
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
(FPCore (x y) :precision binary64 (fma x (- y) (log1p (exp x))))
double code(double x, double y) {
return fma(x, -y, log1p(exp(x)));
}
function code(x, y) return fma(x, Float64(-y), log1p(exp(x))) end
code[x_, y_] := N[(x * (-y) + N[Log[1 + N[Exp[x], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, -y, \mathsf{log1p}\left(e^{x}\right)\right)
\end{array}
Initial program 98.8%
sub-neg98.8%
+-commutative98.8%
distribute-rgt-neg-in98.8%
fma-def98.8%
log1p-def98.9%
Simplified98.9%
Final simplification98.9%
(FPCore (x y) :precision binary64 (- (log1p (exp x)) (* x y)))
double code(double x, double y) {
return log1p(exp(x)) - (x * y);
}
public static double code(double x, double y) {
return Math.log1p(Math.exp(x)) - (x * y);
}
def code(x, y): return math.log1p(math.exp(x)) - (x * y)
function code(x, y) return Float64(log1p(exp(x)) - Float64(x * y)) end
code[x_, y_] := N[(N[Log[1 + N[Exp[x], $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{log1p}\left(e^{x}\right) - x \cdot y
\end{array}
Initial program 98.8%
log1p-def98.8%
Simplified98.8%
Final simplification98.8%
(FPCore (x y) :precision binary64 (if (<= x -1.35) (* y (- x)) (+ (* x (- 0.5 y)) (log 2.0))))
double code(double x, double y) {
double tmp;
if (x <= -1.35) {
tmp = y * -x;
} else {
tmp = (x * (0.5 - y)) + log(2.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.35d0)) then
tmp = y * -x
else
tmp = (x * (0.5d0 - y)) + log(2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.35) {
tmp = y * -x;
} else {
tmp = (x * (0.5 - y)) + Math.log(2.0);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.35: tmp = y * -x else: tmp = (x * (0.5 - y)) + math.log(2.0) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.35) tmp = Float64(y * Float64(-x)); else tmp = Float64(Float64(x * Float64(0.5 - y)) + log(2.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.35) tmp = y * -x; else tmp = (x * (0.5 - y)) + log(2.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.35], N[(y * (-x)), $MachinePrecision], N[(N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision] + N[Log[2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.35:\\
\;\;\;\;y \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(0.5 - y\right) + \log 2\\
\end{array}
\end{array}
if x < -1.3500000000000001Initial program 100.0%
Taylor expanded in x around inf 100.0%
associate-*r*100.0%
*-commutative100.0%
mul-1-neg100.0%
Simplified100.0%
if -1.3500000000000001 < x Initial program 98.3%
Taylor expanded in x around 0 97.9%
Final simplification98.6%
(FPCore (x y) :precision binary64 (if (<= x -48.0) (* y (- x)) (- (log 2.0) (* x y))))
double code(double x, double y) {
double tmp;
if (x <= -48.0) {
tmp = y * -x;
} else {
tmp = log(2.0) - (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-48.0d0)) then
tmp = y * -x
else
tmp = log(2.0d0) - (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -48.0) {
tmp = y * -x;
} else {
tmp = Math.log(2.0) - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -48.0: tmp = y * -x else: tmp = math.log(2.0) - (x * y) return tmp
function code(x, y) tmp = 0.0 if (x <= -48.0) tmp = Float64(y * Float64(-x)); else tmp = Float64(log(2.0) - Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -48.0) tmp = y * -x; else tmp = log(2.0) - (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -48.0], N[(y * (-x)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -48:\\
\;\;\;\;y \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 - x \cdot y\\
\end{array}
\end{array}
if x < -48Initial program 100.0%
Taylor expanded in x around inf 100.0%
associate-*r*100.0%
*-commutative100.0%
mul-1-neg100.0%
Simplified100.0%
if -48 < x Initial program 98.3%
Taylor expanded in x around 0 96.9%
Final simplification97.9%
(FPCore (x y) :precision binary64 (if (<= x -2.2e-30) (* y (- x)) (if (<= x 3.75e-31) (log 2.0) (* x (- 0.5 y)))))
double code(double x, double y) {
double tmp;
if (x <= -2.2e-30) {
tmp = y * -x;
} else if (x <= 3.75e-31) {
tmp = log(2.0);
} else {
tmp = x * (0.5 - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.2d-30)) then
tmp = y * -x
else if (x <= 3.75d-31) then
tmp = log(2.0d0)
else
tmp = x * (0.5d0 - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.2e-30) {
tmp = y * -x;
} else if (x <= 3.75e-31) {
tmp = Math.log(2.0);
} else {
tmp = x * (0.5 - y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.2e-30: tmp = y * -x elif x <= 3.75e-31: tmp = math.log(2.0) else: tmp = x * (0.5 - y) return tmp
