
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
(FPCore (x eps) :precision binary64 (fma (sin eps) (cos x) (* (/ (pow (sin eps) 2.0) (- -1.0 (cos eps))) (sin x))))
double code(double x, double eps) {
return fma(sin(eps), cos(x), ((pow(sin(eps), 2.0) / (-1.0 - cos(eps))) * sin(x)));
}
function code(x, eps) return fma(sin(eps), cos(x), Float64(Float64((sin(eps) ^ 2.0) / Float64(-1.0 - cos(eps))) * sin(x))) end
code[x_, eps_] := N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision] + N[(N[(N[Power[N[Sin[eps], $MachinePrecision], 2.0], $MachinePrecision] / N[(-1.0 - N[Cos[eps], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\sin \varepsilon, \cos x, \frac{{\sin \varepsilon}^{2}}{-1 - \cos \varepsilon} \cdot \sin x\right)
\end{array}
Initial program 46.0%
sin-sum68.3%
associate--l+68.3%
Applied egg-rr68.3%
+-commutative68.3%
sub-neg68.3%
associate-+l+99.3%
*-commutative99.3%
neg-mul-199.3%
*-commutative99.3%
distribute-rgt-out99.4%
+-commutative99.4%
Simplified99.4%
fma-def99.4%
*-commutative99.4%
Applied egg-rr99.4%
flip-+99.3%
frac-2neg99.3%
metadata-eval99.3%
sub-1-cos99.5%
pow299.5%
sub-neg99.5%
metadata-eval99.5%
Applied egg-rr99.5%
remove-double-neg99.5%
neg-sub099.5%
+-commutative99.5%
associate--r+99.5%
metadata-eval99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x eps) :precision binary64 (+ (* (sin eps) (cos x)) (* (/ (pow (sin eps) 2.0) (- -1.0 (cos eps))) (sin x))))
double code(double x, double eps) {
return (sin(eps) * cos(x)) + ((pow(sin(eps), 2.0) / (-1.0 - cos(eps))) * sin(x));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin(eps) * cos(x)) + (((sin(eps) ** 2.0d0) / ((-1.0d0) - cos(eps))) * sin(x))
end function
public static double code(double x, double eps) {
return (Math.sin(eps) * Math.cos(x)) + ((Math.pow(Math.sin(eps), 2.0) / (-1.0 - Math.cos(eps))) * Math.sin(x));
}
def code(x, eps): return (math.sin(eps) * math.cos(x)) + ((math.pow(math.sin(eps), 2.0) / (-1.0 - math.cos(eps))) * math.sin(x))
function code(x, eps) return Float64(Float64(sin(eps) * cos(x)) + Float64(Float64((sin(eps) ^ 2.0) / Float64(-1.0 - cos(eps))) * sin(x))) end
function tmp = code(x, eps) tmp = (sin(eps) * cos(x)) + (((sin(eps) ^ 2.0) / (-1.0 - cos(eps))) * sin(x)); end
code[x_, eps_] := N[(N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[(N[Power[N[Sin[eps], $MachinePrecision], 2.0], $MachinePrecision] / N[(-1.0 - N[Cos[eps], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon \cdot \cos x + \frac{{\sin \varepsilon}^{2}}{-1 - \cos \varepsilon} \cdot \sin x
\end{array}
Initial program 46.0%
sin-sum68.3%
associate--l+68.3%
Applied egg-rr68.3%
+-commutative68.3%
sub-neg68.3%
associate-+l+99.3%
*-commutative99.3%
neg-mul-199.3%
*-commutative99.3%
distribute-rgt-out99.4%
+-commutative99.4%
Simplified99.4%
flip-+99.3%
frac-2neg99.3%
metadata-eval99.3%
sub-1-cos99.5%
pow299.5%
sub-neg99.5%
metadata-eval99.5%
Applied egg-rr99.4%
remove-double-neg99.5%
neg-sub099.5%
+-commutative99.5%
associate--r+99.5%
metadata-eval99.5%
Simplified99.4%
Final simplification99.4%
(FPCore (x eps) :precision binary64 (fma (sin eps) (cos x) (* (sin x) (+ -1.0 (cos eps)))))
double code(double x, double eps) {
return fma(sin(eps), cos(x), (sin(x) * (-1.0 + cos(eps))));
}
function code(x, eps) return fma(sin(eps), cos(x), Float64(sin(x) * Float64(-1.0 + cos(eps)))) end
code[x_, eps_] := N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] * N[(-1.0 + N[Cos[eps], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\sin \varepsilon, \cos x, \sin x \cdot \left(-1 + \cos \varepsilon\right)\right)
