
(FPCore (x y) :precision binary64 (let* ((t_0 (* (* y 4.0) y))) (/ (- (* x x) t_0) (+ (* x x) t_0))))
double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = (y * 4.0d0) * y
code = ((x * x) - t_0) / ((x * x) + t_0)
end function
public static double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
def code(x, y): t_0 = (y * 4.0) * y return ((x * x) - t_0) / ((x * x) + t_0)
function code(x, y) t_0 = Float64(Float64(y * 4.0) * y) return Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)) end
function tmp = code(x, y) t_0 = (y * 4.0) * y; tmp = ((x * x) - t_0) / ((x * x) + t_0); end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot 4\right) \cdot y\\
\frac{x \cdot x - t_0}{x \cdot x + t_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (let* ((t_0 (* (* y 4.0) y))) (/ (- (* x x) t_0) (+ (* x x) t_0))))
double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = (y * 4.0d0) * y
code = ((x * x) - t_0) / ((x * x) + t_0)
end function
public static double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
def code(x, y): t_0 = (y * 4.0) * y return ((x * x) - t_0) / ((x * x) + t_0)
function code(x, y) t_0 = Float64(Float64(y * 4.0) * y) return Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)) end
function tmp = code(x, y) t_0 = (y * 4.0) * y; tmp = ((x * x) - t_0) / ((x * x) + t_0); end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot 4\right) \cdot y\\
\frac{x \cdot x - t_0}{x \cdot x + t_0}
\end{array}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))))
(if (<= t_0 1e-215)
(fma (* (/ y x) (/ y x)) -8.0 1.0)
(if (<= t_0 4e+232) (/ (- (* x x) t_0) (+ t_0 (* x x))) -1.0))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 1e-215) {
tmp = fma(((y / x) * (y / x)), -8.0, 1.0);
} else if (t_0 <= 4e+232) {
tmp = ((x * x) - t_0) / (t_0 + (x * x));
} else {
tmp = -1.0;
}
return tmp;
}
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) tmp = 0.0 if (t_0 <= 1e-215) tmp = fma(Float64(Float64(y / x) * Float64(y / x)), -8.0, 1.0); elseif (t_0 <= 4e+232) tmp = Float64(Float64(Float64(x * x) - t_0) / Float64(t_0 + Float64(x * x))); else tmp = -1.0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-215], N[(N[(N[(y / x), $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision] * -8.0 + 1.0), $MachinePrecision], If[LessEqual[t$95$0, 4e+232], N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(t$95$0 + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
\mathbf{if}\;t_0 \leq 10^{-215}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{x} \cdot \frac{y}{x}, -8, 1\right)\\
\mathbf{elif}\;t_0 \leq 4 \cdot 10^{+232}:\\
\;\;\;\;\frac{x \cdot x - t_0}{t_0 + x \cdot x}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if (*.f64 (*.f64 y 4) y) < 1.00000000000000004e-215Initial program 57.8%
Taylor expanded in x around inf 75.5%
associate--l+75.5%
distribute-rgt-out--75.5%
metadata-eval75.5%
*-commutative75.5%
+-commutative75.5%
*-commutative75.5%
fma-def75.5%
unpow275.5%
unpow275.5%
times-frac84.6%
Simplified84.6%
if 1.00000000000000004e-215 < (*.f64 (*.f64 y 4) y) < 4.00000000000000023e232Initial program 79.6%
if 4.00000000000000023e232 < (*.f64 (*.f64 y 4) y) Initial program 13.3%
Taylor expanded in x around 0 85.6%
Final simplification82.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))))
(if (<= t_0 1e-215)
(+ 1.0 (* -4.0 (/ (/ y x) (/ x y))))
(if (<= t_0 4e+232) (/ (- (* x x) t_0) (+ t_0 (* x x))) -1.0))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 1e-215) {
tmp = 1.0 + (-4.0 * ((y / x) / (x / y)));
} else if (t_0 <= 4e+232) {
tmp = ((x * x) - t_0) / (t_0 + (x * x));
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * (y * 4.0d0)
if (t_0 <= 1d-215) then
tmp = 1.0d0 + ((-4.0d0) * ((y / x) / (x / y)))
else if (t_0 <= 4d+232) then
tmp = ((x * x) - t_0) / (t_0 + (x * x))
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 1e-215) {
tmp = 1.0 + (-4.0 * ((y / x) / (x / y)));
} else if (t_0 <= 4e+232) {
tmp = ((x * x) - t_0) / (t_0 + (x * x));