function code(x, y) tmp = 0.0 if (x <= -2.2e-30) tmp = Float64(y * Float64(-x)); elseif (x <= 3.75e-31) tmp = log(2.0); else tmp = Float64(x * Float64(0.5 - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.2e-30) tmp = y * -x; elseif (x <= 3.75e-31) tmp = log(2.0); else tmp = x * (0.5 - y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.2e-30], N[(y * (-x)), $MachinePrecision], If[LessEqual[x, 3.75e-31], N[Log[2.0], $MachinePrecision], N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.2 \cdot 10^{-30}:\\
\;\;\;\;y \cdot \left(-x\right)\\
\mathbf{elif}\;x \leq 3.75 \cdot 10^{-31}:\\
\;\;\;\;\log 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -2.19999999999999983e-30Initial program 100.0%
Taylor expanded in x around inf 96.0%
associate-*r*96.0%
*-commutative96.0%
mul-1-neg96.0%
Simplified96.0%
if -2.19999999999999983e-30 < x < 3.74999999999999987e-31Initial program 100.0%
log1p-udef100.0%
*-un-lft-identity100.0%
add-sqr-sqrt52.7%
sqrt-unprod76.9%
sqr-neg76.9%
sqrt-unprod38.8%
add-sqr-sqrt80.6%
distribute-rgt-neg-in80.6%
neg-mul-180.6%
add-sqr-sqrt41.8%
sqrt-unprod76.0%
sqr-neg76.0%
sqrt-unprod47.1%
add-sqr-sqrt100.0%
distribute-rgt-neg-in100.0%
prod-diff100.0%
Applied egg-rr100.0%
fma-neg100.0%
*-lft-identity100.0%
*-commutative100.0%
*-commutative100.0%
associate-*r*100.0%
mul-1-neg100.0%
cancel-sign-sub100.0%
*-commutative100.0%
+-commutative100.0%
fma-def99.9%
fma-udef99.9%
distribute-lft-out99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around 0 81.3%
if 3.74999999999999987e-31 < x Initial program 86.1%
Taylor expanded in x around 0 84.5%
Taylor expanded in x around inf 67.5%
Final simplification85.6%
(FPCore (x y) :precision binary64 (* y (- x)))
double code(double x, double y) {
return y * -x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * -x
end function
public static double code(double x, double y) {
return y * -x;
}
def code(x, y): return y * -x
function code(x, y) return Float64(y * Float64(-x)) end
function tmp = code(x, y) tmp = y * -x; end
code[x_, y_] := N[(y * (-x)), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(-x\right)
\end{array}
Initial program 98.8%
Taylor expanded in x around inf 51.8%
associate-*r*51.8%
*-commutative51.8%
mul-1-neg51.8%
Simplified51.8%
Final simplification51.8%
(FPCore (x y) :precision binary64 (* x 0.5))
double code(double x, double y) {
return x * 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 0.5d0
end function
public static double code(double x, double y) {
return x * 0.5;
}
def code(x, y): return x * 0.5
function code(x, y) return Float64(x * 0.5) end
function tmp = code(x, y) tmp = x * 0.5; end
code[x_, y_] := N[(x * 0.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5
\end{array}
Initial program 98.8%
Taylor expanded in x around 0 79.0%
Taylor expanded in x around inf 32.7%
Taylor expanded in y around 0 3.8%
Final simplification3.8%
(FPCore (x y) :precision binary64 (if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y)))))
double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = log((1.0 + exp(x))) - (x * y);
} else {
tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.0d0) then
tmp = log((1.0d0 + exp(x))) - (x * y)
else
tmp = log((1.0d0 + exp(-x))) - (-x * (1.0d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = Math.log((1.0 + Math.exp(x))) - (x * y);
} else {
tmp = Math.log((1.0 + Math.exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.0: tmp = math.log((1.0 + math.exp(x))) - (x * y) else: tmp = math.log((1.0 + math.exp(-x))) - (-x * (1.0 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.0) tmp = Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)); else tmp = Float64(log(Float64(1.0 + exp(Float64(-x)))) - Float64(Float64(-x) * Float64(1.0 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.0) tmp = log((1.0 + exp(x))) - (x * y); else tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.0], N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[N[(1.0 + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[((-x) * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0:\\
\;\;\;\;\log \left(1 + e^{x}\right) - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log \left(1 + e^{-x}\right) - \left(-x\right) \cdot \left(1 - y\right)\\
\end{array}
\end{array}
herbie shell --seed 2023194
(FPCore (x y)
:name "Logistic regression 2"
:precision binary64
:herbie-target
(if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y))))
(- (log (+ 1.0 (exp x))) (* x y)))