%
Simplified68.4%
Taylor expanded in x around inf 74.2%
unpow274.2%
unpow274.2%
times-frac68.3%
Simplified68.3%
clear-num68.3%
frac-times68.3%
*-commutative68.3%
*-un-lft-identity68.3%
Applied egg-rr68.3%
Final simplification58.7%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) 0.5) 0.5 (* (/ s (/ x s)) (/ 2.0 x))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= 0.5f) {
tmp = 0.5f;
} else {
tmp = (s / (x / s)) * (2.0f / x);
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= 0.5e0) then
tmp = 0.5e0
else
tmp = (s / (x / s)) * (2.0e0 / x)
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(0.5)) tmp = Float32(0.5); else tmp = Float32(Float32(s / Float32(x / s)) * Float32(Float32(2.0) / x)); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(0.5)) tmp = single(0.5); else tmp = (s / (x / s)) * (single(2.0) / x); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq 0.5:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{s}{\frac{x}{s}} \cdot \frac{2}{x}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 0.5Initial program 99.8%
Taylor expanded in x around 0 53.5%
if 0.5 < (/.f32 (neg.f32 x) s) Initial program 99.7%
Taylor expanded in x around 0 74.2%
+-commutative74.2%
associate-+l+74.2%
unpow274.2%
unpow274.2%
times-frac68.4%
+-commutative68.4%
mul-1-neg68.4%
unsub-neg68.4%
Simplified68.4%
Taylor expanded in x around inf 74.2%
unpow274.2%
unpow274.2%
times-frac68.3%
Simplified68.3%
*-commutative68.3%
frac-times74.2%
associate-*l/74.2%
Applied egg-rr74.2%
times-frac81.0%
associate-/l*74.1%
Applied egg-rr74.1%
Final simplification60.8%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) 40000000.0) 0.5 (/ (* (* s s) 2.0) (* x x))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= 40000000.0f) {
tmp = 0.5f;
} else {
tmp = ((s * s) * 2.0f) / (x * x);
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= 40000000.0e0) then
tmp = 0.5e0
else
tmp = ((s * s) * 2.0e0) / (x * x)
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(40000000.0)) tmp = Float32(0.5); else tmp = Float32(Float32(Float32(s * s) * Float32(2.0)) / Float32(x * x)); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(40000000.0)) tmp = single(0.5); else tmp = ((s * s) * single(2.0)) / (x * x); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq 40000000:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(s \cdot s\right) \cdot 2}{x \cdot x}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 4e7Initial program 99.7%
Taylor expanded in x around 0 49.6%
if 4e7 < (/.f32 (neg.f32 x) s) Initial program 100.0%
Taylor expanded in x around 0 88.5%
+-commutative88.5%
associate-+l+88.5%
unpow288.5%
unpow288.5%
times-frac81.0%
+-commutative81.0%
mul-1-neg81.0%
unsub-neg81.0%
Simplified81.0%
Taylor expanded in x around inf 88.5%
unpow288.5%
unpow288.5%
times-frac81.0%
Simplified81.0%
*-commutative81.0%
frac-times88.5%
associate-*l/88.5%
Applied egg-rr88.5%
Final simplification60.9%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) -1.0) 0.5 (/ 1.0 (- 2.0 (/ x s)))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= -1.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (2.0f - (x / s));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= (-1.0e0)) then
tmp = 0.5e0
else
tmp = 1.0e0 / (2.0e0 - (x / s))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(-1.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) - Float32(x / s))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(-1.0)) tmp = single(0.5); else tmp = single(1.0) / (single(2.0) - (x / s)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq -1:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 - \frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 100.0%
Taylor expanded in x around 0 28.2%
if -1 < (/.f32 (neg.f32 x) s) Initial program 99.6%
Taylor expanded in x around 0 67.8%
mul-1-neg67.8%
unsub-neg67.8%
Simplified67.8%
Final simplification53.1%
(FPCore (x s) :precision binary32 (let* ((t_0 (/ (- x) s))) (if (<= t_0 0.5) 0.5 (/ 1.0 t_0))))
float code(float x, float s) {
float t_0 = -x / s;
float tmp;
if (t_0 <= 0.5f) {
tmp = 0.5f;
} else {
tmp = 1.0f / t_0;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = -x / s
if (t_0 <= 0.5e0) then
tmp = 0.5e0
else
tmp = 1.0e0 / t_0
end if
code = tmp
end function
function code(x, s) t_0 = Float32(Float32(-x) / s) tmp = Float32(0.0) if (t_0 <= Float32(0.5)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / t_0); end return tmp end
function tmp_2 = code(x, s) t_0 = -x / s; tmp = single(0.0); if (t_0 <= single(0.5)) tmp = single(0.5); else tmp = single(1.0) / t_0; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{s}\\
\mathbf{if}\;t_0 \leq 0.5:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{t_0}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 0.5Initial program 99.8%
Taylor expanded in x around 0 53.5%
if 0.5 < (/.f32 (neg.f32 x) s) Initial program 99.7%
Taylor expanded in x around 0 46.7%
mul-1-neg46.7%
unsub-neg46.7%
Simplified46.7%
Taylor expanded in x around inf 46.7%
neg-mul-146.7%
distribute-neg-frac46.7%
Simplified46.7%
Final simplification51.1%
(FPCore (x s) :precision binary32 (if (<= (- x) 2.0000000233721948e-7) 0.5 (/ (- s) x)))
float code(float x, float s) {
float tmp;
if (-x <= 2.0000000233721948e-7f) {
tmp = 0.5f;
} else {
tmp = -s / x;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (-x <= 2.0000000233721948e-7) then
tmp = 0.5e0
else
tmp = -s / x
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(-x) <= Float32(2.0000000233721948e-7)) tmp = Float32(0.5); else tmp = Float32(Float32(-s) / x); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (-x <= single(2.0000000233721948e-7)) tmp = single(0.5); else tmp = -s / x; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-x \leq 2.0000000233721948 \cdot 10^{-7}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{-s}{x}\\
\end{array}
\end{array}
if (neg.f32 x) < 2.00000002e-7Initial program 99.7%
Taylor expanded in x around 0 48.1%
if 2.00000002e-7 < (neg.f32 x) Initial program 100.0%
Taylor expanded in x around 0 59.0%
mul-1-neg59.0%
unsub-neg59.0%
Simplified59.0%
Taylor expanded in x around inf 51.3%
associate-*r/51.3%
neg-mul-151.3%
Simplified51.3%
Final simplification48.9%
(FPCore (x s) :precision binary32 0.5)
float code(float x, float s) {
return 0.5f;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 0.5e0
end function
function code(x, s) return Float32(0.5) end
function tmp = code(x, s) tmp = single(0.5); end
\begin{array}{l}
\\
0.5
\end{array}
Initial program 99.8%
Taylor expanded in x around 0 37.1%
Final simplification37.1%
herbie shell --seed 2023194
(FPCore (x s)
:name "Logistic function"
:precision binary32
:pre (and (<= 0.0 s) (<= s 1.0651631))
(/ 1.0 (+ 1.0 (exp (/ (- x) s)))))