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): t_0 = y * (y * 4.0) tmp = 0 if t_0 <= 1e-215: tmp = 1.0 + (-4.0 * ((y / x) / (x / y))) elif t_0 <= 4e+232: tmp = ((x * x) - t_0) / (t_0 + (x * x)) else: tmp = -1.0 return tmp
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) tmp = 0.0 if (t_0 <= 1e-215) tmp = Float64(1.0 + Float64(-4.0 * Float64(Float64(y / x) / Float64(x / y)))); elseif (t_0 <= 4e+232) tmp = Float64(Float64(Float64(x * x) - t_0) / Float64(t_0 + Float64(x * x))); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) t_0 = y * (y * 4.0); tmp = 0.0; if (t_0 <= 1e-215) tmp = 1.0 + (-4.0 * ((y / x) / (x / y))); elseif (t_0 <= 4e+232) tmp = ((x * x) - t_0) / (t_0 + (x * x)); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-215], N[(1.0 + N[(-4.0 * N[(N[(y / x), $MachinePrecision] / N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 4e+232], N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(t$95$0 + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
\mathbf{if}\;t_0 \leq 10^{-215}:\\
\;\;\;\;1 + -4 \cdot \frac{\frac{y}{x}}{\frac{x}{y}}\\
\mathbf{elif}\;t_0 \leq 4 \cdot 10^{+232}:\\
\;\;\;\;\frac{x \cdot x - t_0}{t_0 + x \cdot x}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if (*.f64 (*.f64 y 4) y) < 1.00000000000000004e-215Initial program 57.8%
Taylor expanded in x around inf 51.1%
unpow251.2%
Simplified51.2%
Taylor expanded in x around inf 75.3%
unpow275.3%
unpow275.3%
times-frac84.4%
unpow284.4%
Simplified84.4%
unpow284.4%
clear-num84.4%
un-div-inv84.4%
Applied egg-rr84.4%
if 1.00000000000000004e-215 < (*.f64 (*.f64 y 4) y) < 4.00000000000000023e232Initial program 79.6%
if 4.00000000000000023e232 < (*.f64 (*.f64 y 4) y) Initial program 13.3%
Taylor expanded in x around 0 85.6%
Final simplification82.9%
(FPCore (x y) :precision binary64 (if (<= (* y (* y 4.0)) 1e+67) (+ 1.0 (* -4.0 (/ (/ y x) (/ x y)))) -1.0))
double code(double x, double y) {
double tmp;
if ((y * (y * 4.0)) <= 1e+67) {
tmp = 1.0 + (-4.0 * ((y / x) / (x / y)));
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * (y * 4.0d0)) <= 1d+67) then
tmp = 1.0d0 + ((-4.0d0) * ((y / x) / (x / y)))
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * (y * 4.0)) <= 1e+67) {
tmp = 1.0 + (-4.0 * ((y / x) / (x / y)));
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y * (y * 4.0)) <= 1e+67: tmp = 1.0 + (-4.0 * ((y / x) / (x / y))) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(y * Float64(y * 4.0)) <= 1e+67) tmp = Float64(1.0 + Float64(-4.0 * Float64(Float64(y / x) / Float64(x / y)))); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * (y * 4.0)) <= 1e+67) tmp = 1.0 + (-4.0 * ((y / x) / (x / y))); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision], 1e+67], N[(1.0 + N[(-4.0 * N[(N[(y / x), $MachinePrecision] / N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot \left(y \cdot 4\right) \leq 10^{+67}:\\
\;\;\;\;1 + -4 \cdot \frac{\frac{y}{x}}{\frac{x}{y}}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if (*.f64 (*.f64 y 4) y) < 9.99999999999999983e66Initial program 66.7%
Taylor expanded in x around inf 47.3%
unpow247.3%
Simplified47.3%
Taylor expanded in x around inf 70.4%
unpow270.4%
unpow270.4%
times-frac75.7%
unpow275.7%
Simplified75.7%
unpow275.7%
clear-num75.7%
un-div-inv75.7%
Applied egg-rr75.7%
if 9.99999999999999983e66 < (*.f64 (*.f64 y 4) y) Initial program 35.7%
Taylor expanded in x around 0 80.6%
Final simplification77.8%
(FPCore (x y) :precision binary64 (if (<= y -5e-9) -1.0 (if (<= y 3.6e+14) 1.0 -1.0)))
double code(double x, double y) {
double tmp;
if (y <= -5e-9) {
tmp = -1.0;
} else if (y <= 3.6e+14) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-5d-9)) then
tmp = -1.0d0
else if (y <= 3.6d+14) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -5e-9) {
tmp = -1.0;