\end{array}
Initial program 46.0%
sin-sum68.3%
associate--l+68.3%
Applied egg-rr68.3%
+-commutative68.3%
sub-neg68.3%
associate-+l+99.3%
*-commutative99.3%
neg-mul-199.3%
*-commutative99.3%
distribute-rgt-out99.4%
+-commutative99.4%
Simplified99.4%
fma-def99.4%
*-commutative99.4%
Applied egg-rr99.4%
Final simplification99.4%
(FPCore (x eps) :precision binary64 (+ (* (sin eps) (cos x)) (* (sin x) (+ -1.0 (cos eps)))))
double code(double x, double eps) {
return (sin(eps) * cos(x)) + (sin(x) * (-1.0 + cos(eps)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin(eps) * cos(x)) + (sin(x) * ((-1.0d0) + cos(eps)))
end function
public static double code(double x, double eps) {
return (Math.sin(eps) * Math.cos(x)) + (Math.sin(x) * (-1.0 + Math.cos(eps)));
}
def code(x, eps): return (math.sin(eps) * math.cos(x)) + (math.sin(x) * (-1.0 + math.cos(eps)))
function code(x, eps) return Float64(Float64(sin(eps) * cos(x)) + Float64(sin(x) * Float64(-1.0 + cos(eps)))) end
function tmp = code(x, eps) tmp = (sin(eps) * cos(x)) + (sin(x) * (-1.0 + cos(eps))); end
code[x_, eps_] := N[(N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] * N[(-1.0 + N[Cos[eps], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon \cdot \cos x + \sin x \cdot \left(-1 + \cos \varepsilon\right)
\end{array}
Initial program 46.0%
sin-sum68.3%
associate--l+68.3%
Applied egg-rr68.3%
+-commutative68.3%
sub-neg68.3%
associate-+l+99.3%
*-commutative99.3%
neg-mul-199.3%
*-commutative99.3%
distribute-rgt-out99.4%
+-commutative99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (x eps) :precision binary64 (* 2.0 (* (sin (* eps 0.5)) (cos (* 0.5 (+ eps (+ x x)))))))
double code(double x, double eps) {
return 2.0 * (sin((eps * 0.5)) * cos((0.5 * (eps + (x + x)))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = 2.0d0 * (sin((eps * 0.5d0)) * cos((0.5d0 * (eps + (x + x)))))
end function
public static double code(double x, double eps) {
return 2.0 * (Math.sin((eps * 0.5)) * Math.cos((0.5 * (eps + (x + x)))));
}
def code(x, eps): return 2.0 * (math.sin((eps * 0.5)) * math.cos((0.5 * (eps + (x + x)))))
function code(x, eps) return Float64(2.0 * Float64(sin(Float64(eps * 0.5)) * cos(Float64(0.5 * Float64(eps + Float64(x + x)))))) end
function tmp = code(x, eps) tmp = 2.0 * (sin((eps * 0.5)) * cos((0.5 * (eps + (x + x))))); end
code[x_, eps_] := N[(2.0 * N[(N[Sin[N[(eps * 0.5), $MachinePrecision]], $MachinePrecision] * N[Cos[N[(0.5 * N[(eps + N[(x + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\sin \left(\varepsilon \cdot 0.5\right) \cdot \cos \left(0.5 \cdot \left(\varepsilon + \left(x + x\right)\right)\right)\right)
\end{array}
Initial program 46.0%
diff-sin45.7%
div-inv45.7%
metadata-eval45.7%
div-inv45.7%
+-commutative45.7%
metadata-eval45.7%
Applied egg-rr45.7%
*-commutative45.7%
+-commutative45.7%
associate--l+77.8%
+-inverses77.8%
distribute-lft-in77.8%
metadata-eval77.8%
*-commutative77.8%
associate-+r+77.8%
+-commutative77.8%
Simplified77.8%
Final simplification77.8%
(FPCore (x eps) :precision binary64 (if (<= eps -8e-7) (sin eps) (if (<= eps 5.5e-6) (* eps (cos x)) (sin eps))))
double code(double x, double eps) {
double tmp;
if (eps <= -8e-7) {
tmp = sin(eps);
} else if (eps <= 5.5e-6) {
tmp = eps * cos(x);
} else {
tmp = sin(eps);
}
return tmp;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: tmp
if (eps <= (-8d-7)) then
tmp = sin(eps)
else if (eps <= 5.5d-6) then
tmp = eps * cos(x)
else
tmp = sin(eps)
end if
code = tmp
end function
public static double code(double x, double eps) {
double tmp;