} else if (y <= 3.6e+14) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -5e-9: tmp = -1.0 elif y <= 3.6e+14: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -5e-9) tmp = -1.0; elseif (y <= 3.6e+14) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -5e-9) tmp = -1.0; elseif (y <= 3.6e+14) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -5e-9], -1.0, If[LessEqual[y, 3.6e+14], 1.0, -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{-9}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 3.6 \cdot 10^{+14}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < -5.0000000000000001e-9 or 3.6e14 < y Initial program 39.0%
Taylor expanded in x around 0 79.2%
if -5.0000000000000001e-9 < y < 3.6e14Initial program 66.2%
Taylor expanded in x around inf 78.0%
Final simplification78.6%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 53.1%
Taylor expanded in x around 0 50.0%
Final simplification50.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (* y y) 4.0))
(t_1 (+ (* x x) t_0))
(t_2 (/ t_0 t_1))
(t_3 (* (* y 4.0) y)))
(if (< (/ (- (* x x) t_3) (+ (* x x) t_3)) 0.9743233849626781)
(- (/ (* x x) t_1) t_2)
(- (pow (/ x (sqrt t_1)) 2.0) t_2))))
double code(double x, double y) {
double t_0 = (y * y) * 4.0;
double t_1 = (x * x) + t_0;
double t_2 = t_0 / t_1;
double t_3 = (y * 4.0) * y;
double tmp;
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) {
tmp = ((x * x) / t_1) - t_2;
} else {
tmp = pow((x / sqrt(t_1)), 2.0) - t_2;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = (y * y) * 4.0d0
t_1 = (x * x) + t_0
t_2 = t_0 / t_1
t_3 = (y * 4.0d0) * y
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781d0) then
tmp = ((x * x) / t_1) - t_2
else
tmp = ((x / sqrt(t_1)) ** 2.0d0) - t_2
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y * y) * 4.0;
double t_1 = (x * x) + t_0;
double t_2 = t_0 / t_1;
double t_3 = (y * 4.0) * y;
double tmp;
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) {
tmp = ((x * x) / t_1) - t_2;
} else {
tmp = Math.pow((x / Math.sqrt(t_1)), 2.0) - t_2;
}
return tmp;
}
def code(x, y): t_0 = (y * y) * 4.0 t_1 = (x * x) + t_0 t_2 = t_0 / t_1 t_3 = (y * 4.0) * y tmp = 0 if (((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781: tmp = ((x * x) / t_1) - t_2 else: tmp = math.pow((x / math.sqrt(t_1)), 2.0) - t_2 return tmp
function code(x, y) t_0 = Float64(Float64(y * y) * 4.0) t_1 = Float64(Float64(x * x) + t_0) t_2 = Float64(t_0 / t_1) t_3 = Float64(Float64(y * 4.0) * y) tmp = 0.0 if (Float64(Float64(Float64(x * x) - t_3) / Float64(Float64(x * x) + t_3)) < 0.9743233849626781) tmp = Float64(Float64(Float64(x * x) / t_1) - t_2); else tmp = Float64((Float64(x / sqrt(t_1)) ^ 2.0) - t_2); end return tmp end
function tmp_2 = code(x, y) t_0 = (y * y) * 4.0; t_1 = (x * x) + t_0; t_2 = t_0 / t_1; t_3 = (y * 4.0) * y; tmp = 0.0; if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) tmp = ((x * x) / t_1) - t_2; else tmp = ((x / sqrt(t_1)) ^ 2.0) - t_2; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * y), $MachinePrecision] * 4.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, If[Less[N[(N[(N[(x * x), $MachinePrecision] - t$95$3), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$3), $MachinePrecision]), $MachinePrecision], 0.9743233849626781], N[(N[(N[(x * x), $MachinePrecision] / t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision], N[(N[Power[N[(x / N[Sqrt[t$95$1], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] - t$95$2), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot y\right) \cdot 4\\
t_1 := x \cdot x + t_0\\
t_2 := \frac{t_0}{t_1}\\
t_3 := \left(y \cdot 4\right) \cdot y\\
\mathbf{if}\;\frac{x \cdot x - t_3}{x \cdot x + t_3} < 0.9743233849626781:\\
\;\;\;\;\frac{x \cdot x}{t_1} - t_2\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{x}{\sqrt{t_1}}\right)}^{2} - t_2\\
\end{array}
\end{array}
herbie shell --seed 2023194
(FPCore (x y)
:name "Diagrams.TwoD.Arc:arcBetween from diagrams-lib-1.3.0.3"
:precision binary64
:herbie-target
(if (< (/ (- (* x x) (* (* y 4.0) y)) (+ (* x x) (* (* y 4.0) y))) 0.9743233849626781) (- (/ (* x x) (+ (* x x) (* (* y y) 4.0))) (/ (* (* y y) 4.0) (+ (* x x) (* (* y y) 4.0)))) (- (pow (/ x (sqrt (+ (* x x) (* (* y y) 4.0)))) 2.0) (/ (* (* y y) 4.0) (+ (* x x) (* (* y y) 4.0)))))
(/ (- (* x x) (* (* y 4.0) y)) (+ (* x x) (* (* y 4.0) y))))