if (eps <= -8e-7) {
tmp = Math.sin(eps);
} else if (eps <= 5.5e-6) {
tmp = eps * Math.cos(x);
} else {
tmp = Math.sin(eps);
}
return tmp;
}
def code(x, eps): tmp = 0 if eps <= -8e-7: tmp = math.sin(eps) elif eps <= 5.5e-6: tmp = eps * math.cos(x) else: tmp = math.sin(eps) return tmp
function code(x, eps) tmp = 0.0 if (eps <= -8e-7) tmp = sin(eps); elseif (eps <= 5.5e-6) tmp = Float64(eps * cos(x)); else tmp = sin(eps); end return tmp end
function tmp_2 = code(x, eps) tmp = 0.0; if (eps <= -8e-7) tmp = sin(eps); elseif (eps <= 5.5e-6) tmp = eps * cos(x); else tmp = sin(eps); end tmp_2 = tmp; end
code[x_, eps_] := If[LessEqual[eps, -8e-7], N[Sin[eps], $MachinePrecision], If[LessEqual[eps, 5.5e-6], N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision], N[Sin[eps], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\varepsilon \leq -8 \cdot 10^{-7}:\\
\;\;\;\;\sin \varepsilon\\
\mathbf{elif}\;\varepsilon \leq 5.5 \cdot 10^{-6}:\\
\;\;\;\;\varepsilon \cdot \cos x\\
\mathbf{else}:\\
\;\;\;\;\sin \varepsilon\\
\end{array}
\end{array}
if eps < -7.9999999999999996e-7 or 5.4999999999999999e-6 < eps Initial program 57.8%
Taylor expanded in x around 0 59.0%
if -7.9999999999999996e-7 < eps < 5.4999999999999999e-6Initial program 32.8%
Taylor expanded in eps around 0 99.4%
Final simplification78.1%
(FPCore (x eps) :precision binary64 (sin eps))
double code(double x, double eps) {
return sin(eps);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin(eps)
end function
public static double code(double x, double eps) {
return Math.sin(eps);
}
def code(x, eps): return math.sin(eps)
function code(x, eps) return sin(eps) end
function tmp = code(x, eps) tmp = sin(eps); end
code[x_, eps_] := N[Sin[eps], $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon
\end{array}
Initial program 46.0%
Taylor expanded in x around 0 61.7%
Final simplification61.7%
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
return eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps
end function
public static double code(double x, double eps) {
return eps;
}
def code(x, eps): return eps
function code(x, eps) return eps end
function tmp = code(x, eps) tmp = eps; end
code[x_, eps_] := eps
\begin{array}{l}
\\
\varepsilon
\end{array}
Initial program 46.0%
Taylor expanded in eps around 0 49.0%
Taylor expanded in x around 0 32.8%
Final simplification32.8%
(FPCore (x eps) :precision binary64 (* 2.0 (* (cos (+ x (/ eps 2.0))) (sin (/ eps 2.0)))))
double code(double x, double eps) {
return 2.0 * (cos((x + (eps / 2.0))) * sin((eps / 2.0)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = 2.0d0 * (cos((x + (eps / 2.0d0))) * sin((eps / 2.0d0)))
end function
public static double code(double x, double eps) {
return 2.0 * (Math.cos((x + (eps / 2.0))) * Math.sin((eps / 2.0)));
}
def code(x, eps): return 2.0 * (math.cos((x + (eps / 2.0))) * math.sin((eps / 2.0)))
function code(x, eps) return Float64(2.0 * Float64(cos(Float64(x + Float64(eps / 2.0))) * sin(Float64(eps / 2.0)))) end
function tmp = code(x, eps) tmp = 2.0 * (cos((x + (eps / 2.0))) * sin((eps / 2.0))); end
code[x_, eps_] := N[(2.0 * N[(N[Cos[N[(x + N[(eps / 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Sin[N[(eps / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\cos \left(x + \frac{\varepsilon}{2}\right) \cdot \sin \left(\frac{\varepsilon}{2}\right)\right)
\end{array}
herbie shell --seed 2023194
(FPCore (x eps)
:name "2sin (example 3.3)"
:precision binary64
:herbie-target
(* 2.0 (* (cos (+ x (/ eps 2.0))) (sin (/ eps 2.0))))
(- (sin (+ x eps)) (sin x)))